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wdarkk posted:IIRC there are some things that reroll ones that get screwed over by this (admittedly not that much if the reroll is optional).
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# ? Feb 27, 2017 08:11 |
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# ? May 13, 2024 08:06 |
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If that was the intended effect, rather than it being just untested nonsense, would this be a better way to phrase the rule? "Add 5 to all dice rolls of 1, and subtract 5 from all dice rolls of 6". That way they're still rolls of 1 or 6 for rules that care about that, but they have the effect of being a 6 or 1 respectively.
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# ? Feb 27, 2017 08:32 |
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Everything bout AoS is just to me. Okay, so obviously the answer to my next question is (probably) "no, it is poo poo, it is AoS, so of course it is poo poo", but: Is that Hinterlands "mordheim/frostgrave style" campaign thing actually any good and/or capable of making AoS workable? link if you don't want to dig through an AoS thread: http://www.tga.community/files/file/19-hinterlands-skirmish-campaigns-in-the-mortal-realms-by-sam-james/
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# ? Feb 27, 2017 09:54 |
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wdarkk posted:IIRC there are some things that reroll ones that get screwed over by this (admittedly not that much if the reroll is optional). The problem is that you have a statistically equal chance of rolling a 1 or a 6. So even if you have something that re-rolls a 1, it's just going to re-roll 6s-treated-as-ones instead, so you're going to end up re-rolling exactly the same number of dice. It literally does nothing.
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# ? Feb 27, 2017 13:03 |
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Please let that be a spell that you need to put effort into casting!
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# ? Feb 27, 2017 14:09 |
Oh my that spell.... Like even for super wacky fun times it does literally nothing unless you have absolutely no concept of how statistics works. Maybe that's the point and it's some kind of joke but really it's not funny enough to waste the time for something like that. Not a viking posted:Please let that be a spell that you need to put effort into casting! Yeah this.
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# ? Feb 27, 2017 14:42 |
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Well it probably causes all sorts of confusion and mistakes when people are trying to roll the buckets of dice required in a game. Also I assume it will make some people frantically scramble to switch out their 'lucky' dice for their 'unlucky' ones or otherwise tamper with their dice-rolling rituals.
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# ? Feb 27, 2017 15:09 |
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It's a great spell to cast when your hot dice go cold in the middle of the match.
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# ? Feb 27, 2017 15:21 |
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How does this interact with that one dice that has a 7 on one side? I can't recall if that replaced the 1 or the 6 side. I only remember it was a thing at all because of the Screaming Bell instant win.
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# ? Feb 27, 2017 15:37 |
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AoS: All Kinsey numbers of 1 count as 6, and all Kinsey numbers of 6 count as 1
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# ? Feb 27, 2017 15:50 |
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It's actually from 40K. For the "Totally Not End Times, You Guys, We Swear" they decided to introduce yet ANOTHER random element. The tl;dr version is it's a deck called the "Empyric Storm" deck and every turn you flip over a new card for some idiotic random bullshit, ranging from all Psykers take a strength something or other hit, a squad of Daemons is summoned under a random players control, or that 6=1 1=6 stuff. It is, in typical GW fashion, pretty dumb.
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# ? Feb 27, 2017 17:44 |
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JerryLee posted:AoS: All Kinsey numbers of 1 count as 6, and all Kinsey numbers of 6 count as 1 In a Just World, everyone would be a 3 except display as a 6.
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# ? Feb 27, 2017 17:48 |
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Chill la Chill posted:It's a great spell to cast when your hot dice go cold in the middle of the match. As a casino dealer with a heavy dose of realism this statement angers me because people believe this stuff and aren't just mocking it as you are. It's random goddamnit. And in most cases even biases for say dealer roulette spins, wheel balance, dice throwing are so low as to be effectively negligible except maaybe for playing the long game and doing 12-30 hour runs at whatever game. (People do but in most cases it's because their brains are broken and not because they are doing some MIT poo poo that puts the odds slightly in their favor.) In hobby games the worst is when people refuse electronic dice rollers. If you are doing an Ork Mob charge I am pretty sure you want to use Mach Dice or something. Have it record all the result totals n poo poo. (Normally it's faster to roll physical but in some buckets of dice situations it's not. The apps aren't cheating.)
