|
Cinnamon Bear posted:I can't find it at the moment, but a few years ago right after the game launched there were some play by post games of it here with a lot of the seasoned Battlestar players, including myself. It was an absolute disaster, as the mechanical problems became very apparent. A second game was put together with an attempt to try and make it better using optional rules (or house rules, I forgot), but similarly was completely underwhelming. I know after that Dead of Winter just wasn't talked about much at all in either the board game or traitor game threads.
|
# ? Feb 23, 2017 08:24 |
|
|
# ? May 16, 2024 17:21 |
|
Also I've never understood what made the much-vaunted Crossroads system Dead of Winter touted so amazing since as far as I can tell it boils down to "draw a card and if [CONDITION MET] do a thing, otherwise maybe don't? Or do something else?" which is boardgame technology that's been in existence since Monopoly.
|
# ? Feb 23, 2017 08:44 |
|
The two games we ran are here and here. The second link also has a picture of Grandpa Gunarm. Archives needed.
|
# ? Feb 23, 2017 11:28 |
|
Kai Tave posted:Also I've never understood what made the much-vaunted Crossroads system Dead of Winter touted so amazing since as far as I can tell it boils down to "draw a card and if [CONDITION MET] do a thing, otherwise maybe don't? Or do something else?" which is boardgame technology that's been in existence since Monopoly. The idea is that the next or previous player, can't remember which one, draws the card and checks the condition. Sometimes you play your turn until they interrupt to tell you the condition has been met. It gives players something to do even when it is not their turn and helps with downtime. It also includes some things that everyone has to vote about, so it tries to make sure there isn't 4 turns of waiting for everyone in a 5 player game.
|
# ? Feb 23, 2017 11:48 |
|
Hiro Protagonist posted:Riotminds, creators of Trudvang Chronicles, have put up a translation of their other big roleplaying game, Gotterdammerung, on Kickstarter, under the name Lex Ocultum. It's a really interesting idea. All the secret societies and occult stuff of the 18th and 19th centuries? It was true, and you are the people that had to fight the gently caress ups of the ignorant nobility who dabbled in that which man should not know. In a way, it is similar to Call of Cthulhu, and it uses the BRP system, but it is based more heavily in the Enlightenment, with more of a Templars fighting in the background rather than random people swept into the conflict, at least as far I can tell. My players would love this setting but it's not D&D so eh
|
# ? Feb 23, 2017 16:02 |
|
The people who made the Conan game are going to kickstart a Batman game, and it's going to make all the money in the world. https://www.tabletopgaming.co.uk/board-games/news/batman-the-board-game-is-the-next-big-project-from-conan-studio
|
# ? Feb 23, 2017 16:13 |
|
Sinteres posted:The people who made the Conan game are going to kickstart a Batman game, and it's going to make all the money in the world. I don't think it will, but if ever there was something that had a chance to beat KD:M...
|
# ? Feb 23, 2017 17:51 |
|
Depends on the sculpt for the kickstarter exclusive Harley Quin/Poison Ivy models.
|
# ? Feb 23, 2017 18:00 |
|
Macdeo Lurjtux posted:Depends on the sculpt for the kickstarter exclusive Harley Quin/Poison Ivy models. Kickstarter exclusive add-ons!
|
# ? Feb 23, 2017 18:09 |
|
https://www.kickstarter.com/projects/2141951291/wearing-the-cape-the-role-playing-game?ref=recs Looks like there is a Superhero Webcomic RPG up on Kickstarter. It seems to be a Fate Core game. I don't know anything about the comic, the creator, or the such, but, if you're a fan, you might like it. I took a quick look at the sample, but it isn't a complete overview though it does show a lot. Couldn't go through it to heavily because work, but it looks like it does some changes to Fate. It has both Approaches (called Attributes) and skills as well as Resources as a separate category, seems to greatly increase caps (+9 seems like much, but maybe that's okay for supers) and does some other stuff. Like I said, skimmed it. The only big thing that jumped out was replacing the Defend action with React, but I didn't see a big difference between the two actions other than the name. Example characters show some other slight changes as well. Like, from a brief skim, it looks competent enough, but I don't know how well it compares to the other Super games in FATE. Like I said, if you like the webcomic or supers, it might be worth a look.
|
# ? Feb 23, 2017 18:43 |
|
Covok posted:https://www.kickstarter.com/projects/2141951291/wearing-the-cape-the-role-playing-game?ref=recs This one has been in progress for a year+. I don't know if the math works out but this isn't fly-by-night.
