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quote:Captain Phasma and Count Dooku battle Han Solo and Luke Skywalker in the Jedi Temple on Coruscant. Jango Fett and Jabba the Hutt attack Rey and Finn as they pass through the frozen wastes of Starkiller Base. Play out your own epic, saga-spanning, “what if” battles in Star Wars™: Destiny, a collectible dice and card game for two players! Q: What the gently caress is this poo poo?! A: Star Wars: Destiny is FFG's attempt to collect all the money of Magic: The Gathering, Star Wars, and Dicemasters at the same time. Cards are purchased through starter packs and random boosters, where each booster contains 5 cards and 1 die to match a card in the pack. Your characters will do battle with enemy characters in an attempt to defeat all of them or run out the opposing player's deck. Q: How much is it? A: $15 for a starter and $3 for a booster, give or take. Q: What does it look like? A: Pictured: Decks, characters, upgrades, support cards, dice, etc. Q: How do I play? A: https://www.youtube.com/watch?v=3gPu9pp2WOM Players alternate actions to prepare and roll dice into their pools, then use those dice to support themselves, deal damage, etc. Players can also play support cards and upgrade cards which may or may not grant additional dice to be rolled. Q: What the gently caress do all those symbols mean? A: Q: Aren't CCGs soul and wallet draining nightmares? A: Yes. But this is kept to a minimum by keeping decks small (30 cards) and only allowing two of any given non-unique card. Links https://www.fantasyflightgames.com/en/products/star-wars-destiny/ Rules, Etc. Q: Is there any way I can play this without spending a ton of money? A: Well, no, that would constitute copyright infri-https://steamcommunity.com/sharedfiles/filedetails/?id=764462825 Deviant fucked around with this message at 20:13 on Dec 2, 2016 |
# ? Dec 2, 2016 19:44 |
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# ? May 6, 2024 04:19 |
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Helpful Links: https://images-cdn.fantasyflightgames.com/filer_public/e3/76/e376985a-05dc-4622-a651-33e75a39288c/swd_rules_reference_11_good.pdf Rules Reference Use this space to discuss strategy, trading, your inability to find these drat things in stores and my local store's refusal to sell me an entire loving booster box despite cash in hand. Card List: Starter Contents: Deviant fucked around with this message at 04:31 on Dec 3, 2016 |
# ? Dec 2, 2016 19:44 |
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Is your FLGS averse to money? idgi
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# ? Dec 2, 2016 19:54 |
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Finster Dexter posted:Is your FLGS averse to money? idgi It's a whole "we don't have that many and want everyone to be able to get some" thing.
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# ? Dec 2, 2016 19:57 |
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So, who's got a second Finn die they don't need?
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# ? Dec 2, 2016 19:58 |
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OB_Juan posted:So, who's got a second Finn die they don't need? I really don't think his die is good enough to pay another 3 points for it, when his ability doesn't rely on them.
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# ? Dec 2, 2016 20:01 |
My FLGS's manager has burned a lot of distribution bridges due to incompetence so even if there wasn't a shortage, he wouldn't have gotten many in. Luckily one of the other X-wing guys had a second starter that he sold to me for what he paid, $15. Then I went to the other major CCG seller in town; hey had three starters and a box left so I bought a second Rey starter. $12.50 a starter, $2.30 a booster. I'm surprised there aren't any collection trackers for Android yet.
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# ? Dec 2, 2016 20:02 |
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Did FFG do that bullshit where they put 1 copy of starter-only cards so that if you want 2 for your cool deck idea you have to buy 2 starters?
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# ? Dec 2, 2016 20:03 |
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Also I guess post your Steam things if you want to play there http://steamcommunity.com/id/sadeviant Finster Dexter posted:Did FFG do that bullshit where they put 1 copy of starter-only cards so that if you want 2 for your cool deck idea you have to buy 2 starters? If you buy both starters, the only cards you don't have a 2x play set of are Finn, Mind Probe, and Force Throw. I'll add starter contents to the 2nd post
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# ? Dec 2, 2016 20:03 |
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Deviant posted:
That looks like a trap card unless there are a lot of other cards that can use Red Villain weapons besides him.
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# ? Dec 2, 2016 20:04 |
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Deviant posted:If you buy both starters, the only cards you don't have a 2x play set of are Finn, Mind Probe, and Force Throw. I'll add starter contents to the 2nd post Yeah, that's what I'm talking about. Glad it's only three cards, but it's still annoying.
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# ? Dec 2, 2016 20:06 |
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Finster Dexter posted:Yeah, that's what I'm talking about. Glad it's only three cards, but it's still annoying. Finn doesn't seem worth having two of unless you want a full play set. Mind Probe is pretty good though and I'm unsure about Force Throw.
