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Evil Fluffy posted:Lifetime subscribers still get 500TP a month if nothing else, IIRC. You have to have logged in since the game went F2P to have it start accumulating, but people who've done so and then log in years later find themselves with tens of thousands of TP to burn on whatever. I believe he means he hit 105 more easily because all subscribers, lifetime or monthly get rested exp 'the blue bar' found in most MMOs including this one, but instead you have needlessly reminded me that I am a huge idiot bitch who 10 years ago told myself "Lifetime account? I can't imagine that would be worth it". Lum_ posted:I am also level 70! Thanks to a bunch of Dunlendings calling me names for helping them with their crap and also hunters being wackily overpowered. Congratulations, also while hunters are definitely a good DPS class I think class changes, gear changes, numbers shifting around in general over the years has made all classes feel pretty easy to level up, hunters are balanced at 105 in a comical way: In PVP you don't have enough health to survive, and in PVE there are so many brainless hunter players that they let two of you in and then change the world chat ad to say NO MORE HUNTERS immediately. extra stout fucked around with this message at 19:40 on Dec 19, 2016 |
# ? Dec 19, 2016 19:38 |
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# ? May 13, 2024 08:22 |
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Doing the Far Anorien stuff, I've found my hunter damage to be awesome, but I'm super squishy sometimes. Definitely glass cannon. It's annoying how much Turbine seems to do quests that needlessly punish ranged classes. Quests where you have to talk to the guy then he aggros, and some of the quests in Far Anorien are poorly designed to where you have to kill the mobs where they spawn or you don't get credit. Really makes it more challenging for ranged that need to keep that distance. It helps that stuff can die in 3-4 skills, but if I have 2-3 or me, I may not get that much time. My 2 heal skills have long inductions and don't seem to do much anyways.
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# ? Dec 19, 2016 19:45 |
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uhhhh https://www.lotro.com/forums/showthread.php?649784-Standing-Stone-Games-A-message-from-Rob-Ciccolini quote:Greetings, I don't like change! Especially working with Daybreak Games (aka, used to be Sony Online Entertainment, used to be Verant, aka, the guys that run EverQuest)
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# ? Dec 19, 2016 20:08 |
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More https://www.lotro.com/forums/showthread.php?649786-Standing-Stone-Games-Transition-FAQ quote:What’s happening:
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# ? Dec 19, 2016 20:10 |
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Daybreak has it? The guys who have EQ2? RIP LotRO, you had a good run.
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# ? Dec 19, 2016 20:13 |
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xZAOx posted:I don't like change! Especially working with Daybreak Games (aka, used to be Sony Online Entertainment, used to be Verant, aka, the guys that run EverQuest) Daybreak Games is a different entity than SOE used to be, owned by a different, slightly more vodka oriented peoples. They've managed to run the old SOE games without issue, though, so no immediate reason to panic.
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# ? Dec 19, 2016 20:14 |
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I'm still playing this silly game that I started a month ago. I have a level 33 minstrel hobbit gal and she is adorable. Also, I have a level 50 Beorning, but I don't think I'll play her anymore. Beorning is a slow, boring slog compared to a tiny hobbit killing orcs by shouting loudly at them. Every time I log in, I find myself wanting to try a different class. The difference in playstyle between Beorning and minstrel is MASSIVE. It seems as though all classes have vastly different mechanics - like not just different playstyles, but completely unique mechanics that make each class feel like I'm playing a different game. Anyone have a recommendation for a new player to try next? I'm interested in classes that have a place in a group, since I love doing group content. I just figured out what deeds are, and how they relate to traits. I finally get why people might want to slow down leveling; I find myself outleveled in zones pretty quickly. I also bought a little elf-house and am slowly decorating it. I still don't understand a few things... namely, what legendary weapons are / how they work / what a "second age" item is. But, dang, this game is pretty for such an old game (except the character models - those seriously need an update). I'm still loving just getting on my little hobbit pony and wandering the hills of the Shire and Bree-Land while the sun sets. Thursday Next fucked around with this message at 20:27 on Dec 19, 2016 |
# ? Dec 19, 2016 20:23 |
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Conskill posted:Daybreak Games is a different entity than SOE used to be, owned by a different, slightly more vodka oriented peoples. aka literally the mafiya https://www.pastemagazine.com/articles/2015/03/videogames-inc-unraveling-the-corporate-ownership.html
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# ? Dec 19, 2016 20:37 |
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Conskill posted:Daybreak Games is a different entity than SOE used to be, owned by a different, slightly more vodka oriented peoples. As far as day-to-day, DBG started as the exact same people from SOE. Since the new owners took over though, a lot of people have been let go as they've massively reduced their staff. A lot of leadership and veteran people were let go / fired. That said, the game has indeed just continued on as normal. They still gently caress up all the time, just as they did when they were SOE (source: I play on Phinny). Hyperbole about this LOTRO news aside, I suspect this will indeed just be "more of the same" but with a few logo / name changes here and there. I'm not really sure how DBG will play into this. It'd be interesting if this is a stepping stone into it becoming a DBG property, as all of DBG's stuff is FTP as well.
