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Soonmot posted:Okay, what am I missing about SKSE? The link in the op leads to a DL page that says it doesn't work with the SE, and, sure enough, downloading it there and pointing it to the SE directory has it telling me it can't find skyrim.exe. Launching the version I already had on the steam store just wants to open the non-special Skyrim. What am I loving up? The OP was written solely for OldSkyrim.
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# ? Nov 30, 2016 16:40 |
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# ? May 21, 2024 19:41 |
Oh, so the whole OP wasn't updated, just the top part. Thanks!
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# ? Nov 30, 2016 16:47 |
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There isn't a working SKSE for the special edition yet, just for the original Skyrim.
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# ? Nov 30, 2016 16:49 |
So basically, using Mod Organizer, I should be able to use anything found in the SSE directory on Nexus? http://www.nexusmods.com/skyrimspecialedition/mods/searchresults/?src_cat=20
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# ? Nov 30, 2016 16:56 |
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Soonmot posted:So basically, using Mod Organizer, I should be able to use anything found in the SSE directory on Nexus? An MO2 (updated to work for the 64-bit FO4) was in the works, but it never left beta. Tannin - the guy who developed it - abandoned it and was hired by the Nexus site to work an NMM 2.0. People have taken that beta and gotten it to work for Skyrim SE, but it is a beta and still has issues. I'd stick to NMM or WryeBash for the time being.
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# ? Nov 30, 2016 17:01 |
Raygereio posted:There also isn't a MO for SkyrimSE. ffffffffffuck. Okay, thanks!
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# ? Nov 30, 2016 17:15 |
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I dove back into Special Edition last night. Turns out that along with Wyre Bash (307, not 306) being updated to work with SSE, TES5Edit has also been updated but is now called SSEEdit which means the only real change for how I approached modding Skyrim is using Nexus Mod Manager instead of Mod Organizer. Special Edition is so much better on a fundamental level you guys. The lighting and shadows do make a huge difference visually of course, but the stability, the smoothness and the overall ease of throwing a bunch of poo poo at the game and it just taking it is wonderful. Raygereio posted:There also isn't a MO for SkyrimSE. That and the differences between mods you can use for SSE that haven't been updated but you can still use for SSE is confusing. Like Lootification, it's an external program that fucks with leveled lists so is it compatible with SSE as is or not? What about ASIS?
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# ? Nov 30, 2016 17:18 |
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KakerMix posted:I think you are right but there was, gently caress, like two or three extra bits to add to skyrimprefs.ini for Oldrim I think, I don't quite remember. I've played countless hours of Skyrim and just checked out SSE right now and I think I'm going back to ALL the mods. I can deal with weak shadows and a more crashy experience if it means I can use the knowledge I already have Yea, that's input lag as you found out, it's fairly common with VSync on but worse in some engines than others. There are other ways to cap your frames, but if you found that works for you great. Personally I'm avoiding ENB for now.
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# ? Nov 30, 2016 17:19 |
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Hamburger Test posted:Yea, that's input lag as you found out, it's fairly common with VSync on but worse in some engines than others. There are other ways to cap your frames, but if you found that works for you great. Personally I'm avoiding ENB for now. I'm using ENB specifically to give me a frame limiter, I turned off any effects it can do by changing 'UseEffect=false' under enbseries.ini. If I do decide to go down that rabbit hole I can flip it back on and bleed my cones and rods right out of my head.
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# ? Nov 30, 2016 17:23 |
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Imaginator works pretty well with SE if an ENB doesn't work for you. You'll have to manually adjust though.
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# ? Nov 30, 2016 18:53 |
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KakerMix posted:Special Edition is so much better on a fundamental level you guys. The lighting and shadows do make a huge difference visually of course, but the stability, the smoothness and the overall ease of throwing a bunch of poo poo at the game and it just taking it is wonderful. Given your monitor I assume you have a sweet rig so maybe not the best person to ask, but how are the steps of Dragonsreach for you in SSE? Very consistent performance nosedive there for me, whatever the configuration.
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# ? Nov 30, 2016 19:20 |
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So assuming I got the Special Edition as a freebie if I want to play with mods is there any reason to not just use old edition with all the DLC? At least until all the old mods are converted? I mean what is the huge advantage of the Special Edition anyway?
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# ? Nov 30, 2016 19:31 |
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MazelTovCocktail posted:I mean what is the huge advantage of the Special Edition anyway?
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# ? Nov 30, 2016 19:44 |
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KakerMix posted:Like Lootification, it's an external program that fucks with leveled lists so is it compatible with SSE as is or not? What about ASIS?
