|
Firebert posted:I mean the entirety of the Mass Effect trilogy culminating with Rannoch and the defeat of the Reapers at Earth was the counter-example. It's not like Shepard decided the Reapers were right and let humanity be liquified unless you chose reject. I don't think the point of that ending was that Shepard acknowledged the Reapers were correct so much as he was spiting them for their manipulations and choosing not to play along, even if it meant self-destruction. I think that was one of the endings added after the fact in response to complaints that Shepard just played along with the dilemma even if the player had a more "gently caress you" mentality.
|
# ? Mar 15, 2017 17:57 |
|
|
# ? May 15, 2024 22:09 |
|
Alan Is More Upset posted:Did Joker's hat become sentient when it was turned in to a robot? Is it forever part of his body now? Does it feel pain? Does the robo-hat need a hat to keep the sun out of it's eyes? Only in the original ending, I think they changed it in the patch. Could Joker hurt his skull putting on that hat?
|
# ? Mar 15, 2017 17:59 |
|
Does the hat need the skull? Endless questions...
|
# ? Mar 15, 2017 18:01 |
|
FunkMonkey posted:I don't think the point of that ending was that Shepard acknowledged the Reapers were correct so much as he was spiting them for their manipulations and choosing not to play along, even if it meant self-destruction. I think that was one of the endings added after the fact in response to complaints that Shepard just played along with the dilemma even if the player had a more "gently caress you" mentality. Art.
|
# ? Mar 15, 2017 18:04 |
|
Why did the giant reaper terminator need soylent green to work? I should stop thinking about the plot of the ME games. I'm starting to remember all of the realy dumb poo poo.
|
# ? Mar 15, 2017 18:06 |
|
TastyLemonDrops posted:RIP, I was an idiot and pre-ordered the game way back when, so now I can't get the 10% discount from Origin Access. I even contacted their support to see if I could get a credit on my account, but no dice. You should be able to refund the game since it's not out yet. I think they do refunds up to 48 hours after purchase OR game release (whichever is later).
|
# ? Mar 15, 2017 18:08 |
|
The Control ending, with the player character named "Shepard" who has been essentially playing god throughout all 3 games and ultimately replaces a machine race that harvests organic life every 50,000 years named "reapers," is so freaking brilliant that it must have been purely by accident.
|
# ? Mar 15, 2017 18:09 |
|
exquisite tea posted:The Control ending, with the player character named "Shepard" who has been essentially playing god throughout all 3 games and ultimately replaces a machine race that harvests organic life every 50,000 years named "reapers," is so freaking brilliant that it must have been purely by accident. That was actually a decent ending, I agree. A broken clock is right twice a day, I suppose.
|
# ? Mar 15, 2017 18:10 |
|
DarkAvenger211 posted:You should be able to refund the game since it's not out yet. I think they do refunds up to 48 hours after purchase OR game release (whichever is later). I actually looked that up while chatting with the service rep because I thought it was dumb that he couldn't give me the credit. It turns out that: Refund requests can be made within 24 hours after you first launch the game, within seven days from your date of purchase, or within seven days from the game's release date if you pre-ordered, whichever comes first. So basically never pre-order games ever. EDIT: Also they charged my card like a week ago. TastyLemonDrops fucked around with this message at 18:14 on Mar 15, 2017 |
# ? Mar 15, 2017 18:12 |
|
Just saw the first hour or so of the game and well, it certainly isn't Mass Effect as of yet. Though it might have a slow burn like ME2 and 3 did. The only thing that really properly bothered me about it, because I tend not to care about animations, was the shooting. It felt like weaponry had very little impact despite being integral to winning fights, like you were poking away at their health rather than actually hurting enemies. Oh, and the extremely boring humans. But I knew humans were going to be boring one way or the other.
|
# ? Mar 15, 2017 18:14 |
|
That's a really lovely policy and discourages preordering until the last minute
|
# ? Mar 15, 2017 18:14 |
|
FunkMonkey posted:I don't think the point of that ending was that Shepard acknowledged the Reapers were correct so much as he was spiting them for their manipulations and choosing not to play along, even if it meant self-destruction. I think that was one of the endings added after the fact in response to complaints that Shepard just played along with the dilemma even if the player had a more "gently caress you" mentality. 'Destroy' isn't a manipulation. It does what the Crucible was designed to do - wipe out all Reaper tech in the galaxy (the choice you are given is between activating the Crucible 'as designed' or one of two other options the crazy genocidal AI thinks you might find acceptable). It's just that as the Reaper points out, there's Reaper tech in more than just Reapers.
|
# ? Mar 15, 2017 18:15 |
|
How did the ship get past the Reapers to get to Andromeda? The Reapers are pretty bad at wiping out sentient life if you can just sneak a ship past them. Why didn't they just put a bunch of people on these ships and send them out all over? Maybe they did and that's the plot of the game! Maybe I am putting too much thought into an ugly mess of a poop-game
|
# ? Mar 15, 2017 18:16 |
|
I don't think the Reapers have the entire intergalactic space covered, dude
|
# ? Mar 15, 2017 18:18 |
|
Nazzadan posted:How did the ship get past the Reapers to get to Andromeda? They're just purging their own little walled garden. I mean, the Andromeda ship ends up going to a galaxy that's full of life anyway.
