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Help Im Alive posted:Strictly regimented gaming aka the 9th circle of hell If this is Hell then I won't be able to cope with Heaven!!
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# ? Feb 27, 2017 16:02 |
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# ? May 21, 2024 13:52 |
Fire Emblem Birthright is really good so far, and I think I have a grasp on the combat systems now. I'm trying to get the support rank up on people now, mostly sticking to the same people paired up so they can get to S rank and such. I'm used to X-COM or FF Tactics so Fire Emblem is definitely different. I'm trying not to grind a ton since I know Conquest doesn't have any grinding.
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# ? Feb 27, 2017 16:03 |
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Mr E posted:Fire Emblem Birthright is really good so far, and I think I have a grasp on the combat systems now. I'm trying to get the support rank up on people now, mostly sticking to the same people paired up so they can get to S rank and such. I'm used to X-COM or FF Tactics so Fire Emblem is definitely different. I'm trying not to grind a ton since I know Conquest doesn't have any grinding. What I like about Conquest is that, yes, it's a lot harder than Birthright, but it achieves that by being smarter, rather than just giving enemies really big numbers. Enemies get skills like your units do and often have those skills in clever/evil combinations. I remember one map that had ninjas with 3-range weapons who had the Lunge skill, so they would swap places with whoever they hit. That could lead to one of your units getting dragged really far behind enemy lines, so any approach had to be juuuuust right or things would get ugly fast. Are you playing on Classic or Casual? When you get to Conquest, playing on Classic will really test your patience for restarting maps, but I will say that finishing Conquest on Hard/Classic with zero deaths was maybe the most satisfying gaming experience I've had in years.
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# ? Feb 27, 2017 16:15 |
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exquisite tea posted:The insane power curve that exists in every open-world game is why I'm just gonna start Horizon on the hardest difficulty, even if it does feel like Robot Souls early on. When I first played through a DLC-loaded New Vegas I started with Lonesome Road (the intended "last one") pretty early on. I think my reasoning was that it's the closest one to Goodsprings or first on the quest list or something, so I just assumed it was meant to be played first. It was a horrible nightmare but the rest of the game was pretty easy after that!
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# ? Feb 27, 2017 16:20 |
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Harrow posted:What I like about Conquest is that, yes, it's a lot harder than Birthright, but it achieves that by being smarter, rather than just giving enemies really big numbers. Enemies get skills like your units do and often have those skills in clever/evil combinations. I remember one map that had ninjas with 3-range weapons who had the Lunge skill, so they would swap places with whoever they hit. That could lead to one of your units getting dragged really far behind enemy lines, so any approach had to be juuuuust right or things would get ugly fast. That lunge death chamber level is so hosed up
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# ? Feb 27, 2017 16:28 |
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In Training posted:That lunge death chamber level is so hosed up Yeah, that poo poo was evil. I remember at least one other level where I just looked at enemy skill combinations and went but I can't remember the exact ones right now. Maybe that one where there are two routes to the top through multiple chambers, each with its own horrific gimmick?
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# ? Feb 27, 2017 16:34 |
I can't find an unedited clip of the "hey it's that dog" scene from RE4 on youtube and that makes me sad.
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# ? Feb 27, 2017 17:06 |
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Lurdiak posted:I can't find an unedited clip of the "hey it's that dog" scene from RE4 on youtube and that makes me sad. I just tried and you're right!
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# ? Feb 27, 2017 17:10 |
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https://www.youtube.com/watch?v=0cn7fTb6GSE Is this it?
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# ? Feb 27, 2017 17:13 |
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After another watch I'm not sure the music is supposed to be there. I can't remember.
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# ? Feb 27, 2017 17:15 |
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I don't think the music is in the original but it doesn't have overlayed memes or streamer squawking so it's still in the top ranks of youtube gaming videos.
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# ? Feb 27, 2017 17:18 |
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They added Bladewolf's theme from MGR.
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# ? Feb 27, 2017 17:19 |
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MMF Freeway posted:After another watch I'm not sure the music is supposed to be there. I can't remember. Nope, that's Blade Wolf's music from a similar moment in Metal Gear Rising (which owns) https://www.youtube.com/watch?v=pgdCxMh3G4Q&t=52s
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# ? Feb 27, 2017 17:20 |
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36.6 hours until this thread is a filthy liar
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# ? Feb 27, 2017 17:22 |
River City Ransom Underground is going to drop Early Evening EST!!!!
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# ? Feb 27, 2017 17:23 |
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exquisite tea posted:The Witcher 3's combat really became a bummer once I realized that the only thing that could kill me was my own boredom if I just pumped up Quen, and the enemy AI was mostly too dumb to do anything about it. I was wondering if anyone had done a combat rebalance mod for the game at some point, I have no idea how powerful the game's modding support is though. I remember Witcher 1 & 2 both got one, so something to tweak how overpowered basically everything is would be nice.
