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apple posted:I can understand if there were a suitable replacement for battlesphere but prism is very fiddly and tedious to use properly, makes a ton of noise and force lance just doesn't work well as a replacement. It definitely stings to not have a MP efficient way of dishing out guaranteed hits and they should fill that void better somehow (maybe by just bringing back battlesphere). Or if it just doesn't knock them back. And you can only cast a few force lances. Conjurer badly needed the MP efficiency Battlesphere provided.
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# ? Feb 15, 2017 04:18 |
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# ? May 14, 2024 07:48 |
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I love Battlesphere like the next guy, but let me just mention that Conjurers went to town without that spell for years.
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# ? Feb 15, 2017 04:28 |
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Goffer posted:So I didn't realise it because the wiki hadn't been updated, but weapon weightings are gone (since .18), and dex and str are now the sole stat deciders of accuracy and damage? Just checked the learndb and: What would really be nice is if accuracy were meaningful past the early game, EV were a little more comparable to AC as a line of defense, and the game were more upfront about accuracy in general. As it is, as a general rule, if you want to use heavier armor you boost strength, if you're fine with armor for your current strength you boost dex and if you want to cast you boost int. Since str also boosts damage, and by considerably more than it used to (not only is str/dex weight gone, the effects of strength were double at some point several versions ago), I think str is typically a better choice than dex, unless you already have high str and low dex, like on an ogre or a hill orc fighter.
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# ? Feb 15, 2017 04:29 |
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I was about to say "years? really?" but then I looked it up and the book of conjurations revamp was in 2013
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# ? Feb 15, 2017 04:31 |
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fool_of_sound posted:Hey devs, do you think you could make the dancing weapon sprite a little more distinct? Once the corpses start piling up, it's hard to pick out the little red music note from the bloodstains on the other tiles containing weapons. I always thought that was on purpose. There's even an Elf entry vault the comes pre-splattered with lots of blood, and tons of weapons laying around in it.
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# ? Feb 15, 2017 04:31 |
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Scaramouche posted:I always thought that was on purpose. There's even an Elf entry vault the comes pre-splattered with lots of blood, and tons of weapons laying around in it. it's not on purpose, but that is very funny
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# ? Feb 15, 2017 04:34 |
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LogicNinja posted:Or if it just doesn't knock them back. If you're a deep elf, use a bow. All my crawl time is spent working on my silly custom species, but I actually want to try a few DECjs when I get the chance, because starting with force lance seems pretty fun.
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# ? Feb 15, 2017 04:35 |
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dpeg posted:This is all nice and dandy, but SA etiquette demands that you at least notionally complain about removal of either "rMut or HE or Singularity (a spell you've never seen). Out of curiosity, did you see my trip report from a full clear with the new wand and potions of mutation changes in trunk?
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# ? Feb 15, 2017 05:05 |
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Scaramouche posted:I always thought that was on purpose. There's even an Elf entry vault the comes pre-splattered with lots of blood, and tons of weapons laying around in it. PleasingFungus posted:it's not on purpose, but that is very funny They were a serious threat too, being fast omniresistant enemies. Now I just don't ever do elf that early.
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# ? Feb 15, 2017 05:16 |
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I mean you're also more likely to run into high level elves on Elf:1 now too so its really not a great idea to explore it unless you need shops and burn a mapping scroll to find them. VVV I more afraid of demonologists than an anything cause even if they are fragile a low level character probably won't have enough MR to resist banishment. Internet Kraken fucked around with this message at 06:03 on Feb 15, 2017 |
# ? Feb 15, 2017 05:22 |
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Yeah but the warrior elves don't seem to spawn normally (I don't think I've ever seen a master archer outside the end vault or blademaster outside the end vault and hall of blades) and the high level dangerous caster elves are glass cannons, so if you had a decent character you could take them down before they pulled anything. Knights were usually the most dangerous enemy. Now with more elves having summons and elementals and dancing weapons everywhere Elf is way more dangerous and I won't try to touch it before doing lair branches.
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# ? Feb 15, 2017 05:32 |
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Panic! at Nabisco posted:I was about to say "years? really?" but then I looked it up and the book of conjurations revamp was in 2013 I only started playing around 0.14 so that's a surprise to me as well. That doesn't mean I approve of the removal of now standard play-styles.
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# ? Feb 15, 2017 06:49 |
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this was supposed to be a gif of me using immo+ignition on V5 ambush but it has decided to gently caress itself up in a different variety of ways depending on how I saved it, this one at least can be uploaded to websites and is thus the most viewable
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# ? Feb 15, 2017 07:22 |
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Amazing. So that's, what, 24d20 damage to you from 8 vault guards exploding right next to you? I have to imagine you had rF++ or something.
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# ? Feb 15, 2017 08:14 |
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I did something similar with rF++ and only steam dragon scales. The next turn I had a third less of my health, around 50 damage. The turns after that my health continued to drop rapidly from the flames but most importantly a stone giant. Those clouds do take AC into account IIRC, which is why the outcome is less traumatic in GDS.
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# ? Feb 15, 2017 08:30 |
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IronicDongz posted:Council God is indeed cool as hell and deserves to be in trunk Council God was cooler when his gimmick let you cross train all weapons. Now that's gone and it's just the move+attack tricks.
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# ? Feb 15, 2017 11:53 |
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Archenteron posted:Council God was cooler when his gimmick let you cross train all weapons. Now that's gone and it's just the move+attack tricks. Boooo Boo
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# ? Feb 15, 2017 18:06 |
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vOv posted:Amazing. I once found an artifact mace that inner flamed everything you hit and made you immune to explosions/clouds. That'd be amazing with ignition I am thinking?