|
# ? Feb 23, 2017 18:46 |
|
Golden Bee posted:This one has been in progress for a year+. I don't know if the math works out but this isn't fly-by-night. Oh, I didn't know that. Should have mentioned it looked like they had some of their poo poo together, I suppose. Also, checked further, and it looks like they are doing super powers through templates. Reminds me a bit of Venture City Stories, but it might be different. Covok fucked around with this message at 18:59 on Feb 23, 2017 |
# ? Feb 23, 2017 18:56 |
|
Feel obligated to come in and correct myself, it seems it isn't a webcomic, but a superhero novel series.
|
# ? Feb 23, 2017 19:25 |
|
BioTech posted:The idea is that the next or previous player, can't remember which one, draws the card and checks the condition. Sometimes you play your turn until they interrupt to tell you the condition has been met. For me, the great thing about it is the story added due to these conditions being pretty specific to your character or player. I like the game a lot, but always remove the traitor cards before playing.
|
# ? Feb 23, 2017 19:26 |
|
Is "Sig: Manual of the Primes" safe to back, or is this going to get shut down for copyright? https://www.kickstarter.com/projects/Jagash/sig-the-manual-of-the-primes/description
|
# ? Feb 23, 2017 20:14 |
|
Well, they certainly aren't being subtle, but I don't see anything that makes it C&D-able. Worst case scenario they might have to change a name or something (Sig? Really? Do they have a Duchess Of Hurt to?)
|
# ? Feb 23, 2017 20:23 |
|
lifg posted:Is "Sig: Manual of the Primes" safe to back, or is this going to get shut down for copyright? What is it ripping off? Wait, is it ripping off Planescape?
|
# ? Feb 23, 2017 20:27 |
|
Sig has actually been out for a while now (originally as a setting book for the Spark RPG), so I'd imagine that if there was a problem it would have been shut down already. e: also the PDF exists; this is just a KS for the print version.
|
# ? Feb 23, 2017 20:38 |
|
Covok posted:What is it ripping off? Wait, is it ripping off Planescape? The city in Planescape is named Sigil. Sigil is, like "Sig", kind of at the center of the multiverse and whatnot.
|
# ? Feb 23, 2017 20:42 |
|
Macdeo Lurjtux posted:Depends on the sculpt for the kickstarter exclusive Harley Quin/Poison Ivy models. https://boardgamegeek.com/geeklist/192002/item/5237688?commentid=6978398#comment6978398 (scroll up, anchor isn't working) Catwoman spotted. In all seriousness, they look pretty fantastic. Especially Clayface, Killer Croc and Batman.
|
# ? Feb 23, 2017 22:50 |
|
Japanese Dating Sim posted:The city in Planescape is named Sigil. Sigil is, like "Sig", kind of at the center of the multiverse and whatnot. That and Manual of the Primes seems to pretty strongly suggest Manual of the Planes to me.
|
# ? Feb 24, 2017 00:57 |
|
Sig is pretty explicitly inspired by Planescape, yeah. I think the actual lore is meaningfully different and the game system is super not D&D, though. (This based more on an actual play podcast - I think One Shot - I listened to than having actually read the book.)
|
# ? Feb 24, 2017 01:15 |
|
Normally I don't care about old-school D&D much but Planescape is my weak point. I backed Sig as soon as I heard about it
|
# ? Feb 24, 2017 02:40 |
|
It always feels weird to me pulling Planescape away from D&D, since it's steeped in a number of peculiarly D&D concepts. That's not to say you can't, but it always mutates somewhat away from the source, I think.
|
# ? Feb 24, 2017 03:37 |
|
Planescape's all about wierd takes on D&D stuff, so it's not so close to the mechanical traditions that it can't be divorced from them.
|
# ? Feb 24, 2017 03:39 |
|
I don't know, Planescape always seemed to me about running the consequences of certain components of second edition design to their insane conclusions.
|
# ? Feb 24, 2017 04:01 |
|
Kwyndig posted:I don't know, Planescape always seemed to me about running the consequences of certain components of second edition design to their insane conclusions. You must expand on this.
