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Southern Heel posted:Hmm, I was looking for something more like X-wing than something extremely complicated. For instance: the movement is very similar to X-Wing in that you plot out your course in advance (only in SoG, it's two turns in advance, because navigating ships using wind power is tricky and they're not super maneuverable). You do this by using cards, and the cards have lines printed on them that behave exactly the same way as the movement templates for X-Wing. Super easy. But where as X-Wing has a handful of movement templates, a ship might have a 15 different options for maneuver, and there will be 2 of each (because you're plotting movement two turns at a time and might want to do the same thing twice). So you have a deck of 20-30 cards. For each ship. And you can't just mix them together, because different ships have different deck types. Frigates have lots of fast movement, sloops have lots of cards that let you turn on a dime, etc. Similarly, each ship gets a number of actions each turn based on its crew (lose crew, fewer actions). Super easy. The complication is in that you declare your actions using chits (which you place face down so your opponent doesn't know what you're doing). There are like 12 different chits (reload port cannons, reload starboard cannons, fire port cannons, fire starboard cannons, initiate boarding action, pump water, put out fires, etc). So every turn, you've got to sort through all of your chits and pick the right ones. For every ship. Oh, and there's a different chit for each ammunition type (regular shot, heavy shot, chain shot, grape shot), which you need to have as well. It's not that the game is hard. Conceptually it's very easy to pick up, and nothing is difficult. And it's rad as gently caress. It's just that the mechanical action of sorting through all of your cards and chits and poo poo every turn gets a little tedious.
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# ? Oct 19, 2016 16:28 |
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# ? May 28, 2024 16:24 |
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mllaneza posted:The complicated one is probably one of the versions of the old Yaquinto boardgames "Ironclads". I've been playing that off and on since about 1980. It's got a data card for every ship with weapons, armor, and maneuver data; uses plotted movement, and isn't reeeeeally all that complex. You'd want the edition done by 3W, it's got the expansion set worked in so you get all the European and South American ironclads. This looks similar to the game I saw getting played at the con, but I imagine they houseruled it somewhat.
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# ? Oct 19, 2016 16:39 |
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Ilor posted:Ah, I may have given the wrong impression. It's not that the game is complicated, it's that there's a lot of material of which you need to keep track. Dude, tag your porn, I'm at work and now I have a stiffie ffs.
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# ? Oct 19, 2016 17:50 |
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Some of those are optional rules, though. And there are other ones, like ship fires, broken masts, shore batteries, &c., but you don't have to use them (you should though - join the sperg!).
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# ? Oct 19, 2016 17:55 |
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Yeah, don't get me wrong, I love the game. I just find, you know, actually playing it to be a bit of a slog, especially if you're using all the optional rules (and why wouldn't you, lest your grognard card be revoked). Like I said, if someone put together a net-based app or VASSAL module or whatever for it that handled all of this crap for you, I would probably play the poo poo out of it.
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# ? Oct 19, 2016 18:47 |
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My PSC Warsprays arrived! Hopefully this means I can start painting my Flames of War tanks and Bolt Action dudes in earnest.
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# ? Oct 19, 2016 19:08 |
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I've been trying to convince my nephew (who codes things) to make an Android app. Oh god I sound like an old person. "My nephew knows computers he should do this!"
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# ? Oct 19, 2016 19:08 |
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Trying out CoC for the first time this weekend, let me know if I have this straight. If I have a US M5 halftrack rolling with a rifle section in it, the only weapons it could fire would be the BAR, one of the Garands or the Junior Leader’s SMG? And the only way it would have an MMG/HMG is if I independently placed one of those teams in the M5? Also I saw rules for man-handling field guns but not anything specifically for towing them. Did I just gloss over that part?
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# ? Oct 19, 2016 20:14 |
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Update on the British armour colour debate: Found a few suggested recipes including: -Russian Uniform -Brown Violet washed Agrax -Russian Uniform and Olive Grey -etc. etc. After much experimenting, the winner for me is a 1:1 mix of Brown Violet and Olive Grey. It creates a really nice green-y olive drab-ish colour that is neither too light, too brown, nor too green. You can wash it if you like - both look fine. I think I will be washing it when it's on my infantry (PIATs, Mortars, etc.) to save time, but pin-washing any vehicles otherwise.
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# ? Oct 19, 2016 23:14 |
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I see a lot of competition among naval wargames. Whats the actual difference between Victory at Sea, Seekrieg, Naval Thunder etc...? What are the best minis?
