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Kai Tave posted:Stories that boil down to "one time I rolled really good/bad" are the TRPG equivalent of "man I had the weirdest dream last night, lemme tell you all about it." Wait, you don't find Rimmer's Risk Story gripping?
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# ? Jan 19, 2017 20:59 |
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# ? May 28, 2024 14:30 |
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Every rimmer story is about risk if you know what I mean
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# ? Jan 19, 2017 21:02 |
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If we're being honest, I basically only roll dice if I need random arbitration of some event (i.e. I literally just don't care/it doesn't matter and I just need random numbers generated for whatever reason), or, more frequently these days, my players have done something completely unexpected so I roll some dice and then consult my notebook : the actual die roll doesn't really matter and the notebook page is probably blank, I'm just giving myself 10-20 seconds or whatever to come up with something good while I make it look like my players didn't stump me*. But I play a lot of Powered by the Apocalypse games these days so I don't have much call to touch the dice. *Not to make myself look good or competent or whatever. It's just some people don't like being directly confronted with the fact that chunks of elf-gaming are straight up improv so it maintains the illusion for them.
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# ? Jan 19, 2017 21:08 |
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Ominous Jazz posted:Every rimmer story is about risk if you know what I mean Well, yeah. He's a total smeg-head.
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# ? Jan 19, 2017 21:44 |
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Anniversary posted:Wait, you don't find Rimmer's Risk Story gripping? He recorded them all in his Risk Campaign Diary.
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# ? Jan 19, 2017 21:48 |
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Everything is rolled in the open, only roll when there's a chance for an interesting success or failure. If the chance for failure wouldn't be interesting, why even bother? I don't share monster defenses and HP, but that's at least in part because I don't think my players would actually pay attention to it; I basically have to be the one to keep track of their own stats as is. Players always describe the cool poo poo going on that they're involved in, be it successes or failures. I have a GM who insists on doing all the descriptions, which means players don't get to narrate their own kills, and it is goddamn insufferable. "Immersion" is a fetishistic obsession that should be cast out of the hobby.
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# ? Jan 19, 2017 22:06 |
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ProfessorCirno posted:Everything is rolled in the open, only roll when there's a chance for an interesting success or failure. If the chance for failure wouldn't be interesting, why even bother? I don't share monster defenses and HP, but that's at least in part because I don't think my players would actually pay attention to it; I basically have to be the one to keep track of their own stats as is. Players always describe the cool poo poo going on that they're involved in, be it successes or failures. Immersion is Simulation for even bigger nerds
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# ? Jan 19, 2017 22:36 |
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haha what White Wolf bringing Werewolf the Apocalypse to PC
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# ? Jan 19, 2017 22:42 |
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I hope it's as good as the last WoD video game.
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# ? Jan 19, 2017 22:43 |
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That game ruled though.
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# ? Jan 19, 2017 22:46 |
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Very true. I played the hell out of that co-op.
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# ? Jan 19, 2017 22:47 |
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Not really what you'd think of when somebody says "White Wolf has a new computer game" though.
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# ? Jan 19, 2017 22:49 |
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They could do worse than Bloodlines, but with Werewolves.
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# ? Jan 19, 2017 22:54 |
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I'd play the hell out of a Promethean GTA game.
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# ? Jan 19, 2017 22:54 |
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Just give Obsidian the loving Ars Magica IP. Or if its not WW whoever holds it now.
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# ? Jan 19, 2017 22:58 |
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At this point the only two companies I can trust to make a decent WRPG are Obsidian and CDPR so if it's not either of them the game's gonna be a huge turd.
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# ? Jan 19, 2017 23:00 |
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Serf posted:That game ruled though. Evil Mastermind posted:Very true. I played the hell out of that co-op. Look at these two fun and good opinion havers!
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# ? Jan 19, 2017 23:04 |
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Yeah, it was definitely a fun game. The Wayward sequel(?) was also fun, but drat if I could tell the difference between the two. What things does White Wolf actually own now, anyways, to make games from?
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# ? Jan 19, 2017 23:12 |
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It is frankly disguising that the board game collective has not successfully wiped every usage of the word fun from this unclean forum
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# ? Jan 19, 2017 23:15 |
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thelazyblank posted:Yeah, it was definitely a fun game. The Wayward sequel(?) was also fun, but drat if I could tell the difference between the two. What things does White Wolf actually own now, anyways, to make games from? All the same old stuff the brand always owned, except for Scion and I think Trinity/Adventure/Aberrant, which the EVE people sold to Onyx Path when that started up.
