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Shaman Ooglaboogla posted:Too bad you need to be a fanatic xenophobe to be a fanatical purifier. I want to purge the xenos because God tells me to, but there aren't enough slots. I feel the same way, especially with the Supremacy tree locked behind Purifier status, but I assume that's Wiz's way of making the ethos feel different, like the Psionics/Synths divide for Spiritualists/Materialists. It'll certainly be a shame to be unable to be a Hive Mind Purifier race though, hell-bent on killing every source of independent thought in the galaxy. E: ah yeah you're right, totally misread Wiz's tweet. PittTheElder fucked around with this message at 07:40 on Feb 22, 2017 |
# ? Feb 22, 2017 07:16 |
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# ? May 25, 2024 14:30 |
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PittTheElder posted:I feel the same way, especially with the Supremacy tree locked behind Purifier status, but I assume that's Wiz's way of making the ethos feel different, like the Psionics/Synths divide for Spiritualists/Materialists. I'm pretty sure that it wasn't Supremacy tree that was locked to purifiers only (because that would be dumb and also a reverse of a main design intent for Tradition trees in the first place), it's specifically Armageddon bombardment that was being referred to in that tweet as being moved to purifiers and, presumably, replaced with something else in the Supremacy tree. Also I would be deeply surprised if Hive Minds didn't get their own purifier-style civic, but I guess we'll see.
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# ? Feb 22, 2017 07:35 |
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I guess I am filthy casual for hating pointless clicking and grinding in games and wanting gameplay choices to be meaningful/valid/fun. How the hell do these idiots think that the new government system is more casual? Looking at that screenshot, it looks like Wiz is creating more possible combinations for governments and unique empires with defining characteristics. Right now only a couple government are worth using without gimping yourself and that restricts your ethos picks. And if I want an empire to have a AI personality, I have to go the wiki and use a cretin set of traits, ethos and governments to create what I want. I was worried that the new feature to adopt an ethos of a party mid game would not work with the current government system, but this looks like Wiz might of come up with a system that can change and adapt as an empire changes. Basically meaning your government is not some timeless unchanging entity, but instead can adapt with the situation and your pops over time, being more organic, living. Maybe I am reading too much in a screenshot. Kilravock fucked around with this message at 08:02 on Feb 22, 2017 |
# ? Feb 22, 2017 08:00 |
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Kilravock posted:I guess I am filthy casual for hating pointless clicking and grinding in games and wanting gameplay choices to be meaningful/valid/fun. You can read the thread yourself, if you want!
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# ? Feb 22, 2017 08:08 |
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Podcat should come chill out here and lay off the redit jerks who are mean.
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# ? Feb 22, 2017 08:10 |
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but then you'd see that literally everyone after the first two replies are disagreeing with those guys
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# ? Feb 22, 2017 08:14 |
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I really like the way civics and government are being changed from the brief glance we have alone. Alongside what will likely be the most interesting dev diary regarding management mechanics, I think it'll be intriguing and allow for every player to create a more unique empire as a whole. No more everyone in an aggressive multiplayer being mat/mil/ind for efficiency's sake at speed conquering. Single player empire building looks to be even more diverse in the amount of options that you'll be able to fiddle around creating thematic empires. Finally, you can be an immortal philosopher-king, etc.
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# ? Feb 22, 2017 08:19 |
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Kilravock posted:I guess I am filthy casual for hating pointless clicking and grinding in games and wanting gameplay choices to be meaningful/valid/fun. That Steam thread is what happens when people don't get how combinatorics work. The gov types in Stellaris are basically just a set of empire bonuses and a method of succession/elections. These civics are also that, though some also seem to offer more deeper options. But now that you can mix and match civics and choose between 5 levels of authority you will have many more possible combinations, i.e. gov types (a set of empire bonuses and succesion/election). Due to many civics (and the authority levels) seeming to be unlocked by ethics not all combinations are going to be possible, still I am certain it's going to be more than 15 possible combinations.
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# ? Feb 22, 2017 10:04 |
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Yeah, there's 80 possible ethics combos, even if only some of them have unique civics it'll be a hell of a lot more than 15. When you account for it being a combo of two ethics + a government style I pity whatever poor paradox employees were responsible for writing/QAing the naming system. I wonder if there'll be a "nicer" version of syncretic evolution where you're allies and they both count as "Primary" species. Splicer fucked around with this message at 11:57 on Feb 22, 2017 |
# ? Feb 22, 2017 11:45 |
https://twitter.com/Martin_Anward/status/834358123343335426 Hive minded:
- Immortal rulers - No happiness - No factions - Hive-minded pops can't survive in non-hive mind empires and viceversa - Can't follow psionic or synthetic - Can genemod species to become hive-minded canepazzo fucked around with this message at 12:10 on Feb 22, 2017 |
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# ? Feb 22, 2017 12:07 |
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I was hoping if you go full psychic you could become a hivemind as an option. Maybe even with going full robot.
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# ? Feb 22, 2017 12:13 |
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canepazzo posted:https://twitter.com/Martin_Anward/status/834358123343335426 I need this expansion so much.