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# ? Feb 27, 2017 22:46 |
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Captain Rufus posted:As a casino dealer with a heavy dose of realism this statement angers me because people believe this stuff and aren't just mocking it as you are. It's random goddamnit. And in most cases even biases for say dealer roulette spins, wheel balance, dice throwing are so low as to be effectively negligible except maaybe for playing the long game and doing 12-30 hour runs at whatever game. (People do but in most cases it's because their brains are broken and not because they are doing some MIT poo poo that puts the odds slightly in their favor.) I became convinced that the Blood Bowl video game's random dice roller was not accurate several years ago... turns out it was a bug where if you clicked reroll to quickly it would reroll to the exact same number. I rerolled double ones into double ones so many times before I learned this...
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# ? Feb 27, 2017 23:16 |
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Captain Rufus posted:As a casino dealer with a heavy dose of realism this statement angers me because people believe this stuff and aren't just mocking it as you are. It's random goddamnit. And in most cases even biases for say dealer roulette spins, wheel balance, dice throwing are so low as to be effectively negligible except maaybe for playing the long game and doing 12-30 hour runs at whatever game. (People do but in most cases it's because their brains are broken and not because they are doing some MIT poo poo that puts the odds slightly in their favor.) Also don't casinos regularly throw out their dice just in case any of that poo poo starts put some kind of bias into the random rolls. They're machine shaven anyway but from what I understand that still means decks of cards and dice are regularly thrown out just to make sure (speaking of if you're a casino dealer how do I get my hands on old/used casino dice cause goddamn that poo poo is way more expensive than buying new, assuming they dont scrap them to make sure nobody brings them in later).
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# ? Feb 27, 2017 23:21 |
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I had some retired casino dice when I was younger. A pair with two different id numbers and a big hole punched through each one to make sure they couldn't be used again.
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# ? Feb 27, 2017 23:35 |
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Just use statistics and fractions. My orks charge and do 2.3 wounds on your marine squad. Simple. Just be sure to track that .3 wound on the squad.
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# ? Feb 28, 2017 00:11 |
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LordAba posted:Just use statistics and fractions. My orks charge and do 2.3 wounds on your marine squad. Simple. Just be sure to track that .3 wound on the squad. This is how I often playtest wargame armies with friends. Saves so much time and the focus is on maneuvers.
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# ? Feb 28, 2017 00:15 |
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True randomness in computer science is a complicated and interesting issue, and I have no problems with anyone who doesn't trust app based dice rollers.
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# ? Feb 28, 2017 00:36 |
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FrostyPox posted:It is, in typical GW fashion, pretty dumb. Tabletop Tactics have started using this and a close game was ruined for the Chaos/Daemon player when the card that nullifies all invulnerable saves for a game turn was drawn.
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# ? Feb 28, 2017 00:56 |
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kingcom posted:Also don't casinos regularly throw out their dice just in case any of that poo poo starts put some kind of bias into the random rolls. They're machine shaven anyway but from what I understand that still means decks of cards and dice are regularly thrown out just to make sure (speaking of if you're a casino dealer how do I get my hands on old/used casino dice cause goddamn that poo poo is way more expensive than buying new, assuming they dont scrap them to make sure nobody brings them in later). Generally speaking, they'll retire cards after a single day and dice after a week. They don't throw them out but will stamp big holes in the center and either sell them in the gift shop or donate them to local retirement communities/churches.
