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I was just curious, if you guys are watching the Sonic cartoons, are you going to watch the movie?
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# ? Oct 23, 2016 17:36 |
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# ? Jun 5, 2024 04:12 |
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Kurieg posted:The gumball machine is the only bonus stage in vanilla sonic 3, the slot machine and electro orbs are from S&K, and you can only tell if it's gumball or one of the S&K ones, as both of them share the red/white sparkle effect. I cannot tell you how annoyed I am that I didn't realize that, having now played through it with the team (for the Tails run the actual episodes are made up of) and on my own (for the Sonic run used for footage in the MJ/intro videos). I am a colossal idiot. Not the biggest error in the world, but aggravating that I didn't catch that no matter what I did, I couldn't get the other two minigames. Odds are, that fuckup will turn up for the Sonic & Knuckles intro. Mraagvpeine posted:I was just curious, if you guys are watching the Sonic cartoons, are you going to watch the movie? We most absolutely are! I believe it will be the very last thing we do before playing Sonic Adventure. Let's get this adventure started. John... might not have been the best choice here. https://www.youtube.com/watch?v=CQZp-f-WYVg https://www.youtube.com/watch?v=JARGVD1Zs04
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# ? Oct 24, 2016 02:10 |
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And as for today's offerings, we're taking our sweet-rear end time in Carnival Night Zone... https://www.youtube.com/watch?v=4Yc_dZzih2Q https://www.youtube.com/watch?v=BM-PbNdLSbg
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# ? Oct 24, 2016 09:13 |
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Moving on into Ice Cap Zone today -- hard not to get "Hard Times" out of my head now, it's been locked in there for weeks... https://www.youtube.com/watch?v=w8QWJcb1RD4
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# ? Oct 24, 2016 20:22 |
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There's a giant ring through the wall to the right of the first frozen switch in Act 1. You're killing me here Rick.
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# ? Oct 24, 2016 20:36 |
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For just a brief moment I was worried they wouldn't get all the emeralds, then I remembered they're playing as Tails, so there's not even a payoff to it.
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# ? Oct 24, 2016 21:04 |
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It's was harrowing hearing them talk about not being able to get all the emeralds while being less than one screen length away from a ring. And Super Tails is such a complete afterthought, particularly since it's amazingly easy for it to create an unwinnable scenario in a couple of areas, though the flash of the Hyper's can also cause it.
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# ? Oct 24, 2016 21:10 |
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I loving knew it. Always got mixed up in Ice Cap Zone where the Giant Rings are.
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# ? Oct 24, 2016 21:43 |
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ricdesi posted:Moving on into Ice Cap Zone today -- hard not to get "Hard Times" out of my head now, it's been locked in there for weeks... Do you have a citation for the 'rescue workers tell people who refuse to leave to write their IDs on their bodies for easier identification of the corpse' thing? Because that sounds like the sort of thing they wish they could do.
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# ? Oct 25, 2016 01:29 |
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I'm glad to see you guys finally encountered one of Robotnik's ~Deadly Speed Traps~tm in Ice Cap Act 1.
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# ? Oct 25, 2016 01:32 |
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FredMSloniker posted:Do you have a citation for the 'rescue workers tell people who refuse to leave to write their IDs on their bodies for easier identification of the corpse' thing? Because that sounds like the sort of thing they wish they could do. Might have been this? http://www.nbcnews.com/id/9439537/ns/us_news-katrina_the_long_road_back/t/staying-better-write-your-ss-your-body/
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# ? Oct 25, 2016 01:51 |
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JossiRossi posted:Might have been this? Ah. Mayor of a small town? That makes more sense.
