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fishtobaskets posted:I think if the top 5 contributors from QGJ swapped with the 5 most casual IGD folks, it would be more like T7/T7, T6/T6. Dark refreshment knocks out 30% of hpit for QGJ by himself. Hell, a cracker jack pit crew isn't exactly a hard thing to pull together.
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# ? Feb 22, 2017 02:27 |
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# ? Jun 6, 2024 07:14 |
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General Probe posted:Need your 9 digit ally code brah Oh snap, I thought that ID was my ally code. My mistake! 714-859-858
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# ? Feb 22, 2017 02:27 |
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Chilichimp posted:Hell, a cracker jack pit crew isn't exactly a hard thing to pull together. I agree. I'm just basing that assessment on the numbers I see in our raid. The top 5 guys put out dmg in the 2-3 million range. Everybody else is 500kish or less.
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# ? Feb 22, 2017 02:32 |
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fishtobaskets posted:I agree. I'm just basing that assessment on the numbers I see in our raid. The top 5 guys put out dmg in the 2-3 million range. Everybody else is 500kish or less. That's how it looks in IGD HPit too - the people posting the big numbers have good phase 1 teams and can be bothered with the time it takes to solo phase 1 and into phase 2. All of the people doing 2-3 million damage are doing the same 2-3 million damage, so it's misleading.
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# ? Feb 22, 2017 02:43 |
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Yeah, but thats all p1, and all redundant. A team that solos p1 is attainable by anyone. Teebo (GW) TFP (Cantina) QGJ (Cantina store) Phasma (GW) Ewok Elder (hard modes/guild store)
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# ? Feb 22, 2017 02:44 |
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Alright, with an hour left on the QGJ hAAT attempt stuck in P1 the top 10 hitters are the usual suspects for heavy hitters during our T6 runs Dark Refreshment 409K Gen Probe 380K Wintermutant 253K Pyrean 230K buttsaucer 173K Quellek Shakya 146K SA Noodles 135K 3DGAYWORLD 123K Tritomo 119K TadashiSA 102K Only 31 people out of 48 active during the raid got hits in so I think this is a good indicator of a pool of people to move to IGD based on who actually cares and is able to get a good run in. How many people does IGD need/want. Will anyone swap from, IGD to QGJ? Are there any GQJ members from that group who are opposed to moving to IGD?
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# ? Feb 22, 2017 03:32 |
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We only had about 20-25 doing appreciable damage. P2 is a whore, we concluded that we need to work on our droid squads.
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# ? Feb 22, 2017 03:44 |
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I posted a link to a google doc with our haat damage. Not sure I did a final update, but we totally have 5-10 guys we should probably swap with qgj
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# ? Feb 22, 2017 03:54 |
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I've basically been really working up my HK/88/86/CN/JE squad for the past week to work on P2.
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# ? Feb 22, 2017 05:07 |
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General Probe posted:Need your 9 digit ally code brah Thanks! Accepted your ally invite.
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# ? Feb 22, 2017 05:39 |
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General Probe posted:Alright, with an hour left on the QGJ hAAT attempt stuck in P1 the top 10 hitters are the usual suspects for heavy hitters during our T6 runs I think we would want/need all 10 of them to have any chance at hAAT, I'm sure we can make the tough choices on our side to trim down and swap people. I still think it won't be enough just yet, we need 25-30 good p2 squads that don't compromise p3 and p4 to get anywhere and we don't have half that right now with the current members.
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# ? Feb 22, 2017 07:40 |
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Yeah, the QGJ hAAT I said we lack the depth of teams for P1 but probably have enough cover at P2 and maybe P3. I know I was holding my P2 and P3 teams to see if we had enough P1 cover elsewhere but at the moment it's a pretty clear no. Out of those top 10 hitters how many threw away their rebels and whatnot? I was going off the guide in the OP 2nd post: quote:Tank Takedown Raid: So I had Wedge, Biggs, Lando, AA, STH & Palp+tanks unused just to see how little damage the rest of my guys could hit P1 for.
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# ? Feb 22, 2017 13:07 |
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It's not enough to just have these teams, they all really need to be GX+ I need so many loving fusion furnaces... Rancor hasn't given me salvage for it in weeks.
