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Reiterpallasch posted:Thanks for the corrections on Louis XVI's parentage. Both of yhhhou are absolutely correct. I just suffered through editing your massive quote on my iPhone while feeling nauseous in the back of a small car because this poo poo is that good. Please keep posting.
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# ? Jan 25, 2017 21:28 |
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# ? May 15, 2024 04:06 |
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Kelp Me! posted:I love that the referral rewards are totally random gadgets, and also that the first 2 tiers are Alibaba-grade junk It's patently obvious that they spent pretty much all of their time setting up for this by crafting all those worthless rewards. Rather than making, you know, a functional game to show off.
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# ? Jan 25, 2017 21:34 |
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Hey guys, here's an actual Thermidor game that someone made! http://www.allfungirlsgames.com/play-game/make-lobster-thermidor/
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# ? Jan 25, 2017 23:25 |
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OneTwentySix posted:Hey guys, here's an actual Thermidor game that someone made! hyperdevbox was contracted to make a prequel to this. that's why it's called the beginning!
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# ? Jan 25, 2017 23:44 |
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FUNDS RAISED BY THERMIDOR ON INDIEGOGO 28 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 31 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 3 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 5 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 6 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 7 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 8 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal 9 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal 10 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal 11 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal 12 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 13 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 14 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 15 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 16 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 17 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal 18 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal 19 January 2017 - $1227 USD raised by 28 backers / 0.51% of $240,000 fixed goal 20 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal 21 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal 22 January 2017 - $1312 USD raised by 31 backers / 0.55% of $240,000 fixed goal 23 January 2017 - $1317 USD raised by 32 backers / 0.55% of $240,000 fixed goal 24 January 2017 - $1367 USD raised by 33 backers / 0.57% of $240,000 fixed goal 25 January 2017 - $1367 USD raised by 33 backers / 0.57% of $240,000 fixed goal _______________________________________________ Total increase in number of backers between 28 December 2016 to 25 January 2017 - 11 Total increase in amount raised between 28 December 2016 to 25 January 2017 - $565 Average amount raised per day in the 28 days between 28 December 2016 to 25 January 2017 - $20.18 _______________________________________________ Time left - 23 days Shortfall between target and amount raised so far - $238,633.00 Average amount of new funds per day required to meet target - $10,375.35
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# ? Jan 26, 2017 00:03 |
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Vermain posted:It's not uncommon for developers to repeatedly donate small amounts to themselves on Kickstarters/IndieGogo/whatever in order to give the impression of interest in a product. So it's possible hyperdev has really generated no income at all from this failed attempt and would really be at $0 if they weren't donating to their own campaign...
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# ? Jan 26, 2017 02:42 |
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DropsySufferer posted:So it's possible hyperdev has really generated no income at all from this failed attempt and would really be at $0 if they weren't donating to their own campaign... Headcanon accepted!
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# ? Jan 26, 2017 03:42 |
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Lmao. Hyperdevbox managed to come up with something even more pathetic than Thermidor thanks to that referral program, I didn't think they could do it
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# ? Jan 26, 2017 15:54 |
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Oh looks like this crowdfunding campaign got Thermidor's goal in the first 12 hours or so. https://www.fig.co/campaigns/deadfire/
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# ? Jan 26, 2017 21:04 |
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I just came in here and read a goodly amount of this thread without prejudice and it really makes the devs look like a bunch of dopes seriously in over their heads. They offer now offer half baked platitudes and passive aggressive responses instead of the outward hostile ones of earlier. To reiterate what has been said, they should really just shut this thing down and come back with a more fleshed out product. Some amazing games have started by posting their pitches on SA and I just could not imagine pitching here unless my poo poo was polished. But they just continued with the pathetic shill. It's amazing. Sometimes this forum is good to me.
