|
|
# ? Nov 20, 2016 02:06 |
|
|
# ? May 19, 2024 22:38 |
|
what if doom was like original duke nukem https://www.youtube.com/watch?v=6i0AYHCWRTI
|
# ? Nov 20, 2016 03:09 |
|
Real hurthling! posted:You have limited inventory and if you dont realize it will become an issue when you are like 6 hours in Hoo boy, thanks. I can think of like four games where I should have known this going in. Also, thanks, everyone else.
|
# ? Nov 20, 2016 03:47 |
|
Bicyclops posted:Hoo boy, thanks. I can think of like four games where I should have known this going in. Also once you get to ME2, Sentinel is secretly the best class if you want to be a space wizard, Engineer being the "pure" mage class, and Vanguard is just fun.
|
# ? Nov 20, 2016 04:21 |
|
The Mass Effect Best Class List: ME1: Infiltrator ME2: Infiltrator ME3: Infiltrator
|
# ? Nov 20, 2016 06:05 |
|
My advice would be go in with your expectations low because Mass Effect 1 kinda sucks aside from a) remembering the things you've done in the game world and b) the dialogue you choose having actual effects on the conversations you're having. 2 is where the series found its groove.
|
# ? Nov 20, 2016 06:21 |
|
Mass Effect 2 is the only good one
|
# ? Nov 20, 2016 06:22 |
|
CJacobs posted:My advice would be go in with your expectations low because Mass Effect 1 kinda sucks. 2 is where the series found its groove. Objection! Mass Effect was janky in a charming way and I dug its atmosphere. Mass Effect 2 meanwhile has this short-story format that left me completely cold and I didn't care about the overarching plot this time, so I never beat it. (basically it's up to taste, story-wise - gameplay-wise I'd argue that the jank of the first has its own appeal over the boring shootmans of the second.)
|
# ? Nov 20, 2016 06:23 |
Well nobody seems to care about KF2 coming out of early access (and with what little fanfare it had for launch, fair enough), but I took it as an excuse to collect all the footage I'd been hoarding and make a montage of... stuff. https://www.youtube.com/watch?v=sPw7g__dnII I'm officially fed up with YouTube's mandatory video processing at this point, I can actually render and re-render the footage locally about 6 times over before notable deterioration but as soon as I upload it it looks like baked garbage.
|
|
# ? Nov 20, 2016 06:25 |
|
CJacobs posted:My advice would be go in with your expectations low because Mass Effect 1 kinda sucks aside from a) remembering the things you've done in the game world and b) the dialogue you choose having actual effects on the conversations you're having. Hmm yes conversation choices having actual effects? What a delightfully quaint idea! How wonderfully absurd! *swirls wine glass, turns back towards latest TellTale game*
|
# ? Nov 20, 2016 06:25 |
|
StrixNebulosa posted:Objection! Mass Effect was janky in a charming way and I dug its atmosphere. Well, and to be fair, only one conversation from Mass Effect 1 sticks out as my pointer for "this is a good game", whereas 2 I can't remember I single choice I made even though I do recall the whole story, so edit Chomp8645 posted:Hmm yes conversation choices having actual effects? What a delightfully quaint idea! How wonderfully absurd! I think one thing the Mass Effect series has over Telltale's games is that the Mass Effect games aren't narrative-driven, usually you have a bunch of missions you can go do in any order. I think that lends itself much better to "your choices have effects elsewhere" than a straightforward story.
|
# ? Nov 20, 2016 06:27 |
|
CJacobs posted:My advice would be go in with your expectations low because Mass Effect 1 kinda sucks aside from a) remembering the things you've done in the game world and b) the dialogue you choose having actual effects on the conversations you're having. 2 is where the series found its groove. It also has a really awesome soundtrack. Still the only ME I ever played, though I've been meaning to get back to it. The whole trilogy was in a PSN flash sale a while back for something like $5, so even if I'm not super into them that's still worth playing.
|
# ? Nov 20, 2016 06:36 |
|
When I played through the Mass Effect series I first chose Adept because why go for a gun-focused character that I could play as in a million other games and cover shooters? But by ME3 I got sick of my AI teammates and using my powers from far away and I ended up as a super aggressive run 'n' gun character using melee and shotguns and shields tear through enemies.
|
# ? Nov 20, 2016 06:40 |
|
CJacobs posted:I think one thing the Mass Effect series has over Telltale's games is that the Mass Effect games aren't narrative-driven, usually you have a bunch of missions you can go do in any order. I think that lends itself much better to "your choices have effects elsewhere" than a straightforward story. I agree with you, and will go even farther by saying that one thing the Mass Effect series has over Telltale's games is that it is good.
|
# ? Nov 20, 2016 06:43 |
|
Chomp8645 posted:I agree with you, and will go even farther by saying that one thing the Mass Effect series has over Telltale's games is that it is good. Hey now, their adventure games aren't all bad. Tales from the Borderlands and TWD Season 1 are great! It's just, uh, everything else that's bad. Especially Game of Thrones. Jesus christ Telltale's Game of Thrones. edit: Excluding Batman: The Telltale Series, which is crazy super good, miles above the rest.
