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Ilor
Feb 2, 2008

That's a crit.

Southern Heel posted:

Hmm, I was looking for something more like X-wing than something extremely complicated. :(
Ah, I may have given the wrong impression. It's not that the game is complicated, it's that there's a lot of material of which you need to keep track.

For instance: the movement is very similar to X-Wing in that you plot out your course in advance (only in SoG, it's two turns in advance, because navigating ships using wind power is tricky and they're not super maneuverable). You do this by using cards, and the cards have lines printed on them that behave exactly the same way as the movement templates for X-Wing. Super easy.

But where as X-Wing has a handful of movement templates, a ship might have a 15 different options for maneuver, and there will be 2 of each (because you're plotting movement two turns at a time and might want to do the same thing twice). So you have a deck of 20-30 cards. For each ship. And you can't just mix them together, because different ships have different deck types. Frigates have lots of fast movement, sloops have lots of cards that let you turn on a dime, etc.

Similarly, each ship gets a number of actions each turn based on its crew (lose crew, fewer actions). Super easy. The complication is in that you declare your actions using chits (which you place face down so your opponent doesn't know what you're doing). There are like 12 different chits (reload port cannons, reload starboard cannons, fire port cannons, fire starboard cannons, initiate boarding action, pump water, put out fires, etc). So every turn, you've got to sort through all of your chits and pick the right ones. For every ship.

Oh, and there's a different chit for each ammunition type (regular shot, heavy shot, chain shot, grape shot), which you need to have as well.

It's not that the game is hard. Conceptually it's very easy to pick up, and nothing is difficult. And it's rad as gently caress. It's just that the mechanical action of sorting through all of your cards and chits and poo poo every turn gets a little tedious.

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tallkidwithglasses
Feb 7, 2006

mllaneza posted:

The complicated one is probably one of the versions of the old Yaquinto boardgames "Ironclads". I've been playing that off and on since about 1980. It's got a data card for every ship with weapons, armor, and maneuver data; uses plotted movement, and isn't reeeeeally all that complex. You'd want the edition done by 3W, it's got the expansion set worked in so you get all the European and South American ironclads.

https://boardgamegeek.com/boardgame/6924/shot-and-shell

This looks similar to the game I saw getting played at the con, but I imagine they houseruled it somewhat.

DiHK
Feb 4, 2013

by Azathoth

Ilor posted:

Ah, I may have given the wrong impression. It's not that the game is complicated, it's that there's a lot of material of which you need to keep track.

For instance: the movement is very similar to X-Wing in that you plot out your course in advance (only in SoG, it's two turns in advance, because navigating ships using wind power is tricky and they're not super maneuverable). You do this by using cards, and the cards have lines printed on them that behave exactly the same way as the movement templates for X-Wing. Super easy.

But where as X-Wing has a handful of movement templates, a ship might have a 15 different options for maneuver, and there will be 2 of each (because you're plotting movement two turns at a time and might want to do the same thing twice). So you have a deck of 20-30 cards. For each ship. And you can't just mix them together, because different ships have different deck types. Frigates have lots of fast movement, sloops have lots of cards that let you turn on a dime, etc.

Similarly, each ship gets a number of actions each turn based on its crew (lose crew, fewer actions). Super easy. The complication is in that you declare your actions using chits (which you place face down so your opponent doesn't know what you're doing). There are like 12 different chits (reload port cannons, reload starboard cannons, fire port cannons, fire starboard cannons, initiate boarding action, pump water, put out fires, etc). So every turn, you've got to sort through all of your chits and pick the right ones. For every ship.

Oh, and there's a different chit for each ammunition type (regular shot, heavy shot, chain shot, grape shot), which you need to have as well.

It's not that the game is hard. Conceptually it's very easy to pick up, and nothing is difficult. And it's rad as gently caress. It's just that the mechanical action of sorting through all of your cards and chits and poo poo every turn gets a little tedious.

Dude, tag your porn, I'm at work and now I have a stiffie ffs.

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.
Some of those are optional rules, though.

And there are other ones, like ship fires, broken masts, shore batteries, &c., but you don't have to use them (you should though - join the sperg!).

Ilor
Feb 2, 2008

That's a crit.
Yeah, don't get me wrong, I love the game. I just find, you know, actually playing it to be a bit of a slog, especially if you're using all the optional rules (and why wouldn't you, lest your grognard card be revoked). Like I said, if someone put together a net-based app or VASSAL module or whatever for it that handled all of this crap for you, I would probably play the poo poo out of it.

