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Elusif
Jun 9, 2008

My favourite thing from the misery mod was doing the tunnel escort and spawning 50 exoskeletoned loners then watching them ravage the whole place. Then that destroyed my savegame, oops.

This CoC thing looks pretty neat, what other good mods are compatible with it?

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Tias
May 25, 2008

Pictured: the patron saint of internet political arguments (probably)

This avatar made possible by a gift from the Religionthread Posters Relief Fund
Hi peeps! I just got Stalker: Call of Pripyat, never played it or other Stalkers before. Anything I should know? It seems hard to navigate, also I have some glitches( hanging screen), can I do something to get rid of them?

The Protagonist
Jun 29, 2009

The average is 5.5? I thought it was 4. This is very unsettling.

E Equals MC Hammer posted:

This CoC thing looks pretty neat, what other good mods are compatible with it?

It's standalone, so its page actually has a bunch of mods listed associated with it. There's the three big gun addition ones, but I don't know which is best and reading the comments there makes it sound like none of them are completely perfect.

ThisIsJohnWayne
Feb 23, 2007
Ooo! Look at me! NO DON'T LOOK AT ME!



Tias posted:

Hi peeps! I just got Stalker: Call of Pripyat, never played it or other Stalkers before. Anything I should know? It seems hard to navigate, also I have some glitches( hanging screen), can I do something to get rid of them?

Been a long good while since I played something like vanilla; the standard answer used to be to get AtmosFear and one of the weapon mods like arsenal overhaul. That would mean installing this http://www.moddb.com/mods/atmosfear-for-call-of-pripyat and then something like this (OWR 3) http://www.moddb.com/mods/original-weapons-renewal-3. Alternatively you can install this (SHOKER) http://www.moddb.com/mods/shoker-weapon-mod

so install atmosphear 3 first, the guns after. I always liked shoker but it uses its own lua injector-thingy so it's unlike any other stalker mod made, and totally incompatible with any other mods.


Oh,btw: Welcome to stalker tias! Learn to use quicksave, no joke.
Stalker is like ARMA/operation flashpoint with savescumming and radiation, and it's the best game ever made.

ThisIsJohnWayne fucked around with this message at 00:03 on Jan 29, 2017

hug a mexican
Jul 8, 2010
first playthrough you shouldn't load up with a bunch of milsperg mods that add 600 new weapons but maybe that's just me

SocketWrench
Jul 8, 2012

by Fritz the Horse

MadBimber posted:

he'll actually give you two, so maybe CoC fixes that bug?

You get two in CoP. But the mission that gets you one isn't available in CoC. He'll give one and turn hostile if you ask again for the second.

E Equals MC Hammer posted:

My favourite thing from the misery mod was doing the tunnel escort and spawning 50 exoskeletoned loners then watching them ravage the whole place. Then that destroyed my savegame, oops.

This CoC thing looks pretty neat, what other good mods are compatible with it?

I installed the winter mod in mine. Really makes the game feel bleak and desolate. Sometimes I'd even feel the urge to find a warm spot to sleep because it just felt cold sleeping by a camp fire or something

SocketWrench fucked around with this message at 01:48 on Jan 29, 2017

my bony fealty
Oct 1, 2008

I am playing through all of these games for the first time (well, I got SoC when it came out and got to the bar before quitting in frustration) and just today finished CS and started CoP. I did not care for the last, post-Limansk part of CS very much; it got waaayy too hard so I had to lower the difficulty *and* cheat myself an exoskeleton. CoP seems better so far, I liked SoC a lot so CS was quite a letdown. CoC looks super awesome and I am looking forward to seeing how they integrated the entire Zone since the games feel so different.

Should mention that I am only using the ZRP/Complete mods, and none for CoP. Any recommended mods for a second run through of SoC? Want to do the real ending next time...

Monolith.
Jan 28, 2011

To save the world from the expanding Zone.
Autumn Aurora is well worth a playthough. If you're feeling really adventurous then you can try the latest OGSE. I think ModDB has a really good AA repack too.

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO
Лодка на Затоне
https://www.youtube.com/watch?v=u9yNk-eU40k

Thompsons
Aug 28, 2008

Ask me about onklunk extraction.
How the gently caress do people even install Shoker? It looks like there's just an install launcher on the ModDB page and when I try to run it everything's in gibberish since I don't have cyrilic font on my computer, and apparently there's no english version anywhere.

Robot Randy
Dec 31, 2011

by Lowtax

replace w a fan boat and call it Southern Comfort

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO
Has this been posted already?

