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ImpAtom posted:Nope, that's the actual final dungeon, you don't get either story ending until you finish it. Oh then I guess I'm further from the end than I expected
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# ? Feb 11, 2017 17:59 |
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# ? May 21, 2024 16:54 |
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Erata posted:Steam Direct sounds like Steam Greenlight with a higher fee and a different name, but I might be missing something there. Short explanation: Greenlight = You pay one-time sign-up fee to be able to publish on Greenlight (I think) -> Your game goes on Greenlight -> People vote on if they're interested -> Enough interest means your game goes up on Steam. Direct = You pay per-game fee -> Your game goes up on Steam. Longer explanation: Greenlight was basically having you pay a sign-up fee to list your game on Greenlight, then people go on Greenlight, look at your game or have it suggested to them by Steam or whatever, then vote on whether they're interested or not. Your game gets lots of positive votes => Your game goes on Steam. There were some problems though, in that games often ended up in some kind of purgatory where they had no idea if they'd go up on Steam or not even if there was a lot of interest, as what was deemed as the right amount of votes was kind of arbitrary. Some games were allowed to skip Greenlight and some weren't, and it was a bit random. There were other issues, like a game getting a bunch of 'Not interested' votes simply because it was being shown to people who would have no interest in the genre, rather than there being anything wrong with the game. On top of all that, there were so many games on there and so much crap that people stopped bothering to look at Greenlight entirely. Valve's idea is to instead replace it with Steam Direct, where you skip the whole voting system and just pay a fee to have your game put up on the store, with the fee there to help stop joke submissions and such. They mentioned you can get the fee back, but nobody really knows how that'd work. Perhaps they keep the money and give you it back if your game sells over a certain amount, or if your game stays up for a while without being reported as some asset-ripping piece of crap, or if your reviews are mostly positive. They apparently asked a variety of devs what fee they'd recommend and got responses between $100 and $5000, but they haven't settled on anything yet. Certainly seems to get rid of most of the worst parts of Greenlight, but I don't know how I feel about the fee becoming per-game as opposed to on sign-up. It's certainly much less hassle either way, and I guess it largely depends on how the fee is refunded, if it is at all.
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# ? Feb 11, 2017 17:59 |
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I know everyone was waiting to hear so I'm happy to report I did end up beating Shovel Knight. Thanks for the moral support in my time of need.
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# ? Feb 11, 2017 18:05 |
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In Training posted:Oh then I guess I'm further from the end than I expected Yeah, the game seems like you're building up to the conclusion and you basically finish 99% of the plot and then suddenly YHWH off the top rope! Lobok posted:I know everyone was waiting to hear so I'm happy to report I did end up beating Shovel Knight. Thanks for the moral support in my time of need. Now play Plague Knight.
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# ? Feb 11, 2017 18:06 |
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In Training posted:Oh then I guess I'm further from the end than I expected Yeah the Cosmic Egg isn't the end
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# ? Feb 11, 2017 18:07 |
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Edmond Dantes posted:I got a PS1 just to play FF8... I don't have to, it sounds like Square did it first.
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# ? Feb 11, 2017 18:10 |
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ImpAtom posted:Yeah, the game seems like you're building up to the conclusion and you basically finish 99% of the plot and then suddenly YHWH off the top rope! I shouldn't be surprised, since that happens in approximately 100% of JRPGs
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# ? Feb 11, 2017 18:15 |
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So apparently the famous Castlevania line goes, "A miserable little pile of secrets!" !!!
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# ? Feb 11, 2017 18:51 |
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Jay Rust posted:So apparently the famous Castlevania line goes, "A miserable little pile of secrets!" !!! your words are as empty as your soul!
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# ? Feb 11, 2017 18:54 |
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smenj posted:Short explanation: Thanks for the more comprehensive explanation. I didn't realize that they skip the voting process with Direct. That's really weird to hear because it goes against the general idea of Steam trying to be more community-driven. I totally agree that it'll slow down, at least, on the rate of shovelware.
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# ? Feb 11, 2017 19:03 |
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lets hang out posted:your words are as empty as your soul! Mankind ill needs a saviour such as you.
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# ? Feb 11, 2017 19:14 |
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My favorite line from SotN was "Ha--Ah...sarcasm. "For what profit is it to a man if he gains the world, and loses his own soul?" Matthew 16:26, I believe."
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# ? Feb 11, 2017 19:15 |
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Erata posted:Thanks for the more comprehensive explanation. I didn't realize that they skip the voting process with Direct. That's really weird to hear because it goes against the general idea of Steam trying to be more community-driven. Well, I think they're still going for community-driven stuff, but it's going to be more aimed at the stuff you see and the stuff Steam recommends to you, as opposed to the community curating what gets on Steam and what doesn't. Like, someone after RTSs might not want to buy any VNs, but they shouldn't care whether VNs are on Steam or not so long as Steam doesn't keep telling the person to buy them. That's the biggest problem with Steam's discovery queue and such right now, I reckon. It's a nice idea, but it's not working as intended if I say 'Not Interested' on games in specific genres a million times and then still get advertised/recommended games in those genres. Still, even if I don't like those genres of games, it's not like I'd want Steam to be rid of them just because I don't want to buy them.
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# ? Feb 11, 2017 19:16 |
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Greenlight would have worked better if people were voting but there was too much volume and energy for voting sputtered. If Valve doesn't want to hire people to curate and remains committed to getting that work done for free, placing some fee to publish (pref <= 250 USD) is not a lot to publish a game but also keeps out a fair amount of garbo so that it remains manageable.