Yvonmukluk
Oct 10, 2012

Everything is Sinister


My PSC Warsprays arrived! :toot:

Hopefully this means I can start painting my Flames of War tanks and Bolt Action dudes in earnest.

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.
I've been trying to convince my nephew (who codes things) to make an Android app.

Oh god I sound like an old person. "My nephew knows computers he should do this!"

Springfield Fatts
May 24, 2010
Pillbug
Trying out CoC for the first time this weekend, let me know if I have this straight. If I have a US M5 halftrack rolling with a rifle section in it, the only weapons it could fire would be the BAR, one of the Garands or the Junior Leader’s SMG? And the only way it would have an MMG/HMG is if I independently placed one of those teams in the M5?

Also I saw rules for man-handling field guns but not anything specifically for towing them. Did I just gloss over that part?

Enentol
Jul 16, 2005
Middle Class Gangster
Update on the British armour colour debate:

Found a few suggested recipes including:
-Russian Uniform
-Brown Violet washed Agrax
-Russian Uniform and Olive Grey
-etc. etc.

After much experimenting, the winner for me is a 1:1 mix of Brown Violet and Olive Grey. It creates a really nice green-y olive drab-ish colour that is neither too light, too brown, nor too green.

You can wash it if you like - both look fine. I think I will be washing it when it's on my infantry (PIATs, Mortars, etc.) to save time, but pin-washing any vehicles otherwise.

Phi230
Feb 2, 2016

by Fluffdaddy
I see a lot of competition among naval wargames.

Whats the actual difference between Victory at Sea, Seekrieg, Naval Thunder etc...?

What are the best minis?

Arquinsiel
Jun 1, 2006

"There is no such thing as society. There are individual men and women, and there are families. And no government can do anything except through people, and people must look to themselves first."

God Bless Margaret Thatcher
God Bless England
RIP My Iron Lady

Ilor posted:

But where as X-Wing has a handful of movement templates, a ship might have a 15 different options for maneuver, and there will be 2 of each (because you're plotting movement two turns at a time and might want to do the same thing twice). So you have a deck of 20-30 cards. For each ship. And you can't just mix them together, because different ships have different deck types. Frigates have lots of fast movement, sloops have lots of cards that let you turn on a dime, etc.
For those that don't know, this is literally the system that X-Wing sort of kind of didn't totally rip off from Wings of War, leading to bad feelings and the rebrand as Wings of Glory.

X-Wing MASSIVELY tidied up the whole mess, and TBH is a far better system for it.

Springfield Fatts posted:

Trying out CoC for the first time this weekend, let me know if I have this straight. If I have a US M5 halftrack rolling with a rifle section in it, the only weapons it could fire would be the BAR, one of the Garands or the Junior Leader’s SMG? And the only way it would have an MMG/HMG is if I independently placed one of those teams in the M5?
Depends at what stage their training is at.
The M5 was only used by US troops for training. Yes I am that big a sperg :ssh:

Panzeh
Nov 27, 2006

"..The high ground"

Arquinsiel posted:

For those that don't know, this is literally the system that X-Wing sort of kind of didn't totally rip off from Wings of War, leading to bad feelings and the rebrand as Wings of Glory.

X-Wing MASSIVELY tidied up the whole mess, and TBH is a far better system for it.

X-wing sorta did, but it's way less clunky than what they sorta ripped off.

Endman
May 18, 2010

That is not dead which can eternal lie, And with strange aeons even anime may die


I love Wings of Glory, but it gets a bit better when you alternate the activation of planes when it comes to manoeuvring and shooting. Just flip a coin at the start of each turn to determine who has the initiative and then activate one at a time, swapping to your opponent after each.

Arquinsiel
Jun 1, 2006

"There is no such thing as society. There are individual men and women, and there are families. And no government can do anything except through people, and people must look to themselves first."

God Bless Margaret Thatcher
God Bless England
RIP My Iron Lady
I bought the WWII starter for Wings of War, played it exactly once, and now it's maybe six or seven years later. We just circled each other trying to get shots in for ages and then nothing happened and it was 4AM so we went to bed.

Negative Entropy
Nov 30, 2009

spectralent posted:

Is it just an MG34/42 with a drum mag? They had those too.

It's an mg 34 from the Skdfz 251 hanomag kit.