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# ? Feb 28, 2017 01:00 |
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Captain Rufus posted:As a casino dealer with a heavy dose of realism this statement angers me because people believe this stuff and aren't just mocking it as you are. It's random goddamnit. And in most cases even biases for say dealer roulette spins, wheel balance, dice throwing are so low as to be effectively negligible except maaybe for playing the long game and doing 12-30 hour runs at whatever game. (People do but in most cases it's because their brains are broken and not because they are doing some MIT poo poo that puts the odds slightly in their favor.) Gravitas Shortfall posted:True randomness in computer science is a complicated and interesting issue, and I have no problems with anyone who doesn't trust app based dice rollers. but making stuff random enough for hobby purposes is an extremely simple and solved issue. even something terrible like C random is going to look perfectly random to a human observing the number of dice rolls in a game (although of course it's entirely possible to write a buggy dice rolling app)
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# ? Feb 28, 2017 01:01 |
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Jeb Bush 2012 posted:talking to gamers about probability is a rapid route to an aneurysm. x-wing players who think that drawing more cards from the crit deck reduces the chance of future draws being direct hits :| I haven't played X-Wing for... probably more than a year, but don't you remove cards from the deck when they're drawn? In that case you would remove direct hits by drawing them, if that's useful.
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# ? Feb 28, 2017 01:09 |
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Goddammit no I demand all dice rolls use cryptographically secure random number generation.
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# ? Feb 28, 2017 01:09 |
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spectralent posted:I haven't played X-Wing for... probably more than a year, but don't you remove cards from the deck when they're drawn? In that case you would remove direct hits by drawing them, if that's useful. to be clear, the context here was whether flipping extra face-down crits when a ship is overkilled makes you less likely to get a direct hit in future. it does not, unless you actually exhaust the deck
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# ? Feb 28, 2017 01:21 |
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Avenging Dentist posted:Goddammit no I demand all dice rolls use cryptographically secure random number generation. The Rooshans are cheating at are warhammers goddamnit
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# ? Feb 28, 2017 01:23 |
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Jeb Bush 2012 posted:to be clear, the context here was whether flipping extra face-down crits when a ship is overkilled makes you less likely to get a direct hit in future. it does not, unless you actually exhaust the deck I guess people are desperate for a Kylo Ren effect but for direct hits.
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# ? Feb 28, 2017 01:35 |
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kingcom posted:Also don't casinos regularly throw out their dice just in case any of that poo poo starts put some kind of bias into the random rolls. They're machine shaven anyway but from what I understand that still means decks of cards and dice are regularly thrown out just to make sure (speaking of if you're a casino dealer how do I get my hands on old/used casino dice cause goddamn that poo poo is way more expensive than buying new, assuming they dont scrap them to make sure nobody brings them in later). At mine you don't. They throw them out or something. However some casinos sell souvenir dice that are casino quality but not ones you would see at the table. A friend of mine who was in surveillance did some event in Vegas and brought us back some sets. I use them for Warmachine since you don't need lots of dice in it and they are large and visible unlike many shitass dice sets GW and PP have created which suck a fat dick for readability. And on any games where the player touches the cards? We switch them out every 4 hours. Because players mangle the things for various reasons most of which are superstition based. Or because they see poker playing morons on tv. Poker players are the goddamned WORST PEOPLE. (Unsurprisingly many big shots have come over from Magic. Because Texas Holdem needs more dickheads I guess.) And remember I said there CAN be biases. But it's usually a stupidly small amount that is effectively negligible as casinos have been doing this for years and whenever a thing takes the odds out of the house's favor is discovered it gets fixed for some reason. poo poo, people even learned how to throw Craps dice nearly perfectly. It got discovered eventually. Making the 100s of hours of practice go out the window. But on dice rollers: if you want to use one and it won't slow the game down rock on... BUT! Always allow your opponent to use the app or roller as well. It removes all cheating doubt that way. You should probably only use it for things like Ork Mob charges and the like. Or as a backup if you forget your dice for DnD or something. Probably not any sort of tourney type game. But for those I would recommend a dice tower or dice tray and cup so as to remove knocking poo poo over and having cocked dice. It speeds up play not to have to dig poo poo out or deal with a die resting oddly on terrain or a map fold or knocking over that big stack of Russian Conscripts.