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# ? Feb 22, 2017 13:20 |
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Yeah QGJ if you can't make P1 there's no way you will do P2. Hits harder and has 4x the HP, it makes P1 seem like a walk in the park. So here's a list of IGD members and their P2 droid team gear levels, just to give an idea of how far away we are: https://docs.google.com/spreadsheets/d/1RmAlUHW76s85Xso8QrA_buoMCe40wbXMiX7hzaKY6f0/edit#gid=0 This doesn't cover variations of droid teams and other teams that can do P2 (Clones, Zader, Resistance), so you can probably add 10% or so on top. There's still a lot of gearing up we all need to do to stand a chance here, even if we take the best from QGJ It's not enough at this point...
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# ? Feb 22, 2017 13:45 |
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KingOfTheTramps posted:Yeah QGJ if you can't make P1 there's no way you will do P2. Hits harder and has 4x the HP, it makes P1 seem like a walk in the park. That's a really nice spreadsheet. Glad to know I'm on the right track - gonna work on getting Nebit up to 9 now that JE is at 9.
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# ? Feb 22, 2017 13:54 |
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As soon as I get this sith/emp team all geared up I will take nebit and je to x at least and I am farming(normal) speed secondarys for them now so I should be able to push the p2 damage up some. Rebels are all x other than quackbar, so I have a p(3?) team 85% there. Tab is also gearing up a dark side team and finishing gx on her rebels. So we should get some bigger numbers going again soon. Darth maul is loving amazing in gw, a few speed mods and crit damage set make him basically able to solo any noon baze/chiurrut/gk team you find in gw. And his ship stealth all but fives and give him retribution yes please.
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# ? Feb 22, 2017 14:36 |
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Every loving droid is waiting on a fusion furnace As is my Darth Maul... and guess who's getting it next!
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# ? Feb 22, 2017 15:17 |
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I've been putting it off due to working on ships, but now that those are mostly in good(ship) shape, I'm getting back to the stun cuff grind for Jedi Knight Anakin. I've got a furnace ready to go, but I'm going to wait to see how my Sith do in Places of Power. If it will help, I'll get Darth Maul another gear level, otherwise I'll just keep working on Jedi. Hopefully less then a month away from Qui-Gon's Zeta! Since most of my Sith need Droid Callers instead of Fusion Furnaces, I think I'll work on them concurrently with the Jedi. If I can work on Nihilus a bit, he should be a pretty great leader for Galactic War, if nothing else. If I can work on the Sith more, I'll have to give them a try in Arena, too. I've also got to start seriously farming mods, but I think I'll get another star level for Aayla, first. Scoundrels are in a decent spot, so I'll probably work on Crit Chance mods, though I can't quite get through without losing someone. Of course, I could get some Defense mods, too, because Jedi. Should I farm those, or should I just stick to Health/Crit Chance? https://swgoh.gg/u/taranwanderer/
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# ? Feb 22, 2017 16:13 |
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General Probe posted:Are there any GQJ members from that group who are opposed to moving to IGD? Nah, I'm cool either way. I'm still working on building up my AAT teams though, I just need to quit letting myself get sidetracked.
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# ? Feb 22, 2017 16:36 |
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Yeah I have been busy working on rebels/empire/sith so my droids are just 7* level 1 gear 1....but i have full g11 rebels and g11 empire now. I am working chirpa up next to finish my phase 3 team (chirpa/emp/sunfac/rg/sth)
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# ? Feb 22, 2017 17:41 |
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I actually meant to join qgj but got into igd so I'll jump ship. Just lemme know when y'all are ready.
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# ? Feb 22, 2017 17:44 |
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KingOfTheTramps posted:Yeah QGJ if you can't make P1 there's no way you will do P2. Hits harder and has 4x the HP, it makes P1 seem like a walk in the park. This is an awesome list. It's really helpful to visualize it like that.
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# ? Feb 22, 2017 19:10 |
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MichiganCubbie posted:This is an awesome list. It's really helpful to visualize it like that. I was giving thought to doing something like this to see where we're at. But then goons happened.
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# ? Feb 22, 2017 20:09 |
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I have been working my P1 team. Should I abandon that and focus on P2 for now? For IGD
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# ? Feb 22, 2017 21:30 |
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UmOk posted:I have been working my P1 team. Should I abandon that and focus on P2 for now? For IGD Yeah, get your droids/Zader/Clones going.