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# ? Oct 25, 2016 08:56 |
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I do believe that was the one, yeah. Chilling, but an effective scare tactic nonetheless (I hope). Got our asses to Launch Base Zone in this episode, let's see if John can keep the momentum up. https://www.youtube.com/watch?v=io750HdDq4k
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# ? Oct 25, 2016 15:23 |
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All good things... This one was a hell of a nail-biter, but John and C/J both pulled off some miracles to close out Sonic the Hedgehog 3. Got something neat coming early tomorrow, should be good for a laugh or ten. https://www.youtube.com/watch?v=-Eq4hTNK8m4 https://www.youtube.com/watch?v=RK8iQk6AE5s
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# ? Oct 27, 2016 18:01 |
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So is the plan to play as Knuckles in S&K, then go through S3&K as Sonic?
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# ? Oct 27, 2016 18:09 |
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DING DING DING We have a winner! ...but not today. https://www.youtube.com/watch?v=P1xQU4RhEsI
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# ? Oct 28, 2016 19:36 |
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I assume you've seen this already, but just in case you haven't, Knuckles in Sonic Mania gameplay came out a few days ago, with a new zone.
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# ? Oct 30, 2016 08:00 |
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Niiiice, I hadn't seen that, but it's pretty sharp. Only skimmed through it, since I wanna leave most of it a surprise, but I'm pleased (and horrified) to see the rolling guy from Spring Yard Zone making a comeback here. As for this week in the Super Sonic Let's Play, we're moving on to my personal favorite of the Game Gear Sonic games, Triple Trouble. https://www.youtube.com/watch?v=CXKvZhPWTCw
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# ? Nov 1, 2016 17:22 |
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Okay, sincere warning: I HATE Meta Junglira. A loving lot. https://www.youtube.com/watch?v=LOymzngL9K8
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# ? Nov 2, 2016 14:44 |
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Today, we're mulling over the thought of being recognized in person, and how we'd even come to grips with that if it happened. https://www.youtube.com/watch?v=MApSgz-cORI
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# ? Nov 3, 2016 21:04 |
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It's so easy to forget that Ben didn't really grow up with Sonic like John and I did. I wonder if I should challenge him to name/identify more Sonic characters like this... https://www.youtube.com/watch?v=COwwZS-CHg0
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# ? Nov 4, 2016 19:11 |
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Forgot to post this guy here, but we've got the finale to Triple Trouble! Much as I loved this game as a kid (and still do now), I have to admit, the final boss is a supreme letdown. https://www.youtube.com/watch?v=y34kuyt21TI New Sonic video coming later tonight!
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# ? Nov 7, 2016 23:15 |
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Aaaaaaaand there we go. https://www.youtube.com/watch?v=jbgnNfubVz4 Let's get our KNUX IN GEAR.
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# ? Nov 8, 2016 18:11 |
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Hey. Hey guys. We're gonna get real weird about echidna penis-cloacas. Literal dickbutts, let's roll. https://www.youtube.com/watch?v=1W7v7CKB15g https://www.youtube.com/watch?v=UYE2k33tR_U
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# ? Nov 10, 2016 21:07 |
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I know far far more about echidna reproduction than is probably considered healthy. Wikipedia is a harsh mistress.
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# ? Nov 10, 2016 21:10 |
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So what was the originally planed level order for Sonic 3? They must have adjusted a few of them a bit to keep the difficulty curve reasonable.
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# ? Nov 10, 2016 21:39 |
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Allegedly, the initial order was planned to be:
with * indicating zones completely unavailable in Sonic 3, most likely made after the initial split, but possibly before Limited Edition was cancelled. ricdesi fucked around with this message at 22:22 on Nov 10, 2016 |
# ? Nov 10, 2016 21:52 |
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Huh. That snowboard angle totally fits. Funny, though, since when you guys mentioned in the videos that Flying Battery was originally going to be in Sonic 3 (something I did not know) I assumed it would have come after Angel Island or something; that it would have been explicitly tied tot he big gently caress-off airship towards the end of act 2. Anyway, just wanted to also say I'm loving your LP so far - all of them - and I *really* enjoy the extra mile you guys go to with the whole brief history of stuff. Those are all golden.