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# ? Jan 26, 2017 22:31 |
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Mr.Pibbleton posted:Oh looks like this crowdfunding campaign got Thermidor's goal in the first 12 hours or so. https://www.fig.co/campaigns/deadfire/ So what you're saying is they should start a new campaign on fig?
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# ? Jan 26, 2017 23:17 |
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Lonos Oboe posted:I just came in here and read a goodly amount of this thread without prejudice and it really makes the devs look like a bunch of dopes seriously in over their heads. They offer now offer half baked platitudes and passive aggressive responses instead of the outward hostile ones of earlier. To reiterate what has been said, they should really just shut this thing down and come back with a more fleshed out product. Some amazing games have started by posting their pitches on SA and I just could not imagine pitching here unless my poo poo was polished. But they just continued with the pathetic shill. It's amazing. This is actually the second thread. Did you read the first one, which they eventually closed down when they got answers they did not like?
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# ? Jan 26, 2017 23:18 |
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lalaland posted:So what you're saying is they should start a new campaign on fig? That's probably the only thing they did wrong in handling this!
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# ? Jan 26, 2017 23:27 |
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Mr.Pibbleton posted:Oh looks like this crowdfunding campaign got Thermidor's goal in the first 12 hours or so. https://www.fig.co/campaigns/deadfire/ I wouldnīt really compare that, because... 1) Its on FIG and we donīt know how much of that sum is given by Obsidian itself 2) Its FIG and thatīs terribad for a whole lotta reasons that I donīt wish to recount but Iīm sure someone else in time will 3) Itīs from Obsidian, who already delivered several high-note products (note that I didnīt say quality ....I am still sore about Bloodlines...) 4) With the track record established, we can safely assume that this game will be made and released, especially as the groundwork from the first game already exists (this is a sequel, so...) 5) Much much better marketing and niche branding 6) Despite being Obsidian, these guys are industry veterans with a huge number of medium- to high-quality titles under their belt. They know what they are doing. 7) People really like the isometric Pause-Combat-Style Not-Baldurs-Gate-RPG
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# ? Jan 26, 2017 23:39 |
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FUNDS RAISED BY THERMIDOR ON INDIEGOGO 28 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 31 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 3 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 5 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 6 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 7 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 8 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal 9 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal 10 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal 11 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal 12 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 13 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 14 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 15 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 16 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 17 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal 18 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal 19 January 2017 - $1227 USD raised by 28 backers / 0.51% of $240,000 fixed goal 20 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal 21 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal 22 January 2017 - $1312 USD raised by 31 backers / 0.55% of $240,000 fixed goal 23 January 2017 - $1317 USD raised by 32 backers / 0.55% of $240,000 fixed goal 24 January 2017 - $1367 USD raised by 33 backers / 0.57% of $240,000 fixed goal 25 January 2017 - $1367 USD raised by 33 backers / 0.57% of $240,000 fixed goal 26 January 2017 - $1367 USD raised by 33 backers / 0.57% of $240,000 fixed goal _______________________________________________ Total increase in number of backers between 28 December 2016 to 26 January 2017 - 11 Total increase in amount raised between 28 December 2016 to 26 January 2017 - $565 Average amount raised per day in the 29 days between 28 December 2016 to 26 January 2017 - $19.48 _______________________________________________ Time left - 22 days Shortfall between target and amount raised so far - $238,633.00 Average amount of new funds per day required to meet target - $10,846.95
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# ? Jan 26, 2017 23:42 |
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I like to think that somewhere, a Hyperdevbox "employee" is playing Fructidor, and is far more interested in it than they ever have been with Thermidor. They have discovered how to have fun again. For the first time in years, a smile is crawling across their weary faces. That could be you, Ron.