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# ? Oct 19, 2016 23:16 |
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Ilor posted:But where as X-Wing has a handful of movement templates, a ship might have a 15 different options for maneuver, and there will be 2 of each (because you're plotting movement two turns at a time and might want to do the same thing twice). So you have a deck of 20-30 cards. For each ship. And you can't just mix them together, because different ships have different deck types. Frigates have lots of fast movement, sloops have lots of cards that let you turn on a dime, etc. X-Wing MASSIVELY tidied up the whole mess, and TBH is a far better system for it. Springfield Fatts posted:Trying out CoC for the first time this weekend, let me know if I have this straight. If I have a US M5 halftrack rolling with a rifle section in it, the only weapons it could fire would be the BAR, one of the Garands or the Junior Leader’s SMG? And the only way it would have an MMG/HMG is if I independently placed one of those teams in the M5? The M5 was only used by US troops for training. Yes I am that big a sperg
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# ? Oct 20, 2016 01:44 |
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Arquinsiel posted:For those that don't know, this is literally the system that X-Wing sort of kind of didn't totally rip off from Wings of War, leading to bad feelings and the rebrand as Wings of Glory. X-wing sorta did, but it's way less clunky than what they sorta ripped off.
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# ? Oct 20, 2016 01:46 |
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I love Wings of Glory, but it gets a bit better when you alternate the activation of planes when it comes to manoeuvring and shooting. Just flip a coin at the start of each turn to determine who has the initiative and then activate one at a time, swapping to your opponent after each.
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# ? Oct 20, 2016 01:57 |
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I bought the WWII starter for Wings of War, played it exactly once, and now it's maybe six or seven years later. We just circled each other trying to get shots in for ages and then nothing happened and it was 4AM so we went to bed.
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# ? Oct 20, 2016 02:41 |
spectralent posted:Is it just an MG34/42 with a drum mag? They had those too. It's an mg 34 from the Skdfz 251 hanomag kit.
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# ? Oct 20, 2016 10:29 |
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Arquinsiel posted:The M5 was only used by US troops for training. Yes I am that big a sperg I must confess I can't tell M2s and M5s apart
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# ? Oct 20, 2016 12:23 |
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spectralent posted:I must confess I can't tell M2s and M5s apart I think you mean M3s And I'm really regretting finding out about that Osprey sale, I got a book about US Paratroopers in the Pacific and now I want a box of BA paras since I already have a box of regular GIs and Marines (the latter as conversion fodder for the former) so I could make some airborne and use them with either. Also I ordered a book on female samurai and I'm thinking of getting into Ronin (I bought the rules in that bundle of holding a while back).
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# ? Oct 20, 2016 15:14 |
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Kommando posted:It's an mg 34 from the Skdfz 251 hanomag kit. I believe you are right! A small mg with a drum .
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# ? Oct 20, 2016 16:17 |
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So Ive narrowed my search to Seekrieg 5 and Victory at Sea. Anybody have any advice concerning these 2?
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# ? Oct 20, 2016 16:46 |
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spectralent posted:I must confess I can't tell M2s and M5s apart Yvonmukluk posted:I think you mean M3s
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# ? Oct 20, 2016 23:24 |
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Allied WW2 vehicles is just such a mess, anytime I start to think I understand anything, it just crumbles into a mess of different designations and models. Also, I just got confirmation that the new Perry acw union infantry box would work for Boshin war.
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# ? Oct 21, 2016 07:04 |
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Arquinsiel posted:I can't really do it by sight, but generally if there are mine-racks on the side then it's a British service vehicle and then it's likely to be either an M5 or an M14 that had the AA gun taken out and the side panels welded up. I thought the M3 was the default, and the M5 was the lend-lease one? lilljonas posted:Allied WW2 vehicles is just such a mess, anytime I start to think I understand anything, it just crumbles into a mess of different designations and models. Neat! Just as 'muricans, or converted into Imperial forces?
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# ? Oct 21, 2016 08:24 |
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Yvonmukluk posted:Neat! Just as 'muricans, or converted into Imperial forces? Just chop of their heads and put on relevant ones (either from Bac Ninh or somewhere else), and maybe add some swords and sashes. Both sides used western style uniforms to some degree, so I'm thinking of making the main bulk of two smaller SP2 forces (so, 30-40 minis in total) with plastics, and then get some fancy extras like Shinsengumi from Bac Ninh. Once the French army is up and running, that is.
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# ? Oct 21, 2016 09:54 |
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lilljonas posted:Allied WW2 vehicles is just such a mess, anytime I start to think I understand anything, it just crumbles into a mess of different designations and models. Please specify if you mean the M3 halftrack, M3 SMG, M3 flak helmet, M3 light tank, M3 medium tank, M3 antitank gun, M3 tank gun, the other M3 tank gun...