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# ? Feb 27, 2017 17:58 |
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Not a Children posted:36.6 hours until this thread is a filthy liar In 36 hours I hope to be 6 hours into Horizon: Zero Dawn
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# ? Feb 27, 2017 18:07 |
Harrow posted:What I like about Conquest is that, yes, it's a lot harder than Birthright, but it achieves that by being smarter, rather than just giving enemies really big numbers. Enemies get skills like your units do and often have those skills in clever/evil combinations. I remember one map that had ninjas with 3-range weapons who had the Lunge skill, so they would swap places with whoever they hit. That could lead to one of your units getting dragged really far behind enemy lines, so any approach had to be juuuuust right or things would get ugly fast. I'm playing on classic - don't see any reason to not play with perma-death.
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# ? Feb 27, 2017 18:07 |
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Mr E posted:I'm playing on classic - don't see any reason to not play with perma-death. Yeah, I definitely think Fire Emblem loses a lot of what makes it unique if you're not playing with permadeath. To be fair, I clearly never let deaths actually be permanent--I reset at the drop of a hat--but I dunno, the extra tension adds a lot, I think.
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# ? Feb 27, 2017 18:10 |
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Harrow posted:Yeah, I definitely think Fire Emblem loses a lot of what makes it unique if you're not playing with permadeath. To be fair, I clearly never let deaths actually be permanent--I reset at the drop of a hat--but I dunno, the extra tension adds a lot, I think. It also forces you to think about your moves more and makes it so you can't sacrifice units to gain advantage. It's pretty important to the overall balance of the game.
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# ? Feb 27, 2017 18:24 |
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Andrast posted:It also forces you to think about your moves more and makes it so you can't sacrifice units to gain advantage. It's pretty important to the overall balance of the game. That's true. Not really being able to make sacrifice plays does change a lot. I wouldn't mind an "Ironman" mode in a future Fire Emblem game--Classic, plus it autosaves after every move. I probably wouldn't choose that as the way I play the first time through, but as a challenge run, permadeath with no take-backs and no reloading sounds pretty rad. (I know I can do that myself if I had the discipline, but hey.)
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# ? Feb 27, 2017 18:32 |
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FirstAidKite posted:I'm glad for GTA4 if only because of all of the great racistman3D videos. A little late but this made me laugh my butt off, still does. https://www.youtube.com/watch?v=MPVAdM43kQs
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# ? Feb 27, 2017 18:33 |
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Lurdiak posted:River City Ransom Underground is going to drop Early Evening EST!!!! was wondering when it was dropping, I waited to 12am like an idiot last night and hasn't appeared yet.
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# ? Feb 27, 2017 18:38 |
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Lurdiak posted:River City Ransom Underground is going to drop Early Evening EST!!!! In your opinion would you say that it's much better now than when you played the earlier versions? You have a very critical eye (maybe too critical ) but I want to know what you think since you were looking forward to it.
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# ? Feb 27, 2017 18:52 |
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I've been playing BERSERK and The Band of The Hawk and the musou brand boss battles feel even shittier after playing Nioh. Why even give you a dodge if it doesn't seem to have any iframes or move you very far? It's basically the cancel button more than a dodge. Even dumber is the gore option when you first start it up. I know why it's there but what's the point if the cutscenes are more violent than any of the gameplay.
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# ? Feb 27, 2017 19:12 |
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A completely dead serious Bulletstorm trailer is a weird thing https://www.youtube.com/watch?v=Y_rQC17n07Q Also Duke Nukem is pretty ehhhhh https://www.youtube.com/watch?v=w1t5hDxDbWU Wamdoodle posted:A little late but this made me laugh my butt off, still does.
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# ? Feb 27, 2017 19:16 |
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Sometimes Atelier Ayesha gets into cute scenes about friendships among women, but then it immediately turns into groping and poorly executed innuendo and ruins what could've been really nice writing.
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# ? Feb 27, 2017 19:19 |
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POOL IS CLOSED posted:Sometimes Atelier Ayesha gets into cute scenes about friendships among women, but then it immediately turns into groping and poorly executed innuendo and ruins what could've been really nice writing. Yeah, the following two games are better about that. Ayesha trails off a bit after the early game but it still can't resist boob jokes when it probably shouldn't.
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# ? Feb 27, 2017 19:31 |
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Cardboard Box A posted:A completely dead serious Bulletstorm trailer is a weird thing So weird it's practically false advertising. The game isn't about tragic histories and sci-fi melodrama, it's about cursing a blue streak while earning 1000 points for kicking a guy in the rear end so hard he flies into a barrel and explodes. Maybe they think they can get the COD crowd's attention by editing it like this? And Duke Nukem just doesn't sound right without that classic 8-bit/11khz fidelity.
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# ? Feb 27, 2017 19:34 |
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haveblue posted:So weird it's practically false advertising. The game isn't about tragic histories and sci-fi melodrama, it's about cursing a blue streak while earning 1000 points for kicking a guy in the rear end so hard he flies into a barrel and explodes. Maybe they think they can get the COD crowd's attention by editing it like this? Gearbox doesn't know what it's doing.
