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just found my first shavs ever and it has pretty good rolls. what should I do? ive never really looked at low life builds.
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# ? Jan 29, 2017 03:09 |
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# ? May 21, 2024 03:57 |
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If you want a build that can do absolutely everything in the game, poison BV pathfinder.
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# ? Jan 29, 2017 04:18 |
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im thinking maybe essence drain right now. mathil made a nice guide for it.
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# ? Jan 29, 2017 04:46 |
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Essence Drain is cool and can do everything in the game and also ignore reflect, which is cool and good.
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# ? Jan 29, 2017 04:48 |
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I'm probably going to start next league with ED and see how long I can stick with it. I want to play something that doesn't give a poo poo about any map mods but is also doable starting from scratch and see if I can manage to stick with the same character instead of making a million other characters.
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# ? Jan 29, 2017 05:24 |
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J posted:I'm probably going to start next league with ED and see how long I can stick with it. I want to play something that doesn't give a poo poo about any map mods but is also doable starting from scratch and see if I can manage to stick with the same character instead of making a million other characters. That's my plan. CA/ED Occultist running a bow and a soul strike. CA goes in the bow, ED goes in the chest.
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# ? Jan 29, 2017 05:26 |
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I know this is a quick leap even by my standards but what the hell. What made Blade Vortex in favour the last couple(?) leagues, and what made it fall out? I've half a mind to try one of these builds for myself, if something from the life side of the tree can support BV as readily as, say, Assassin appears to.
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# ? Jan 29, 2017 06:54 |
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Well Pathfinder used to benefit from the insane hit rate of BV making it trivial to have 100% uptime on every flask. I think for life you'd run berserker and get big leech from cloaked in savagery which is just as good as long as you don't get one shot.
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# ? Jan 29, 2017 08:05 |
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I'm probably forgetting some things or the exact order of when these happened, but the original incarnation of BV stacked to 50 stacks. For general mapping and such obviously you never got close to 50 stacks, but for bosses or anytime you had time to stack it up you could stack up a huge stack and walk in and rip poo poo up. And as mentioned, each stack of BV was its own thing so the # of hits per second was off the charts which made it busted with on-hit effects, namely pathfinder. Then they "nerfed" BV by reducing the max stack capacity to 20 but increasing the damage which made it even better for general mapping purposes. Oh and people started figuring out how well BV works with poison, and how to really abuse double dipping. And now people have recently figured out some shenanigans where if you have multiple sets of BV links slotted you can alternate casting them and they all stack and things get silly.
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# ? Jan 29, 2017 08:21 |
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Got one last league, got one this league
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# ? Jan 29, 2017 11:04 |
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Thanks for the answers. Does this build thread and its associated tree seem reasonably sane? It seems to wander an awful lot just for the sake of +1 curses and vaal pact. Also leveling a berserker 'caster' like this is annoying as poo poo because I can't get faster casting or likely spell echo and other blue gems Ciaphas fucked around with this message at 22:44 on Jan 29, 2017 |
# ? Jan 29, 2017 22:42 |
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Berserker is pretty much built for Vaal Pact, if you're getting the 100% leech then you should be getting Vaal Pact. This allows you to heal to full instantly off almost any attack or spell, which is why you will see things like CWDT+Bladefall on a lot of VP Berserkers, as it protects you even against ranged attackers. And yea, that's a solid build/tree.
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# ? Jan 29, 2017 22:50 |
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Some questions about end-game stuff that I figure I could be doing better in some way.
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# ? Jan 30, 2017 02:56 |
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Ra Ra Rasputin posted:Some questions about end-game stuff that I figure I could be doing better in some way. 1. vendor them up, give them away or stop picking them up, maybe save some of the good ones in case I level an alt 2. depends if you're wearing it or not, if I've got a backup I just throw whatever comes in at it periodically, if not I wait until I've got like 150-250 or enough backup currency and can reasonably count on not bricking it. I never vorici 6Ls. 3. I use a modified greengroves for endgame
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# ? Jan 30, 2017 04:58 |
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Ra Ra Rasputin posted:
Give them to slowpokes like me who have yet to complete Tier 7 and up this late in the league.