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# ? Dec 2, 2016 20:09 |
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I will note re: a second finn, extra starting dice increases the likelihood that you'll get to go first and choose the battlefield. I have no idea how much impact that has, but you'd probably want to be on your own.
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# ? Dec 2, 2016 20:18 |
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It also depends on what your other character is. It's entirely possible to have three points left over.
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# ? Dec 2, 2016 20:36 |
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Picked up 2 Kylo Ren starters today at my FLGS, they only got those 2 in because literally nobody asked for it up until the day of release so now they are scrambling to cash in on this new hotness. I'm a little sad i didn't get Rey but i suppose 2 Kylos is good enough start until we can figure out if this is worth investing mine and my wallets soul into this game.
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# ? Dec 2, 2016 21:40 |
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A second finn dice isn't really very good. Mind probe and force throw however are both amazing. So far I've opened ~100 boosters and done some trading. I've got 2 Han, 3 Poe, 2 Falcons, 2 black ones, 2 of each legendary lightsabers, 2 thermal detonators, a Jabba, a one with the force and a commanding presence. I got destroyed by my mates Luke + Launch Bay deck last night though. God drat Launch Bay is a lot of pressure when it hits the table.
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# ? Dec 2, 2016 21:43 |
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KongGeorgeVII posted:A second finn dice isn't really very good. Mind probe and force throw however are both amazing. What are the answers to Launch Bay? So far I see AT-ST and Force Throw? Edit: And Surgical Strike Deviant fucked around with this message at 22:24 on Dec 2, 2016 |
# ? Dec 2, 2016 22:18 |
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Deviant posted:What are the answers to Launch Bay? So far I see AT-ST and Force Throw? Pretty much. Otherwise your normal mitigation should work as long as you meet the requirements. If they have the battle field and roll it in first though it can be tough to stop.
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# ? Dec 2, 2016 22:31 |
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KongGeorgeVII posted:Pretty much. Otherwise your normal mitigation should work as long as you meet the requirements. If they have the battle field and roll it in first though it can be tough to stop. My current deck is not super mitigation heavy, but relies on being as angry and fast as possible: quote:4x First Order Stormtrooper (28/30 points) I suppose this just tries to get rolling before Launch Bay can set up. Might swap in a Night Sister to get access to blue/power of the dark side to use all the blanks on the stormtroopers OR a Tusken Raider to open yellow.
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# ? Dec 2, 2016 22:38 |
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Anyone interested in trading? I didn't really get any extras, but I have stuff i'm not interested in playing. I haven't gone through all my rares and i'm hoping I have all I need (I opened 3 boxes) so for now i'll just post legendary stuff: Have: 2x AT-ST 1x Captain Phasma 1x Han Solo 1x Kylo Ren's Lightsaber Want: 2x Black One 1x Poe Dameron 1x Launch Bay 2x Commanding Presence 1x Darth Vader I should have enough rares that I could potentially trade "up" for stuff, or at least work out any price differences there may be between stuff. I also have a few Rey promos.
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# ? Dec 2, 2016 22:51 |
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Finster Dexter posted:Yeah, that's what I'm talking about. Glad it's only three cards, but it's still annoying.
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# ? Dec 2, 2016 23:00 |
Are there any cards or abilities that get rid of support cards on the field? EDIT: As soon as I post, I remembered AT-ST
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# ? Dec 2, 2016 23:32 |
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Admiral Joeslop posted:Are there any cards or abilities that get rid of support cards on the field? Surgical Strike and AT-ST are the only ones that outright remove them.
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# ? Dec 2, 2016 23:39 |
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This document can be added to the OP if you want. Its a rules reference that came out today. Nothing changed, but it has additional clarifications. It's honestly just a better rulebook. https://images-cdn.fantasyflightgames.com/filer_public/e3/76/e376985a-05dc-4622-a651-33e75a39288c/swd_rules_reference_11_good.pdf
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# ? Dec 3, 2016 01:10 |
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I want to dip into that, but I'm kind of afraid of dumping too much in a ccg. Would a starter and a couple boosters be a good investment?
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# ? Dec 3, 2016 01:25 |
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Iceclaw posted:I want to dip into that, but I'm kind of afraid of dumping too much in a ccg. Would a starter and a couple boosters be a good investment? People are talking a lot about how much easier it is to get into this because you only need 30 cards for a deck and there's a limit of 2 per card, but you have to keep in mind that the card pool is effectively split in half since most cards are either Villain or Hero cards (and a deck can only be one or the other) and there are only 5 cards in a booster pack. Also, the starter decks aren't "complete" decks: they're only about 20 points worth of characters (out of a normal 30) and 20 cards.