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# ? Jan 19, 2017 23:18 |
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I'm eyeing the stuff I came up with for a Final Boss Fight and I'm getting the urge to grab my group's character sheets and play through the thing by myself just to see if I've made any glaring errors with the mechanics that would only reveal themselves during play. Is that as objectively insane as it feels? I have less than a 100% positive track record with custom stuff and the Final Boss Fight had better be good.
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# ? Jan 19, 2017 23:23 |
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My Lovely Horse posted:I'm eyeing the stuff I came up with for a Final Boss Fight and I'm getting the urge to grab my group's character sheets and play through the thing by myself just to see if I've made any glaring errors with the mechanics that would only reveal themselves during play. Is that as objectively insane as it feels? I have less than a 100% positive track record with custom stuff and the Final Boss Fight had better be good. Nah, it's not unheard of, especially for heavy rules systems. Go for it.
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# ? Jan 19, 2017 23:30 |
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Ratpick posted:And since everyone's talking Kevin Crawford now, his sourcebook An Echo, Resounding may be just the thing I've been looking for: while it's really about domain management and warfare it also has advice for using the tools presented to prep a borderlands area where different polities compete for power and resources. I think going forward I'm going to prep my campaigns using it and use the domain rules to run background events in the game to make the setting feel a bit more organic instead of everything staying the same since campaign day 1. I want to hear more about this "domain management" system Crawford came up with. Is it an expansion on his (very good) Faction system in Silent Legions and Stars Without Number? For you Glorathana / King of Dragon Pass fans, I'll remind you again of the KoDP sequel in the works, Six Ages. http://sixages.com/blog/ Expected to be released this year.
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# ? Jan 20, 2017 00:05 |
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Preview footage found: https://www.youtube.com/watch?v=bYmiwbO5icc
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# ? Jan 20, 2017 00:09 |
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Error 404 posted:They could do worse than Bloodlines, but with Werewolves. I think most fans would be 100% okay with that.
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# ? Jan 20, 2017 02:12 |
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Evil Mastermind posted:I hope it's as good as the last WoD video game. I'm taking a game design/theory class taught by the lead designer of this! I'd never heard of it before though.
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# ? Jan 20, 2017 02:34 |
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It holds up really well, my roommates were super into it as kids and brought it over. That's how I got into a hunter game that I wasn't keen on coming back to!
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# ? Jan 20, 2017 02:38 |
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Just remembered the Inverse World spiritual sequel I released last year had a Harambe joke in it so I went and edited it out. Doing my part to make 2017 a better year
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# ? Jan 20, 2017 03:08 |
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Ettin posted:Just remembered the Inverse World spiritual sequel I released last year had a Harambe joke in it so I went and edited it out. Doing my part to make 2017 a better year This is a shame
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# ? Jan 20, 2017 03:10 |
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Harambe's grandma died. Show some respect
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# ? Jan 20, 2017 03:12 |
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was it a good harambe joke?
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# ? Jan 20, 2017 03:13 |
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^^^^^ There's no such thing as a good Harambe joke.Ettin posted:Just remembered the Inverse World spiritual sequel I released last year had a Harambe joke in it so I went and edited it out. Doing my part to make 2017 a better year That reminded me I hadn't bought that yet.
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# ? Jan 20, 2017 03:15 |
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One of the people in my 13th Age game makes a Harambe joke every week, mainly for my exasperated reaction.Kwyndig posted:There's no such thing as a good Harambe joke.
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# ? Jan 20, 2017 03:21 |
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Kwyndig posted:^^^^^ There's no such thing as a good Harambe joke. All Harambe Jokes Are Good
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# ? Jan 20, 2017 03:26 |
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Well, there also is no such thing as Harambe anymore.
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# ? Jan 20, 2017 03:26 |
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Ettin posted:Just remembered the Inverse World spiritual sequel I released last year had a Harambe joke in it so I went and edited it out. Doing my part to make 2017 a better year If only the developers of Borderlands 2 were as diligent.
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# ? Jan 20, 2017 03:29 |
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gradenko_2000 posted:If only the developers of Borderlands 2 were as diligent. https://twitter.com/DuvalMagic/status/821140723135352832
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# ? Jan 20, 2017 03:33 |
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that's actually kind of a bummer? That this is what it's come down to for battleborn
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# ? Jan 20, 2017 04:00 |
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Meanwhile the Overwatch devs had to be like "please make less porn". So it goes.
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# ? Jan 20, 2017 04:03 |
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# ? May 28, 2024 14:30 |
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Ominous Jazz posted:that's Some internet detectives even figured out it was obviously someone at Gearbox who made that subreddit.
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# ? Jan 20, 2017 04:09 |