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# ? Jan 30, 2017 05:04 |
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I would like an invite. My main is Frugal at the moment.
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# ? Jan 30, 2017 06:10 |
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If they ever let us ctrl-click into guild storage I would probably drop way more maps in there.
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# ? Jan 30, 2017 11:13 |
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McFrugal posted:I would like an invite. My main is Frugal at the moment. sent
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# ? Jan 30, 2017 12:56 |
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One quality of life thing I would really like to see added some day is a "vendor everything in this tab" option. Also making it so that you can still break apart stacks of things in your inventory when a vendor or trade screen is open.
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# ? Jan 30, 2017 15:38 |
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A sort button for your inventory / stash tabs would be welcome too.
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# ? Jan 30, 2017 17:08 |
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Vasudus posted:If they ever let us ctrl-click into guild storage I would probably drop way more maps in there. I understand why its not a feature, and I don't really ever expect it to be one. That said, if they do whatever magic is needed to let me ctrl+click stuff in the gstash, I would vomit so much decent gear into there.
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# ? Jan 30, 2017 17:21 |
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funmanguy posted:I understand why its not a feature, and I don't really ever expect it to be one. That said, if they do whatever magic is needed to let me ctrl+click stuff in the gstash, I would vomit so much decent gear into there. Why is it not a feature? I don't understand, you see.
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# ? Jan 30, 2017 18:14 |
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madstrike posted:A sort button for your inventory / stash tabs would be welcome too. Or just a compress option. I know where everything could go but uuuuuggghhh.
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# ? Jan 30, 2017 19:19 |
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An 'auto stash' button where you can preconfigure what items go into what tabs
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# ? Jan 30, 2017 20:02 |
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So I've never been past 95 in a previous league. I respecced some poo poo and found that at lvl 96 I was able to save a point by getting some strength on a jewel. The next notable I wanted to hit was then 2 points away. Obviously, this means I need to level up to have a more "complete" tree, since the 1 extra point does nothing right now. I know this is a thing people know about but holy crap the exp gain is bad. I'm getting something around 4-5% exp an hour turboing through Strands/Plateaus/Gorges/etc. I pick up loot and vendor it and sell things when asked, but otherwise I feel like I'm going about as fast as I can (playing what people think is a faster build for map clearing would not actually speed me up at all with what I'm looting). My exp/hr is around 21 million, and the seriously insane thing is I finished corrupting a set of lvl 20 Disciplines in my offhands earlier during lvl 96, and I'm at 80% and most of the way to leveling another set of Disciplines to lvl 20. I'm literally getting gems from vendor level to 20 within a single level at 96, and I'm sure this will be true many times over at lvl 99. This is no surprise to anyone who has done the grind before, of course. It's just crazy to me who normally gets gems to 20/0 at lvl 91 or 92, resets them to 20%, then stops playing the character when the gems are 18/20 or 19/20 at 93ish.
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# ? Jan 30, 2017 20:13 |
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Ciaphas posted:Thanks for the answers. Does this build thread and its associated tree seem reasonably sane? It seems to wander an awful lot just for the sake of +1 curses and vaal pact. Seems like a cool build but could use some refining to abuse the BV bug. The gloves don't seem to be doing anything in his example for instance so could use those for the bug (that hasn't been fixed yet has it?). Could also fit a 3rd curse into it with a +curse ring/ammy/boots and a witchfire for more scaling. I never thought about using doedres to proc a savage hit before. The pathing looks fine to me, maybe drop the exceptional performance pathing if you really want to get something else. Could drop the curse nodes too and invest into crit too lamentable dustman fucked around with this message at 20:23 on Jan 30, 2017 |
# ? Jan 30, 2017 20:20 |
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I did a Poorjoy's rotation to finish out 89 earlier. There was a 99 in the group who said each map was giving %0.33 each, less if there wasn't a breach.
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# ? Jan 30, 2017 20:23 |
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Ultima66 posted:So I've never been past 95 in a previous league. I respecced some poo poo and found that at lvl 96 I was able to save a point by getting some strength on a jewel. The next notable I wanted to hit was then 2 points away. Obviously, this means I need to level up to have a more "complete" tree, since the 1 extra point does nothing right now. 96 is when the brick wall really hits, and it's when I quit in 2.3. At that point it was just mind numbing.
