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Orange Sunshine posted:Why the gently caress do the civ AI's think it's a good idea to have a settler found a city which is literally 3 tiles from the center of my initial city? Because it can found cities in places the game forbids you from placing them.
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# ? Dec 31, 2016 05:37 |
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# ? May 14, 2024 23:42 |
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Really?
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# ? Dec 31, 2016 09:02 |
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I'm disappointed that Civ 6 launched with all the horrible poo poo that I came to know and hate in Civ 5. I'm also surprised, but I shouldn't be. I kinda thought that since the guy did BNW, we'd have BNW-level quality of whole game in the UI/AI department.
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# ? Dec 31, 2016 12:31 |
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JeremoudCorbynejad posted:I'm disappointed that Civ 6 launched with all the horrible poo poo that I came to know and hate in Civ 5. I can get past the lovely UI, I can get past the wonky tech timing, and I can get past the ludicrous curve of district production. Atleast all of those can be modded somewhat easily, but this game is straight unplayable with the current AI. I just don't understand how it can be as bad as it is.
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# ? Dec 31, 2016 13:35 |
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Hi! I bought this game on release because I'm a moron and didn't learn from Beyond Earth. I played a couple of games then just played other things instead. How is it now? Is it better? Is there expansion news? Did the patches do anything interesting? What's the consensus on the game being good or bad?
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# ? Dec 31, 2016 14:19 |
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Bad. No. No. No. Mostly bad, or flawed yet playable (IMO bad).
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# ? Dec 31, 2016 15:11 |
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I got more than an hour of play for every £ I spent, so I'm happy more or less. I'd like to see more done with the game though. It has potential and I'm sure Firaxis will put most of it to good use... eventually. But there are some mystifying design decisions. I know designing AI for a game like this is hard, but surely with all their experience they can do better.
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# ? Dec 31, 2016 15:57 |
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Orange Sunshine posted:If you wipe out one or more civs in the early game before the other civs even have met you, do you still get warmongering penalties when they finally meet you? I hated Civ5 and just popped into the thread to see if Civ6 was worth a purchase now that it's been out for a while and the dust has settled. Posts like this make me so glad I resisted the urge to buy it on release day. Diplomacy in Civ4 wasn't exactly the most complex system on Earth, but it was so much better than the broke-dicked offerings Firaxis has provided since then.
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# ? Dec 31, 2016 16:08 |
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Darkrenown posted:Bad. No. No. No. Mostly bad, or flawed yet playable (IMO bad). Gotten more hours out of it than Stellaris and Hoi 4 combined!
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# ? Dec 31, 2016 16:08 |
Civilization VI: surely with all their experience they can do better.
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# ? Dec 31, 2016 16:09 |
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I really like almost all of the new features and ideas. I love districts, I think the new GP system is an improvement, and I like the civs and their leaders and the bonuses and all that. But the AI just kills any replay value after a few times for me. They don't even need to be better necessarily just have them not act like weird idiots about everything.
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# ? Dec 31, 2016 17:52 |
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I'm still playing Beyond Earth a lot. I think reducing a lot of AI interactions to the text messages at the top of the screen was a good touch, only going "As Adam Smith said..." for trade proposals.
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# ? Dec 31, 2016 17:56 |
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SlothBear posted:I really like almost all of the new features and ideas. I love districts, I think the new GP system is an improvement, and I like the civs and their leaders and the bonuses and all that. You finally become able to cross the ocean, send a ship across, meet Kongo for the first time. Two turns later, he denounces you for not spreading your religion to his cities.
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# ? Dec 31, 2016 18:45 |
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Electro-Boogie Jack posted:I hated Civ5 and just popped into the thread to see if Civ6 was worth a purchase now that it's been out for a while and the dust has settled. Posts like this make me so glad I resisted the urge to buy it on release day. Diplomacy in Civ4 wasn't exactly the most complex system on Earth, but it was so much better than the broke-dicked offerings Firaxis has provided since then. Civ 6 is cool but it would be crap for anyone who didn't like 5 because it's very much an iteration on most of those systems.