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# ? Dec 19, 2016 21:08 |
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We should really change the title of this thread. After the transition to Standing Stone my suggestion is now 'Lord of the Rings Online: We Got A Rock'.
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# ? Dec 19, 2016 21:34 |
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Thursday Next posted:I still don't understand a few things... namely, what legendary weapons are / how they work / what a "second age" item is. Legendary Items ("LIs") are class-specific equipment that level up with you. They first appear in Moria, which you can kinda sorta start at level 45. LIs have several "legacies," which are bonuses to some skill or stat, like "-2 to Chord of Salvation cooldown" or "+10 Will." As the legendary levels up, it gets points that you can spend on its legacies to make their associated bonus stronger. Legendary items are associated with an Age. Keeping in line with how Tolkien works, items associated with an earlier, nobler time are just plain better than stuff crafted by the mouth-breathing shitheads living now. Third Age LIs are okay, Second Agers are better, while First Age LIs are the best and thus highly coveted. In gameplay terms, "older" legendaries have better stats and gain more legacy points per level. They also take much more item exp to level up and require more obscure materials to craft.
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# ? Dec 19, 2016 21:59 |
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When do you start getting Second and First Age LIs? I've still only been getting Third Age ones at 70 and they're only marginally better than non-LI weapons at this point.
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# ? Dec 19, 2016 22:08 |
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Lum_ posted:When do you start getting Second and First Age LIs? I've still only been getting Third Age ones at 70 and they're only marginally better than non-LI weapons at this point. When you craft them. They don't drop as far as I've seen. (Except maybe from raids?)
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# ? Dec 19, 2016 22:22 |
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Lum_ posted:When do you start getting Second and First Age LIs? I've still only been getting Third Age ones at 70 and they're only marginally better than non-LI weapons at this point. That's really all you'll see drop. Second and First Age LIs are crafted, using "Symbols". The First Age symbols always ends with "of the Elder King". Second Age symbols are "of Celembrimbor". There's new symbols every tier. As you're leveling up, honestly - don't worry with FA / SA. The original Legendary Item design was heavily flawed IMO. You will find yourself replacing your LIs pretty often, as later ones are always more powerful. Every 5-10 levels or so you should ditch it and gear up a new one. Always be collecting the third agers, and leveling them up, and deconning them. I recommend deconning at 31, that way you'll get a legacy scroll. There are times in the game where you'll be overflowing with them, and other times where they feel more sparse - when sparse, take them up to 60 before deconning. Save all the runes - the exp is always good, then when you decide it's time to max out a new legacy, you'll have plenty of legacy scrolls to get the skills you want on it, and you can crap a bunch of runes into it so that it's maxed out. Once you get to level 100, you *imbue* your LI, and from that point on you don't really replace it anymore. But don't fret, there's still a gently caress ton of grinding to power it up :P.
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# ? Dec 19, 2016 22:24 |
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Prism posted:When you craft them. They don't drop as far as I've seen. (Except maybe from raids?)
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# ? Dec 19, 2016 22:30 |
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ArchWizard posted:Raids can give symbols. Legendary Item Vendors in skirmish camps will let you buy level 65, 75, and 85 symbols. Some quests will reward symbols or LIs. Ah, thanks. Wasn't sure as I've never done a raid.
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# ? Dec 19, 2016 22:41 |
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hmmm... did I screw myself taking scholar instead of bowcrafting for crafting then? (I'm gonna go with "yes" given how useless fire pots are and how seldom I've crafted healing pots)
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# ? Dec 19, 2016 22:53 |
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Lum_ posted:hmmm... did I screw myself taking scholar instead of bowcrafting for crafting then? (I'm gonna go with "yes" given how useless fire pots are and how seldom I've crafted healing pots) I thought light-oils weren't bad. Anyhow, almost certainly not really, someone in the guild can almost certainly make one for you if you have a symbol. (I can't; I do Metalsmith.)