|
# ? Nov 20, 2016 06:44 |
|
mass effect 2 is super simple and boring. every planet design is the same straight corridor with the same three merc guilds/robots. the skill tree is more like a skill sapling in that it's completely linear and pointless, like a real sapling. there's literally a part where you hang out with the lower decks crew and they say "let's play poker" and then the screen literally goes to black and a text box comes up that literally says "you won the poker game" which was the most mass effect 2 moment to me. mordin says funny stuff 5/10
|
# ? Nov 20, 2016 06:47 |
|
oddium posted:mass effect 2 is super simple and boring. every planet design is the same straight corridor with the same three merc guilds/robots. the skill tree is more like a skill sapling in that it's completely linear and pointless, like a real sapling. there's literally a part where you hang out with the lower decks crew and they say "let's play poker" and then the screen literally goes to black and a text box comes up that literally says "you won the poker game" which was the most mass effect 2 moment to me. mordin says funny stuff
|
# ? Nov 20, 2016 06:49 |
|
Saplings are not pointless. Think carefully , skeleton , life ahead
|
# ? Nov 20, 2016 06:49 |
|
My favorite part in ME2 was when a bug emissary, who existed because of a choice I made in ME1, showed up just tell me "hang on, we're coming! But not until ME3 lol!" I spare a bug one game, then the next game bug says "thanks for saving me", then the NEXT GAME AFTER THAT bug is all like "BAM POINTS ON YOUR WARSCORE". This is the kind of choice reverberation the world of RPGs was made for. Move over Obsidian!!!
|
# ? Nov 20, 2016 06:53 |
|
To elaborate - Mass Effect 1 felt like a jrpg ala Final Fantasy XII with the menu-based combat replaced with...gun-driven menu-based combat. It has a crazy amount of sidequests and everyone has something weird to say and you have the gigantic city/hub to run around in, and the plot meanders until the universe is in danger and blah blah blah So it feels like this fun Final Fantasy sci-fi knock-off that was fun for me. I've been through it twice, and I'm still charmed by all of its ridiculous plot beats and characters and yes, I let the alien queen live every time. The ending's even this fantastic "the galaxy has been saved and now the adventure continues" and I mean, it's cheesy, but it's this charming cheesy where you feel good playing it, and the gameplay is satisfying in how you can literally throw around the biggest geth tanks by the end if you went full psychic. So - yeah there's jank, the inventory system is bad, you will hear the mako's engine everywhere you go after exploring planets, you will get sick of fighting the same dudes over and over again - but to me that just added up into this experience that was a solid, eh, 7/10. Not great, not bad, but charming and I'd cheerfully go back into it again. So with that above in mind, I opened up Mass Effect 2 and the plot opens with the upsetting "you know how you were a badass last game and had this cool ship and stuff? no. let's make it edgy. You're now dead/undead, you're the pawn of this terribly creepy organization, and the universe has gone back to hell. And people are being kidnapped/vanished. Go solve the mystery! - but after you get the band back together and guess what, they all fell apart without you around." It's terribly jarring going from optimistic central to this new foreign ship and how...upsetting the place has become, in a sense. I mean, it's not a perfect setting, but it felt darker in this unpleasant way that I wasn't enthused about. And then the gameplay itself threw out cool psychic jank for more gun-focused stuff, and ehhhh no thanks. And they stripped out the Mako so the galaxy feels even more cramped than before - instead of this expansive ridiculous world, it's this series of setpieces. To sum up, I went from Star Control 2-lite to...whatever Mass Effect 2 is. Not my kind of game, and it may be a long while before I fire it back up and give it a proper swing.
|
# ? Nov 20, 2016 06:55 |
|
in mass effect 1 you go to the moon because a training ai has gone rogue and then at the end as you shut it down a text box appears with some binary sequence. they don't tell you what it means but if you look it up it's like "HELP" or something
|
# ? Nov 20, 2016 06:59 |
|
shepard: garrus... here we are at the end of mass effect 1, you having learned to let go of vengeance and your sordid past. now it is mass effect 2 and your arc is the exact same garrus: scoped and dropped, mate
|
# ? Nov 20, 2016 07:02 |
|
The part where someone's like "Shepard... but you died!" and you can respond with basically "yeah that's been happening a lot recently" is like my favorite line in the whole series. edit: https://www.youtube.com/watch?v=kqBXQVxS-qk careful cortez
|
# ? Nov 20, 2016 07:02 |
|
oddium posted:shepard: garrus... here we are at the end of mass effect 1, you having learned to let go of vengeance and your sordid past. now it is mass effect 2 and your arc is the exact same Mass Effect 1: "wow good work Tali. You're a valued team member towards which I have no romantic attachment at all" Mass Effect 2-3: *Fan-service intensifies*
|
# ? Nov 20, 2016 07:05 |
|
I liked the sniper robot. He was my friend.
|
# ? Nov 20, 2016 07:07 |
|
i got the eu4 achievement for unifying japan as a daimyo... yatta...