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# ? Feb 11, 2017 19:25 |
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Jay Rust posted:So apparently the famous Castlevania line goes, "A miserable little pile of secrets!" !!! Yes that's correct
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# ? Feb 11, 2017 19:31 |
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Sakurazuka posted:Yes that's correct Tell that to this guy
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# ? Feb 11, 2017 19:34 |
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Hmm maybe I should play Hearts of Iron.
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# ? Feb 11, 2017 22:23 |
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13% fascist already huh. That dog's got bite
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# ? Feb 11, 2017 22:25 |
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It's messed up that you need to become a famous world leader to be a playable character in a video game
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# ? Feb 11, 2017 22:28 |
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miis don't count
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# ? Feb 11, 2017 22:28 |
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Help Im Alive posted:miis don't count
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# ? Feb 11, 2017 22:30 |
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# ? Feb 11, 2017 22:31 |
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Help Im Alive posted:It's messed up that you need to become a famous world leader to be a playable character in a video game HOI4 mods are good.
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# ? Feb 11, 2017 22:31 |
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CharlieFoxtrot posted:HOI4 mods are good. Can't believe it doesn't say "Adolf Swiftler"!!!
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# ? Feb 11, 2017 22:33 |
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Jay Rust posted:So apparently the famous Castlevania line goes, "A miserable little pile of secrets!" !!! How did you think it went?
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# ? Feb 11, 2017 22:34 |
Cute dogs versus cute blondes.
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# ? Feb 11, 2017 22:34 |
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CrashCat posted:what about Game Face Absolutely not
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# ? Feb 11, 2017 22:36 |
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Olive Garden tonight! posted:How did you think it went? Without the "little"
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# ? Feb 11, 2017 22:40 |
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Help Im Alive posted:It's messed up that you need to become a famous world leader to be a playable character in a video game Or just be really good at BMX.
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# ? Feb 11, 2017 22:41 |
smenj posted:Short explanation: 5k is like, the profit margin for a lot of indie devs starting out. It sounds like a pretty lovely system.
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# ? Feb 11, 2017 23:15 |
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Look man, you can't expect the giant company to do any quality control rather than letting their users do it or just shutting down small indie developers. Please think of the welfare of corporations.
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# ? Feb 11, 2017 23:18 |
Corporate Personhood isn't enough, we need Corporate Nationhood.quote:All AAA-rated and most AA-rated corporations also exhibit a privilege known as “extraterritoriality”, meaning that any land owned by the corp is sovereign territory only to the corp and immune to any laws of the country within. Corporate territory is not foreign soil but corporate soil, just like its employees are corporate citizens, though dual citizenship in a corporation and a nation is common. Lurdiak fucked around with this message at 23:27 on Feb 11, 2017 |
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# ? Feb 11, 2017 23:25 |
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If it wasn't for Valve's complete lack of any will to keep a tidal wave of lovely games that are sometimes literally unplayable out of their storefront we would not have the saga of Digital Homicide: the guys who filed an $18 million lawsuit against 100 Steam users over their negative reviews, and who pledged $1/month to YouTube Opinions Man Jim Sterling in order to prove that he does business in Arizona so they could file a $10 million suit against him in the Arizona court because he said mean things about their crap games.
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# ? Feb 11, 2017 23:27 |
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Lurdiak posted:5k is like, the profit margin for a lot of indie devs starting out. It sounds like a pretty lovely system. I really doubt it would be 5k since that would present too much of a barrier of entry to small devs. Greenlight needs to be replaced with something and this system with a small fee sounds reasonable.
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# ? Feb 11, 2017 23:28 |
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Lurdiak posted:5k is like, the profit margin for a lot of indie devs starting out. It sounds like a pretty lovely system. Direct quote from Valve: "We talked to several developers and studios about an appropriate fee, and they gave us a range of responses from as low as $100 to as high as $5,000. There are pros and cons at either end of the spectrum, so we’d like to gather more feedback before settling on a number." I agree that 5K is ridiculous, but I really doubt they'll go there for exactly the reason you stated. I don't know why so many people are certain the fee's going to be so large when all Valve have said is that they asked some devs and that was the price range they got. Hell, the Greenlight fee is meant to do the exact same thing as this (prevent joke submissions and stuff), and that's only $100, so I don't know why anyone thinks they're going to go from that to something 50 times more expensive. I'm not trying to defend Valve against people who think this is gonna be a crap system, I just think that lambasting it for being so expensive when nobody knows how much it's going to cost is a bit odd. Unless, of course, you think there should be no fee at all and Valve should just hire some people to filter the submissions, which would be fair enough, since they can certainly afford it.
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# ? Feb 11, 2017 23:43 |
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Lurdiak posted:Corporate Personhood isn't enough, we need Corporate Nationhood. If it was good enough for the East India Company it's good enough for Mondelez International, imo.
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# ? Feb 11, 2017 23:44 |
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CharlieFoxtrot posted:HOI4 mods are good. white supremacists love love love taylor swift so this is more weird than funny to me. i bet there's a tila tequila one too
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# ? Feb 12, 2017 00:01 |
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Lurdiak posted:Corporate Personhood isn't enough, we need Corporate Nationhood. Don't worry, we'll be there before too long.
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# ? Feb 12, 2017 00:11 |
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I'm joining the nation of Cheetohs, corporate special forces Orange Claws
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# ? Feb 12, 2017 00:15 |
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# ? May 21, 2024 16:54 |
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Post ITT if you want great benefits, wonderful scenery, and beautiful times in Aztlan! My Corp is looking to hire unattached fixers who want an easy milk run and some beautiful people to spend your nights with! Single, teamless fixers only please!
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# ? Feb 12, 2017 00:36 |