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Good lord, all they did to "beat" it was spam warp strike and normal attacks and just repeat while tanking it with their face and hope they had enough potions. This is reminding me of Polygon's Doom video.
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# ? Nov 27, 2016 03:36 |
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# ? May 25, 2024 07:59 |
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People are so bad at action games it's honestly astounding.
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# ? Nov 27, 2016 03:38 |
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Tae posted:Good lord, all they did to "beat" it was spam warp strike and normal attacks and just repeat while tanking it with their face and hope they had enough potions. They even went through two tutorials and had the developers on hand to tell them to mix things up and use their abilities. It's that feeling where you wonder if they're trying to be bad on purpose, or if they really are that bad. (It's the latter.) ZenMasterBullshit posted:People are so bad at action games it's honestly astounding. They really are in an astounding way. People go "Well they only have a week." It doesn't take a week to become reasonably competent at any action video game. It hardly takes a day.
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# ? Nov 27, 2016 03:47 |
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Polygon Doom4 guy looked like he'd never played an FPS with dual sticks. I'm pretty sure he looked worse than the first time I played Halo.
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# ? Nov 27, 2016 04:12 |
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Oxxidation posted:I'll always appreciate FF7 for giving me the ability to kill the ultimate boss with a single command. You mean Emerald or Ruby Weapon? How did you do that?
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# ? Nov 27, 2016 04:32 |
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NikkolasKing posted:You mean Emerald or Ruby Weapon? How did you do that? Overflow glitch using the Missing Score or Death Penalty.
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# ? Nov 27, 2016 04:34 |
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Help Im Alive posted:I don't know why they keep putting deserts in video games Would you rather have desert or sewer levels?
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# ? Nov 27, 2016 04:36 |
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NikkolasKing posted:You mean Emerald or Ruby Weapon? How did you do that? Ruby Weapon. It's been a while, but I remember it involved a KotR Mime loop, because of course it did. Hades was probably involved somehow too, since Ruby's vulnerable to paralysis. I literally hit the Summon command once and then walked off to make lunch while Ruby looped itself to death. Emerald was tougher. It's not vulnerable to statuses like Ruby and it dealt so much damage I ran out of Final Attack/Phoenix combos before I finally brought it down.
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# ? Nov 27, 2016 04:36 |
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My Emerald kill involved KotR + Mime, Last Attack + Phoenix, and some magic plus materia to make sure everything hit for max damage. Didn't even need an underwater materia. I never did kill Ruby because the sand blasting annoyed me and I didn't know about its status weakness.
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# ? Nov 27, 2016 04:42 |
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ApplesandOranges posted:Would you rather have desert or sewer levels? Ice levels with sliding puzzles please.
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# ? Nov 27, 2016 05:04 |
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ApplesandOranges posted:Would you rather have desert or sewer levels? No minimap teleporter mazes in identical rooms
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# ? Nov 27, 2016 05:27 |
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pichupal posted:Ice levels with sliding puzzles please. Alundra....
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# ? Nov 27, 2016 07:20 |
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Sewers aren't quite as bad as their reputation suggests. They're rarely any good, but they don't really give you any poor game mechanics to grapple with. Not like the ice levels, or nature's sewer level, the swamp level. Underdog choice: The darkness level. The best type of level on average is the machinery level.
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# ? Nov 27, 2016 07:34 |
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Cleretic posted:they don't really give you any poor game mechanics to grapple with. Not like the ice levels Well what about like ice levels that only have it for the aesthetic, like Secret of Mana?
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# ? Nov 27, 2016 07:39 |
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The White Dragon posted:Well what about like ice levels that only have it for the aesthetic, like Secret of Mana? I will allow it, because the Crystal Palace was my favorite part of Paper Mario.
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# ? Nov 27, 2016 07:53 |
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NikkolasKing posted:You mean Emerald or Ruby Weapon? How did you do that?
