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Chaltab posted:
We already have that. It's called the 3DS I think the idea behind he hardware is cool but I'm not liking that we're losing the two-screen thing. Most devs did nothing with it but now even the good devs won't have the option.
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# ? Oct 20, 2016 23:26 |
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# ? Jun 8, 2024 05:52 |
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Honestly I think even just having inventory and all that nonsense on the bottom screen is great, it's not a lot of effort and it's a streamlining touch that so many games have benefited from. That'll be at least part of the reason I don't get Breath of the Wild on Switch.
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# ? Oct 20, 2016 23:28 |
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Gutcruncher posted:We already have that. It's called the 3DS That's not even true on a 'joke hyperbole' way.
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# ? Oct 20, 2016 23:28 |
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Astro7x posted:I like the idea of having a dock on both of my TVs and switching between the two depending on where I want to play. For that reason, I hope it's just a dock and nothing more so they are cheap. I also do t want my gameplay to be compromised on the go. Long answer: Consoles aren't doing well in Japan and the Wii U hasn't done particularly well anywhere. Handhelds are strong. Switch lets them and their third parties focus on one unified platform that services both markets instead of trying to build a super console for the West and a better handheld for Japan and support both with games. This already seems to be working given that Sega is releasing Project Sonic for Switch alongside the other two consoles, and Bethesda is developing something that they're not saying is Skyrim (but it's Skyrim) and a bunch of Vita developers seem to be jumping ship to Switch.
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# ? Oct 20, 2016 23:29 |
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I hate to say this but the thing I'm most looking forward to is when the inevitable softmod is released. Tablets are great for emulation but this is a tablet specifically designed to make playing games intuitive.
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# ? Oct 20, 2016 23:30 |
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katkillad2 posted:Now you've done it, here come the crazies who are going to be pissed it doesn't have 1TB internal memory and don't know how to use an external hard drive or have an extra SD card lying around. what kind of pants should I buy to make sure I have enough pocket space for the external
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# ? Oct 20, 2016 23:31 |
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youcallthatatwist posted:I'm absolutely sure the dock will have graphics-boosting stuff in it, it's just that nintendo is wisely avoiding diluting their message right now. We're supposed to be getting more specs and specific games by the end of this month, and I'm sure we'll hear more about it then. Yes, they'll just use the secret special sauce hidden second gpu to hammer the bits harder into the metal
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# ? Oct 20, 2016 23:33 |
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How feasible is it for Nintendo to emulate Wii U games on Switch a la 360 games on X1?
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# ? Oct 20, 2016 23:33 |
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http://www.t3.com/news/nintendo-wii-u-controller-was-nearly-a-standalone-handheld Sounds like Nintendo has wanted to do something like this for a while. Astro7x posted:I just want this thing to be affordable so that it doesn't fail miserably. But that tablet screen is a huge concern for the average gamer that just games at home. Nothing is showing touch screen support in any of the trailer thankfully. So... why couldn't Nintendo also release a non tablet version that is just a home console? You know, the Wii U without the Gamepad that people wished they could have done to cut costs. I don't think you're right about the average gamer. It's especially noticeable in Japan, where handheld gaming is MUCH more popular than console gaming, because of cramped living spaces and long commute times. Even here, though, I think this thing has a ton of potential - I mean, it's basically perfectly tailored to my current lifestyle. If anything, I anticipate that we'll eventually be able to buy the handheld tablet as a standalone thing, without the dock. Not at first, though: they really want to stress the"Switch" part of the switch. Y'know it really makes me wonder why they're marketing this thing as a home console instead of a tablet, since most of the footage shown in the trailer was on the handheld side of things.
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# ? Oct 20, 2016 23:34 |
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I wonder if there's gonna be some backlash or other impact from devs that have mainly stuck to handhelds thus far. I imagine it's a much steeper manpower investment to make a game that looks acceptable in HD than to put out something that's acceptable on the 3ds.
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# ? Oct 20, 2016 23:34 |
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it does look kind of like a prototype doesn't it
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# ? Oct 20, 2016 23:35 |
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We can probably assume there's no touchscreen, but is there evidence of motion control?
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# ? Oct 20, 2016 23:36 |
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I'm gonna play this bitch in the call room.