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# ? Jan 30, 2017 20:24 |
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You aren't meant to hit 100. 100 is for crazies.
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# ? Jan 30, 2017 20:45 |
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I'm at 92 right now on my EA Jugg. I'm going to clear a grandmaster or two more then start the grind to 93. My strategy has been to clear Minotaur/Phoenix maps, then swap to my HoWA Raider for the quick kill. Then just start from whatever 15s I have and work my way back down.
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# ? Jan 30, 2017 20:48 |
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pork never goes bad posted:Why is it not a feature? I don't understand, you see. When you move an item to or from a gstash page, the gstash page and your character's inventory have to be immediately saved. Normal personal stash tab and inventory modifications can be cached on the instance server, and multiple changes buffered together into periodical save actions. There's also the bit where an update needs to be pushed to every other client that's currently observing the gstash page you modified. All of that means guild stash access is significantly heavier on the persistent realm database than personal stashes. The lack of control-click transfer is there in part to limit the rate at which you can force realm DB to spend resources and in part to hide how slow the process of moving an item between your inventory and gstash is.
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# ? Jan 30, 2017 20:50 |
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Yet GGG has made it a top priority to make it harder to get to lvl 100 in every major patch because getting to 100 is way too easy apparently.
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# ? Jan 30, 2017 20:58 |
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Ultima66 posted:Yet GGG has made it a top priority to make it harder to get to lvl 100 in every major patch because getting to 100 is way too easy apparently. People are hitting 100 in 3-4 days in this patch with perfect setups. They just want the race to 100 to last more than a few days, which is understandable.
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# ? Jan 30, 2017 21:03 |
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TheRat posted:People are hitting 100 in 3-4 days in this patch with perfect setups. They just want the race to 100 to last more than a few days, which is understandable. Races should be time played based anyway.
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# ? Jan 30, 2017 21:23 |
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TheRat posted:People are hitting 100 in 3-4 days in this patch with perfect setups. They just want the race to 100 to last more than a few days, which is understandable. So crazy people are hitting 100 in 3-4 days? Well then gotta nerf it. how about every day in the league after 2 weeks adds slight experience bonuses that keep growing up until the end of the league.
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# ? Jan 30, 2017 21:25 |
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Duck and Cover posted:Races should be time played based anyway. So noone will ever win except people playing hundreds of exalts worth of vaal spark + pre-rolled strands? Sounds exciting
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# ? Jan 30, 2017 21:32 |
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Cerepol posted:So crazy people are hitting 100 in 3-4 days? Well then gotta nerf it. Why? Your character should be finished at level 90 at the latest anyway. It's not really necessary to push your characters even further.
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# ? Jan 30, 2017 21:34 |
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TheRat posted:So noone will ever win except people playing hundreds of exalts worth of vaal spark + pre-rolled strands? Sounds exciting I'm not sure this is worse than people playing constantly. It'd also be good for the shorter races, especially if they had no trading.
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# ? Jan 30, 2017 21:36 |
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Eezee posted:Why? Your character should be finished at level 90 at the latest anyway. It's not really necessary to push your characters even further. Eh, I'd say 90 is pretty early. 95 maybe. Duck and Cover posted:I'm not sure this is worse than people playing constantly. It'd also be good for the shorter races, especially if they had no trading. Right now at least there's a lot of diversity in what builds win. I'm not opposed to a short race where only time matters, but I would very very much be opposed to it being the rule for challenge leagues. E: Also, right now you know when someone has won, you know who's in the lead, you know who's catching up or who's died off etc. Time-based removes all of that.
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# ? Jan 30, 2017 21:37 |
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# ? May 21, 2024 03:57 |
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With the way conversion works, if you have 100% physical to fire conversion, like for example using Blast Rain with the Xoph bow, does that mean the Atziri flask adds 40% more damage? Does the Chieftain bonus of "20% of physical damage added as extra fire damage" still work at that point?
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# ? Jan 30, 2017 22:02 |