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# ? Nov 27, 2016 08:05 |
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Oxxidation posted:Emerald was tougher. It's not vulnerable to statuses like Ruby and it dealt so much damage I ran out of Final Attack/Phoenix combos before I finally brought it down. Oxx there's like two separate approaches you gotta formulate for those fights. My favorite Emerald cheese is prepping All 7 Fever on the dogs by Kalm and opening with limits with the highest number of hits--after that, I think you need like two Knights, or one Knights and a couple quadra-magic Bahamut Zero because it's high-powered and ignores defense. No need for fancy materia combos and Final Attack backup plans like Ruby.
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# ? Nov 27, 2016 08:16 |
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Panic! at Nabisco posted:FFXV has pretty deep combat actually, you just have to actually engage with it. It's not a Platinum game, but it's got more to it than, say, Kingdom Hearts style combat. If you get something like say animation canceling through upgrades it's going to be a crazy time. It's already a blast but more focused on positioning than anything. It's also more defensively oriented than a lot of action games.
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# ? Nov 27, 2016 08:33 |
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FFIX is still a pretty great game (aside from the combat being slow as fuuuuuuck)
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# ? Nov 27, 2016 09:11 |
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The White Dragon posted:Oxx there's like two separate approaches you gotta formulate for those fights. My favorite Emerald cheese is prepping All 7 Fever on the dogs by Kalm and opening with limits with the highest number of hits--after that, I think you need like two Knights, or one Knights and a couple quadra-magic Bahamut Zero because it's high-powered and ignores defense. No need for fancy materia combos and Final Attack backup plans like Ruby. W-Summon knights and two mimes wins the fight. You don't really need anything else. Can get fancy with hp/mp absorbs if you want, and MP turbo linked to knights to make sure each hit does 9999. Final attack phoenix or revive for safety are an option, but not needed. Go into the Ruby fight with cloud and two dead party members, can user dazers if you want, but Big Guard into W-summon knights and then miming wins that fight in short order too. Theotus fucked around with this message at 09:25 on Nov 27, 2016 |
# ? Nov 27, 2016 09:15 |
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I thought Knights was the one you couldn't W-Summon? e: no you can i'm thinking of quadra magic
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# ? Nov 27, 2016 09:24 |
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Hey I already admitted I never beat the game fairly and I've only played modded versions since then. New Threat Mod gave Emerald an Ruby reasonable HP, at least in the version I beat. Had to balance the fact your party in the mod is way weaker than in the vanilla game. Anyway, I had no idea there even was something called Final Attack materia in the game. Well, I mean, I've heard about it on forums but I never got it back when I played the game with GameShark. There was this weird glitch where if you tried to load a game with GameShark it wouldn't work so my only option was to overlevel and maybe get some items when I started a new game. But yeah, this kind nerfed any need to be creative or strategic. I miss the days when I just cheated and beat everything. It's been a decade now since I stopped doing it because I stopped when Xenosaga IIII came out and I wasn't about to wait for CodeBreaker's website to upload codes..Also it's a really easy game as I realized once I started playing things fairly. Sadly, cheating's not even an option these days. I don't know why exactly GameShark and co. don't work on modern consoles. (I assume this is the reason they were phased out)
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# ? Nov 27, 2016 09:37 |
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The same stuff modern consoles do to stave off piracy is also what stops companies making Game Genie type things for them since they were unauthorised products. They died pretty much as soon as firmware updating via the internet came along.
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# ? Nov 27, 2016 09:41 |
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50% of Phantasy Star 4 took place on a desert planet and 30% on an ice planet, but the real punishment was the castle on an asteroid
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# ? Nov 27, 2016 09:51 |
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Sakurazuka posted:The same stuff modern consoles do to stave off piracy is also what stops companies making Game Genie type things for them since they were unauthorised products. They died pretty much as soon as firmware updating via the internet came along. Plus it's much more important to block those devices now due to online play.