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# ? Nov 30, 2016 19:45 |
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MazelTovCocktail posted:So assuming I got the Special Edition as a freebie if I want to play with mods is there any reason to not just use old edition with all the DLC? At least until all the old mods are converted? I mean what is the huge advantage of the Special Edition anyway? Like others have said, your choices are pretty much "lots of mods" vs "stability and performance". Which is kind of what the choice has always been, except even starker now.
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# ? Nov 30, 2016 20:01 |
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MazelTovCocktail posted:So assuming I got the Special Edition as a freebie if I want to play with mods is there any reason to not just use old edition with all the DLC? At least until all the old mods are converted? I mean what is the huge advantage of the Special Edition anyway? If you can do without SPERG (Ordinator is a solid enough alternative) and skse mods, it's a much better base platform. I've had 2 crashes in 60 hours with a moderate mod setup. Compared to the regular crashes I was getting before, I'm never going back.
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# ? Nov 30, 2016 20:04 |
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When's Morrowloot Ultimate Special Edition?
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# ? Nov 30, 2016 20:20 |
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When the absolute hell are people going to port over a werewolf mod that lets me loot chests and open locked doors
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# ? Nov 30, 2016 20:25 |
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dwarf74 posted:The stability and performance are vastly improved. Not gonna lie, lack of SPERG has me dragging my heels on checking out SE. I might give Ordinator a shot, though I already know I'm gonna mourn not systematically melting down all the silver in Whiterun.
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# ? Nov 30, 2016 20:28 |
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Okay cool I guess I'll give special edition a try since most of the mods will be ported in time or new ones will be made and I get better stability out of the box. I just wish I could get mod organizer to work so I wouldn't have to use Nexus Mod Manager. It's weird I got MO2 to install, but when it starts up it says it cannot create a default folder. I guess it's not too bad since most mods are already on the Nexus. Also thank you op for making me aware that the nexus is not the worst place in the modding world.
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# ? Nov 30, 2016 20:35 |
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Yeah mod organizer is a fantastic utility. Makes FOMM look completely amateur.
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# ? Nov 30, 2016 21:07 |
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Vil posted:Not gonna lie, lack of SPERG has me dragging my heels on checking out SE. I might give Ordinator a shot, though I already know I'm gonna mourn not systematically melting down all the silver in Whiterun. Eh, just go kill some Silver Hand assholes. Melt their swords.
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# ? Nov 30, 2016 21:11 |
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Vil posted:Not gonna lie, lack of SPERG has me dragging my heels on checking out SE. I might give Ordinator a shot, though I already know I'm gonna mourn not systematically melting down all the silver in Whiterun. I've heard lots of good about Ordinator (enough that I'm trying out that crazy SPERG+Ordinator patch in my next run). On another subject (and speaking of Mod Organizer), every time I launch the game now it keeps putting SKSE INI files into my Overwrite folder (for Fuz Ro Doh and some other plugin whose name escapes me at the moment). Why is this happening? Should I care that it's happening?
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# ? Nov 30, 2016 21:17 |
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So last night I figured out what Radiant Quests were.. after doing 10 Aela The Huntress "Animal Extermination" quests and wondering if her quest line runs out.. Turns out nope! #skyrimnoob for a 1H weapon user, how important is Chillrend to do that quest around level 46? Also, can you wipe out the thieves guild? If i go into the ratway does it mess up that thieves guild quest line? I'm not really playing a theif but I figure i'll have to in order to get chillrend?
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# ? Nov 30, 2016 21:24 |
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Rinkles posted:Yeah mod organizer is a fantastic utility. Makes FOMM look completely amateur. So I figured out how to get it to work, only problem is for some reason MO2 can't detect Skyrim Special Edition. Does it simply not work with Skyrim SE? EDIT: Nvm just needed a plugin.
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# ? Nov 30, 2016 21:43 |
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DACK FAYDEN posted:When's Morrowloot Ultimate Special Edition? It's already on the Nexus!
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# ? Nov 30, 2016 22:06 |
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Phetz posted:It's already on the Nexus! ...eh, I'll wait for SPERG.
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# ? Nov 30, 2016 22:14 |
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Vil posted:Not gonna lie, lack of SPERG has me dragging my heels on checking out SE. I might give Ordinator a shot, though I already know I'm gonna mourn not systematically melting down all the silver in Whiterun. Give ordinator a try and see if you like it. I had some fun with it, but it has a ridiculous amount of perks and is a little gimmicky for my tastes. Quality stuff by Enai though. This playthrough I'm using TTR skill overhaul and it'll be my goto for the time being. At this point, I'm missing the ability to bind weapon/spell set to keys more than anything else.
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# ? Nov 30, 2016 22:25 |
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Well got Mod Organizer all fixed and can't figure out how to get a profile for Skryim to work...oh well I guess I'll just use NexusMM for the moment. In fairness it's worked fine so far with all my FO4 mods.