|
# ? Mar 15, 2017 18:19 |
|
Nazzadan posted:How did the ship get past the Reapers to get to Andromeda? Maybe the Reapers were coming from another direction.
|
# ? Mar 15, 2017 18:19 |
|
Laffo, the service rep offered me a discount code to make up for it. Yeah sure, dude, there's so many games on Origin that I'd actually be willing to buy, thanks I was previously in the 'Eh, if people want to pre-order, let them pre-order' camp, but I definitely realize how dumb that way of thinking is now.
|
# ? Mar 15, 2017 18:19 |
|
TastyLemonDrops posted:I actually looked that up while chatting with the service rep because I thought it was dumb that he couldn't give me the credit. It turns out that: Refund requests can be made within 24 hours after you first launch the game, within seven days from your date of purchase, or within seven days from the game's release date if you pre-ordered, whichever comes first. Erg ok. That sucks man. I didn't think the process was that stupid.
|
# ? Mar 15, 2017 18:22 |
|
Alchenar posted:'Destroy' isn't a manipulation. It does what the Crucible was designed to do - wipe out all Reaper tech in the galaxy (the choice you are given is between activating the Crucible 'as designed' or one of two other options the crazy genocidal AI thinks you might find acceptable). Yeah, like in literally every FTL drive core. All mass effect field tech is Reaper in origin. I do wish instead it was a trick planted by the Reapers that just drew all the opposing fleets together and brought them to the Reapers. Like a reverse Trojan Horse.
|
# ? Mar 15, 2017 18:22 |
|
Nazzadan posted:How did the ship get past the Reapers to get to Andromeda? Space is really big, dude. Really big.
|
# ? Mar 15, 2017 18:24 |
|
Nordick posted:I don't think the Reapers have the entire intergalactic space covered, dude I'm making only very vague recollections here, but I think the Reapers were confined to their own Spooky Zone between galaxies and couldn't exit it outside of very specific circumstances. Alchenar posted:'Destroy' isn't a manipulation. It does what the Crucible was designed to do - wipe out all Reaper tech in the galaxy (the choice you are given is between activating the Crucible 'as designed' or one of two other options the crazy genocidal AI thinks you might find acceptable). I guess the manipulation was "we think organic/synthetic conflict is the pits, and have been committing genocide on races for millenia without ever explaining why until now. Now enact our enforced evolutionary plan, or we'll crump yas." I could be misremembering. It's been a long time since I played it.
|
# ? Mar 15, 2017 18:25 |
|
Also I thought Reapers hibernate while in dark space.
|
# ? Mar 15, 2017 18:26 |
|
As far as we can tell the Reapers really have no rules except what was needed in the story at the time of writing. The Codex can say all the poo poo it wants but at this point it's just a drunk fisherman at the bar that totally saw a monster eat his biggest haul yet.
|
# ? Mar 15, 2017 18:30 |
|
Plus the Reapers are programmed to kill everything in the galaxy, if they found the arks outside the galaxy they'd just be like "Welp Jim, they're outside our jurisdiction now, nothin' we can do"
|
# ? Mar 15, 2017 18:30 |
|
FunkMonkey posted:I'm making only very vague recollections here, but I think the Reapers were confined to their own Spooky Zone between galaxies and couldn't exit it outside of very specific circumstances. They actually ended up slowboating it because Shepard hosed up Sov's plans to open the Citadel relay. edit: that's why Harbinger was so cranky!
|
# ? Mar 15, 2017 18:33 |
|
DO IT TO IT posted:Also I thought Reapers hibernate while in dark space. The ship in Andromeda left between 2 and 3 I thought, when the Reapers were awake on on their way. I'm totally nitpicking though, I admit it so I'll just stop.
|
# ? Mar 15, 2017 18:34 |
|
Watching goons do this same loop with every big name game is funny. something something cycle that always repeats. anyway about the trial :quote:Enjoy up to 10 hours of trial time
|
# ? Mar 15, 2017 18:36 |
|
evilmiera posted:Just saw the first hour or so of the game and well, it certainly isn't Mass Effect as of yet. Though it might have a slow burn like ME2 and 3 did. ME2 and 3.... slow burn? Mass Effect 1 sure. That's a plodding game that turns into a wild loving ride once you hit about 2/3rds and go to Virmire. Virmire to the ending of Mass Effect 1 is loving amazing though. Mass Effect 2 is masterfully paced. Mass Effect 3 couldn't really decide on a pace and is the worse for it.
|
# ? Mar 15, 2017 18:36 |
Nordick posted:Plus the Reapers are programmed to kill everything in the galaxy, if they found the arks outside the galaxy they'd just be like "Welp Jim, they're outside our jurisdiction now, nothin' we can do" They're AI, not algorithms.