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# ? Dec 19, 2016 22:56 |
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Lum_ posted:hmmm... did I screw myself taking scholar instead of bowcrafting for crafting then? (I'm gonna go with "yes" given how useless fire pots are and how seldom I've crafted healing pots) ArchWizard fucked around with this message at 01:46 on Dec 20, 2016 |
# ? Dec 20, 2016 00:10 |
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xZAOx posted:Doing the Far Anorien stuff, I've found my hunter damage to be awesome, but I'm super squishy sometimes. Definitely glass cannon. Take this advice with a grain of salt because I'm a terrible MMO player/hunter, but I had your problem of feeling super squishy when I hit the endgame (I remember dying repeatedly and over in the Dol Amroth instances when that was the endgame content). Here are some things that helped: -Check your rotation (this was what helped me not die in Dol Amroth). When leveling (as Red line) I had gotten into a rut of spamming Quick Shot/Swift Bow into Penetrating Shot/Upshot. That works fine to burn down single mobs with normal HP. But for groups make sure you're fearing one mob with Bard's Arrow, rooting with Pinning Shot, etc. As Red line you almost never want to stand there in melee combat; just stand there long enough to get a Blindside for the free focus then use your Low Cut root to get back out to ranged distance. And remember those traps you have and never use unless you're crazy and play yellow line? They're perfect for the case where you have to talk to the boss before fighting--just lay down a trap, talk, then back away while they're rooted. -Take advantage of imbued legacies. If you run in Strength Stance then Strength Quick Shot Slow will let you get a few extra shots off before they close to melee range. (I've found that the decreased damage you take as a result of the Quick Shot slow is much better for survivability then Endurance Stance in almost all circumstances.) For better healing consider taking the Press Onward Cooldown imbued legacy--that'll take you from a 2m -> 30 sec cooldown, so you can basically heal after every fight/in the middle of boss fights. -Consider using some of your essence slots for Morale until you get to a number that makes you feel safe--right now I'm sitting at 26,559 morale which IIRC is ~10k higher than it was before I started endgame gearing. Haven't logged in since the update today, but the new Blood Arrow heal should also make Hunters feel significantly less squishy. jalapeno_dude fucked around with this message at 00:32 on Dec 20, 2016 |
# ? Dec 20, 2016 00:25 |
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Also blue line is actually significantly tons more DPS than red line because you can effectively never run out of focus and just spam finishers all day and two-shot every mob that looks at you. (this may change at max level but I doubt it)
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# ? Dec 20, 2016 02:52 |
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Heh yeah, I played when Dol Amroth was current, and as a hunter you just got *wrecked* in the library. I had to drastically update my gear and make use of all my CC to do it. Obviously as better gear came out with region packs it got simpler. And as Lum said, now-a-days blue is the go-to, not red. So you're constantly running away anyways. It's just those that stop you from keeping range that are tough, but yeah, definitely make use of the various dazes / fears / traps as you can. EDIT: Nope, I was wrong. Apparently the time remaining is just until the daily reset. I thought it was set to X hours after you do it. My bad . xZAOx fucked around with this message at 23:05 on Dec 20, 2016 |
# ? Dec 20, 2016 03:38 |
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Btw, Yule Festival started yesterday. Looks like you can get like 40 tokens (more if you're better at pie eating and go around to the starter cities) per reset, which seems to be 4 hours. Then you can buy star-lit crystals for 120 I think it was? Looks like I'll be grinding that as much as I can.
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# ? Dec 20, 2016 17:04 |
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ArchWizard posted:The LOTRO wiki page on Legendaries. This will give a fairly thorough introduction. If you don't have time for that then you can read this: THANK YOU. Seriously, this was tremendously clear and helpful. I'm not even level 40 yet, so I still have a long way to go. I'm shocked at how much I'm enjoying this game; all I needed to do was stop trying to level quickly. Enjoying the storyline and solo play is great. Do you have any advice on what sort of character to try for a new player? I've got zero interest in hunter, because that seems to be the class that literally everyone is playing, but other than that I'm in for anything.
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# ? Dec 20, 2016 21:51 |
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Interesting, I had some concerns that they might lose the license with the split from WB but if they are planning new character models I would have to think they expect to be around for awhile. http://massivelyop.com/2016/12/20/lotro-is-considering-revamping-its-character-models-in-2017/
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# ? Dec 20, 2016 22:05 |
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New character models would be cool, but on my personal wish list of things I'd like to see addressed, it's so, so far down, heh.
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# ? Dec 20, 2016 22:10 |
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It's pretty critical for getting/keeping new customers
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# ? Dec 20, 2016 22:12 |
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xZAOx posted:Btw, Yule Festival started yesterday. Looks like you can get like 40 tokens (more if you're better at pie eating and go around to the starter cities) per reset, which seems to be 4 hours. Then you can buy star-lit crystals for 120 I think it was? Don't forget the Inn League/Ale Association quests, which usually ~double the amount of tokens you can get per day.