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops

Arquinsiel posted:

The M5 was only used by US troops for training. Yes I am that big a sperg :ssh:

I must confess I can't tell M2s and M5s apart :smith:

Yvonmukluk
Oct 10, 2012

Everything is Sinister


spectralent posted:

I must confess I can't tell M2s and M5s apart :smith:

I think you mean M3s :smugissar:

And I'm really regretting finding out about that Osprey sale, I got a book about US Paratroopers in the Pacific and now I want a box of BA paras since I already have a box of regular GIs and Marines (the latter as conversion fodder for the former) so I could make some airborne and use them with either.

Also I ordered a book on female samurai and I'm thinking of getting into Ronin (I bought the rules in that bundle of holding a while back).

goodness
Jan 3, 2012

When the light turns green, you go. When the light turns red, you stop. But what do you do when the light turns blue with orange and lavender spots?

Kommando posted:

It's an mg 34 from the Skdfz 251 hanomag kit.

I believe you are right! A small mg with a drum .

Phi230
Feb 2, 2016

by Fluffdaddy
So Ive narrowed my search to Seekrieg 5 and Victory at Sea.

Anybody have any advice concerning these 2?

Arquinsiel
Jun 1, 2006

"There is no such thing as society. There are individual men and women, and there are families. And no government can do anything except through people, and people must look to themselves first."

God Bless Margaret Thatcher
God Bless England
RIP My Iron Lady

spectralent posted:

I must confess I can't tell M2s and M5s apart :smith:
I can't really do it by sight, but generally if there are mine-racks on the side then it's a British service vehicle and then it's likely to be either an M5 or an M14 that had the AA gun taken out and the side panels welded up.

Yvonmukluk posted:

I think you mean M3s :smugissar:
Nope. The White Half-Track had a fuckton of variants. The M5 was one made specifically by International Harvester because there wasn't enough capacity for the M2 in the original factory. It's basically the same, but there are a few minor differences due to factory tooling issues apparently.

lilljonas
May 6, 2007

We got crabs? We got crabs!
Allied WW2 vehicles is just such a mess, anytime I start to think I understand anything, it just crumbles into a mess of different designations and models.

Also, I just got confirmation that the new Perry acw union infantry box would work for Boshin war. :black101:

Yvonmukluk
Oct 10, 2012

Everything is Sinister


Arquinsiel posted:

I can't really do it by sight, but generally if there are mine-racks on the side then it's a British service vehicle and then it's likely to be either an M5 or an M14 that had the AA gun taken out and the side panels welded up.
Nope. The White Half-Track had a fuckton of variants. The M5 was one made specifically by International Harvester because there wasn't enough capacity for the M2 in the original factory. It's basically the same, but there are a few minor differences due to factory tooling issues apparently.

I thought the M3 was the default, and the M5 was the lend-lease one?

lilljonas posted:

Allied WW2 vehicles is just such a mess, anytime I start to think I understand anything, it just crumbles into a mess of different designations and models.

Also, I just got confirmation that the new Perry acw union infantry box would work for Boshin war. :black101:

Neat! Just as 'muricans, or converted into Imperial forces?

lilljonas
May 6, 2007

We got crabs? We got crabs!

Yvonmukluk posted:

Neat! Just as 'muricans, or converted into Imperial forces?

Just chop of their heads and put on relevant ones (either from Bac Ninh or somewhere else), and maybe add some swords and sashes. Both sides used western style uniforms to some degree, so I'm thinking of making the main bulk of two smaller SP2 forces (so, 30-40 minis in total) with plastics, and then get some fancy extras like Shinsengumi from Bac Ninh.

Once the French army is up and running, that is.

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops

lilljonas posted:

Allied WW2 vehicles is just such a mess, anytime I start to think I understand anything, it just crumbles into a mess of different designations and models.

Also, I just got confirmation that the new Perry acw union infantry box would work for Boshin war. :black101:

Please specify if you mean the M3 halftrack, M3 SMG, M3 flak helmet, M3 light tank, M3 medium tank, M3 antitank gun, M3 tank gun, the other M3 tank gun...

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Yvonmukluk posted:

I thought the M3 was the default, and the M5 was the lend-lease one?


Neat! Just as 'muricans, or converted into Imperial forces?

There's the M3, the M3A1, the M3A3, the M5, and the M5A1, and all of them were lend-lease vehicles. M3 (Stuart I & II) was the original, M3A1 (Stuart III & IV) had a new turret and general upgrades, M5 (Stuart VI) had an angled hull and two V8s because production of the original engine was way behind, the M3A3 (Stuart V) had a similar angled hull with the old engine and a newer turret, and the M5A1 (also Stuart VI) had the fancy hull, the new engine, and the new A3 turret.