|
# ? Nov 20, 2016 07:17 |
|
Chomp8645 posted:Mass Effect 1: "wow good work Tali. You're a valued team member towards which I have no romantic attachment at all" What's the point of having a crew if you can't bang them all?
|
# ? Nov 20, 2016 08:19 |
|
I liked mass effect 2 being darker and more upsetting bc mass effect 1 was this star trek future that had really unpleasant poo poo like cerberus and the genophage lurking on the periphery and mass effect 2 was very deliberately about forcing shepard to engage with and face that poo poo; it felt like a thoughtful sequel mass effect 3 on the other hand, ew
|
# ? Nov 20, 2016 08:22 |
|
wizard on a water slide posted:I liked mass effect 2 being darker and more upsetting bc mass effect 1 was this star trek future that had really unpleasant poo poo like cerberus and the genophage lurking on the periphery and mass effect 2 was very deliberately about forcing shepard to engage with and face that poo poo; it felt like a thoughtful sequel Pretty much. I liked 1 a lot but 2 was a deep dive into the nitty gritty. Some people complain that it's the one where "nothing happens." I hate saying but the fun part is the journey. If all you care about is arriving at the crappy ending of ME3 and not enjoying Martin Sheen as The Illusive Man chew up the scenery real good and going around blasting up bad guys, occasionally being the bad guy, and meeting (and occasionally screwing) space aliens, well... sorry I guess? But it was very much my poo poo.
|
# ? Nov 20, 2016 08:33 |
|
Whaaaaaaaaaaa
|
# ? Nov 20, 2016 08:39 |
|
bloodychill posted:Pretty much. I liked 1 a lot but 2 was a deep dive into the nitty gritty. Some people complain that it's the one where "nothing happens." I hate saying but the fun part is the journey. If all you care about is arriving at the crappy ending of ME3 and not enjoying Martin Sheen as The Illusive Man chew up the scenery real good and going around blasting up bad guys, occasionally being the bad guy, and meeting (and occasionally screwing) space aliens, well... sorry I guess? But it was very much my poo poo. Much like in the TV shows that inspired Mass Effect, the overarching plot is the bad dumb part, and the character driven vignettes are the good fun part. I hope that someone is awake and takes a good look at the way the new Hitman sells episodic content. It'd be a great fit for the Mass Effect IP. You could lift an endless supply of Star Trek and Babylon 5 episodes, and retrofit them into couple of hour long missions revolving around the old characters. EDI puts on a deerstalker and goes Holmes. Garrus reminisces his old days as Citadel beat cop. Hire Wil Wheaton as a VA, and finally let people to fire him out of an airlock. It'd be great.
|
# ? Nov 20, 2016 09:48 |
|
Game progress for today: Not all that much, but it is a pretty significant not much! I'm kind of in a funk because I'm gonna get a 0 on a project in one of my college courses on monday- I chose not to do it, because I found out about its existence with only a week left to work on it (I missed a couple weeks because I was ill) and I'd much rather not do it than stress myself out to tears trying to frantically get it done. I do not handle super short-notice stress very well. Plus, I'd need a DSLR to film the project, which I do not have, and I was way too late to rent one from the school. Anyway: http://puu.sh/sol0E/2e831280d0.webm The player can roll now! When I eventually implement health for the player (and damage), enemies will do a little bit on contact and bump you back so you can't walk through them. But when you roll, you are invincible and don't get bumped back! The rolling animation looks silly right now because I have no idea how to draw my bobble-headed dudes rolling just yet. edit: Also, right now there are no particle effects; but when I do put some in the player will kick up dust when they're rolling, just so the player knows how long they're invincible for.
|
# ? Nov 20, 2016 10:07 |
|
oddium posted:i got the eu4 achievement for unifying japan as a daimyo... yatta... Cool. Now get the achievement for pissing away your victory with a costly invasion of Korea.
|
# ? Nov 20, 2016 10:29 |
|
StoryTime posted:Hire Wil Wheaton as a VA, and finally let people to fire him out of an airlock. It'd be great. I laughed too hard at this.
|
# ? Nov 20, 2016 10:38 |
|
CJacobs posted:video game I love the way the boss guy's hat wobbles around when he slams his sword into the ground
|
# ? Nov 20, 2016 11:47 |
|
corn in the bible posted:
This was the toughest choice I've ever had to make in a video game
|
# ? Nov 20, 2016 12:12 |
|
https://gamesdonequick.com/schedule aw yea starting with Ape Escape 2
|
# ? Nov 20, 2016 14:51 |
|
Chomp8645 posted:Hmm yes conversation choices having actual effects? What a delightfully quaint idea! How wonderfully absurd! lol yeah in telltale choices defo matter lmao
|
# ? Nov 20, 2016 14:57 |
Quest For Glory II posted:https://gamesdonequick.com/schedule Super pumped for Wayne's World.
|
|
# ? Nov 20, 2016 15:02 |
|
|
# ? May 19, 2024 22:38 |
|
dkc trilogy relay race
|
# ? Nov 20, 2016 15:10 |