Modding the Post-Apocalypse | S.T.A.L.K.E.R. Call of Chernobyl
https://www.youtube.com/watch?v=LzB1MY8tpHw

Namnesor
Jun 29, 2005

Dante's allowance - $100

MariusLecter posted:

Has this been posted already?

Modding the Post-Apocalypse | S.T.A.L.K.E.R. Call of Chernobyl
https://www.youtube.com/watch?v=LzB1MY8tpHw

This is a really cool watch. He does a good job of touching upon why STALKER is so infinitely appealing and engrossing.

ThisIsJohnWayne
Feb 23, 2007
Ooo! Look at me! NO DON'T LOOK AT ME!



Coughing Hobo posted:

This is a really cool watch. He does a good job of touching upon why STALKER is so infinitely appealing and engrossing.

He's real loving annoying though.

Fellis
Feb 14, 2012

Kid, don't threaten me. There are worse things than death, and uh, I can do all of them.

Coughing Hobo posted:

This is a really cool watch. He does a good job of touching upon why STALKER is so infinitely appealing and engrossing.

Yeah! I can't think of many other games that have occupied my attention for 10+ years with interesting modding and good gameplay. Maybe like Doom is the only other one.

Thanks for sharing the vid Marius!

ThisIsJohnWayne posted:

He's real loving annoying though.

The only part I had to skip was his narrative sequence in the middle, but I think the point of that video was to appeal to people who have zero clue about STALKER or modding it past vanilla. Also the emphasis he puts on the stronger weapons mod is a little misplaced imo, because taking down SEVA Duty with a piddly 9mm pistol is really dumb. But overall I didn't find the guy that annoying.

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO
No problem Fellis.

By narrative sequence in the middle you mean his Monolith story? That was the best part you Philistines.

22 Eargesplitten
Oct 10, 2010



Yes, being able to kill someone in armor with a pistol without AP ammo is dumb, but it's more fun for them not to be worthless like in vanilla SoC.

I remember last time I played SoC I emptied 16 rounds from a P99 into a military guy at 5 feet. He survived and killed me while I was reloading.

The Protagonist
Jun 29, 2009

The average is 5.5? I thought it was 4. This is very unsettling.
It's funny he fell right for the trap of less effective weapons on lower difficulty. Damage on master has always felt about right to me but I never try to do much with pistols for very long either.

NeoSeeker
Nov 26, 2007

:spergin:ASK ME ABOUT MY TOTALLY REALISTIC ZIPLINE-BASED ZOMBIE SURVIVAL PLAN & HOW THE ZOMBIE SURVIVAL VIDEO GAME GENRE HAS BEEN "RAPED BY THE MAINSTREAM":spergin:

MariusLecter posted:

Has this been posted already?

Modding the Post-Apocalypse | S.T.A.L.K.E.R. Call of Chernobyl
https://www.youtube.com/watch?v=LzB1MY8tpHw

I recommend. I haven't played stalker on my 1080p monitor yet, was using a 17 inch square panel for a decade. This video finally got me to reinstall CoP.

His voice can be annoying I guess because he uses that really dry almost monotone "youtube documentary" voice and it can get a bit nasally at times. To be fair though most of us sound much worse.

NeoSeeker fucked around with this message at 00:19 on Feb 5, 2017

Mordja
Apr 26, 2014

Hell Gem

NeoSeeker posted:

His voice can be annoying I guess because he uses that really dry almost monotone "youtube documentary" voice and it can get a bit nasally at times. To be fair though most of us sound much worse.

Yeah, but he's Canadian. We all sound like our souls have died.

Fellis
Feb 14, 2012

Kid, don't threaten me. There are worse things than death, and uh, I can do all of them.

MariusLecter posted:

By narrative sequence in the middle you mean his Monolith story? That was the best part you Philistines.

gently caress!!! I've been in the zone too long to be amused by some rookie piece of poo poo talking about his first encounter with a bloodsucker!! Barman get me another!

also as a monolith he should have been roleplaying a gleeful death cultist who worships nuclear annihilation, so ~my immersion~ :v:

Really though, I went back and watched it and it wasn't as cringey as I thought it was going to be when i skipped it


The Protagonist posted:

It's funny he fell right for the trap of less effective weapons on lower difficulty. Damage on master has always felt about right to me but I never try to do much with pistols for very long either.

I forgot about this quirk, I haven't played anything but Master in a long time. Pistols fall off when everyone has helmets/exo, otherwise headshots are headshots.