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# ? Jan 26, 2017 23:49 |
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Prism posted:This is actually the second thread. Did you read the first one, which they eventually closed down when they got answers they did not like? I saw that there was a first thread, but I did not check it out as I felt I got the gist from all the folks on the IGNORE list chiming in. As pointed out in the thread, you only have to do a google search to find out what these guys have done. In the few times I kickstarted or early access bought a game. I always did my homework. I feel like the days of folks just dropping a few hundred on impulse are gone. And I know that I am the pot calling the kettle #000000 But it does strike me as a little disrespectful to be shilling a game with it's appeal based heavily on it's art style without buying yourself a sexy avatar showing off some of the games character or art. You really need to be respectful when you are shilling on a forum. People resent you coming in and selling to them unless you really understand the demographic. And one thing I always liked about goons is that they demand a good presentation. It's probably why it felt so cool seeing Dropsy on the Steam store page when we had been getting his warm damp hugs for years with all the content the creator had put out. I couldn't wait to play it.
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# ? Jan 27, 2017 00:30 |
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# ? Jan 27, 2017 09:55 |
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I can only assume you intend to rectify this grievous error as soon as possible, but I'm confused as to Ron thinks all the people waiting for juicy screenies will get them if he closes this thread.
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# ? Jan 27, 2017 10:33 |
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Ron you should come post here again, I would love to hear your thoughts on Fructidor - A playable game set in the French Revolution.
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# ? Jan 27, 2017 10:55 |
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Baron Corbyn posted:
I suppose he intended to open a third thread.
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# ? Jan 27, 2017 11:05 |
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There's a strong chance Ron has moved to the 'Sweep The Mess Under The Rug' stage of shame
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# ? Jan 27, 2017 11:34 |
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This thread is really the gift that keeps on giving
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# ? Jan 27, 2017 13:02 |
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Lonos Oboe posted:And I know that I am the pot calling the kettle #000000 But it does strike me as a little disrespectful to be shilling a game with it's appeal based heavily on it's art style without buying yourself a sexy avatar showing off some of the games character or art. The problem with that is that the art is "okay." It's not horrible, and just by looking at some of the characters I can instantly identify them as being both French and from the time of the French Revolution. Having said that, it's not good by any stretch: the designs are boring and uninspired. They are technically sufficient, but nothing about any of the characters identifies anything about their personality or their motives.
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# ? Jan 27, 2017 13:08 |
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I'm delighted Hyperdevbox is still following this shambles of a thread
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# ? Jan 27, 2017 13:30 |
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Following/silently fuming
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# ? Jan 27, 2017 13:41 |
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Sole.Sushi posted:The problem with that is that the art is "okay." It's not horrible, and just by looking at some of the characters I can instantly identify them as being both French and from the time of the French Revolution. Having said that, it's not good by any stretch: the designs are boring and uninspired. They are technically sufficient, but nothing about any of the characters identifies anything about their personality or their motives. The characters' faces are a loving atrocity even by chinese cartoons standards.
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# ? Jan 27, 2017 13:46 |
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You should punish them for such a offense! kukrunkarmaskin posted:Ron you should come post here again, I would love to hear your thoughts on Fructidor - A playable game set in the French Revolution. I want to hear this too.
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# ? Jan 27, 2017 14:05 |
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Is this a thread where we lol at the op?
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# ? Jan 27, 2017 15:25 |
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Teikanmi posted:Is this a thread where we lol at the op? This is a thread to discuss the goon-made fun game Fructidor, not sure what you're talking about?
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# ? Jan 27, 2017 16:24 |
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Does it have anything to do with Fruity Loops brand cereal? Because that's what the name sounds like
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# ? Jan 27, 2017 17:15 |
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We really do have some pretty decent mo-mos. Ron, talk to us buddy.
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# ? Jan 27, 2017 17:33 |
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Current discussion: Man I'm so glad that lovely Fructidor clone with the anime failed it's indiegogo.
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# ? Jan 27, 2017 17:34 |
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well poo poo, I thought both admins and mods were immune to post reports. Consider yourself warned Palpek
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# ? Jan 27, 2017 17:38 |
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Anime cannot fail, it can only be failed.