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# ? Nov 10, 2016 22:51 |
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Ah, so you'd still stop the Death Egg halfway. (and there'd still be no water in the back half of the game)
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# ? Nov 10, 2016 23:15 |
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Dzhay posted:Ah, so you'd still stop the Death Egg halfway. (and there'd still be no water in the back half of the game) That reminds me. You said in one of the videos that there weren't drowning mechanics in Sonic and Knuckles. Did you mean that literally, i.e. the code for drowning doesn't exist, or did you simply mean there was nowhere to drown?
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# ? Nov 11, 2016 00:19 |
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RoboChrist 9000 posted:Huh. That snowboard angle totally fits. Funny, though, since when you guys mentioned in the videos that Flying Battery was originally going to be in Sonic 3 (something I did not know) I assumed it would have come after Angel Island or something; that it would have been explicitly tied tot he big gently caress-off airship towards the end of act 2. Which is so weird, because we brought that up later on, and the ship from Angel Island Zone Act 2 looks NOTHING like the Flying Battery. I have no idea what that ship is, it never gets shown again. As far as the "snowdoord" goes, that wound up inspiring the intro to the opening level of Sonic Adventure 2! RoboChrist 9000 posted:Anyway, just wanted to also say I'm loving your LP so far - all of them - and I *really* enjoy the extra mile you guys go to with the whole brief history of stuff. Those are all golden. Thank you so much! We love getting to put those kinds of videos together, it's really neat to be able to take a closer look at some of the finer details of the history of video games. I think I know what the next big video like that I want to do is. Dzhay posted:Ah, so you'd still stop the Death Egg halfway. (and there'd still be no water in the back half of the game) Part of me wonders if the original idea was that at the halfway point, Angel Island would start to rise into the sky again (like it is during Knuckles' version of Sky Sanctuary Zone), hence the water more or less draining out of the edges of Floating Island. That said, Flying Battery Zone injected into the earlier half does help split up the water zones a bit:
FredMSloniker posted:That reminds me. You said in one of the videos that there weren't drowning mechanics in Sonic and Knuckles. Did you mean that literally, i.e. the code for drowning doesn't exist, or did you simply mean there was nowhere to drown? I'm not 100% certain if the drowning mechanic is in the game (John ad libbed that line a little bit), but the drowning music at the very least is not in the game at all (nor the air bubbles, IIRC). And now, since I've been so chatty, here's today's video! https://www.youtube.com/watch?v=XqEqab25EAE
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# ? Nov 11, 2016 00:42 |
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When you go to do S3&K, do you plan on pointing out the Sonic 3 areas that are Knuckles-only? (I know that, as early as the first zone, there's a path only he can take.) And do you plan to do S2&K as well?
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# ? Nov 11, 2016 05:21 |
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For the longest time I didn't even realize that sky sanctuary, death egg, or doomsday existed because I only had S&K, and the lack of a save system meant that Knuckles was really the only character I could beat the game with in one sitting. Of course with the stage select code you can force knuckles into Death Egg (which the game handles fairly well) or Doomsday (Which it most assuredly does not)
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# ? Nov 11, 2016 05:36 |
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Kurieg posted:For the longest time I didn't even realize that sky sanctuary, death egg, or doomsday existed because I only had S&K, and the lack of a save system meant that Knuckles was really the only character I could beat the game with in one sitting. You can get him into the Death Egg but I'm pretty sure it's impossible for Knuckles to defeat the boss of Act 1 due to his smaller jump height. In S3K with Debug mode on you can also use the stage select to force him into the Lava Reef boss area or Sonic's Sky Sanctuary (Knuckles does technically play the stage in his story but it's just a boss fight). You can also use it to force Tails into Doomsday (and unlike Sonic or Knuckles he's for some reason given infinite Rings in that stage) or have Sonic/Tails play Knuckles' version of Sky Sanctuary. Larryb fucked around with this message at 13:22 on Nov 11, 2016 |
# ? Nov 11, 2016 13:15 |
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I've beaten death egg as knuckles so it's possible, it may require you be hyper knuckles but it's possible. But at least on my cart, doomsday zone results in knuckles turning into a horrifying jumble of vaguely super sonic shaped sprites, followed by an end credits sequence with a blue knuckles riding on a plane flown by sonic to deliver the master emerald to a red knuckles and two or three copies of the ending "sonic 3 & knuckles" graphic layering over each other turning knuckles into an eight limbed punching machine.