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# ? Oct 20, 2016 23:37 |
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Tender Bender posted:I wonder if there's gonna be some backlash or other impact from devs that have mainly stuck to handhelds thus far. I imagine it's a much steeper manpower investment to make a game that looks acceptable in HD than to put out something that's acceptable on the 3ds. Indie Pixel stuff won't change anything, and they'll probably attract the Vita developers as the console is dropped in the west.
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# ? Oct 20, 2016 23:37 |
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Tender Bender posted:I wonder if there's gonna be some backlash or other impact from devs that have mainly stuck to handhelds thus far. I imagine it's a much steeper manpower investment to make a game that looks acceptable in HD than to put out something that's acceptable on the 3ds. That's definitely one of my big concerns about this thing. The 3DS had a really good environment for small indie games and I don't want to lose that. Gutcruncher posted:We can probably assume there's no touchscreen, but is there evidence of motion control? https://twitter.com/LaurakBuzz/status/789129166746685440 also i can't find it right now but same person wrote an article a while back about how the detachable remotes would support motion control. youcallthatatwist fucked around with this message at 23:41 on Oct 20, 2016 |
# ? Oct 20, 2016 23:37 |
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So the Switch is cartridge-based, yes? I'm kind of curious about how large of a game they can fit on one and how much of a battery life the thing could have. The idea of fully portable Skyrim is getting me excited.whaley posted:it does look kind of like a prototype doesn't it Yeah, I imagine that the final design will look a bit more polished.
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# ? Oct 20, 2016 23:37 |
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Super No Vacancy posted:what kind of pants should I buy to make sure I have enough pocket space for the external A separate pair of baby pants and chest harness
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# ? Oct 20, 2016 23:38 |
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Geostomp posted:So the Switch is cartridge-based, yes? I'm kind of curious about how large of a game they can fit on one and how much of a battery life the thing could have. The idea of fully portable Skyrim is getting me excited. Considering that microSD cards get up to 200GB in size right now, I'd say that 32GB or 64GB cartridges aren't at all unreasonable.
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# ? Oct 20, 2016 23:39 |
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youcallthatatwist posted:That's definitely one of my big concerns about this thing. The 3DS had a really good environment for small indie games and I don't want to lose that. Hasn't stopped some from releasing upscaled 3DS ports on Wii U.
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# ? Oct 20, 2016 23:41 |
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SeANMcBAY posted:The Switch pro controller had a real d-pad. yeah, but I want a d-pad in the portable mode.
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# ? Oct 20, 2016 23:43 |
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Any confirmation on 4K video streaming? (Not 4K games, of course!)
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# ? Oct 20, 2016 23:43 |
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We are long past the days that every game needs to have AAA time spend on graphics long as it looks fine, so stop stressing such things.
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# ? Oct 20, 2016 23:43 |
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youcallthatatwist posted:Y'know it really makes me wonder why they're marketing this thing as a home console instead of a tablet, since most of the footage shown in the trailer was on the handheld side of things. because it's both. do you remember the wii u launch? they didn't show the actual console enough and countless people assumed it was just a wii add-on. if they didn't focus enough on the switch being a home console you'd have people thinking it was just a handheld with a charging station. LethalGeek posted:We are long past the days that every game needs to have AAA time spend on graphics long as it looks fine, so stop stressing such things. nintendo's problem with graphical quality was never raw horsepower, it was the fact that the wii didn't support HD in an era when it absolutely should have, and no amount of skill or effort in art design can make a 480p game look good on a 50in 1080p TV. the wii u is hilariously outclassed by xbone and PS4 hardware and its games still look good/great. as long as the switch meets basic technical requirements it will be fine.
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# ? Oct 20, 2016 23:45 |
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Bum the Sad posted:I'm gonna play this bitch in the call room. The price point will be interesting. Mario Kart / Smash Bros where everyone has their own screen.
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# ? Oct 20, 2016 23:45 |
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SeANMcBAY posted:How feasible is it for Nintendo to emulate Wii U games on Switch a la 360 games on X1? I don't know the architecture but I don't think this thing has motion controls and doesn't double as a second screen. Tender Bender posted:I wonder if there's gonna be some backlash or other impact from devs that have mainly stuck to handhelds thus far. I imagine it's a much steeper manpower investment to make a game that looks acceptable in HD than to put out something that's acceptable on the 3ds. I think handheld devs will be fine. The Vita is a good benchmark for something like that even if most games end up being 720p upscaled. I'd be more worried about AAA developers. Modern games seem stuck to PC resolution for the text, like everybody is pumping out games that look like Dead Rising in 2006. Screen real estate is going to be horrid in handheld mode.
