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DancingShade posted:I basically just want an engineer with cloak and a shotgun. The Sexbot in multiplayer was basically that.
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# ? Feb 18, 2017 11:49 |
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# ? May 14, 2024 22:08 |
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Doctor Spaceman posted:The Sexbot in multiplayer was basically that. That and the geth infiltrator. Both of those were really good fun.
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# ? Feb 18, 2017 11:54 |
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Captain Oblivious posted:I mean, sort of. In practice, there are still classes you can just spice it up with side dishes from other skill groups. You still are encouraged to build towards an approximation of the old classes with the Profile system and the fact that Passives scale off of the number of skill points invested in a single skill group, which can penalize players who spread themselves too thin. I'm not sure I understand you here, so could I have a couple of effective profiles as long as there's some overlap? Rifles n' Armour, Snipe Man and Shotgun Biotic are the only 'classes' I think it would be neat to switch between.
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# ? Feb 18, 2017 12:35 |
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Jose Oquendo posted:I haven't bought a boxed PC game in years. What's in the box, just a code? (It was a cheap Amazon sale.)
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# ? Feb 18, 2017 13:14 |
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Planning to run pure tech my first time, assuming early reviews that aren't bought and paid for are positive. Engineer never let me down in the trilogy and I'm hoping it won't start now.
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# ? Feb 18, 2017 13:43 |
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I decided to try something different in my second playthrough of ME3 and picked Engineer. It was so incredibly boring I downloaded a save editor to change my class after about 10 hours.
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# ? Feb 18, 2017 13:48 |
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Good for you.
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# ? Feb 18, 2017 13:56 |
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Yeah Engineer was kinda trash and boring, but at least in this one you can customize your skills a lot, and the drone looks a bit more useful. Would be fun if the Engineer profile made you use the jet pack better than other profiles, zip zap the battlefield like crazy
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# ? Feb 18, 2017 14:37 |
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Vitamin P posted:I'm not sure I understand you here, so could I have a couple of effective profiles as long as there's some overlap? Rifles n' Armour, Snipe Man and Shotgun Biotic are the only 'classes' I think it would be neat to switch between. As long as there's some overlap, sure. But the Infiltrator profile for example gives large bonuses to headshot/weakpoint damage as well as bonuses to tech recharge/offense. Some Profiles outright give an extra ability that's designed to shape your play style (Marksman's Focus for Soldier or Combat Drone for Engineer. Presumably Power Armor for Sentinel. Interestingly Biotic Charge and Cloak are Profile agnostic though). I could reasonably see a build switching between Adept and Vanguard with no real loss of efficacy, but swapping from a Vanguard profile to an Infiltrator profile on the same build would be wasted potential from what we've seen of the system. The skill groups you should be investing in to maximize the bonuses from Adept or Vanguard are not going to really synergize with the Infiltrator profile at all. That's why I'd call it an illusion of classlessness or pseudo-classless.
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# ? Feb 18, 2017 15:11 |
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The video showed each favourite as having its own profile, so switching between profiles on the fly should be painless.
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# ? Feb 18, 2017 15:30 |
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jfood posted:The Krogan is a Krogan and then there's whoever else gets to come along cuz it's 'their' mission. Why do you guys even care about the rest of these space-losers? Digging this up because it pretty much sums up my feelings on Andromeda, and the ME franchise overall. It was a travesty that Wrex was only playable in one game! I'm tentatively excited about Andromeda. Melee weapons are a cool addition, I like the streamlining of power selection, and I'm real pleased some old favorite weapons are back (Mattock and Crusader, I'm looking at you!). I'm a little worried about the rarity rating on the guns though; I hope they're not gonna turn this into a grind fest for that precious, precious loot. I've recently played through almost the entire ME franchise on my Twitch, and it's hilarious how much I've blotted out the plot (such as it is) in ME3. Bioware has made some weird choices, but nothing beats (as a viewer pointed out) the built-in cameltoe on EDI's model. On the positive side of ME3, I'm still playing the MP, so that was a fun surprise that it's still fun after all these years.