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# ? Feb 22, 2017 22:43 |
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Inspired by that useful spreadsheet, I am building a little webapp that will scrape your swgoh.gg page and tell you how good your teams are. As part of that, I need to know which AAT teams are best, and what characters are best on them. For example, which Jedis are actually the best for the Jedi team? Here are the teams I have so far. The format is name, possible leaders, possible members. code:
For fun, here is the current output for me: quote:Best match for team Jedi:
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# ? Feb 22, 2017 23:32 |
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This is a good read that goes a bit more in depth as to the why of various setups. https://swgohindepth.com/heroic-aat-prep-guide/
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# ? Feb 23, 2017 00:06 |
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KT is a baller for that spreadsheet. Also those % are of course situational, it has my team rated for 3% but I was able to do 4-4.5% consistently so good micro can bring those numbers up. But yea when you see that only 4 of us have an average gear lvl of X+, there's lots of work to do before we get the balls again to try. And that's not even taking mods into account!
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# ? Feb 23, 2017 05:45 |
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Part 2 of the upcoming QoL patch (march probably): https://forums.galaxy-of-heroes.starwars.ea.com/discussion/94451/upcoming-quality-of-life-game-improvements-part-2#latest Highlights are challenges giving better rewards and including all the gear from the tier below, basic attack only auto battle mode and GW giving ship currency. oops wrong forum posted:KT is a baller for that spreadsheet. Also those % are of course situational, it has my team rated for 3% but I was able to do 4-4.5% consistently so good micro can bring those numbers up. But yea when you see that only 4 of us have an average gear lvl of X+, there's lots of work to do before we get the balls again to try. And that's not even taking mods into account! Yeah that's just the way I have the % tiers set up, a rough estimate at best. If you had .2 higher avg. gear it would put you at 5%, which is closer to where you're at. Mods obviously make a huge difference but it's such a PITA to swap them between teams, I don't blame anyone for not doing that.
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# ? Feb 23, 2017 13:52 |
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KingOfTheTramps posted:Part 2 of the upcoming QoL patch (march probably): Did they hire a new dev team? These QoL improvements are absolutely perfect. And extreme common sense improvements...
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# ? Feb 23, 2017 14:14 |
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KingOfTheTramps posted:Part 2 of the upcoming QoL patch (march probably): quote:When the final tier is simmable for all Character Challenges, a multi-sim button is available to sim all available challenges at once. (Timers still apply) So... I guess I don't understand what this is changing?
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# ? Feb 23, 2017 14:57 |
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Chilichimp posted:So... I guess I don't understand what this is changing? You can Sim all the different challenges simultaneously every ten minutes.
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# ? Feb 23, 2017 14:59 |
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iGestalt posted:Did they hire a new dev team? These QoL improvements are absolutely perfect. And extreme common sense improvements... It's basically... a lot of the things the community has been screaming for since launch. If we could just get Helmet on the clone troopers, we'd e in fuckin' bidness. CaptainPsyko posted:You can Sim all the different challenges simultaneously every ten minutes. ooooooooooooooooh yeah that's gonna make Sundays easier. Chilichimp fucked around with this message at 15:06 on Feb 23, 2017 |
# ? Feb 23, 2017 15:00 |
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I can't believe I stayed in a guild clearing Rancor once a week lol I'm swimming in guild creds since making the switch
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# ? Feb 23, 2017 15:05 |
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Chilichimp posted:So... I guess I don't understand what this is changing? On Sunday, you can press one button and sim all six challenges at once.
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# ? Feb 23, 2017 15:06 |
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Crumbletron posted:I can't believe I stayed in a guild clearing Rancor once a week lol Welcome, Padawan.
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# ? Feb 23, 2017 15:07 |
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That's some nice stuff, however the feature that calls for QoL improvements the most is mods.
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# ? Feb 23, 2017 15:17 |
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Any mention of overhauling the buff/debuff display system? With my empire team it gets a bit ridiculous and at certain camera angles its hard to tell who has which debuffs as they all overlap.
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# ? Feb 23, 2017 15:18 |
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Mr. Neutron posted:That's some nice stuff, however the feature that calls for QoL improvements the most is mods. They're letting you single-button-push upgrade a mod to a specific level. Cactus posted:Any mention of overhauling the buff/debuff display system? With my empire team it gets a bit ridiculous and at certain camera angles its hard to tell who has which debuffs as they all overlap. It would be cool to have the current highlighted target's debuff overlay get priority on the game display. I wonder if they're gonna do that.
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# ? Feb 23, 2017 15:18 |
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# ? Jun 6, 2024 07:14 |
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Chilichimp posted:It would be cool to have the current highlighted target's debuff overlay get priority on the game display. I wonder if they're gonna do that. Or just have a little x3, x4, x5 above them all. Vader especially needs this.
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# ? Feb 23, 2017 15:23 |