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# ? Dec 3, 2016 02:02 |
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A starter and a few boosters will be fine. Right now, no one is going to be competitive. There might be people with stacked decks, but you should still be fine and it will be incredibly rare. Right now you are gonna get a lot of people that are just like you and just pick up a starter and a few packs. Edit: Triple-Kan posted:People are talking a lot about how much easier it is to get into this because you only need 30 cards for a deck and there's a limit of 2 per card, but you have to keep in mind that the card pool is effectively split in half since most cards are either Villain or Hero cards (and a deck can only be one or the other) and there are only 5 cards in a booster pack. Also, the starter decks aren't "complete" decks: they're only about 20 points worth of characters (out of a normal 30) and 20 cards. Not to nitpick, only having a villain or a hero team does not mean the card pool is split in half. All of the cards can still be used in a villain or hero deck. I can't think of any cards that are hero or villain only. And because you can mix team colors (reds, yellows and blues) you can basically play with every card available. ShowTime fucked around with this message at 02:08 on Dec 3, 2016 |
# ? Dec 3, 2016 02:03 |
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ShowTime posted:A starter and a few boosters will be fine. Right now, no one is going to be competitive. There might be people with stacked decks, but you should still be fine and it will be incredibly rare. Right now you are gonna get a lot of people that are just like you and just pick up a starter and a few packs. Um, but from the rules reference: "• If a team has hero characters, its deck cannot contain villain cards. If a team has villain characters, its deck cannot contain hero cards. Neutral cards can be included in any deck. "
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# ? Dec 3, 2016 02:26 |
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The Malthusian posted:Um, but from the rules reference: Thanks, that's actually news to me. I didn't realize cards had hero or villain on them on the bottom of the card.
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# ? Dec 3, 2016 02:39 |
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ShowTime posted:Thanks, that's actually news to me. I didn't realize cards had hero or villain on them on the bottom of the card. Yeah, it's not that it's bad, I actually like working with the asymmetric card pools, I just don't want anyone to be fooled into thinking that this is going to be the CCG for budget-conscious people. LCG's still fill that niche, as long as you get in early.
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# ? Dec 3, 2016 03:16 |
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I finally got around to opening my box today, starting out with a good Villain setup. Got a Vader, Kylo Saber, double Holocron. Now I just need to know who I should pair Vader with. Didn't get a Tuskin, so I'm thinking either Jabba, Jango, or Grievous. Though what I need to do is find a Kylo starter to get my hands on Mind Probes to use with those Holocrons.
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# ? Dec 3, 2016 03:51 |
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The Malthusian posted:Um, but from the rules reference: Yeah, this is why I'm concerned about Launch Bay. AT-ST is a rare (legendary?). Surgical Strike is a common.
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# ? Dec 3, 2016 04:32 |
Have any sites gone through the sets and reviewed individual cards? I'm not even sure where to begin.
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# ? Dec 3, 2016 05:04 |
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I've been listening to the Knights of Ren podcast and watching TinyGrimes on youtube. Both have gone through a number of cards individually. EDIT: There is also https://teamcovenant.com/category/star-wars-destiny KO Derf fucked around with this message at 15:16 on Dec 3, 2016 |
# ? Dec 3, 2016 07:08 |
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How do you guys store your cards/decks/dice?
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# ? Dec 3, 2016 15:46 |
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uncle blog posted:How do you guys store your cards/decks/dice? Haphazardly.
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# ? Dec 3, 2016 18:04 |
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Deck builder Collection tracker Community deck sharing http://swdestinydb.com There's also http://www.cardgamedb.com/index.php/starwarsdestiny/star-wars-destiny-deckbuilder and http://criticalhitgames.uk/destiny/ but I haven't looked at them in any detail
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# ? Dec 3, 2016 21:49 |
Iron_Chef posted:Deck builder This one is running like dank rear end in a top hat. I can't publish decks for 24 hours after making an account and I can't edit a deck once I've saved it, I just get a "Page can't be reached" error. EDIT: 3 Starters and only 2 boosters really limits what I have on hand. Admiral Joeslop fucked around with this message at 23:59 on Dec 3, 2016 |
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# ? Dec 3, 2016 23:38 |
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Here's something I'm considering for Red+Yellow Villain Characters: 1x First Order Stormtrooper 1x First Order Stormtrooper 1x First Order Stormtrooper 1x Tusken Raider Battlefield: ?? (Imperial Armory probably) Upgrades: 2x Holdout Blaster 2x Datapad 2x F-11D Rifle 1x Crime Lord 2x Thermal Detonator 2x Promotion Supports: 2x Underworld Connections 2x Supporting Fire 2x Black Market Events: 2x Endless Ranks 1x Nowhere to Run 2x Firepower 2x Logistics 2x Squad Tactics 1x Dodge 1x Flank 2x Reversal
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# ? Dec 4, 2016 15:47 |
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# ? May 6, 2024 04:19 |
I lost my 4th copy of Awakening already.
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# ? Dec 4, 2016 18:46 |