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Zzr posted:You retweeted a tweet with a imdb link. Don't act innocent. Oh, right.
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# ? Mar 16, 2017 01:52 |
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# ? May 29, 2024 05:32 |
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The Titanic posted:I was in the boardroom when we decided this. I signed off on this for you so long as you can bring in the agreed upon numbers. Secret Project: Amazon Presents: Amazons Star Citizen: A Ship Purchasing Simulator is a go. Just make sure the secret code name we've given the project doesn't leak out.
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# ? Mar 16, 2017 02:10 |
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Sabreseven posted:I'm actually rather impressed that the shitizens haven't started rioting yet, given that almost all of the project so far is based on rumours, made up poo poo and gossip being presented as facts to an overly gullible fan base. They are the frogs, which won't jump out of boiling water if was heated slowly (5 years in this case?). Except that actual frogs smarter than that and the anecdote only holds true for stupid people.
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# ? Mar 16, 2017 02:16 |
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D_Smart posted:LumberYard needs a boost because it’s not widely adopted. But using it to sell AWS is a tough call because contrary to popular belief the AWS costs can be prohibitive – especially for multiplayer games. And when those games stop making enough money to pay for AWS, well, it’s sunset time. So in the case of Star Citizen, I just don’t see how AMZ buying or publishing this game makes sense. It’s a massive financial and PR liability. And if that were to happen, the end result is that those acting like they are in a cult will just end up blaming AMZ for ruining Chris’s ‘vision‘ if they shipped anything less than what he has promised – even as all indications are that he can’t deliver on said promises anyway. With $145m (if you believe it) to date in liability, what exactly would AMZ be buying for them to even recoup that; let alone make any money? All that money is basically pre-orders with very little room for further monetization. Not even if it came to consoles. It makes no sense for them to do it; which is why I find it hard to believe this rumor. But if AMZ is going to do this as a way of marketing LumberYard + AWS for games, it’s one heck of an expensive spend – aside from it being completely nonsensical. This is always something that gets me. I feel like everybody seems to think that if a publisher steps in they are going to: 1: Have respect for the current backers 2: Honor any promises made by Chris Roberts 3: Act like the donations are pre orders when even CIG doesn't believe 4: Adhere to any kind of vision This isn't just Amazon, but any publisher. Who's to say they wouldn't buy it for cheap and just go make a console space game? Or FPS? Or really anything because currently Star Citizen is "every game you like but better!" A publisher (or any buyer), and just start over fresh. Why do people think they need to honor ship purchases? All ships have been bought on a "pledge" system with the equally touted speech that development could "heavily change" any concept purchase. Congratulations, your Idiris purchase is now a fighter jet painted purple. Have fun and screw off. CIG from the get go had built the whole project on the boundaries of the facts: - It's alpha! - Everything can change! - You are pledging to the project! All of this screams that the only promise of Star Citizen is that CR is spending your money and you may or may not get what you are told you may or may not get. It's a sketchy foundation built on straws and hope, with a skyscraper that's impossible to build placed on it. I feel like this is a misunderstanding, and that this project is only $150 million in debt based on whoever buys it going into it thinking they need to honor all these pledges. You remove this sense of "honor and integrity" that not even loving CIG has, and you have movie star footage (promoted by Luke Skywalker at a time when Star Wars is about to have a second coming) and a game that could be anything. If pc gamers are bitches, just make it for Xbox and PS4, and if you make a good game anyhow it'll sell even to the pc market once you be smart and put it on Steam. You could make: Star Citizen: Space Warriors (because Star Marine is already licensed), the FPS Star Citizen: Squadron 42, the single player movie adventure with space fighting Star Citizen: the arena space trading moba Star Citizen: Farm Citizen, the space farming simulator Star Citizen: Trade Warrior, the single player version of the arena trader moba with more detail and fidelity Star Citizen: Trade Warrior Online, the version you can group with up to 5 friends with And sell each of these for $19.99 - $29.99 across all platforms and Steam and do sales and you could take in some good money. Plaster loving Mark Hamill on each box in his pretty rendered asset, use the HD rendered ships to make it look pretty, farm all the gameplay itself to China and Europe. Done! Enjoy!
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# ? Mar 16, 2017 02:17 |
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The Titanic posted:I was in the boardroom when we decided this. I signed off on this for you so long as you can bring in the agreed upon numbers. Secret Project: Amazon Presents: Amazons Star Citizen: A Ship Purchasing Simulator is a go. Just make sure the secret code name we've given the project doesn't leak out. SPAPASCAPAS?
