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Milky Moor posted:The Tempest is a ridiculously ugly ship. It's meant to be unarmed too isn't it? How many times do you think it gets boarded? I'm guessing at least once, maybe twice. Ooh maybe you can get shot down too and play collect-a-thon on a barren planet to mine 100 ore and 100 space wood to fix the thing.
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# ? Jan 5, 2017 07:07 |
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# ? May 13, 2024 21:34 |
Of course, when I think about it, Mass Effect never really had memorable or interesting ship designs (excepting the Reapers and Collector Cruiser). A lot of the time they just seemed to scale the models up and down and make some minor changes.
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# ? Jan 5, 2017 07:19 |
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Milky Moor posted:Of course, when I think about it, Mass Effect never really had memorable or interesting ship designs (excepting the Reapers and Collector Cruiser). A lot of the time they just seemed to scale the models up and down and make some minor changes. Maybe geth ships too
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# ? Jan 5, 2017 07:24 |
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Lord Cyrahzax posted:Maybe geth ships too Geth ships just look like elongated Covenant Phantoms. And their guns look and sound just like Covenant plasma weapons.
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# ? Jan 5, 2017 08:07 |
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Peebee is the type of "endearing" character that will have a inevitable death that was supposed to make you sad but you just can't stop laughing
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# ? Jan 5, 2017 08:16 |
Lord Cyrahzax posted:Maybe geth ships too Arcsquad12 posted:Geth ships just look like elongated Covenant Phantoms. And their guns look and sound just like Covenant plasma weapons. The scary Geth dreadnought is just one of the usual Geth ships that seems to function as both troop dropship and frontline combatant, just scaled up to be extra big.
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# ? Jan 5, 2017 08:34 |
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I'm actually surprised at how much poo poo is impossible to you in ME3 if you didn't load a previous save. Almost all of the best possible ends for some missions so far can't be done if you don't load a previous save with the perfect decisions. I hope andromeda is a self contained game, meant to have no further sequels.
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# ? Jan 5, 2017 09:00 |
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If Andromeda turns out to be Mass Effect: Six Jobs Fiesta, I'll probably not give a poo poo about any other faults it might have and play that for years to come.
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# ? Jan 5, 2017 09:05 |
nerdz posted:I hope andromeda is a self contained game, meant to have no further sequels. Haha it will only be that if it's a terrible financial flop.
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# ? Jan 5, 2017 09:06 |
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I just want to be pirate/merc captain in the Terminus Systems. Maybe Andromeda's sequel will be far enough in the future that an equivalent will have developed.
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# ? Jan 5, 2017 09:08 |
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UnfortunateSexFart posted:Haha it will only be that if it's a terrible financial flop. Yeah. The best we can hope for is that it will be like Dragon Age with the narrative being more about the "world" than a single protagonist.
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# ? Jan 5, 2017 09:09 |
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nerdz posted:I'm actually surprised at how much poo poo is impossible to you in ME3 if you didn't load a previous save. Almost all of the best possible ends for some missions so far can't be done if you don't load a previous save with the perfect decisions. This is no longer a problem. With the success of the Dragon Age Keep, I bet you will never have to import a save again.
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# ? Jan 5, 2017 09:37 |
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Torrannor posted:This is no longer a problem. With the success of the Dragon Age Keep, I bet you will never have to import a save again. I'm completely happy to lie about my previous game choices so this is fine by me. Still disappointed my "kill everyone racist elf" from DA:O was canonically killed in an act of selfless heroism. That's totally not what I did.
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# ? Jan 5, 2017 10:23 |
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Pattonesque posted:Release date is March 21 quote:Over this holiday break, developers at BioWare took home a version of the game in what we call the “holiday build”. This is a longstanding studio tradition that goes back to the early days of the original Mass Effect. Many load up a PC or console and go home to play as much as possible at their leisure. Coming back from holiday, the feedback has been great. Employer of the year right here
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# ? Jan 5, 2017 10:52 |
Sounds like emergency testing.
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# ? Jan 5, 2017 10:58 |
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Milky Moor posted:Sounds like emergency testing. Or one could take them at their word and believe that it's a long tradition?
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# ? Jan 5, 2017 11:19 |
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DancingShade posted:I'm completely happy to lie about my previous game choices so this is fine by me. History is written by the victors. In this case, it's the human kingdoms that were not eaten by darkspawn so their history say your elf is One Of The Good Ones.
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# ? Jan 5, 2017 11:30 |
Torrannor posted:Or one could take them at their word and believe that it's a long tradition? The long tradition apparently stretching back a decade which Google seems to indicate has only been referred to previously with Dragon Age: Inquisition.
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# ? Jan 5, 2017 11:49 |
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Not too sure about that UI bioware!
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# ? Jan 5, 2017 12:12 |
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Milky Moor posted:The long tradition apparently stretching back a decade which Google seems to indicate has only been referred to previously with Dragon Age: Inquisition. Not every piece of company policy is plastered over Google. It obviously serves a playtest function, but that doesn't make it emergency or somehow not a cool perk.
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# ? Jan 5, 2017 12:35 |
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Bioware janitor stubbed their toe coming in the front door this morning. Sounds like everyone there's in a right panic over the status of Mass Effect: Andromeda. Keep it under your hats, lads.
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# ? Jan 5, 2017 12:51 |
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[Extremely Darth Sidious voice] Begin... EMERGENCY TESTING.
