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Raged posted:Son of a...... Well you already have Advanced SLAM, so you can already do this without Ahsoka.
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# ? Feb 5, 2017 17:57 |
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# ? Jun 5, 2024 05:38 |
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Some of these a re funny: because scum definitely needs a half-price palpatine.
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# ? Feb 5, 2017 20:19 |
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Finster Dexter posted:Some of these a re funny: because scum definitely needs a half-price palpatine. It's more than half Palp's price, it's range-limited and costs an action, and requires several rounds to build to full effectiveness, and can only go on a YV. Seems pretty OK to me? I mean seriously, y'all mock these homebrews, and some of them are a bit borked, but very few of them are as utterly outrageous as you imply.
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# ? Feb 5, 2017 20:47 |
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thespaceinvader posted:It's more than half Palp's price, it's range-limited and costs an action, and requires several rounds to build to full effectiveness, and can only go on a YV. Scroll down.
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# ? Feb 5, 2017 20:48 |
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Finster Dexter posted:Scroll down. Otherwise those mostly seem fine.
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# ? Feb 5, 2017 20:56 |
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So I had to sell my collection of X-Wang stuff before I moved, and I'm thinking about getting back into ti. How do you guys generally find games going on? Also, I'm planning on grabbing a starter set again and starting to build up my force - are there any real differences between the Force Awakens starter set and the previous one? Also, are all 3 of the forces pretty well balanced now? Or do I want to stay away from the Scum (or whoever)?
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# ? Feb 5, 2017 23:04 |
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turn it up TURN ME ON posted:So I had to sell my collection of X-Wang stuff before I moved, and I'm thinking about getting back into ti. How do you guys generally find games going on? Force Awakens has the T-70 X-wing and First Order TIEs as well as a slightly updated rulebook and the new damage deck.
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# ? Feb 5, 2017 23:14 |
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turn it up TURN ME ON posted:So I had to sell my collection of X-Wang stuff before I moved, and I'm thinking about getting back into ti. How do you guys generally find games going on? If you're serious, get both starters. You will eventually, and having a set of dice that can cope is very helpful. The factions are reasonably balanced at the moment. Rebels lag a touch behind the other two maybe, at high level competition, but you won't notice it in FLGS play.
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# ? Feb 5, 2017 23:38 |
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thespaceinvader posted:Bala-tik - rerolling is nowhere near as strong as changing, but yeah, that's a bit undercosted probably, particularly as it can work multiple times in a round if you build it up. But bump it to 5 or 6, or add a range limit, it's probably OK. The problem with the Hondo Ohnaka crew is that if both players bring one it effectively invalidates both, which isn't something that any other upgrade in the game really does.
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# ? Feb 6, 2017 00:18 |
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Icon Of Sin posted:Brunas, any idea if they'll post the results? I had to dip out right before 6. Hey, yeah I just threw up a listjuggler entry for the tourny here: http://lists.starwarsclubhouse.com/get_tourney_details?tourney_id=2569 While I'm at it, for anyone who cares, here's what I ran to win 7-0 at a ~30 person tourny with some extremely strong players: Kylo Ren (34) Adaptability (0) Fire-Control System (2) Emperor Palpatine (8) Darth Vader (29) Adaptability (0) Advanced Targeting Computer (1) TIE/x1 (0) "Omega Leader" (21) Juke (2) Comm Relay (3) Total: 100 I wasn't sold on the Kylo shuttle (or Vader for that matter...) but honestly I think coordinate isn't balanced for 100 pt games. Especially moving at PS7, Kylo is able to pre-barrel roll your aces against defenders which are generally <= PS6. Also, you can coordinate focuses etc before Sloops/Kturns which is insane. There were multiple instances where someone tried to set a block up on my ships and I was able to just coordinate a barrel roll before they moved and turn it into a range 1 fulled modded arc dodged shot on the blocker. The 4 points for Kylo over a starkiller base pilot are probably worth it even if he didn't have the condition, just the pilot skill. The condition just makes it silly. Might try switching to VI Kylo without FCS, and changing Vader for Inquisitor (ptl autothrusters title), but having Vader at PS10 helps against Fenn Rau quite a bit. Not really sure. Anyways, give it a shot if you're looking for something to play with the Upsilon.