NeoSeeker
Nov 26, 2007

:spergin:ASK ME ABOUT MY TOTALLY REALISTIC ZIPLINE-BASED ZOMBIE SURVIVAL PLAN & HOW THE ZOMBIE SURVIVAL VIDEO GAME GENRE HAS BEEN "RAPED BY THE MAINSTREAM":spergin:
Arsenal overhaul has unbearable issues with arm viewmodels clipping through the camera. I'd ask if anyone has noticed this but they're literally in your face and it's on version 5 of its 3rd incarnation.
If you don't know what I mean pick up an AVT-40 with an exosuit or one of the more advanced duty or military suits. Not to mention many of the guns are blatantly missing surfaces.

OWR doesn't really have this unless you have the MP5. And the gun models are actually well made. The only guns I really have issue with are the desert eagle and the 1911 when they have their slides back. A few others while reloading. The one thing AO3 has over it in my opinion are the brass sprites, which look goofy in OWR.


The best part about STALKER is you can combine the best parts of mods easily. Already took the brass sprites from AO3 and put them in OWR.

NeoSeeker fucked around with this message at 02:10 on Feb 7, 2017

Owl Inspector
Sep 14, 2011

There's this one PPSh-something something gun I've seen in several mods like misery which is ridiculously lower quality than pretty much everything else in those mods. The sight doesn't actually point straight up (how was this not noticed?) and the reload animation is hilariously janky looking and bad. I've never bothered using it because it looks so dumb.

There's a couple of other guns I've found in mods that just sort of don't have polygons at all in various places.

Owl Inspector fucked around with this message at 02:35 on Feb 7, 2017

NeoSeeker
Nov 26, 2007

:spergin:ASK ME ABOUT MY TOTALLY REALISTIC ZIPLINE-BASED ZOMBIE SURVIVAL PLAN & HOW THE ZOMBIE SURVIVAL VIDEO GAME GENRE HAS BEEN "RAPED BY THE MAINSTREAM":spergin:
Warfare mod is now currently released.

You know the mod that turns the zone into a giant warzone and you and your faction take it over. Compatible with dynamic faction relations. Holy loving poo poo I've been waiting for this for a long while.

my bony fealty
Oct 1, 2008

NeoSeeker posted:

Warfare mod is now currently released.

You know the mod that turns the zone into a giant warzone and you and your faction take it over. Compatible with dynamic faction relations. Holy loving poo poo I've been waiting for this for a long while.

This looks great. I'm playing CoC as a Loner now and it's fantastic, but I've had less fun as an established faction member. Gonna take over the whole zone for Freedom with this mod now though. Any word on compatiblity issues with other addons?

NeoSeeker
Nov 26, 2007

:spergin:ASK ME ABOUT MY TOTALLY REALISTIC ZIPLINE-BASED ZOMBIE SURVIVAL PLAN & HOW THE ZOMBIE SURVIVAL VIDEO GAME GENRE HAS BEEN "RAPED BY THE MAINSTREAM":spergin:
If it doesn't replace a file this mod replaces they're typically compatible.

Thompsons
Aug 28, 2008

Ask me about onklunk extraction.
I got Shoker working, but now messing around with Call of Chernobyl and installing the Warfare mod I feel like the biggest idiot. Like, isn't there supposed to be an overlay on the PDA showing red and green circles marking places where you can take over? The options for Warfare stuff show up on the main menu options so it's seemingly installed properly (and it's only like a fuckin 120-whatever kb file anyway), and hitting the insert key on the PDA doesn't do anything. Did I gently caress something up?

Edit: Nevermind, figured it out. Though it doesn't help that the mod doesn't exactly have a comprehensive readme; things changed from issuing commands with the insert key to doing it by right-clicking on the map, though it doesn't explain what influence does or how much you need to do stuff like request backup.

Thompsons fucked around with this message at 05:47 on Feb 8, 2017

Fellis
Feb 14, 2012

Kid, don't threaten me. There are worse things than death, and uh, I can do all of them.

NeoSeeker posted:

Warfare mod is now currently released.

You know the mod that turns the zone into a giant warzone and you and your faction take it over. Compatible with dynamic faction relations. Holy loving poo poo I've been waiting for this for a long while.

gently caress. Yes. I probably won't have time to play this till next week, hopefully anything strange is ironed out by then.

fennesz
Dec 29, 2008

NeoSeeker posted:

Warfare mod is now currently released.

You know the mod that turns the zone into a giant warzone and you and your faction take it over. Compatible with dynamic faction relations. Holy loving poo poo I've been waiting for this for a long while.