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# ? Oct 20, 2016 23:45 |
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whaley posted:it does look kind of like a prototype doesn't it we can still hope
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# ? Oct 20, 2016 23:46 |
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Chaltab posted:How do you figure? That's still 2.6 times the capacity of a BluRay disc so an install or download will be mandatory. http://www.gamespot.com/articles/call-of-duty-infinite-warfares-130-gb-size-is-high/1100-6444309/
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# ? Oct 20, 2016 23:46 |
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Gutcruncher posted:We already have that. It's called the 3DS It's a headache most of the time looking down at the pad and up at the TV. This makes a lot more sense and is more effortless on the DS/3DS. Using the Wii U tablet as a viewport held up to your TV was cool to see demonstrated in trailers for it though.
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# ? Oct 20, 2016 23:46 |
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al-azad posted:I hate to say this but the thing I'm most looking forward to is when the inevitable softmod is released. Tablets are great for emulation but this is a tablet specifically designed to make playing games intuitive. Same, hopefully it's as extensive as it is on the 3DS.
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# ? Oct 20, 2016 23:47 |
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Is there any indication that this isn't the similar to the Wii U graphics performance-wise? Like, the same step up that the Wii U was to the Wii?
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# ? Oct 20, 2016 23:48 |
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Nintendo please give us a lot of pretty-rear end color options.
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# ? Oct 20, 2016 23:48 |
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Tender Bender posted:I wonder if there's gonna be some backlash or other impact from devs that have mainly stuck to handhelds thus far. I imagine it's a much steeper manpower investment to make a game that looks acceptable in HD than to put out something that's acceptable on the 3ds. It's really not. This is a game that I made (mainly) on my own, as a completely unexperienced game developer: http://inacio.itch.io/spacekujo e: not that it looks or plays particularly great but given the circumstances it's not completely terrible imo youcallthatatwist posted:That's definitely one of my big concerns about this thing. The 3DS had a really good environment for small indie games and I don't want to lose that. If those 3rd parties really mean something, we have Epic and Unity on board. Considering Unity supported the loving 3DS, it's not a stretch to think that they'll support the NS. Unity support = fuckloads of indies
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# ? Oct 20, 2016 23:48 |
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Jay-V posted:Is there any indication that this isn't the similar to the Wii U graphics performance-wise? Like, the same step up that the Wii U was to the Wii? It's apparently a slight step-up from the Wii U. Though those specs might be BS.
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# ? Oct 20, 2016 23:49 |
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Inacio posted:
Man, Miles Per: Hour was so good
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# ? Oct 20, 2016 23:52 |
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Twerk from Home posted:Considering that microSD cards get up to 200GB in size right now, I'd say that 32GB or 64GB cartridges aren't at all unreasonable. They'll probably allow publishers to use whatever size they need (I think this has happened on the 3DS already). Be interesting to see if games go back to the 16 bit days of "bigger" games costing more due to the increased price in storage. Wouldn't surprise me at all if MSRP of retail games jumps up a bit too from 60 to 70 USD.
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# ? Oct 20, 2016 23:52 |
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Bum the Sad posted:I'm gonna play this bitch in the call room. I'm going to play it handheld on the train, with the tablet docked back home
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# ? Oct 20, 2016 23:53 |
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youcallthatatwist posted:That's definitely one of my big concerns about this thing. The 3DS had a really good environment for small indie games and I don't want to lose that. Switch may finally a handheld with the grunt to run poorly optimized Nicalis releases really well. What an age we live in.
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# ? Oct 20, 2016 23:53 |
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Inacio posted:
that's what i was thinking, nintendo products usually look a little different from how they do when they first announce them
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# ? Oct 20, 2016 23:54 |
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whaley posted:that's what i was thinking, nintendo products usually look a little different from how they do when they first announce them This thing's out in five months Gonna bet the design is final
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# ? Oct 20, 2016 23:55 |
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# ? Jun 8, 2024 05:52 |
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Tender Bender posted:I wonder if there's gonna be some backlash or other impact from devs that have mainly stuck to handhelds thus far. I imagine it's a much steeper manpower investment to make a game that looks acceptable in HD than to put out something that's acceptable on the 3ds. Capcom's gonna hate not being able to use the same PS2-era models in Monster Hunter.
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# ? Oct 20, 2016 23:57 |