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# ? Jan 5, 2017 12:52 |
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Lt. Danger posted:No, I mean there are more occasions when the script calls for Shepard and co. to [shoot a gun] or [point a gun at bad guy], because there is more primary content in ME2 and ME3 and they have more action-centred cutscenes. There are then more potential 'correct' animations that need to be checked for each of these moments - does Shepard use a gun or biotics or tech? what type of gun does their class allow? did they pick a bonus gun on the Collector Ship? which specific model of gun do they use? is this gun appropriate to the context, e.g. is Shepard gonna blast their shotgun wildly when they're supposed to be in a long-range firefight? what about all of the above, but for the two squadmates, out of a cast of 12 and 8? simply have a counter that checks how often you used a certain weapon then have the most often used weapon on display during cutscene X dont even need to address biotics as they too use weapons even if its only used to blow off shields with it
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# ? Jan 5, 2017 12:59 |
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Teron D Amun posted:simply have a counter that checks how often you used a certain weapon then have the most often used weapon on display during cutscene X Point is accounting for different weapons means more animation work (or even mocap), because holding different weapon classes uses different poses. Automating the skeleton to adjust to the weapon would inevitably look jankier and lead to visual bugs, at least not without additional work.
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# ? Jan 5, 2017 13:09 |
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Teron D Amun posted:simply have a counter that checks how often you used a certain weapon then have the most often used weapon on display during cutscene X What if a cutscene occurs in a small room and has Shepard drawing a pistol to threaten someone with, and then firing it at someone else and their most used weapon is the Avenger?
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# ? Jan 5, 2017 13:12 |
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What's the bet FemRyder is using the same skeletal animations as MaleRyder this time around? I'm thinking 100% because there is no other way to explain that waddle run FemShep did in ME3.
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# ? Jan 5, 2017 13:13 |
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DancingShade posted:What's the bet FemRyder is using the same skeletal animations as MaleRyder this time around? > 90%
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# ? Jan 5, 2017 13:20 |
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DancingShade posted:What's the bet FemRyder is using the same skeletal animations as MaleRyder this time around? you talk about the running, I'm thinking of the dancing
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# ? Jan 5, 2017 13:24 |
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DancingShade posted:I'm thinking 100% because there is no other way to explain that waddle run FemShep did in ME3. That looked bad on dudes as well. The one anecdote I've heard regarding that animation, and this was ages ago so no idea what the source was, is that they were constantly hitting their memory cap on consoles and looking for any way to reduce memory usage. And that waddle is one tiny example of that. I mean, it would at least explain why they'd replace a perfectly serviceable animation from the previous games with that abomination.
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# ? Jan 5, 2017 13:24 |
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Rinkles posted:That looked bad on dudes as well. They definitely mentioned at some point that running out of memory was the reason for removing the ability to holster/unholster weapons, so they only had to have one character state in memory instead of two
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# ? Jan 5, 2017 14:17 |
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Jeza posted:Not every piece of company policy is plastered over Google. It obviously serves a playtest function, but that doesn't make it emergency or somehow not a cool perk. Taking home your work over the holidays isn't a cool perk though
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# ? Jan 5, 2017 14:49 |
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UnfortunateSexFart posted:Haha it will only be that if it's a terrible financial flop. Perchance to dream.
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# ? Jan 5, 2017 14:53 |
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Dan Didio posted:What if a cutscene occurs in a small room and has Shepard drawing a pistol to threaten someone with, and then firing it at someone else and their most used weapon is the Avenger? Then they thought out their cutscene wrong and messed up by giving player choice on weapon loadouts but still writing the scene like you took the default one. If shep needs a pistol for a cut scene just show them picking one up, or don't allow you to not have a pistol equipped, or write the scene different so she's threatening somehow else, or do the work and animate different guns. It's lame when the game shows the fact it's "the default choices on the character creation screen are the canon ones, the other stuff is just noncanonical reskins" because as a series it's mostly been good about NOT doing that.
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# ? Jan 5, 2017 14:55 |
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going to name my Ryder with a first name starting with J, and them I'm gonna romance PeeBee, and then I'm gonna refer to them as PB&J
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# ? Jan 5, 2017 15:14 |
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Some screen shots from the CES Summit talk of all the skills/evolve powers shown. http://imgur.com/a/Z0bxE Who ever said it look just like the ME3 multiplayer was right on the money.
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# ? Jan 5, 2017 15:17 |
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DancingShade posted:What's the bet FemRyder is using the same skeletal animations as MaleRyder this time around? It's high... it's very nigh
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# ? Jan 5, 2017 15:17 |
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I remain cautiously optimistic about Andromeda. I'm certainly not going to pre-order and wait for reviews and whatnot. I'm not a fan of the zoomed in shoulder cam though. Its way too close.
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# ? Jan 5, 2017 15:24 |
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If gamers are weak-willed enough to even pre-order Andromeda then there's just no hope for us as a consumer demographic.
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# ? Jan 5, 2017 15:28 |
exquisite tea posted:If gamers are weak-willed enough to even pre-order Andromeda then there's just no hope for us as a consumer demographic.
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# ? Jan 5, 2017 15:42 |
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# ? May 13, 2024 21:34 |
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Linx posted:Taking home your work over the holidays isn't a cool perk though If you are an animator and spent the whole development process animating butts, you might want to actually play the game sometimes. So it just may be a cool perk after all.
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# ? Jan 5, 2017 15:42 |