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# ? Feb 27, 2017 19:35 |
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ImpAtom posted:Yeah, the following two games are better about that. Ayesha trails off a bit after the early game but it still can't resist boob jokes when it probably shouldn't. Honestly I can't remember that at all. Maybe there's some dialogue I'm forgetting but nothing at the level of the Arland CGs I've seen.
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# ? Feb 27, 2017 19:40 |
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For those of you that care, Jim Sterling was finally able to make a video about his lawsuit with Digital Homicide. And uh the whole thing is pretty https://www.youtube.com/watch?v=qS-LXvhy1Do
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# ? Feb 27, 2017 19:40 |
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VideoGames posted:I'm going to go through my uncompleted games in alphabetical order. Each one gets at least 6 hours of play. If after six hours I am not having fun, then it goes in the bin. If I do enjoy it, then I don't stop playing it till I complete it. I really don't think it should take 6 hours to decide whether or not you're enjoying a game.
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# ? Feb 27, 2017 19:46 |
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Motto posted:Honestly I can't remember that at all. Maybe there's some dialogue I'm forgetting but nothing at the level of the Arland CGs I've seen. There aren't any Arland cg style things but there's like "We're trapped in a cave together and its dark and oh whoop I grabbed your boobs" and Nio talking about Ayesha's breasts after you rescue her which felt helluva out of place for that scene
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# ? Feb 27, 2017 19:48 |
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Guy Mann posted:I really don't think it should take 6 hours to decide whether or not you're enjoying a game. I want to give them a fair shake. Also I am terribly slow at video games.
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# ? Feb 27, 2017 20:10 |
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ImpAtom posted:Yeah, the following two games are better about that. Ayesha trails off a bit after the early game but it still can't resist boob jokes when it probably shouldn't. I still enjoyed the game, since that's not constant and the character designs aren't 365 24/7 titty terror. Still, that poo poo gets old like, immediately, and I'm never going to stop being sensitive to it. Motto posted:Honestly I can't remember that at all. Maybe there's some dialogue I'm forgetting but nothing at the level of the Arland CGs I've seen. It's been a long time since I played Rorona +, so I don't recall how much of this dumb poo poo was present there. I've been considering replaying it since it's up on PS Now, but man, now I'm kinda dreading it! Also is it just me or are Ayesha and Sophie significantly easier than Rorona +? ImpAtom posted:There aren't any Arland cg style things but there's like "We're trapped in a cave together and its dark and oh whoop I grabbed your boobs" and Nio talking about Ayesha's breasts after you rescue her which felt helluva out of place for that scene There is so much boob talk and uninvited groping and tiresome repetitions about I'M A GIRL AFTER ALL as though that even matters after murdering the heck out of Yggdrasil, making and detonating all the bombs, and slaying natural and alchemical dragons?! I did enjoy Regina for the most part, though. I'm currently in the postgame, just counting down days til I can complete the last character arcs and see the endings. I'm sad that you're also required to win 6 of 6 contests to get one ending, though. I got second place in the 3rd contest and didn't reset because I didn't realize that actually influenced an ending.
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# ? Feb 27, 2017 20:27 |
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https://www.youtube.com/watch?v=apCZ4kzOJyI https://www.youtube.com/watch?v=cTnPKMLHYAQ Assepoester fucked around with this message at 20:35 on Feb 27, 2017 |
# ? Feb 27, 2017 20:32 |
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There are a lot of games that I didn't like until 6-7 hours in. Persona 3 Persona 4 you know what, just imagine "every JRPG ever except for like 10 of them" is written here But also stuff like Batman, Arkham City had kind of a slow start where I was like "This is pretty cool, I guess?" until the deeper systems opened up
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# ? Feb 27, 2017 20:34 |
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POOL IS CLOSED posted:I still enjoyed the game, since that's not constant and the character designs aren't 365 24/7 titty terror. Still, that poo poo gets old like, immediately, and I'm never going to stop being sensitive to it. Yeah, I completely get what you mean. I think it's a valid criticism even if I really enjoy the games. It's just a bit "... was that really necessary?" POOL IS CLOSED posted:Also is it just me or are Ayesha and Sophie significantly easier than Rorona +? Yes and no. You have more alchemy options instead of needing to spreadsheet them and so creating powerful equipment is easier. Ayesha classic also doesn't have as many insane superbosses to contend with. Ayesha + and the sequels are easier to finish but have significantly harder optional challenges instead. Sophie is kinda lacking in the latter which is a problem for it. ImpAtom fucked around with this message at 20:39 on Feb 27, 2017 |
# ? Feb 27, 2017 20:36 |
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# ? May 21, 2024 13:52 |
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Remember when Bulletstorm was first released and they made fun of the self-serious COD story? Didn't they even make a parody game about it
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# ? Feb 27, 2017 20:38 |