|
# ? Feb 24, 2017 04:07 |
|
So, Farflung came out, which I wasn't expecting. I mean, when you're asking more money for beta access to a game, I guess I'm expecting release to be like a year down the road, not a couple of months. It's PBTA and... I've never stopped to count the playbooks in the other PBTA games that I've got, but twenty four seems a little high. There are some systems I find eyebrow-raising, like the occasional move that has a result for 13+, and a core 'Push' force-success move that feels kind of weird in a fail-forward environment. The threat/weapon scaling system works, and could probably be lifted for another supers PBTA game. Two different Hx pools that juggle points back and forth, three separate hit point pools... The thing that stands out most is that the game's nod to consent and dealing with squicky topics is at the far flung end of the book, as an optional rule that lets you throw a literal bullshit flag. Given that it's trying to position itself as an exploration of sexytimes in infinite space, that should really be first and foremost, not first appendix.
|
# ? Feb 24, 2017 04:36 |
|
High Frontier arriving at the distribution warehouse on the 28th
|
# ? Feb 24, 2017 07:54 |
|
Bieeardo posted:So, Farflung came out, which I wasn't expecting. I mean, when you're asking more money for beta access to a game, I guess I'm expecting release to be like a year down the road, not a couple of months. I do not understand anyone who wants to roleplay "sexytimes in infinite space" and for those that do, why they would want specifically codified rules for consent.
|
# ? Feb 24, 2017 08:12 |
|
Kwyndig posted:I don't know, Planescape always seemed to me about running the consequences of certain components of second edition design to their insane conclusions. lifg posted:You must expand on this. It's my understanding that one of Planescape's core concepts is that the D&D concept/definition of "alignment" is absolutely true and absolutely real, and the various factions and creatures are either absolute fanatics for their respective alignments or are platonic embodiments of it, and all that that implies.
|
# ? Feb 24, 2017 08:16 |
|
Shut Up & Sit Down have done their own Monikers expansion!
|
# ? Feb 24, 2017 09:28 |
|
Sigma-X posted:I do not understand anyone who wants to roleplay "sexytimes in infinite space" and for those that do, why they would want specifically codified rules for consent. Eff if I know, I got to that part after pledging with only a few minutes left on the clock, and then read the rest of the pitch. That was embarrassing. What I was trying to nudge and wink is that, given the sea of awful gaming stories out there, any perceived necessary nods to consent should really be front and center. Fortunately, the book itself is about as sexy as an episode of Doctor Who.
|
# ? Feb 24, 2017 14:06 |
|
Bieeardo posted:Eff if I know, I got to that part after pledging with only a few minutes left on the clock, and then read the rest of the pitch. That was embarrassing. What I was trying to nudge and wink is that, given the sea of awful gaming stories out there, any perceived necessary nods to consent should really be front and center. Are you saying you can't see the sex appeal of Christopher Ecceslton, David Tennant, Matthew Smith, and Peter Capaldi? Some people have no taste.
|
# ? Feb 24, 2017 15:53 |
|
One thing I have to say I like about the Sig kickstarter: they have a pledge level that's "get a copy of the book, and we'll send another copy to the game store/library of your choice".
|
# ? Feb 24, 2017 16:01 |
|
Covok posted:Are you saying you can't see the sex appeal of Christopher Ecceslton, David Tennant, Matthew Smith, and Peter Capaldi? This is Bie, they're talking about old Doctor Who.
|
# ? Feb 24, 2017 16:40 |
|
Kwyndig posted:This is Bie, they're talking about old Doctor Who. Colin Baker. Mrow!
|
# ? Feb 24, 2017 16:45 |
|
Four is my Doctor, but I have a Ten doll that I creepily refer to as my Twelve Inches of David Tennant. Edit: The sneakers come off. I need to find a Rose doll and put together a weird foot-washing diorama in reference to Russel T. Davies' run on the show. Bieeanshee fucked around with this message at 16:59 on Feb 24, 2017 |
# ? Feb 24, 2017 16:56 |
|
Kwyndig posted:This is Bie, they're talking about old Doctor Who. There were quite a few lookers on the old line-up as well. Can't deny that.
|
# ? Feb 24, 2017 17:19 |
|
|
# ? May 16, 2024 17:21 |
|
Sigma-X posted:I do not understand anyone who wants to roleplay "sexytimes in infinite space" and for those that do, why they would want specifically codified rules for consent. Well, they're all no doubt waiting for John Wick's indefinitely delayed kickstarter for Galaxy XXX anyway, right...?
|
# ? Feb 24, 2017 17:26 |