|
slap me and kiss me posted:An angry three-page screen accusing people who don't enjoy the adventure of being hitlers who are killing "Real Gaming." Cthulhutech?
|
# ? Feb 24, 2017 22:30 |
|
|
# ? May 14, 2024 15:44 |
|
Myfarog the Asatru white supremacist RPG finally got scanned
|
# ? Feb 24, 2017 22:34 |
|
SunAndSpring posted:A few insta-kill traps that the player will have no prior anticipation of, random bullshit that exists to destroy player's equipment/levels/wealth and other hard-earned stuff, and a female character that exists solely to seduce and then trick a player character into a terrible trap. slap me and kiss me posted:An angry three-page screen accusing people who don't enjoy the adventure of being hitlers who are killing "Real Gaming."
|
# ? Feb 24, 2017 22:34 |
|
I quite enjoyed reading that F&F review. It was ... something very special.
|
# ? Feb 24, 2017 22:39 |
|
Plutonis posted:Myfarog the Asatru white supremacist RPG finally got scanned Well color me surprised he didn't make the mistake the creators of RaHoWa did and have races he hated end up mechanically superior to white men.
|
# ? Feb 24, 2017 22:48 |
|
Hi, I spent like 3 months putting this thing together and here seems like the best place to post it. SO YOU WANT TO PLAY DUNGEONS AND DRAGONS, EH? It might not be what you're looking for. Here's a big list of alternatives, to share with your friends.
|
# ? Feb 24, 2017 22:58 |
|
EverettLO posted:Well color me surprised he didn't make the mistake the creators of RaHoWa did and have races he hated end up mechanically superior to white men. Varg made an Egyptian not evil race but they are still supposed to be NPC only and lack sun vitamin power.
|
# ? Feb 24, 2017 23:15 |
|
Ratpick posted:I want to write the ultimate bad adventure with all the elements of a bad pre-made adventure just to see if all the bad elements together would make it sort of so bad it's actually kinda good. At least one chunk that is mostly about collecting keys or key-equivalent MacGuffins, so as to unlock other areas that have more keys/key-equivalent MacGuffins, and repeat until the PCs have finally earned the chance to advance the plot. Bonus if said chunk of adventure is impossible to complete without GM fudgery, because the author forgot a key or locked keys behind each other's doors, and the shoddy editing and playtesting didn't catch it.
|
# ? Feb 24, 2017 23:21 |
|
Ratpick posted:I want to write the ultimate bad adventure with all the elements of a bad pre-made adventure just to see if all the bad elements together would make it sort of so bad it's actually kinda good. Irresistible forces such as the entire party being arbitrarily captured without any rolls. Immovable objects such as magic doesn't work or enemy is immune to magic, unbreakable walls, etc. Handouts, but the players and GMs versions are different enough to cause arguments (the GM needs to be in on this joke). For badly balanced, boss fights but they are actually a ton of setup for a pushover, ideally because of an obvious flaw. A real example I encountered was a 3e lvl 20 charging fighter who was riding a bog-standard heavy horse from the PHB. So we killed his horse and kited him to death. Rooms carefully described in terms terms of 5' increments. Written with an axe to grind. Conflict is an obvious allegory for a real world conflict, enemies espouse straw man versions of real world beliefs the author doesn't like, NPCs are stand-ins for real world people like Trump. Racist. Group of NPCs embodying a racist belief, such as a group of wealthy people with big noses who wear simple clothes and use the blood another God's worshippers to bake bread, all enemies are swarthy, etc Increasingly blatant hints of the writers unusual sexual proclivities. For example, an adventure where people are forced to roll or vomit because of poison, environmental hazards, and magic spells, enemies vomit as an attack, etc.
|
# ? Feb 24, 2017 23:26 |
|
gnome7 posted:Hi, I spent like 3 months putting this thing together and here seems like the best place to post it. Is it just me or is something missing on that link? Edit: Ok, I see, the lower title choices are the links. Dastardly planned!
|
# ? Feb 24, 2017 23:32 |
|
Gobbeldygook posted:Increasingly blatant hints of the writers unusual sexual proclivities. For example, an adventure where people are forced to roll or vomit because of poison, environmental hazards, and magic spells, enemies vomit as an attack, etc. That reminds me of a certain Whizzard. Mr.Misfit posted:Is it just me or is something missing on that link? It's super not clear that the titles are links.
|
# ? Feb 24, 2017 23:33 |
|
Mr.Misfit posted:Is it just me or is something missing on that link? That took me a minute too. All Outta Bubblegum sounds like something I should look up sometime.