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# ? Dec 31, 2016 18:51 |
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Orange Sunshine posted:You finally become able to cross the ocean, send a ship across, meet Kongo for the first time. Your only cities are six tiles inland, and you meet Harald, who immediately denounces you for not having a mighty navy. Peter declares you a friend for your superior culture and science, and then three turns later accepts 1 GPT and 50 gold up front from Harald to declare joint war on you. Gandhi all but wipes out your religion in every city you own, but because you haven't yet researched the right civic, this is not sufficient reason to declare war on him.
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# ? Dec 31, 2016 19:40 |
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Actual diplomacy in this game is worth jack poo poo, and the AI will not only hate you for looking at it funny but it also literally incapable of waging war in any meaningful or effective manner (such as taking a city with walls), so the only solution is to accept everyone's going to hate you and just murder all the enemy civs you come across. The AI also has no idea how trade deals work (won't trade 1:1 for luxuries for example), foreign trade routes kind of suck without the right civics, and it will completely ignore requests you make to it (don't settle near my cities, etc) no matter what your relationship. If you give it open borders, it will proceed to march every single one of its military units into your territory (even if you're on friendly terms with it) and cause a huge pain in the rear end for all your builders, etc. It's just loving baffling how bad it is. The core gameplay of civ is still so satisfying (and they nailed it pretty hard with this game) that I've played a ton of this game, and for release civ games it's really pretty drat good, it just has some persistent and really glaring issues once you start poking under the surface. Operant fucked around with this message at 20:06 on Dec 31, 2016 |
# ? Dec 31, 2016 19:59 |
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game is fun in multiplayer the ai sucks but the core mechanics are good (they could be tweaked a bit, but for the most part it's fun)
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# ? Dec 31, 2016 21:04 |
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I think the AI has been lovely for decades but more people are finally veteran enough to notice it on a more regular basis And judging by steam victory %s, the vast majority of players are still crappy enough that they don't know, don't care, or have plenty of fun in spite of that.
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# ? Dec 31, 2016 21:10 |
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Operant posted:The core gameplay of civ is still so satisfying (and they nailed it pretty hard with this game) that I've played a ton of this game, and for release civ games it's really pretty drat good, it just has some persistent and really glaring issues once you start poking under the surface. Given that these AI issues have run straight from Civ5 to Beyond Earth to Civ6, I'm not optimistic about them fixing it in a Civ6 expansion. Maybe with Civ7 they'll dump 1UPT and erase their AI code and start from scratch??? Maybe???
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# ? Dec 31, 2016 21:12 |
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victrix posted:I think the AI has been lovely for decades but more people are finally veteran enough to notice it on a more regular basis The AI definitely wasn't this bad in Civ 5 or 4
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# ? Dec 31, 2016 21:16 |
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CAPTAIN CAPSLOCK posted:The AI definitely wasn't this bad in Civ 5 or 4 The AI wasn't even this bad in 3 where over the course of a game you'd get nations to hate you for refusing their "request for help" which invariably was a rare resource or a tech. I'm tempted to put Civ2's logic ahead of it but it's been so long I may just be nostalgic.
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# ? Dec 31, 2016 22:14 |
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Cheen posted:Gotten more hours out of it than Stellaris and Hoi 4 combined! Dunno how that's relevant, but good for you.
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# ? Dec 31, 2016 22:22 |
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Darkrenown posted:Dunno how that's relevant, but good for you. Just razzin ya a little bit.