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# ? Oct 21, 2016 10:00 |
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Yvonmukluk posted:I thought the M3 was the default, and the M5 was the lend-lease one? There's the M3, the M3A1, the M3A3, the M5, and the M5A1, and all of them were lend-lease vehicles. M3 (Stuart I & II) was the original, M3A1 (Stuart III & IV) had a new turret and general upgrades, M5 (Stuart VI) had an angled hull and two V8s because production of the original engine was way behind, the M3A3 (Stuart V) had a similar angled hull with the old engine and a newer turret, and the M5A1 (also Stuart VI) had the fancy hull, the new engine, and the new A3 turret. NTRabbit fucked around with this message at 10:17 on Oct 21, 2016 |
# ? Oct 21, 2016 10:11 |
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NTRabbit posted:There's the M3, the M3A1, the M3A3, the M5, and the M5A1, and all of them were lend-lease vehicles. M3 (Stuart I & II) was the original, M3A1 (Stuart III & IV) had a new turret and general upgrades, M5 (Stuart VI) had an angled hull and two V8s because production of the original engine was way behind, the M3A3 (Stuart V) had a similar angled hull with the old engine and a newer turret, the M5A1 (also Stuart VI) had the fancy hull, the new engine, and the new A3 turret. We're meaning the halftracks. And from what I've read M5s were LL, and M2s and M3s were interchangeable.
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# ? Oct 21, 2016 10:13 |
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spectralent posted:We're meaning the halftracks.
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# ? Oct 21, 2016 10:19 |
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Ugh, I am STILL waiting for my Team Yankee order. The place I bought from (Wayland) says they also don't know why they don't have the goods yet. No word from Battlefront Miniatures customer service other then "check with the store you bought them from or buy directly from our website" - not exactly an answer I was hoping on. I might just cancel my order. I just want to shoot cold war tanks
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# ? Oct 21, 2016 10:47 |
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Hmm, we seem to be a little short on 6mm battle reports at the moment. have a 6mm Sharp Practice game!
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# ? Oct 21, 2016 11:40 |
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Again, Allied vehicles: just a bloody mess.
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# ? Oct 21, 2016 11:41 |
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Commissar Kip posted:Ugh, I am STILL waiting for my Team Yankee order. [SNIP] I just want to shoot cold war tanks
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# ? Oct 21, 2016 11:51 |
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spectralent posted:Please specify if you mean the M3 halftrack, M3 SMG, M3 flak helmet, M3 light tank, M3 medium tank, M3 antitank gun, M3 tank gun, the other M3 tank gun... The M3 grease gun.... By the way, Dreamforge, the only place to get WGF Soviets, is having a huge sale through November 4th, although their shopping cart seems to be broken at the moment.
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# ? Oct 21, 2016 12:24 |
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Historicals: What is the correct number of tracks for a lend-lease M3 in the autumn of 1944?
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# ? Oct 21, 2016 13:03 |
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Pidgin Englishman posted:Historicals: What is the correct number of tracks for a lend-lease M3 in the autumn of 1944? Historicals: is it cool or not to include troopers with over-shoulder blanket rolls on my 1868 Japanese infantry conversions? Magic 8-ball says "outlook not so good".
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# ? Oct 21, 2016 13:07 |
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You know I think you could use the Perry British Intervention Force Minis for Fenian Raid wargaming. Dunno what you would use for the Fenians, though.lilljonas posted:Historicals: is it cool or not to include troopers with over-shoulder blanket rolls on my 1868 Japanese infantry conversions? What faction are you representing, Imperial or Shogunate? Yvonmukluk fucked around with this message at 13:20 on Oct 21, 2016 |
# ? Oct 21, 2016 13:17 |
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Colonial Air Force posted:The M3 grease gun.... M3 fighting knife, M3 20mm cannon, M3 75mm howitzer, M3 105mm howitzer, M3 scout car
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# ? Oct 21, 2016 13:20 |
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Can we also talk about the T-22?
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# ? Oct 21, 2016 13:23 |
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Yvonmukluk posted:What faction are you representing, Imperial or Shogunate? It seems like both, as nobody at the club are throwing themselves over the period, and everyone has at least one other project in line that they want to do first.
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# ? Oct 21, 2016 13:30 |
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lilljonas posted:It seems like both, as nobody at the club are throwing themselves over the period, and everyone has at least one other project in line that they want to do first. Well I guess you could use them for Sharp Practice against other lists of that sort of era even if nobody else wants in on the Boshin War directly.
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# ? Oct 21, 2016 13:44 |
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# ? May 28, 2024 16:24 |
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Grey Hunter posted:Hmm, we seem to be a little short on 6mm battle reports at the moment. Hell yes this is great thanks. Also whyyyyyyy with that infantry
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# ? Oct 21, 2016 13:53 |