|
# ? Feb 24, 2017 23:45 |
|
Countblanc posted:That took me a minute too. It's a very good system for drinking games: Just swap bubblegum for shots.
|
# ? Feb 25, 2017 00:00 |
|
Gobbeldygook posted:NPCs are stand-ins for real world people like Trump. NOTHIIIIIIIIIIIIIIIIIIIIIIIING
|
# ? Feb 25, 2017 00:20 |
|
You also need the adventure to be be designed according to assumptions about how the game was going to be played that were only true under earlier editions of the rules, such as "this will be done as a competitive timed event with punitively unfair mechanics that teams will try to get through as quickly as possible."
|
# ? Feb 25, 2017 01:18 |
|
Evil Mastermind posted:That's all in The Unity. What's The Unity? A cursory google search proves... unhelpful.
|
# ? Feb 25, 2017 02:35 |
|
Falstaff posted:What's The Unity? A cursory google search proves... unhelpful. It's one of the transition points in a long line of multi-game line metaplot prefab adventures starting with the Deadlands setting. Specifically, the post apocalyptic game that comes after it. It acts as the lead in to the third game line which is more post apocalyptic magicowboys but on an alien planet. The adventure ends with you being forced to kill a PC, or else the world is doomed and also you're stuck on a spaceship full of demons for all time. The adventure gloats about how this is what being a real good RPG is all about
|
# ? Feb 25, 2017 03:22 |
|
gnome7 posted:Hi, I spent like 3 months putting this thing together and here seems like the best place to post it. This is not something I ever expected to say, but Costume Fairy Adventures looks amazing.
|
# ? Feb 25, 2017 03:39 |
|
Nuns with Guns posted:It's one of the transition points in a long line of multi-game line metaplot prefab adventures starting with the Deadlands setting. Specifically, the post apocalyptic game that comes after it. It acts as the lead in to the third game line which is more post apocalyptic magicowboys but on an alien planet. The adventure ends with you being forced to kill a PC, or else the world is doomed and also you're stuck on a spaceship full of demons for all time. The adventure gloats about how this is what being a real good RPG is all about To add insult to injury Lost Planet, the third gameline, was a wet fart on arrival and went nowhere.
|
# ? Feb 25, 2017 03:56 |
|
Falstaff posted:What's The Unity? A cursory google search proves... unhelpful. Read my post before that post. I link to my review one of the worst two metaplot adventures ever written.
|
# ? Feb 25, 2017 03:59 |
|
gnome7 posted:Hi, I spent like 3 months putting this thing together and here seems like the best place to post it. This god drat owns and is great but fyi like 6 paragraphs in it says "D&" instead of "D&D". I have some games to try out. I got a group of newbies that are super excited and they want to try other systems so this is super helpful. PS since I'm already being That Guy and correcting you, Friends at the Table never did D&D. Dungeon World, Mech/Technoir, Microscope, Stars Without Number, Kingdom and some homebrew stuff plus another game that I don't think they mention and I'm mad because I want it.
|
# ? Feb 25, 2017 04:17 |
|
Xiahou Dun posted:This god drat owns and is great but fyi like 6 paragraphs in it says "D&" instead of "D&D". Thanks for the heads up, fixed both of those. I thought FatT had a Pathfinder season, my bad! I have replaced the example with Critical Role, who definitely play D&D on their show.
|
# ? Feb 25, 2017 05:10 |
|
Critical Role is probably a bigger influence on people wanting to play "D&D" anyway.
|
# ? Feb 25, 2017 05:23 |
|
Xiahou Dun posted:PS since I'm already being That Guy and correcting you, Friends at the Table never did D&D. Dungeon World, Mech/Technoir, Microscope, Stars Without Number, Kingdom and some homebrew stuff plus another game that I don't think they mention and I'm mad because I want it. Blades in the Dark, maybe? They were using early access rules because the book isn't formally out yet
|
# ? Feb 25, 2017 05:36 |
|
Evil Mastermind posted:Read my post before that post. I link to my review one of the worst two metaplot adventures ever written. Ah, thanks, that was a fun read. I've only ever heard of Deadlands in passing, so all that stuff was new to me.