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# ? Feb 6, 2017 04:14 |
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Cool, thanks! That was a pretty chill tournament, I'll definitely be back up for another. Having a round end early and heading to the counter to buy a beer was a nice touch I grabbed an upsilon shuttle while I was there, and I'm looking at 3 lists for it right now. Exp- (99) Lieutenant Dormitz (41) - Upsilon-class Shuttle Fire Control System (2), Kylo Ren (3), Tactician (2), Hyperwave Comm Scanner (1), Kylo Ren's Shuttle (2) "Omega Ace" (29) - TIE/FO Fighter Push The Limit (3), Comm Relay (3), Stealth Device (3) "Omega Leader" (29) - TIE/FO Fighter Juke (2), Comm Relay (3), Stealth Device (3) Exp2 (99) Major Stridan (39) - Upsilon-class Shuttle Fire Control System (2), Mercenary Copilot (2), Hyperwave Comm Scanner (1), Kylo Ren's Shuttle (2) Omega Specialist (30) - TIE/SF Fighter Snap Shot (2), Fire Control System (2), Special Ops Training (0), Twin Ion Engine Mk. II (1) Omega Specialist (30) - TIE/SF Fighter Snap Shot (2), Fire Control System (2), Special Ops Training (0), Twin Ion Engine Mk. II (1) Exp3 (100) Lieutenant Dormitz (36) - Upsilon-class Shuttle Fire Control System (2), Tactician (2), Hyperwave Comm Scanner (1) Zeta Squadron Pilot (16) - TIE/FO Fighter Zeta Squadron Pilot (16) - TIE/FO Fighter Zeta Squadron Pilot (16) - TIE/FO Fighter Zeta Squadron Pilot (16) - TIE/FO Fighter I like the idea of OA and OL escorting a shuttle, there's some serious damage potential there with ISYtDS and OA handing out crits like candy. I'm partial to the Zeta swarm too, though...and as the TIE/SF, I really want for 2 of them to be good, but I think I'm overly hopeful about it.
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# ? Feb 6, 2017 05:52 |
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The more I play around with Kylo and see Kylo played the less I think he is better than having Palp. It just seems setting up a list to be able to guarantee a crit when you want it would be better served with palp helping to make sure that that last shield goes down or that your ship doesn't take a hit or adding an additional crit using Mareek Steele in an ATC Tie Advanced so you get to pick 2 cards out of six. Blinded pilot is good but the rest of the pilot crits are very, very situational. I'm sure it comes down to a matter of play style, but I really don't see myself using him that often. I do look forward to eating decimators alive though. I love shooting big fat 0 agi ships.
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# ? Feb 6, 2017 08:02 |
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Amazon has a couple of ships on sale right now sub-$15, I have no idea how common this is but I picked up a Star Viper for $14.50 (normally $20) and a T-65 for $11. There's a couple others as well for those of you who are cheap as hell like me.
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# ? Feb 6, 2017 14:11 |
Raged posted:The more I play around with Kylo and see Kylo played the less I think he is better than having Palp. It just seems setting up a list to be able to guarantee a crit when you want it would be better served with palp helping to make sure that that last shield goes down or that your ship doesn't take a hit or adding an additional crit using Mareek Steele in an ATC Tie Advanced so you get to pick 2 cards out of six. Blinded pilot is good but the rest of the pilot crits are very, very situational. Why not use both?
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# ? Feb 6, 2017 15:49 |
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JonathonSpectre posted:Amazon has a couple of ships on sale right now sub-$15, I have no idea how common this is but I picked up a Star Viper for $14.50 (normally $20) and a T-65 for $11. There's a couple others as well for those of you who are cheap as hell like me. This used to be the norm and you even had frequent periods where ships were 40+% off. Asmodee has since shut down deep discounting as a normal online practice so you only get 10-15% off normally - anything more is a bonus nowadays.
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# ? Feb 6, 2017 16:08 |
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My local(ish) game store was doing 20% off the new wave, which I thought was amazing. Totally makes it worth driving 90 minutes one-way to play.
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# ? Feb 6, 2017 16:13 |
Chicago regionals were the first major regionals after wave 10. Top 16 cut is really interesting. http://lists.starwarsclubhouse.com/get_tourney_details?tourney_id=2570 There's not a lot of wave 10 content up there (There is a RAC/Kylo and Whisper list, and a Upsilon(Kylo)/OL/Inquisitor list), but there's some really weird stuff there. There were more HWKs than Defenders in the cut, including the champ with a mindlink Palob/Asajj/Manaroo list). Not sure if it's just a hugely varied meta or if the wave 10 stuff shut down a lot of the things we'd normally expect to see in Swiss. Strobe: Turns out the Resistance Sympathizer is P. Good. (Top 8 list) Resistance Sympathizer + C-3PO + Rey Lothal Rebel + Autoblaster Turret + Ghost + Fire-Control System + Chopper Zeb Orrelios + Phantom ConfusedUs fucked around with this message at 17:00 on Feb 6, 2017 |
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# ? Feb 6, 2017 16:56 |
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Can't wait until BIG SHIP META is the thing to hate again.