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# ? Jan 27, 2017 18:09 |
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lmao Ron, get back here and face us, you pathetic coward
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# ? Jan 27, 2017 21:06 |
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Sole.Sushi posted:The problem with that is that the art is "okay." It's not horrible, and just by looking at some of the characters I can instantly identify them as being both French and from the time of the French Revolution. Having said that, it's not good by any stretch: the designs are boring and uninspired. They are technically sufficient, but nothing about any of the characters identifies anything about their personality or their motives. I only really like the more 'realistic' anime art and anything too over the top cutesy or over sexualized doesn't do it for me. That said, I do really dig stylized anime stuff like One Punch Man and Kill la Kill is pretty cool (even though that show is against my argument). I guess it's better to say I don't like bad anime art. And coming at it from someone who flip is not instantly switched by anime in the first place. I have to ask, why? To me it makes it look like the most generic poo poo in the world you would see on Steam or the PSN. I am sure experts in the styles could better explain it, but if you are using this art style to sell your story. Why not make the story and art a bit original from the cookie cutter J-RPG style. I would play an anime game in a heart beat if it captured the same mood as Grave Of The Fireflies during the French Revolution. A story with real stakes and shows the reality of that period in history. So why even use the French Revolution? If you wanted to keep the light tone, You could go all Disney's Treasure Planet with spaceships and laser guillotines in space France and it would excuse the tonal disparity. You can have your cake and eat it with plague doctor spacesuits and mono wire fencing foils. But this just limits the scope and appeal of your game. I might be lynched for saying this but one thing FF7 did arguably well was mix tones. I mean the game starts with this dark world filled with kinda goofy characters, but the art matched the tone of the dark story. It was pretty depressing. And then when you break out into the open world and it gets a bit more fun the art is practically Disney with the giant chickens and Gold Saucer. And even there you go to this desert prison and the mood drops. That to me was always the greatest accomplishment of that game and in my opinion the best anime and manga. It's why Cowboy Bebop can have Radical Edward running around with a cool as gently caress Spike. At this point there is no point trying to talk to the devs. But it's worth keeping in mind for other people. I know very little about anime and would love to hear about someone who finds it a useful genre or style over conventional western art. Either in a game or whatever. edit: poo poo, I didn't mean to effortpost Lonos Oboe fucked around with this message at 21:39 on Jan 27, 2017 |
# ? Jan 27, 2017 21:36 |
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Oh that's shameful
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# ? Jan 27, 2017 21:59 |
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Story, 2 days ago early morning i tested thermidor, So about a 2 hours in and im just sitting on my carpet staring at it, watching the anime, then i see a big rear end guillotine(about 1.5 meters large)in the corner of my eye, didnt think anything of it, i honestly thought is was not real because it was a glowing pink color, then i felt a tickle on my right side and then a pinch. i got up so drat fast that i almost tripped, after that lil stumble i thought i was dying from guillotine venom that just entered me and it scared the living poo poo outa me, i look on the floor to see if the guillotine is still around and i could of sworn i loving saw like 300 baby guillotines, so i ran to my living room couch and laid down into a fetal position and started to repeat "im okay" for a very long time as my dogs tried to hump me, the funny part was chant du départ was playing the whole time on a loop After the revolution was over i went to a doc and he gave me a antianime. I mean the revolution dont sound that insane, i bet the whole nightmare part lasted a hour before i calmed myself down, but it felt like ages and i thought i was ganna die. Now i get anxiety before i sleep because that guillotine is still lurking in my room, i was thinking about using cakes for that, because im trying to avoid fruits because my area had high rear end prices per piece and dont do bulk
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# ? Jan 27, 2017 23:41 |
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# ? May 15, 2024 04:06 |
Ron, have you had enough of the tyrannical iron fisted momos? Why did you do this? Are you trying to spark a revolution!? Stay safe buddy.
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# ? Jan 27, 2017 23:49 |