|
# ? Feb 25, 2017 07:03 |
|
gnome7 posted:Hi, I spent like 3 months putting this thing together and here seems like the best place to post it. Edit: Also the "heroics" section is missing Godbound, for shame. Siivola fucked around with this message at 11:01 on Feb 25, 2017 |
# ? Feb 25, 2017 10:56 |
|
Evil Mastermind posted:Read my post before that post. I link to my review one of the worst two metaplot adventures ever written. I just finished reading this writeup, and I think my "favorite" part, besides the obvious Worst Possible Thing To Put In A Module bit, is that the entire first two parts are a huge gently caress-off ur-battle between all the major factions and hordes of undead, and then... nothing meaningful changes in the setting afterwards for anyone involved, besides the part the PCs get railroaded into sort of doing? Like one named NPC dies, one NPC's tiny faction gets dissolved, and that's it? Personally, if I were a player in a module that was supposed to blow up my goddamn setting and had to sit through all that loving boxed text about A Supa-Sweet Final Battle You Can't Do A drat Thing to Interact With, I'd find the total lack of meaningful setting change to be adding insult to injury. I guess they were trying to eat their metaplot cake and still have "it's fine, you can keep playing this game" too?
|
# ? Feb 25, 2017 11:34 |
|
Siivola posted:You have 13th Age twice under D&D-likes, once in "the same but better" and again under "but more heroic". Darker Dungeons hasn't been available on pdf in ages, but Blacky's new site suggests it might make it to DT soonish: https://gurbintrollgames.wordpress.com/ Also I think first saying "all editions of dee-en-dee are bad no exceptions" and then recommending Literally Basic With Houserules is a bit contradictory. also you have 13th age as a good game at all also you have no option for good tactical games.
|
# ? Feb 25, 2017 11:57 |
|
Elfgames posted:also you have 13th age as a good game at all also you have no option for good tactical games. No 4E, the Good D&D?
|
# ? Feb 25, 2017 12:16 |
|
The whole thing is about getting away from "Dee and Effin' Dee".
|
# ? Feb 25, 2017 12:51 |
|
Calling all D&D bad is retarded, that only really applies to 3rd and 5th editions, BX/BECMI/RC and 4th edition are both legitimately good
|
# ? Feb 25, 2017 12:59 |
|
drrockso20 posted:Calling all D&D bad is retarded, that only really applies to 3rd and 5th editions, BX/BECMI/RC and 4th edition are both legitimately good Yeah.
|
# ? Feb 25, 2017 13:05 |
|
Elfgames posted:also you have 13th age as a good game at all also you have no option for good tactical games. 13th Age is certainly better than Strike! which is also on the list. Both are in the tactical rulesy section anyway. Godbound should definitely be on there. @drrockso: Saying "retarded" like that is bad. 2e was also not a great edition at all.
|
# ? Feb 25, 2017 13:12 |
|
I'm not saying if it's good or bad, but that just seems to be the central premise.
|
# ? Feb 25, 2017 13:17 |
|
Alien Rope Burn posted:I'm not saying if it's good or bad, but that just seems to be the central premise. Yeah that's totally fair. Gnome as a guy who's spent his game design career working on games to do what he likes about D&D but better, is a good person to put together such a list. He treats his own games pretty evenly there too I think.
|
# ? Feb 25, 2017 13:24 |
|
drrockso20 posted:Calling all D&D bad is retarded, that only really applies to 3rd and 5th editions, BX/BECMI/RC and 4th edition are both legitimately good Please don't be an enabler.
|
# ? Feb 25, 2017 13:35 |
|
All D&D are good, except 5th edition that's just bad.
|
# ? Feb 25, 2017 13:50 |
|
a sister article or a modified article that breaks down the pros/cons of each D&D edition would be cool, too, for the people who are inevitably going to be all "No! D&D!". It'd also give space to recommend the modern retroclones, imitators, and spinoffs that are more widely available and more sanely-structured than a lot of early D&D stuff also Ryuutama is nowhere on that list and that is a crime!!
|
# ? Feb 25, 2017 16:53 |
|
Arivia posted:13th Age is certainly better than Strike! which is also on the list. Both are in the tactical rulesy section anyway. Godbound should definitely be on there. until you can actually come up with a complaint about strike! which is anything beyond "it doesn't have a narrative" kindly shut the gently caress up. 13th age has legitimate game design issues. Edit goddamnit i don't even like stike, I hate generic games too but seriously come up with a substantial gameplay issue or something. Elfgames fucked around with this message at 16:57 on Feb 25, 2017 |
# ? Feb 25, 2017 16:54 |
|
|
# ? May 14, 2024 15:44 |
|
Terrible Opinions posted:All D&D are good, except 5th edition that's just bad. all D&D is bad friend
|
# ? Feb 25, 2017 16:57 |