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# ? Feb 6, 2017 16:58 |
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Sympathizer is basically perfectly costed for what it does. It's a ship. Also Denver also had their regionals after Wave X, so I'd look for that next.
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# ? Feb 6, 2017 17:48 |
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I got Heroes of the Resistance. Thoughts? Nien Nunb (29) Snap Shot (2) R3-A2 (2) Pattern Analyzer (2) Integrated Astromech (0) Norra Wexley (29) Push the Limit (3) Rey (2) R5-P9 (3) Vectored Thrusters (2) Alliance Overhaul (0) Biggs Darklighter (25) R4-D6 (1) Integrated Astromech (0) Total: 100 View in Yet Another Squad Builder E: Let's add this dumb poo poo too Resistance Sympathizer (38) XX-23 S-Thread Tracers (1) Rey (2) Recon Specialist (3) Millennium Falcon (TFA) (1) Dash Rendar (36) Push the Limit (3) Heavy Laser Cannon (7) "Leebo" (2) Feedback Array (2) Smuggling Compartment (0) Outrider (5) Total: 100 View in Yet Another Squad Builder Improbable Lobster fucked around with this message at 20:42 on Feb 6, 2017 |
# ? Feb 6, 2017 20:37 |
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Nien Nunb in a T-70 is a kick in the pants, but my favorite is PTL instead of Snap Shot
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# ? Feb 6, 2017 21:29 |
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canyoneer posted:Nien Nunb in a T-70 is a kick in the pants, but my favorite is PTL instead of Snap Shot You mean Rage/Experimental Interface there, right?
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# ? Feb 6, 2017 21:31 |
Improbable Lobster posted:I got Heroes of the Resistance. Thoughts? That first list is probably a solid Tier 2 competitive choice. It'll struggle with top-end lists, but well-flown has a chance. Nora hits like a truck and stress control is really good. That Nien is one of my favorite ships to fly in the game. (Also consider Stay On Target + Targeting Astro + pattern analyzer for him. If you can get into range 1 you'll have TL + whatever other action) For hilarity, switch out Nora for Ten Numb with Ion Cannon, mod that gives you a crew, 0-point EPT of your choice, and Bistan crew. Uncancelable ion damage + stress is nasty for small ships.
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# ? Feb 6, 2017 22:30 |
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I've wanted to make a Tie/D list that works for a while. I noticed this did well at one of the regionals from a couple weekends ago: Colonel Vessery (35) Expertise (4) Tractor Beam (1) Twin Ion Engine Mk. II (1) TIE/D (0) "Pure Sabacc" (22) Trick Shot (0) Adaptive Ailerons (0) "Quickdraw" (29) Expertise (4) Fire-Control System (2) Lightweight Frame (2) Special Ops Training (0) Total: 100 View in Yet Another Squad Builder I like the targeting priority issues it brings, but I don't like that Pure Sabacc can't take a TL to support Vessery. Otherwise I figure it's pretty strong. Any obvious changes you'd make?
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# ? Feb 6, 2017 23:21 |
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I can't stop buying tiny spaceships. Send help. This game is turning me into my ex-girlfriend. >spends $100< I JUST SAVED $20!
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# ? Feb 7, 2017 01:50 |
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Delvan Mud is once again permitted to complain about dice luck as he pleases. It was a pretty game, since we both went for theme on the new mat. Owlbear Camus fucked around with this message at 04:12 on Feb 7, 2017 |
# ? Feb 7, 2017 02:26 |
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JonathonSpectre posted:I can't stop buying tiny spaceships. Send help. loving tell me about it, goddamn
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# ? Feb 7, 2017 02:29 |
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I found (part of) why I suck so much at this game. I'm too wary of losing one critical piece that I either am too cautious or too reckless to try and get my ships to do something before their inevitable end. Any help?
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# ? Feb 7, 2017 03:16 |
Iceclaw posted:I found (part of) why I suck so much at this game. I'm too wary of losing one critical piece that I either am too cautious or too reckless to try and get my ships to do something before their inevitable end. Any help? Try not to have "one critical piece" in a list. If you build a list where it all falls apart if you lose one single ship, any reasonable foe will see that and make it his top priority. Other than that, just accept that losses are inevitable and try to come out ahead of any trade. It's kind of like chess in that regard. One of the easiest ways to do that is to just keep all your dudes together and get them to the fight at the same time. If you do that, and your opponent does not, you're probably going to win the exchange.