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# ? Nov 11, 2016 14:49 |
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Getting Knuckles into places he doesn't belong (as well as Sonic and Tails) is always pretty amusing, especially since it seems wildly inconsistent what is and isn't allowed. Blue Knuckles seems to be a pretty common end result of just about any screwing around (and interestingly enough, if you pause at the right time, Blue Knuckles is on spinning signposts throughout Sonic 3 Anyway, I was super strapped yesterday and didn't get a chance to update the thread -- here are the final two episodes of Sonic & Knuckles, and in an hour we'll be dropping what was meant to be a second video for yesterday. Enjoy! https://www.youtube.com/watch?v=Db_p9rlBHFs https://www.youtube.com/watch?v=MjdeBfUSx6E
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# ? Nov 15, 2016 16:54 |
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The super emeralds are the sonic 2 emeralds upgraded by the master emerald. I'm not sure where the S&K only emeralds come from but S&K by itself doesn't technically happen so e: Reading up on it more, the super emeralds themselves aren't technically supposed to have happened, and were created so that you'd have something to do in the lock-on. You're just collecting the same 7 emeralds over and over again since Sonic 2. Kurieg fucked around with this message at 17:27 on Nov 15, 2016 |
# ? Nov 15, 2016 17:19 |
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There's an eighth special stage (and emerald) you can get to by cheating in both Sonic 3 and S&K. Back when I last cared about Sonic things the rumour was that Sega were going to continue the pattern of 1 more emerald per game, is there any truth to that?
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# ? Nov 15, 2016 17:52 |
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Kurieg posted:The super emeralds are the sonic 2 emeralds upgraded by the master emerald. I'm not sure where the S&K only emeralds come from but S&K by itself doesn't technically happen so Yeah... they were never super great about plotholes in the early days. The Super Emeralds definitely seem to be just the Chaos Emeralds (from Westside Island) powered up, but it's odd that they were separated for so long (as well as the awkwardness of Knuckles being able to find Chaos Emeralds on his own after Sonic and Tails leave the island...) Dzhay posted:There's an eighth special stage (and emerald) you can get to by cheating in both Sonic 3 and S&K. Back when I last cared about Sonic things the rumour was that Sega were going to continue the pattern of 1 more emerald per game, is there any truth to that? I had heard something like that, but never found anything too conclusive, and it ended up striking me as a theory floated more after the fact than during. My suspicion is that "Special Stage 8" (which is just a giant spiral, weirdly enough) was either a prototype left in, or a test of the Blue Sphere setup. Either way, let's get it on with two new videos for Sonic the Hedgehog 3 & Knuckles! https://www.youtube.com/watch?v=a5KZUKcl4jI https://www.youtube.com/watch?v=UYphqDX3GnA
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# ? Nov 16, 2016 00:24 |
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# ? Jun 5, 2024 04:12 |
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Watching you guys attempt to play the special stages is really painful. Most of the time of you just Go Forward you are perfectly fine and a natural path emerges for you to get all the blue spheres without any hassles. It works a lot better than jumping over red spheres to get at blues and doing all these crazy manoeuvres because I Must Have This Sphere Now. I think I played through this too many times when I was a kid. You're also triggering me with how many giant rings are getting skipped
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# ? Nov 17, 2016 06:33 |