|
|
# ? Mar 15, 2017 18:37 |
|
Mass Effect Archives: Download some faces, and maybe a soundtrack I guess? On the soundtrack: +5 points for a neat blend of orchestral and electronica -10 for the lack of a Faunts-like credits song
|
# ? Mar 15, 2017 18:38 |
|
How embarrassed is the Andromeda crew going to be when they find out the Milky Way's Reaper threat was defeated and they left for no reason. I hope that is at least mentioned, could be a potentially funny scene if written correctly.
|
# ? Mar 15, 2017 18:39 |
|
Zoran posted:Space is really big, dude. Really big. This is the entire reason people in the Milky Way Galaxy don't find Reapers in the first place. Not just that they're hibernating or whatever, but because even building-sized objects are really, REALLY difficult to spot in space in any meaningful way. The only reason the Citadel races keep finding the Citadel (beyond most relays pointing towards it) is that it is lit up and constantly broadcasting docking signals, as I recall. So yeah, no reason the Andromeda ships would get spotted unless they were doing some spectacularly crazy stuff with their weaponry.
|
# ? Mar 15, 2017 18:39 |
Nazzadan posted:How embarrassed is the Andromeda crew going to be when they find out the Milky Way's Reaper threat was defeated and they left for no reason. They didn't leave because of reapers because if they had then bioware couldn't actually reset that shitpile of a plotline. They left because of the ~spirit of adventure~
|
|
# ? Mar 15, 2017 18:40 |
|
Cowcaster posted:i think a 1060 is way more horsepower than you need to run it at decent settings but, uh, a 750ti is pretty old and not too great to begin with It can play a lot of things just fine, but it's also within my budget for new graphics cards. I can't afford these 700 graphics cards when I have more important things to buy like a working car or paying my loans
|
# ? Mar 15, 2017 18:40 |
|
AngryBooch posted:ME2 and 3.... slow burn? Mass Effect 1 sure. That's a plodding game that turns into a wild loving ride once you hit about 2/3rds and go to Virmire. Virmire to the ending of Mass Effect 1 is loving amazing though. Mass Effect 2 is masterfully paced. Mass Effect 3 couldn't really decide on a pace and is the worse for it. Mass Effect 2 has some of the best pacing in any game ever made. In the two hours it's been taking people to complete Andromeda's plodding intro mission, Shepard in ME2 was killed, resurrected, escaped a Cerberus facility, met TIM and Miranda, met Tali and uncovered the Collector plot, and touched down on Omega to recruit Mordin. Every game should aspire to have an opening as tight as ME2's.
|
# ? Mar 15, 2017 18:41 |
|
LITERALLY MY FETISH posted:They didn't leave because of reapers because if they had then bioware couldn't actually reset that shitpile of a plotline. Oh really? I thought they were a contingency plan for if the Reapers won. Ignore me then.
|
# ? Mar 15, 2017 18:41 |
|
LITERALLY MY FETISH posted:They're AI, not algorithms.
|
# ? Mar 15, 2017 18:42 |
|
Nordick posted:Plus the Reapers are programmed to kill everything in the galaxy, if they found the arks outside the galaxy they'd just be like "Welp Jim, they're outside our jurisdiction now, nothin' we can do" Ah yes, the Dukes of Hazard clause. Nazzadan posted:How embarrassed is the Andromeda crew going to be when they find out the Milky Way's Reaper threat was defeated and they left for no reason. I'd be much more happy if a Control-ending Shepard crashes through out of nowhere with his posse. "I'M STILL RELEVANT. I'M STILL RELEVAAAAAAAAAANT."
|
# ? Mar 15, 2017 18:42 |
|
evilmiera posted:This is the entire reason people in the Milky Way Galaxy don't find Reapers in the first place. Not just that they're hibernating or whatever, but because even building-sized objects are really, REALLY difficult to spot in space in any meaningful way. The only reason the Citadel races keep finding the Citadel (beyond most relays pointing towards it) is that it is lit up and constantly broadcasting docking signals, as I recall. So yeah, no reason the Andromeda ships would get spotted unless they were doing some spectacularly crazy stuff with their weaponry. This is also why the Reapers have already failed in their mission to prevent AI from "destroying all organic life forever because that's what always happens!" In Mass Effect 2 you go to a Geth station located in the darkspace between stars. Literally impossible to find unless you already know where it is. Who knows how many stations like this the Geth already have where they can out wait the Reaper cycle.
|
# ? Mar 15, 2017 18:42 |
|
|
# ? May 15, 2024 22:09 |
Nazzadan posted:Oh really? I thought they were a contingency plan for if the Reapers won. Ignore me then. It's suspected that Cerberus saw the reapers as a viable, real threat and threw a bunch of funding behind the initiative, but it was a separate thing with its own goals of exploration.
|
|
# ? Mar 15, 2017 18:42 |