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# ? Feb 7, 2017 03:59 |
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Pac-Manioc Root posted:Delvan Mud is once again permitted to complain about dice luck as he pleases. woah, this is huge - can you [timg] it? (On a side-note, sounds like Devlan didn't have all that much fun! Looks like it was an interesting enough matchup, though) EDIT: Ta Major Isoor fucked around with this message at 04:19 on Feb 7, 2017 |
# ? Feb 7, 2017 04:07 |
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Question. How does Ahsoka's ability interact with Eskege? Like if I give him recon spec can she take it and give him a free tl back? Edit: re read his ability. Nvm bunnyofdoom fucked around with this message at 05:08 on Feb 7, 2017 |
# ? Feb 7, 2017 05:04 |
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Hey, I know this isn't strictly-speaking X-Wing related, (semi-related though? A lot of characters now feature in X-Wing! ) but as someone who saw the movie and first season of the CGI Clone Wars series a while back, would I be missing out on a lot if I skipped directly to Rebels? Since I may have recently bought the Rebels film...plus the first two seasons. So I'm uncertain as to whether I should just get down to it and start on Rebels, or if it would be more beneficial for me to finish the Clone Wars first. (Does it get better after S1? I didn't find it to be too bad, but I dunno, a fair few of the episodes just didn't really grip me back then)
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# ? Feb 7, 2017 09:09 |
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Major Isoor posted:Hey, I know this isn't strictly-speaking X-Wing related, (semi-related though? A lot of characters now feature in X-Wing! ) but as someone who saw the movie and first season of the CGI Clone Wars series a while back, would I be missing out on a lot if I skipped directly to Rebels? Since I may have recently bought the Rebels film...plus the first two seasons. So I'm uncertain as to whether I should just get down to it and start on Rebels, or if it would be more beneficial for me to finish the Clone Wars first. (Does it get better after S1? I didn't find it to be too bad, but I dunno, a fair few of the episodes just didn't really grip me back then) The latter half of Season 2 is when it starts to get better (I think that's when the creators started getting feedback WRT Ahsoka) and it steadily improves as it goes from there, though there are a couple dud episodes along the way. Rebels doesn't really require much prior knowledge, so if you want you can go ahead and start, but in Season 2 they start bringing back a few Clone Wars characters that it wouldn't hurt to be familiar with.
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# ? Feb 7, 2017 10:05 |
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Is it bad that when I run Sabine's TIE, I want to use a regular tie fighter model until the capture tie title is gone (IE, I get shot at, or I shoot, or it is last alive), and then switch the model for the rebel tie one?
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# ? Feb 7, 2017 18:40 |
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( ͡° ͜ʖ ͡°)
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# ? Feb 7, 2017 19:17 |
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bunnyofdoom posted:Is it bad that when I run Sabine's TIE, I want to use a regular tie fighter model until the capture tie title is gone (IE, I get shot at, or I shoot, or it is last alive), and then switch the model for the rebel tie one? You'd be wrong to do it any other way.
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# ? Feb 7, 2017 19:18 |
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Not sure if this would work, but I thought it would be fun to have Biggs and Captain Rex hiding behind the Ghost screwing with an enemies ships target priority: Kanan Jarrus (50) -Tactical Jammers (1) -Sensor Jammer (4) -Autoblaster Turret (2) -Rey (2) -Recon Spec (3) Biggs Darklighter (29) -Integrated Astromech (0) -R2D2 (4) Captain Rex (20) -Stealth Device (3) -Sabine's Masterpiece (1) -Jan Ors (2) With Jan, when Kanan takes the 2 focus with recon spec, can one of them be turned to an evade?
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# ? Feb 7, 2017 19:25 |
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lazerus06 posted:Not sure if this would work, but I thought it would be fun to have Biggs and Captain Rex hiding behind the Ghost screwing with an enemies ships target priority: Yes, yes you can turn one into an evade. It's fun. EDIT: Also, maybe get r2-d6(Or whatever damage bot is), and toss an illicit on rex?
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# ? Feb 7, 2017 20:14 |
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This was so therapeutic.
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# ? Feb 7, 2017 20:18 |
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# ? Jun 5, 2024 05:38 |
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bunnyofdoom posted:Yes, yes you can turn one into an evade. It's fun. I don't have R2-D6 (that comes with an epic ship I guess?). Good point on the illicit. Maybe BMS tools or inertial dampeners?
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# ? Feb 7, 2017 20:20 |