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# ? Dec 20, 2016 22:39 |
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Lum_ posted:It's pretty critical for getting/keeping new customers I just don't see old MMOs ever really growing. I could be wrong, but I think it's an uphill battle, with new games coming out all the time. It might be a turn off, but I don't think anyone thinks "I want to play this almost 10 year old game" and things like character models really influencing if they stick around. I do think things though like "game likes to drop a gently caress ton of frames all of a sudden while running buttery smooth the rest of the time" do drive people away. Seems to happen a lot on turning in quests, deconning LIs, sometimes when killing an enemy. Rubber-banding while on a war steed constantly. Not having a group finder that actually works (yes, people can and do manually put them together, but even if it stayed just to your server to keep the community together, a real dungeon run tool is usually expected). Really tedious UI for common things like combining relics. Notifications that you can't disable (yes, LIs level up all the loving time, shut up about it). Those things all feel more important to me to keeping customers around than upgrading graphics on a decade old game.
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# ? Dec 20, 2016 22:41 |
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Lum_ posted:It's pretty critical for getting/keeping new customers Pro tip for keeping this customer from beta: Don't you fuckers dare remodel my dwarf face, beard or gut
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# ? Dec 20, 2016 23:54 |
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xZAOx posted:
It's been that way from the moment they implemented it...
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# ? Dec 21, 2016 01:20 |
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Oxphocker posted:It's been that way from the moment they implemented it... Yep, and it still sucks.
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# ? Dec 21, 2016 02:04 |
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How much war-steeding is mandatory? I don't expect I'll like it very much.
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# ? Dec 21, 2016 02:08 |
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Prism posted:How much war-steeding is mandatory? I don't expect I'll like it very much. It's significantly faster travel speed than normal horses and fighting mounted enemies while on foot is pretty much suicide for certain classes. Get a light war horse, focus heavily on agility(?) and such and you'll get used to the system quick enough to tolerate it. Plus you can cheese a lot of non-mounted enemies when mounted. Basically from 75-95 the only things I couldn't solo were enemy warbands that were mounted and immune to dismount. Anything else I was able to solo though some took long enough that it wasn't worth the time (mainly the 'raid' warbands).
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# ? Dec 21, 2016 02:19 |
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Evil Fluffy posted:It's significantly faster travel speed than normal horses and fighting mounted enemies while on foot is pretty much suicide for certain classes. Get a light war horse, focus heavily on agility(?) and such and you'll get used to the system quick enough to tolerate it. Oh, is it something you're expected to use forever from then on? Ugh.
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# ? Dec 21, 2016 02:26 |
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Prism posted:Oh, is it something you're expected to use forever from then on? Ugh. I basically only use my warsteed as a much much faster mount at this point. Speed is discussed in detail here , but in terms of the % bonus that's used everywhere else in the game, a Light Warsteed has around a +130% speed bonus outside zones which allow mounted combat and +146% inside them (which is most of Rohan and Gondor). So starting at level 75 you can get around almost 2.5 times as fast as you can run, compared to the measly 1.62 - 1.68 with a normal mount. This is a huge quality of life improvement which IMO more than makes up for the annoyance of having to avoid/run from/kill the occasional mounted combat landscape mob and sit through a few forced mounted combat instances (which are basically gone after Rohan, I can think of a couple in Far Anorien but they fit thematically and are trivially easy). jalapeno_dude fucked around with this message at 03:21 on Dec 21, 2016 |
# ? Dec 21, 2016 03:14 |
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Wow! Huge, awesome news! I never liked WB, and I knew they were going to be bad for the game from the very beginning. Let's hope the Russian Mafia turn out to be better caretakers.Prism posted:Oh, is it something you're expected to use forever from then on? Ugh.
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# ? Dec 21, 2016 06:12 |
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One of the best things about being a burglar is that some of the 'mounted combat necessary' fights can be one shot on foot.
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# ? Dec 21, 2016 06:18 |
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Just got to Evendim. This game is lovely. Character models are awful, and the world shouldn't be looked at too closely lest you notice the extremely low-poly count on everything. But drat, those textures and that water and that light. Very pretty.
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# ? Dec 21, 2016 08:00 |
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# ? May 13, 2024 08:22 |
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For such an old game engine, it still produces some great environments. I really love the view distance too in a lot of areas. Like from atop Weathertop or the beacons.
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# ? Dec 21, 2016 15:08 |