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# ? Feb 28, 2017 02:57 |
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Jeb Bush 2012 posted:to be clear, the context here was whether flipping extra face-down crits when a ship is overkilled makes you less likely to get a direct hit in future. it does not, unless you actually exhaust the deck Aaaah, right right. I follow.
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# ? Feb 28, 2017 03:20 |
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Avenging Dentist posted:Goddammit no I demand all dice rolls use cryptographically secure random number generation. I had to write a random number generator for an airplane once. DO-178B level A software. I forgot what it did; I think it was just a random assignment for start of communication or something that wasn't important in the grand scheme of things. Biggest pain in the rear end. Half my job is writing documentation for things that never get looked at.
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# ? Feb 28, 2017 04:55 |
Captain Rufus posted:I use them for Warmachine since you don't need lots of dice in it and they are large and visible Casino dice are pretty lovely for anything but casino games because they are designed with hard 90-degree edges that make them bounce far more when thrown down a felt-lined craps table. Throwing casino dice around on your kitchen table is going to give you really lovely randomization and also possibly chip your table.
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# ? Feb 28, 2017 07:51 |
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Really, the quickest and easiest way is just to think up a random number in your head and use that. No rolling at all, and you never have to go find that one die that escaped!!
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# ? Feb 28, 2017 07:52 |
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Random.org is supposedly based on radiation from space or some poo poo to make it truly random
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# ? Feb 28, 2017 12:29 |
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Dice towers are a cheap and easy way to force a bit more randomness into your rolls. Plus, like Captain Rufus said, it speeds up the game to a surprising degree when you're not having to rescue a die that bounced off the table, or rerolling because it came up crooked or all manners of other little delays. Plus you can get some really cool looking ones, if that's your bag. I've even seen people build them out of bits of scenery.
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# ? Feb 28, 2017 13:42 |
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Yeah, that's kind of cool. Expensive, given the cost of Cities of Death terrain from GW, but it looks pretty.
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# ? Feb 28, 2017 13:49 |
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Gyro Zeppeli posted:Dice towers are a cheap and easy way to force a bit more randomness into your rolls. Plus, like Captain Rufus said, it speeds up the game to a surprising degree when you're not having to rescue a die that bounced off the table, or rerolling because it came up crooked or all manners of other little delays. I like that, I've been thinking of doing something similar with my spare COD bitz.
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# ? Feb 28, 2017 15:10 |
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Zark the Damned posted:I like that, I've been thinking of doing something similar with my spare COD bitz. they used to give out COD tiles like candy for game day and random store events. Would still work for infinity except I'll probably need a huge anime advertisement on one side.
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# ? Feb 28, 2017 15:14 |
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Chill la Chill posted:they used to give out COD tiles like candy for game day and random store events. Would still work for infinity except I'll probably need a huge anime advertisement on one side. On the other hand, for infinity, you can get away with doing this with some of the starter card buildings too, especially given the waist high walls provided to show a character is obvious in/not in cover.
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# ? Feb 28, 2017 16:49 |
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Gyro Zeppeli posted:Dice towers are a cheap and easy way to force a bit more randomness into your rolls. Plus, like Captain Rufus said, it speeds up the game to a surprising degree when you're not having to rescue a die that bounced off the table, or rerolling because it came up crooked or all manners of other little delays. No, dice towers suck. They take up too much space on the table; the guy using them has to scoop up the dice from that tiny holding pen, and it always takes forever; he has to wait for the dice to tumble down; he's always got to throw more dice than will fit in the pen, so he has to repeat the process 2-3 times. I would argue that you'll spend far more time rolling with a dice tower, especially in a game where you use buckets of dice (Orks, anyone) than rerolling a cocked die. Just pick up your dice in your hand and throw them like everyone has done since the advent of knucklebones.
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# ? Feb 28, 2017 17:11 |
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# ? May 13, 2024 08:06 |
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In our latest episode of Hams Are Terrible People, Ash lets a dude in a pro-Duterte shirt play KoW on camera.
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# ? Feb 28, 2017 17:15 |