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# ? Mar 16, 2017 02:17 |
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TheAgent posted:imagine ordering in game items through the in game amazon webstore, in game, set a thousand years in the future in game. fly out to the distribution center and hand load your amazon boxes, full of scifi staples like toilet paper, before zipping off across the stars to get to your day job as a janitor If you keep talking you know you're going to break the NDA we signed. Just don't mention the awesome Amazon drone simulator aspect we also are planning to have where you pilot the drone delivering the toilet paper on these far off distant planets.
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# ? Mar 16, 2017 02:19 |
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The Titanic posted:If you keep talking you know you're going to break the NDA we signed. Just don't mention the awesome Amazon drone simulator aspect we also are planning to have where you pilot the drone delivering the toilet paper on these far off distant planets.
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# ? Mar 16, 2017 02:23 |
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Beef Hardcheese posted:SPAPASCAPAS? We here at Amazon are not good with acronyms. Our acronym is literally "A" and that was a tough seventeen hour meeting as we figured out all the word combinations we could make out of "A".
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# ? Mar 16, 2017 02:26 |
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TheAgent posted:according to my metric data, the average backer wants less gameplay features but more real cash shopping options I still enjoyed your slide where you showed the numbers. "Good gameplay" was a 0 flatline. Meanwhile "Expensively Unrealistic Digital Items" was a slowly growing number into the $10,000 range. But when you overlayed the "User Acceptance" graph and it was at 100% the whole way across... it's been years since I've seen so many suits give a standing ovation! Congrats on the promotion!
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# ? Mar 16, 2017 02:30 |
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"A" is ok as far as palindromes go I guess but "SPAPASCAPAS" had some real potential and only needed an extra word or two. SPAPASCSAPAPS SPRAPASCSAPARPS
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# ? Mar 16, 2017 02:34 |
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TheAgent posted:the crazy thing is that I work for an LA marketing firm and all this conjecture is just to test the waters to see what will and will not fly with the backers The subconscious acknowledgement that at least everyone would get a game in the end at least?
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# ? Mar 16, 2017 02:44 |
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Amazon will ditch the game apart from the hangar module which they will make a VR Experience and use it to launch Amazon VR. Fishtanks and Mustangs in a 2gb download. Star Citizen VR: Now exclusively on Amazon Cardboard
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# ? Mar 16, 2017 02:58 |
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Ohtsam posted:In good news for Star Citizen, when its not janking up, their player models might seriously have better animations and definitely better faces than mass effect: andromeda It might also be better optimized when if it comes out. Lol at 30fps 1080p on a GTX 1060.
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# ? Mar 16, 2017 03:17 |
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me irl right now https://imgur.com/Rq9zqLP
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# ? Mar 16, 2017 03:19 |
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TheAgent posted:me irl right now I'm laughing my rear end off right now, thanks.
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# ? Mar 16, 2017 03:21 |
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TheAgent posted:me irl right now Thank Christ Roberts can fix this for SQ42.
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# ? Mar 16, 2017 03:22 |
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D_Smart posted:
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# ? Mar 16, 2017 03:24 |
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Colostomy Bag posted:Say CIG pays $.05/GB to Amazon for transfers from cloud to internet (farthest down their chart shows) and assuming the normal 30 Gig download, one would have to download/patch the game 30 times to cost CIG the expense of a $45 starter package. That's what... Three months of bugfixes?
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# ? Mar 16, 2017 03:25 |
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The Titanic posted:The staff would really only be artists. And I don't want to be rude, but artists aren't very hard to find and pick up. Which avoids a couple of CIG's really killer blockers, like netcode and autonomous AI NPCs. Not to mention cargo Tetris and grabby hands.
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# ? Mar 16, 2017 03:53 |
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giphy moma back
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# ? Mar 16, 2017 03:58 |
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The Titanic posted:Technically it's $150 million in pledges of good will, which Roberts can spin it as. They could sell at dirt cheap to anybody and whoever picks it up can just take it and run. They'll say "gently caress all you entitled pc gamers" and just make a console game using the assets and big name actors. Still kinda surprised they haven't done that yet. Oh, wait ToS 3.0, right?
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# ? Mar 16, 2017 04:09 |
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Samizdata posted:That's what... Three months of bugfixes? If every Star Citizen (1.7 million strong) was bothered enough to download the 30GB game it would cost CIG around 2.5 million...if the game was going out from AWS. Probably lower due to petabyte levels. The level of engineering debt they incur with everything they do is incredible. The two best examples are the Starliner and the Endeavor. The Starliner raised around $500K. There is no way they can model the ship, model the Mixmaster 5000, figure out the AV rack and create the economic models and the subsumption for flight attendants just to fulfill those roles within under 500K. One of the more primitive measures of going ahead with something is ROI. Usually a quick calc that you are in the ball park to at least make a profit, then proceed further with more cost analysis to justify a project. They are way off and demonstrates how out of their league they are in regards to valuing and delivering a jpeg. This fucker is circling the toilet.