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# ? Nov 30, 2016 22:45 |
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Hey if you are a baller and use headphones like me this mod is all sorts of kick-rear end http://www.nexusmods.com/skyrimspecialedition/mods/1897/
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# ? Nov 30, 2016 23:24 |
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KakerMix posted:Hey if you are a baller and use headphones like me this mod is all sorts of kick-rear end I had to get rid of that just because it really causes the low quality audio (or high compression) to stand out badly. It was killing my ears after a few play sessions. The normal stereo is muddy enough that you don't really notice it so I had to let that mod go.
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# ? Dec 1, 2016 00:20 |
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Mr.Grit posted:This playthrough I'm using TTR skill overhaul and it'll be my goto for the time being. This looks cool as hell.
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# ? Dec 1, 2016 00:29 |
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PureRok posted:I had to get rid of that just because it really causes the low quality audio (or high compression) to stand out badly. It was killing my ears after a few play sessions. The normal stereo is muddy enough that you don't really notice it so I had to let that mod go. I thought this was patched.
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# ? Dec 1, 2016 00:48 |
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Soonmot posted:Okay, what am I missing about SKSE? The link in the op leads to a DL page that says it doesn't work with the SE, and, sure enough, downloading it there and pointing it to the SE directory has it telling me it can't find skyrim.exe. Launching the version I already had on the steam store just wants to open the non-special Skyrim. What am I loving up? That SKSE does not work with SE? eta: Wow, OK, I sure missed a lot of posts.
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# ? Dec 1, 2016 03:21 |
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Soonmot posted:Oh, so the whole OP wasn't updated, just the top part. Thanks! What are you talking about? Nothing in the OP was written with SE in mind (other than a now very out of date preview in the third post) and it never made any pretense otherwise. There is a big flashing gif saying basically that none of this applies to SE.
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# ? Dec 1, 2016 03:23 |
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Rinkles posted:Given your monitor I assume you have a sweet rig so maybe not the best person to ask, but how are the steps of Dragonsreach for you in SSE? Very consistent performance nosedive there for me, whatever the configuration. Sorry I missed this earlier but I checked the steps of Dragonsreach out and yeah I do not get any slowdown or change or anything I could detect. I do have a beefy computer too though so ??? PureRok posted:I had to get rid of that just because it really causes the low quality audio (or high compression) to stand out badly. It was killing my ears after a few play sessions. The normal stereo is muddy enough that you don't really notice it so I had to let that mod go. The normal audio was so muffed and far away that this 3D audio mod has totally saved it. Also if you haven't tried Skyrim Special Edition yet and you have an install of the original Skyrim still installed stay away from SSE. Oldrim is completely ruined for me now that SSE is out, no matter the mods.
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# ? Dec 1, 2016 03:23 |
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KakerMix posted:I'm using ENB specifically to give me a frame limiter, I turned off any effects it can do by changing 'UseEffect=false' under enbseries.ini. If I do decide to go down that rabbit hole I can flip it back on and bleed my cones and rods right out of my head. A potentially easier way is to use Nvidia Inspector (assuming you have an Nvidia card of course, I don't know if ATI has any alternatives). You can also use it to force vsync off without futzing with the .ini files. I use it for all Bethesda games. Smol fucked around with this message at 07:33 on Dec 1, 2016 |
# ? Dec 1, 2016 07:30 |
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KakerMix posted:Sorry I missed this earlier but I checked the steps of Dragonsreach out and yeah I do not get any slowdown or change or anything I could detect. I do have a beefy computer too though so ??? I had to install Oldrim just because Mod Analyzer requires it be installed for it to work its mojo. Also, SPERG still isn't on Mod Picker because Analyzer chokes on its fomod for some reason. I put up a bug report on its github, so mator might fix it when he gets around from like the fifty other things he has to manage.
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# ? Dec 1, 2016 08:33 |
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I'm interested in Special Edition, but the lack of SkyUI and SPERG is really offputting. Ordinator looks pretty cool as a SPERG replacer, but what I liked about SPERG is that it made skill levels smoothly scale their effects. Does Ordinator or another SSE mod do something similar?
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# ? Dec 1, 2016 15:38 |
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# ? May 21, 2024 19:41 |
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prometheusbound2 posted:I'm interested in Special Edition, but the lack of SkyUI and SPERG is really offputting. Ordinator looks pretty cool as a SPERG replacer, but what I liked about SPERG is that it made skill levels smoothly scale their effects. Does Ordinator or another SSE mod do something similar? Ordinator does a good job of skill effect scaling from what I've seen this month.
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# ? Dec 1, 2016 15:48 |