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# ? Feb 18, 2017 15:31 |
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That's slightly contradicted by this tweet:quote:Ian S. Frazier @tibermoon So changing a profile doesn't block you from using a power. If a profile gives you a power, then, according to Ian, you have it regardless of profile.
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# ? Feb 18, 2017 15:34 |
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I finally got around to watching the combat video and it looks pretty sweet. I like the new cover system, as relentlessly slamming the spacebar in ME3 to take cover and run over things was rough on the hardware. The new and revamped powers both look interesting, as it looks like they're really hammering on making the game as action-oriented as possible. Didn't they say the next video would be about commanding or something? I'd like to see how we'll be able to order around our teammates.
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# ? Feb 18, 2017 15:37 |
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Also some people pointed out that a very shot part of that video has you able to blindfire over cover, which is always nice
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# ? Feb 18, 2017 15:41 |
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You can also switch 'power sets' on the fly, so you're not limited to three powers in a fight or the entire game, which is also awesome
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# ? Feb 18, 2017 16:10 |
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Will the PC version also force you to switch between sets of 3 skills rather than having a traditional skillbar?
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# ? Feb 18, 2017 16:43 |
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Don't be ridiculous, of course it will.
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# ? Feb 18, 2017 16:50 |
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frajaq posted:Yeah Engineer was kinda trash and boring, but at least in this one you can customize your skills a lot, and the drone looks a bit more useful. Boring? Perhaps, but I find that especially in ME3 the Engineer has a tool for every occasion. Shields? Overload. Armor? Incinerate. Swarms? Cryo blast. Guardians? Drone or turret. Turrets? Sabotage. Big guys? Tech/fire/cryo bursts. You don't even need to put more than one point into some of these abilities to get good mileage out of them. And while it's not the most efficient build in the world I always have a fondness for maxing out turret, drone, and taking defense drone as the bonus power. Bam, you have a small disposable army to deploy at will in addition to your squadmates. I'll be very happy if the Andromeda engineer sticks to that style. Not the flashiest class or the one putting up the biggest numbers, but flexible and efficient that's never caught short against certain enemies. Hell, ME3 DLC even has unique dialogue for engineer Shepards alone.
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# ? Feb 18, 2017 17:05 |
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Cythereal posted:Hell, ME3 DLC even has unique dialogue for engineer Shepards alone. Weirdly I think this is the only time in the whole series your class comes into play in anything other than combat.
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# ? Feb 18, 2017 17:07 |
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Pattonesque posted:Weirdly I think this is the only time in the whole series your class comes into play in anything other than combat. What dlc is that?
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# ? Feb 18, 2017 17:10 |
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Pattonesque posted:Weirdly I think this is the only time in the whole series your class comes into play in anything other than combat. Kaidan mentions if you're a biotic like once at the very beginning of ME1, and I think one puzzle on Noveria can be bypassed if you're an Engineer. Otherwise class-specific dialogue is almost nonexistent. Would have been cooler if they managed to integrate it better into the base game (like Shepard could volunteer xirself to hack the vents or create the biotic bubble).
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# ? Feb 18, 2017 17:12 |
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Kurtofan posted:What dlc is that? In the Omega DLC the evil Cerberus guy tries to create a moral quandary where Aria and Nyreen are trapped and Shepard has to re-route power to free them, but at the cost of shutting off life support to part of the station. Engineer Shepard can thwart this by finding a solution that allows you to do both, to the villain's surprise.
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# ? Feb 18, 2017 17:24 |
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I mean the only reason why this might have been difficult to implement is that most dialogue exchanges could be credibly ended by a Vanguard Shepard charging
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# ? Feb 18, 2017 17:26 |
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Dr. Abysmal posted:In the Omega DLC the evil Cerberus guy tries to create a moral quandary where Aria and Nyreen are trapped and Shepard has to re-route power to free them, but at the cost of shutting off life support to part of the station. Engineer Shepard can thwart this by finding a solution that allows you to do both, to the villain's surprise. And in Citadel, Engineer Shepard skips Brooks' technobabble explanation about the heist, saying she knows plenty about hacking and disabling security thank you very much. Brooks says she forgot Shepard was an engineer. According to one Bioware tweet back when Omega was released, it was intended as special rewards for Engineer Shepards since Engineer has consistently been by far the least-played class throughout the series.