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# ? Nov 27, 2016 12:31 |
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Sakurazuka posted:Alundra.... The good thing about ice levels is that they almost universally have good background music, as bad as that one particular ice pillar puzzle was at least the track there was very relaxing. https://www.youtube.com/watch?v=UMdNJ5gPKNw
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# ? Nov 27, 2016 12:40 |
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Question to y'all since you were talking about Emerald and Ruby - what was the FF with your favorite optional bosses? Feel free to explain why.
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# ? Nov 27, 2016 13:53 |
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Bravely Default because there's a lot and they're great
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# ? Nov 27, 2016 13:54 |
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Terper posted:Bravely Default because there's a lot and they're great I'd probably appreciate them a lot more on a second play through. I'm someone that can't ignore quest markers until they're all gone and the first time around having to do them all felt super tedious until the last time when they all got neat new dialogs.
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# ? Nov 27, 2016 13:57 |
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Elentor posted:what was the FF with your favorite optional bosses? Feel free to explain why. Ozma because it was a really quick test of how well you understood the mechanics. You either get it right, or you wipe. Or Ozma opens with Meteor and you wipe
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# ? Nov 27, 2016 14:02 |
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Ozma from FF9 since he's the only one I've ever beaten. That reminds me, I stopped playing FF13 as soon as the credits rolled but are there any other major optional things other than the Cieth stone missions?
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# ? Nov 27, 2016 14:05 |
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Elentor posted:Question to y'all since you were talking about Emerald and Ruby - what was the FF with your favorite optional bosses? Feel free to explain why. The one in Lighting Returns because it's introduced as God's perfected human or something then it turns out it's vulnerable to poison. Better luck next time God.
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# ? Nov 27, 2016 14:58 |
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The Greg and Ultros fights in 13-2 were pretty good. Uh..hm, come to think of it I never tend to do a lot of optional stuff in FF games. I remember trying the Dark Aeons years and years ago and mostly just got pissed off at the Magus Sisters. The Greg fights in 12 were great, but I didn't do any of the espers. I should do that in the HD port. 14's optional raids are generally speaking very good, especially Bahamut Prime, the Triad, Cruise Chaser, Alexander Prime and both Gregs. Er, hang on, I think I see a trend here..
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# ? Nov 27, 2016 15:01 |
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Sakurazuka posted:Ozma from FF9 since he's the only one I've ever beaten. It's just the stone hunts but the new post game ones are pretty fun and challenging
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# ? Nov 27, 2016 15:05 |
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Elentor posted:Question to y'all since you were talking about Emerald and Ruby - what was the FF with your favorite optional bosses? Feel free to explain why. FFX because it's not an optional boss unless it consumes your entire summer vacation in between 9th and 10th grade Also did you guys know Ruby and Emerald weren't in the original FF7? I have no idea how anticlimactic the end of that game must have been
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# ? Nov 27, 2016 15:07 |
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Sakurazuka posted:Ozma from FF9 since he's the only one I've ever beaten. No it was Cieth missions, Killing an Adamantoise, Killing a Long Gui, and then farming them over and over to get the ultimate weapons (lol) The Cieth missions were fun and worth doing though
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# ? Nov 27, 2016 15:08 |
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kirbysuperstar posted:The Greg and Ultros fights in 13-2 were pretty good. Uh..hm, come to think of it I never tend to do a lot of optional stuff in FF games. I remember trying the Dark Aeons years and years ago and mostly just got pissed off at the Magus Sisters. who is greg
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# ? Nov 27, 2016 15:14 |
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Help Im Alive posted:who is greg
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# ? Nov 27, 2016 15:30 |
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Oh, Gregamesh, of course. Gilgamesh's little-known brother.
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# ? Nov 27, 2016 15:32 |
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# ? May 25, 2024 07:59 |
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Yeah sorry, the questline he shows up in stars a..very special man, who decides to call Gilgamesh "Greg" because it's vastly easier for him to remember/a good nickname and it's really kind of stuck and just become second habit.
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# ? Nov 27, 2016 15:40 |