NTRabbit fucked around with this message at 10:17 on Oct 21, 2016

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops

NTRabbit posted:

There's the M3, the M3A1, the M3A3, the M5, and the M5A1, and all of them were lend-lease vehicles. M3 (Stuart I & II) was the original, M3A1 (Stuart III & IV) had a new turret and general upgrades, M5 (Stuart VI) had an angled hull and two V8s because production of the original engine was way behind, the M3A3 (Stuart V) had a similar angled hull with the old engine and a newer turret, the M5A1 (also Stuart VI) had the fancy hull, the new engine, and the new A3 turret.

We're meaning the halftracks.

And from what I've read M5s were LL, and M2s and M3s were interchangeable.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




spectralent posted:

We're meaning the halftracks.

:negative:

Commissar Kip
Nov 9, 2009

Imperial Commissariat's uplifting primer.

Shake once.
Ugh, I am STILL waiting for my Team Yankee order. The place I bought from (Wayland) says they also don't know why they don't have the goods yet. No word from Battlefront Miniatures customer service other then "check with the store you bought them from or buy directly from our website" - not exactly an answer I was hoping on. I might just cancel my order.

I just want to shoot cold war tanks :(

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets
Hmm, we seem to be a little short on 6mm battle reports at the moment.

have a 6mm Sharp Practice game!

lilljonas
May 6, 2007

We got crabs? We got crabs!
Again, Allied vehicles: just a bloody mess.

Ilor
Feb 2, 2008

That's a crit.

Commissar Kip posted:

Ugh, I am STILL waiting for my Team Yankee order. [SNIP] I just want to shoot cold war tanks :(
Similarly, I am STILL waiting on the Black Tree Desgins American GIs I ordered to round out my platoon. I just want to shoot WW2 infantry. :(

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.

spectralent posted:

Please specify if you mean the M3 halftrack, M3 SMG, M3 flak helmet, M3 light tank, M3 medium tank, M3 antitank gun, M3 tank gun, the other M3 tank gun...

The M3 grease gun....

By the way, Dreamforge, the only place to get WGF Soviets, is having a huge sale through November 4th, although their shopping cart seems to be broken at the moment.

Pidgin Englishman
Apr 30, 2007

If you shoot
you better hit your mark
Historicals: What is the correct number of tracks for a lend-lease M3 in the autumn of 1944?

lilljonas
May 6, 2007

We got crabs? We got crabs!

Pidgin Englishman posted:

Historicals: What is the correct number of tracks for a lend-lease M3 in the autumn of 1944?

Historicals: is it cool or not to include troopers with over-shoulder blanket rolls on my 1868 Japanese infantry conversions?

Magic 8-ball says "outlook not so good".

Yvonmukluk
Oct 10, 2012

Everything is Sinister


You know I think you could use the Perry British Intervention Force Minis for Fenian Raid wargaming. Dunno what you would use for the Fenians, though.

lilljonas posted:

Historicals: is it cool or not to include troopers with over-shoulder blanket rolls on my 1868 Japanese infantry conversions?

Magic 8-ball says "outlook not so good".

What faction are you representing, Imperial or Shogunate?

Yvonmukluk fucked around with this message at 13:20 on Oct 21, 2016

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Colonial Air Force posted:

The M3 grease gun....

M3 fighting knife, M3 20mm cannon, M3 75mm howitzer, M3 105mm howitzer, M3 scout car

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.
Can we also talk about the T-22? :v:

lilljonas
May 6, 2007

We got crabs? We got crabs!

Yvonmukluk posted:

What faction are you representing, Imperial or Shogunate?

It seems like both, as nobody at the club are throwing themselves over the period, and everyone has at least one other project in line that they want to do first.

Yvonmukluk
Oct 10, 2012

Everything is Sinister


lilljonas posted:

It seems like both, as nobody at the club are throwing themselves over the period, and everyone has at least one other project in line that they want to do first.

Well I guess you could use them for Sharp Practice against other lists of that sort of era even if nobody else wants in on the Boshin War directly.

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Dirt Worshipper
Apr 2, 2007

Paralithodes Californiensis

Grey Hunter posted:

Hmm, we seem to be a little short on 6mm battle reports at the moment.

have a 6mm Sharp Practice game!

Hell yes this is great thanks. Also whyyyyyyy with that infantry

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