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# ? Mar 16, 2017 04:21 |
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TheAgent posted:the crazy thing is that I work for an LA marketing firm and all this conjecture is just to test the waters to see what will and will not fly with the backers At this point, I think even the trufans know in their secret hearts that the only hope this project has of ever seeing a release date is if actual adults take it over and pry the management reins out of Chris' hands. Deep down, they want it to happen- it couldn't make the schedule any worse. I don''t think they're factoring in that Amazon or any other publisher isn't going to feel terribly beholden to the promises Chris made while building the company and collecting all their money. Witness EQ Landmark, or the Facebook/Oculus Rift acquisition, for examples of what typically happens when a company built on "Dreams" suddenly gets big corporate oversight.
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# ? Mar 16, 2017 04:41 |
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TheAgent posted:me irl right now Sold. Needs more T-Posing, though.
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# ? Mar 16, 2017 05:03 |
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So WTF happened with Mass Effect?
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# ? Mar 16, 2017 05:03 |
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Beer4TheBeerGod posted:So WTF happened with Mass Effect? http://thisgengaming.com/2017/03/15/mass-effect-andromeda-is-full-of-awkward-and-reused-animations-performance-issues-and-glitches/ That, pretty much sums it up.
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# ? Mar 16, 2017 05:10 |
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Beer4TheBeerGod posted:So WTF happened with Mass Effect? It's an actual game that exists and can be judged on it's own merits and flaws. Nothing compared to pure, distilled, desperate dreams.
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# ? Mar 16, 2017 05:14 |
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Space Crabs posted:It's an actual game that exists and can be judged on it's own merits and flaws. I like to think of it as "having some teething issues". Nothing that isn't fixable, just some funny problems that are being blown up out of proportion a bit.
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# ? Mar 16, 2017 05:20 |
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Sabreseven posted:http://thisgengaming.com/2017/03/15/mass-effect-andromeda-is-full-of-awkward-and-reused-animations-performance-issues-and-glitches/ The early impressions arent good, bad story, super repetitive elements, lovely writing, etc.
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# ? Mar 16, 2017 05:36 |
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Goobs posted:The early impressions arent good, bad story, super repetitive elements, lovely writing, etc. So Mass Effect?
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# ? Mar 16, 2017 05:44 |
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this is kinda outside of but still related to star citizen But how many disappointments need to pile up before nerds start to consider maybe the games aren't the problem.
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# ? Mar 16, 2017 05:56 |
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trucutru posted:So Mass Effect?
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# ? Mar 16, 2017 06:17 |
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TheAgent posted:me irl right now Star Citizen has toilets. No one shits themselves in the Verse.
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# ? Mar 16, 2017 06:41 |
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Colostomy Bag posted:If every Star Citizen (1.7 million strong) was bothered enough to download the 30GB game it would cost CIG around 2.5 million...if the game was going out from AWS. Probably lower due to petabyte levels. But this is the backers' fault. Every time they send ANOTHER "pledge" or another "subscription" payment, they are saying, IN MY OPINION ONLY, mind you, "Hey, Chris? Yeah, buddy, no worries, man. No responsibilities or anything. We dig have .435 of a game right now." If you are going to keep sending me substantial amounts of money, what reason do I have to actually produce? Especially if producing and releasing the product means no more money?
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# ? Mar 16, 2017 07:21 |
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ME:A looking like it's on par with SC.
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# ? Mar 16, 2017 07:23 |
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Raskolnikov posted:ME:A looking like it's on par with SC.
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# ? Mar 16, 2017 07:41 |
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Space Crabs posted:this is kinda outside of but still related to star citizen Does not compute, nerds can take infinite amounts of punishment and disappointment, as proof I present Sonic the hedgehog.
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# ? Mar 16, 2017 07:49 |
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Raskolnikov posted:ME:A looking like it's on par with SC. In the future English has evolved to include all sorts of kissy-sounds. Please respect their language.
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# ? Mar 16, 2017 07:51 |
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trucutru posted:In the future English has evolved to include all sorts of kissy-sounds. Please respect their language. I thought everyone was all raspy and stimperial for twoo hundred yeeaaaaarrrszzzszss
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# ? Mar 16, 2017 07:57 |
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# ? May 29, 2024 05:32 |
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Haha, they finally closed the "Lets talk about 3.0 Status"thread because "rule 4". Took them a while.
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# ? Mar 16, 2017 08:13 |