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# ? Jan 1, 2017 01:19 |
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JetsGuy posted:The AI wasn't even this bad in 3 where over the course of a game you'd get nations to hate you for refusing their "request for help" which invariably was a rare resource or a tech. That was in Civ 5 until one of the very last patches too! Our nation is in a time of crisis, please send us your entire 2000+ gpt because you're already trading us all your excess luxuries and our AI is incapable of not begging for a loving handout. And if you don't, we'll denounce you Really, is it too much to ask for a hard (and low) cap on warmonger penalties, and Civ 4 style, no penalty at all for taking cities or even wiping a civ out unless an AI player has a minimum diplo level with another civ? I mean, if Rome has been at war with Egypt for a hundred turns with no signs of slowing down, why should Cleopatra care that I razed Antium? Hell, I should get a diplo boost for capturing a core city from a civ's opponent. There are like three basic logic gates that would make the diplomacy sooooo much better and more amicable to the player. Fur20 fucked around with this message at 01:33 on Jan 1, 2017 |
# ? Jan 1, 2017 01:26 |
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CAPTAIN CAPSLOCK posted:The AI definitely wasn't this bad in Civ 5 or 4 I'm not even good at Civ, I've lost King games in 4. In fact, of of my most memorable Civ games was in 4 where I started out on an island, made an expansion onto the main continent and then suddenly got attacked by one of the AI's with a huge force which steamrollered over all my mainland cities. It happened just as I was bringing nukes online and I nuked my own cities as they were taken to hurt the enemy army as much as possible and deny them useful spoils, but I was driven back to my island home to wither on the vine. Cheen posted:Just razzin ya a little bit. The White Dragon posted:That was in Civ 5 until one of the very last patches too! Another very memorable game, for less fun reasons, was in Civ V: Two civs were beating up America, my kinda-friendly neighbour, and had almost wiped them out. I came to their rescue, beat up the aggressors, returned American cities, and took a few from the attackers. Right after that war America declared war on me due to my warmongering ways Darkrenown fucked around with this message at 13:07 on Jan 1, 2017 |
# ? Jan 1, 2017 03:59 |
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Darkrenown posted:Another very memorable game, for less fun reasons, was in Civ V: Two civs were beating up America, my kinda-friendly neighbour, and had almost wiped them out. I came to their rescue, beat up the aggressors, returned American cities, and took a few from the attackers. Right after that war American declared war on me due to my warmongering ways Hey man, freedom isn't free.
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# ? Jan 1, 2017 06:52 |
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The White Dragon posted:That was in Civ 5 until one of the very last patches too! The idea of a core city is a good one. Like a core province in eu 4. Over time and once it hits enough culture it can become a core city and has bigger penalties and bonuses. Get on it Firaxis
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# ? Jan 1, 2017 06:58 |
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Darkrenown posted:Another very memorable game, for less fun reasons, was in Civ V: Two civs were beating up America, my kinda-friendly neighbour, and had almost wiped them out. I came to their rescue, beat up the aggressors, returned American cities, and took a few from the attackers. Right after that war American declared war on me due to my warmongering ways Operation Unthinkable, kinda-sorta.
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# ? Jan 1, 2017 07:00 |
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.
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# ? Jan 1, 2017 11:29 |
So how does this game stack up compared to prior Civ games? I heard the AI was even stupider, is that true?
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# ? Jan 1, 2017 16:31 |
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Diogines posted:So how does this game stack up compared to prior Civ games? I heard the AI was even stupider, is that true? The AI cannot beat two archers and a warrior with 5,000 of its own units.
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# ? Jan 1, 2017 17:00 |
Well, that is a pretty clear answer, thanks. I guess I won't get it then.
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# ? Jan 1, 2017 17:01 |
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Venice isn't a playable civ. Skip.
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# ? Jan 1, 2017 17:30 |
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Peas and Rice posted:Venice isn't a playable civ. Skip. Counterpoint: gently caress Venice.
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# ? Jan 1, 2017 17:37 |
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Lmao at someone not buying the game because some vocal goons claim its bad. Lmao harder at them mentioning Civ5 wasn't mediocre at release. Can't wait for Civ7 where I will read that this game was a treasure.
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# ? Jan 1, 2017 17:42 |
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Civ6 is fun. It's certainly got some flaws but i like the district mechanic even if the ramp up for building the bare district is total bullshit.
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# ? Jan 1, 2017 17:42 |
turboraton posted:Lmao at someone not buying the game because some vocal goons claim its bad. Lmao harder at them mentioning Civ5 wasn't mediocre at release.
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# ? Jan 1, 2017 17:47 |
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Byzantine posted:Counterpoint: gently caress Venice. Excellent username / post combination.
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# ? Jan 1, 2017 17:54 |
Diogines posted:So how does this game stack up compared to prior Civ games? I heard the AI was even stupider, is that true? It's hard to tell whether the AI is stupider or if there are many more systems that the AI isn't fit to handle. It doesn't do war very well, though. Barbarians somehow are better at war. The AI isn't good, but you may or may not still get enjoyment from the game regardless.
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# ? Jan 1, 2017 17:56 |
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# ? May 14, 2024 23:42 |
Diogines posted:I read that the AI is spectacularly awful. I asked. Someone said it was. Do you disagree? Some people take videogames personally.
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# ? Jan 1, 2017 18:08 |