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# ? Feb 18, 2017 17:27 |
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god (Charge) as a constant dialogue option would be swell guys.
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# ? Feb 18, 2017 17:27 |
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jfood posted:You can also switch 'power sets' on the fly, so you're not limited to three powers in a fight or the entire game, which is also awesome From the brief shot of the favorites in the trailer, it looks like you use the D-pad (on controllers) to switch between them.
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# ? Feb 18, 2017 17:30 |
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I did not care for engineers until I got into multiplayer. The default human engineer class consistently gets my jollies off with the constant stream of tech bursts and fire explosions.
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# ? Feb 18, 2017 17:34 |
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I think I've only ever played an engineer. When it came with hacking it was just a natural choice cuz I love stealing everything not nailed down. Just kinda stuck with it cuz turrets and drones are just wickedly rear end in a top hat things to throw around. Post up somewhere with good sight, chuck out your toys to get people's attention, then shoot muthafucks in the head with the Mattock.
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# ? Feb 18, 2017 17:44 |
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Also it seems the ESRB was updated
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# ? Feb 18, 2017 17:49 |
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Of course it's strong sexual content, he's a Krogan, they never skip leg day.
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# ? Feb 18, 2017 17:53 |
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I hope they dial up attachments. I loved putting the extended barrel and biotic amplifier on Liara's pistol, then "lol'ing" at how ridiculously huge it looked in the dialogue scenes.
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# ? Feb 18, 2017 18:11 |
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Boru posted:I hope they dial up attachments. I loved putting the extended barrel and biotic amplifier on Liara's pistol, then "lol'ing" at how ridiculously huge it looked in the dialogue scenes. more space gunporn please.
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# ? Feb 18, 2017 18:13 |
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Pattonesque posted:Weirdly I think this is the only time in the whole series your class comes into play in anything other than combat. When Liara makes the black box beacon thing in ME3 I think she mentions your class. I remember her saying something about my Shepard charging across the battlefield for my Vanguard.
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# ? Feb 18, 2017 18:19 |
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Cythereal posted:And in Citadel, Engineer Shepard skips Brooks' technobabble explanation about the heist, saying she knows plenty about hacking and disabling security thank you very much. Brooks says she forgot Shepard was an engineer. Citadel was the only instance of Shepard using biotics in a cutscene too, you kill a merc with a biotic punch in the sushi restaurant and also use it to counter the clone's sneak attack before the final boss fight on the Normandy.
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# ? Feb 18, 2017 18:25 |
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exquisite tea posted:Kaidan mentions if you're a biotic like once at the very beginning of ME1, and I think one puzzle on Noveria can be bypassed if you're an Engineer. This is one of the things Dragon Age in Inquisition and Origins did very well, playing through the games as a Mage/Elf/Human/Dwarf/etc. all had a very different feel.
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# ? Feb 18, 2017 18:28 |
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Have they mentioned if Andromeda natives have their own biotics? Making all the space cats lose their monocles at my glowy bullshit powers seems like it would be fun.
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# ? Feb 18, 2017 18:32 |
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Caidin posted:Have they mentioned if Andromeda natives have their own biotics? Making all the space cats lose their monocles at my glowy bullshit powers seems like it would be fun. NEW UNIFORM UNLOCKED: East India Company NEW HELMET UNLOCKED: Pith helmet
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# ? Feb 18, 2017 18:33 |
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you forgot the flag.
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# ? Feb 18, 2017 18:38 |
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Pattonesque posted:NEW UNIFORM UNLOCKED: East India Company Unironically yes please.
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# ? Feb 18, 2017 18:42 |
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# ? May 14, 2024 22:08 |
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Pops Mgee posted:When Liara makes the black box beacon thing in ME3 I think she mentions your class. I remember her saying something about my Shepard charging across the battlefield for my Vanguard. Engineers have a paragon interrupt in Omega during the cutscene where you're rerouting power. https://www.youtube.com/watch?v=OrF2HI77K6M
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# ? Feb 18, 2017 18:43 |