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# ? Feb 22, 2017 12:14 |
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canepazzo posted:https://twitter.com/Martin_Anward/status/834358123343335426
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# ? Feb 22, 2017 12:14 |
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I want to see what the drawbacks are. It's gotta be something big. I hope it's being unable to participate in normal diplomacy, like the "bad" guys in Forever War. Loving every single drop of news so far. 3 DONG HORSE fucked around with this message at 12:24 on Feb 22, 2017 |
# ? Feb 22, 2017 12:22 |
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Bholder posted:I was hoping if you go full psychic you could become a hivemind as an option. My big issue right now is that I can't try out all the new stuff in one play through. What will I play first???
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# ? Feb 22, 2017 12:23 |
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The Zerg is o-on.quote:They can coexist, for example as allies or vassals They can't live inside a Hive Mind empire though - they get processed. Heh.
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# ? Feb 22, 2017 12:25 |
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And even if you can't become a psychic Hive Mind straight off the bat, I'm sure some enterprising modder would make it so.
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# ? Feb 22, 2017 12:27 |
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I frikking love that last one. Cripes...that really is something a madman leader/s would come up with - to erase all individuality that ever was or will be, including their own, and transform the whole species into a hivemind.
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# ? Feb 22, 2017 12:28 |
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Oh man, we still don't have a release date on this thing do we? Do we even know what quarter we might expect it in?
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# ? Feb 22, 2017 12:29 |
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This looks pretty great, though I already know that I won't be running a hive mind empire first, but a socialist war machine. I definitely do want to try a hive mind as my second or third empire now though. Being able to genemod species into having their individuality subsumed is aces and probably evil. I choose to believe that the parrot was chosen for this preview to showcase the fishbowl in all its glory. As well as a statement to unbeliever(s) several pages back in this thread.
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# ? Feb 22, 2017 12:31 |
Chalks posted:Oh man, we still don't have a release date on this thing do we? Do we even know what quarter we might expect it in? Generally Paradox expansions are 2-3 months between announcement and release I think, so April/May?
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# ? Feb 22, 2017 12:37 |
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Aw boo, I can't make a race of mecha-ants. Since day one I've dreamt of nothing more than the mechanticals subsuming the universe into the megahive.
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# ? Feb 22, 2017 12:42 |
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Someone in the aforementioned Stellaris Reddit determined that the expansion appears in 'coming soon' on Steam around the time of games dated early April, so take that as you will.
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# ? Feb 22, 2017 12:44 |
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Dog Kisser posted:
Now make an actual species that uses it for the goon mod
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# ? Feb 22, 2017 12:51 |
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Also when the expansion releases I am going to do my best to immediately update all the submitted empires asap to work with it.
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# ? Feb 22, 2017 12:55 |
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CrazyLoon posted:I frikking love that last one. Cripes...that really is something a madman leader/s would come up with - to erase all individuality that ever was or will be, including their own, and transform the whole species into a hivemind. Stellaris: now with the Human Instrumentality Project!
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# ? Feb 22, 2017 13:01 |
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GlyphGryph posted:Also when the expansion releases I am going to do my best to immediately update all the submitted empires asap to work with it. In theory, this might not be needed. It could be possible for the game to determine appropriate civics from the governments they have.
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# ? Feb 22, 2017 13:03 |
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Shaman Ooglaboogla posted:Too bad you need to be a fanatic xenophobe to be a fanatical purifier. I want to purge the xenos because God tells me to, but there aren't enough slots. You can start as fanatic Xenophobe spiritualist and shift towards militarist. Im assuming that won't then remove the government type.
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# ? Feb 22, 2017 13:18 |
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Kitchner posted:You can start as fanatic Xenophobe spiritualist and shift towards militarist. You lose the bonuses if you don't meet the requirements.
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# ? Feb 22, 2017 13:42 |
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https://twitter.com/dmoregard/status/834386565577207808 Seems that this is what replaced
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# ? Feb 22, 2017 14:28 |
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CommissarMega posted:And even if you can't become a psychic Hive Mind straight off the bat, I'm sure some enterprising modder would make it so. I, too, want to be Tyranids.
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# ? Feb 22, 2017 14:39 |
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GunnerJ posted:https://twitter.com/dmoregard/status/834386565577207808 Actually I wonder how this perk interacts with Fanatic Purifiers? I assume they must still be able to assign Rivals, though it seems a bit pointless as everyone already hates you.
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# ? Feb 22, 2017 15:01 |
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It's so you know who is about to get hosed
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# ? Feb 22, 2017 15:04 |
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BigPaddy posted:I, too, want to be Tyranids.
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# ? Feb 22, 2017 15:07 |
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I knew it was going to be Radio Free Zerg from that line.
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# ? Feb 22, 2017 15:12 |
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Talkie Toaster posted:Nah, that's replaced the previous The Great Game which was +1 rival/+25% influence gain from Rivals. I hope you can still get Armageddon bombardment from the tree.
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# ? Feb 22, 2017 15:21 |
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I believe Wiz said annihilation got moved to purifiers. It doesn't really make sense in supremacy - conquest, not genocide.
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# ? Feb 22, 2017 15:27 |
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Dog Kisser posted:
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# ? Feb 22, 2017 15:35 |
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GlyphGryph posted:Now make an actual species that uses it for the goon mod I was looking up previous submissions by people, and it looks like they're just submitting the prescribed_empire files - and both of these already have em'! You should be able to just pop em' into the pack, I think!
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# ? Feb 22, 2017 16:18 |
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Sweet as
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# ? Feb 22, 2017 16:37 |