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# ? Feb 15, 2017 18:57 |
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You're already immune to explosion damage from Ignition. IronicDongs took damage from the inner flame explosions & clouds instead.
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# ? Feb 15, 2017 18:59 |
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Inner flame explosions are no joke. I'm pretty sure everyone's accidentally died when they read one looking teleport, failed to find it and tried to fight their way out of the now explosive enemies.
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# ? Feb 15, 2017 19:14 |
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I keep trying to get into this game, but after going down seven levels of hitting 'o', killing things, then hitting 'o' again it all feels very samey. Is there much variety other than getting down to the bottom, grabbing the MacGuffin, and climbing back out?
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# ? Feb 15, 2017 19:28 |
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I hate it when you're invisible, have good Stealth, and get nuked from across the screen.
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# ? Feb 15, 2017 19:38 |
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LaserShark posted:I keep trying to get into this game, but after going down seven levels of hitting 'o', killing things, then hitting 'o' again it all feels very samey. Is there much variety other than getting down to the bottom, grabbing the MacGuffin, and climbing back out? Well the variety is in how you deal with encounters between the 'o' spam. Of course if you just pick MiBe or some other melee power combo, you're going to find that you deal with these encounters by smashing on the tab key. Still, you have to know how to pick your fights and how to position yourself and that can be pretty interesting too. Once you start finding different dungeon branches you have to decide what you can/can't take on and choose wisely so you can get strong enough to gather 3 runes without dying. There's plenty going on!
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# ? Feb 15, 2017 19:38 |
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LaserShark posted:I keep trying to get into this game, but after going down seven levels of hitting 'o', killing things, then hitting 'o' again it all feels very samey. Is there much variety other than getting down to the bottom, grabbing the MacGuffin, and climbing back out? Use your keypad instead of o to feel like you're actually exploring?
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# ? Feb 15, 2017 19:39 |
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LaserShark posted:I keep trying to get into this game, but after going down seven levels of hitting 'o', killing things, then hitting 'o' again it all feels very samey. Is there much variety other than getting down to the bottom, grabbing the MacGuffin, and climbing back out? If not, you should get a win in the next half hour or so?
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# ? Feb 15, 2017 20:43 |
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Fitzy Fitz posted:I'm actually kind of amazed at how disappointed I am in frogs. I feel like they were assembled based on less-used niches rather than fun mechanics. No, because there's already lots of options to play low-stat species.
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# ? Feb 15, 2017 20:56 |
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I feel like if they're going to do the low stats/samey apts thing, the species needs a really attention-grabbing gimmick to make up for it. The only thing making them stand out at all is Hop, and even then I'd struggle to go "man, I really wanna play around with hopping. Frog time!" like I would with Dr colors/Ds mutations/Op rings/etc.
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# ? Feb 15, 2017 21:02 |
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i said it before, but i'm not really sure why a species was dedicated solely to jumping.
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# ? Feb 15, 2017 21:21 |
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Yeah, it needs to go all-in on the gimmick like nagas or octopodes. I would rather just have Boots of Jumping back than play a race that's so incredibly mediocre in exchange for...semi-controlled blink with a cooldown.
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# ? Feb 15, 2017 21:23 |
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Just give pounce back to Felids
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# ? Feb 15, 2017 21:24 |
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Make a turtle race that's slower than nagas, has ac from it's shell, a bite attack, and can't wear anything cept a hat and cape. Sneeze attack I guess. I'm not good at this.
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# ? Feb 15, 2017 21:55 |
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someone awful. posted:Just give pounce back to Felids Just give Felids the drat hop!!!
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# ? Feb 15, 2017 22:01 |
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dpeg posted:I love Battlesphere like the next guy, but let me just mention that Conjurers went to town without that spell for years. Uhh, before Battlesphere, didn't Conjurers have a different spellbook? Wasn't Mephitic Cloud in there, along with Conjure Flame and some other stuff? I don't remember what exactly it was. I do remember that I'd usually just go for FE. Yeah, of course Conjurer was fine before Battlesphere, because it had other good spells in its spellbook that were taken out when Battlesphere was put in. I love Searing Ray as much as the next guy, but it can't carry ya.
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# ? Feb 15, 2017 22:19 |
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The exact instant it stops carrying you is when a hydra/death yak pack are coming down a 1 tile hallway and it reaches you with 50% of its hp left.
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# ? Feb 15, 2017 22:25 |
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Bring back level 3 battlesphere
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# ? Feb 15, 2017 22:43 |
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LogicNinja posted:Uhh, before Battlesphere, didn't Conjurers have a different spellbook? Wasn't Mephitic Cloud in there, along with Conjure Flame and some other stuff? I don't remember what exactly it was. I do remember that I'd usually just go for FE. Isn't that just the Wizard's starting book? Minor Magic?
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# ? Feb 15, 2017 22:50 |
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FulsomFrank posted:Isn't that just the Wizard's starting book? Minor Magic?
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# ? Feb 15, 2017 22:54 |
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Kaedric posted:Make a crab race that's slower than nagas except when moving sideways, has ac from it's shell, a pinch attack, and can't wear anything cept a hat and cape. Breath attack I guess.
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# ? Feb 15, 2017 22:57 |
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Please make a bear class that is just a bear. No spells or equipment or inventory, just eats trash from the ground.
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# ? Feb 15, 2017 23:53 |
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# ? May 14, 2024 07:48 |
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Goffer posted:Please make a bear class that is just a bear. No spells or equipment or inventory, just eats trash from the ground. You start as a baby bear and then on level 7 you randomly transform into either a black bear, brown bear, polar bear, panda bear or koala bear.
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# ? Feb 15, 2017 23:58 |