Do you have a link? Been out of the STALKER loop for a little while now.

nexus6
Sep 2, 2011

If only you could see what I've seen with your eyes

fennesz posted:

Been out of the STALKER loop for a little while now.

I'm in the same boat. Are there any comparisons on the weapon addons for CoC? I don't know if I should use AO3, OWR or STCoP. Their own descriptions are quite lacking.

Fart Puzzle
Jul 25, 2007

compressed fart pieces

http://www.moddb.com/mods/call-of-chernobyl/addons/warfare-0181 <----- link to warfare mod, looks like they updated again today. Played around with it a bit and after figuring out the squad controls everything seemed to work alright, with a crash here or there as xray likes to do. Hopefully the warfare team provides some more documentation as to what stuff like influence does or what taking over a faction does.

nexus6
Sep 2, 2011

If only you could see what I've seen with your eyes
Is there a way to tell if addons enabled with JGSME are working? I added AO3 and Outfit add-on but I don't see any different armors or weapons.

staberind
Feb 20, 2008

but i dont wanna be a spaceship
Fun Shoe

nexus6 posted:

Is there a way to tell if addons enabled with JGSME are working? I added AO3 and Outfit add-on but I don't see any different armors or weapons.

I guess have a look in the trader xml's? sakharov sells a few different seva, the mercs usually have a good selection of different guns & ammo.

nexus6
Sep 2, 2011

If only you could see what I've seen with your eyes
I think I've sorted it. Ao3 didn't have the right folder structure so I created a gamedata folder then re-enabled it.

NeoSeeker
Nov 26, 2007

:spergin:ASK ME ABOUT MY TOTALLY REALISTIC ZIPLINE-BASED ZOMBIE SURVIVAL PLAN & HOW THE ZOMBIE SURVIVAL VIDEO GAME GENRE HAS BEEN "RAPED BY THE MAINSTREAM":spergin:
I really wish that weapon packs were designed to be more modular... out of the three weapon packs I'd choose OWR but there are plenty of gun models done better in the other two packs AND there are plenty of guns from the other packs I'd like in OWR..

Basically it would be nice to cherry pick and make your own pack easily. Right now it seems to be quite a tedious effort.

Elusif
Jun 9, 2008

S.T.A.L.K.E.R. General: No Artifact Can Save You From the Xray Engine

nexus6
Sep 2, 2011

If only you could see what I've seen with your eyes
And I've been sucked back into playing Stalker. I gave the series a break shortly after CoC came out because I was bored of playing through the same old story missions, Stalkersoup was cool but full of stuff I didn't understand and I was bored of freeplay mods because it seemed really dull if you weren't into walking miles for a 'kill this guy' or 'fetch this thing' quests.

Now though I have CoC, a buttload of addons plus my PC has had a few upgrades since I last played. I'm really loving the addition of marauding Monolith squads and pack of zombified stalkers. That plus the full A-life simulation, where I occasionally hear distant gun fights, makes the Zone feel a lot more like a real place. I really like how I can fail quests because NPCs aren't immortal.

Is there a time limit on quests though? I failed a whole lot at once recently and I'm sure Skadovsk didn't get nuked or anything.

staberind
Feb 20, 2008

but i dont wanna be a spaceship
Fun Shoe

nexus6 posted:

And I've been sucked back into playing Stalker. I gave the series a break shortly after CoC came out because I was bored of playing through the same old story missions, Stalkersoup was cool but full of stuff I didn't understand and I was bored of freeplay mods because it seemed really dull if you weren't into walking miles for a 'kill this guy' or 'fetch this thing' quests.

Now though I have CoC, a buttload of addons plus my PC has had a few upgrades since I last played. I'm really loving the addition of marauding Monolith squads and pack of zombified stalkers. That plus the full A-life simulation, where I occasionally hear distant gun fights, makes the Zone feel a lot more like a real place. I really like how I can fail quests because NPCs aren't immortal.

Is there a time limit on quests though? I failed a whole lot at once recently and I'm sure Skadovsk didn't get nuked or anything.

I dunno if there is a visible limit, The main quest by design only has a couple of "do this poo poo right now, or dont" points, but random quests have always been timed i think.

TescoBag
Dec 2, 2009

Oh god, not again.

Anyone know where the best place to sell artifacts is in CoC?

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frank.club
Jan 15, 2011

by Jeffrey of YOSPOS
can anyone recall that little mod that helped with the stutter in CoP? I've googled for it but cant find it.

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