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In the code for this update, a few summer sideshow assets got slipped in. When questioned about it, a dev just posted "Teehee!" Also the spitfire revolvers are bonkers: https://www.youtube.com/watch?v=vK3bl35DGh4 https://www.youtube.com/watch?v=II9wko4UN2U Theta Zero fucked around with this message at 07:25 on Mar 22, 2017 |
# ? Mar 22, 2017 06:46 |
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# ? May 27, 2024 22:36 |
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Yeah there is absolutely no way the Spitfire isn't getting nerfed in the next patch or a hotfix. It's fine and pretty normal outside of Zed time but if you're a 25 Firebug the moment it hits you can just delete everything in front of you. For a weapon that's 650D for two, that's not going to stand. It's also disappointing that the rest of the Firebug weapons still suck with that perk, the incendiary trenchgun still isn't affected by the perk so you shoot in slow mo when you shouldn't, ditto the microwave gun's alternate fire.
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# ? Mar 22, 2017 07:33 |
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Oh my god the 63A is outstanding.
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# ? Mar 22, 2017 09:41 |
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Anyone else find the game locks up a bit since the update? I've had it happen 2 or 3 times in the last hour or two, and it has never done that before. Just freezes in-game and not responding. Also, Descent game mode is basically happy fun times for Firebug and Beserker.
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# ? Mar 22, 2017 11:57 |
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I'm glad the Spitfires are better as Firebug because when I used them as a gunslinger I thought they were incredibly mediocre. I figured the fire part of fire revolvers would be important.aniviron posted:Yeah there is absolutely no way the Spitfire isn't getting nerfed in the next patch or a hotfix. It's fine and pretty normal outside of Zed time but if you're a 25 Firebug the moment it hits you can just delete everything in front of you. For a weapon that's 650D for two, that's not going to stand. I think doing so is a mistake. You're talking about it being powerful when you're already level 25, only during zed time, using a specific 25 skill, and is otherwise normal? That's not something which needs nerfing. That's a good pairing of zedtime + weapon. Which is the whole point of that zed time skill. just because something is fun does not mean it immediately needs nerfing. The rest of firebug needs fixing, yes, ruining something that's honestly pretty decent overall? No. I mean, yes, it looks loving astounding in zedtime but against a measure of damage output - like say dumping them into Hans - it's fine. them looking astounding is an A+ bonus, though, and should be kept for sure. Psion fucked around with this message at 04:00 on Mar 23, 2017 |
# ? Mar 23, 2017 02:35 |
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Psion posted:I'm glad the Spitfires are better as Firebug because when I used them as a gunslinger I thought they were incredibly mediocre. I figured the fire part of fire revolvers would be important. I don't think he's saying he wants them to be nerfed. He's saying why they will probably be nerfed anyways following the usual Dev/HoE Masochist logic Otherwise, he wouldn't be disappointment the other Firebug weapons don't get anywhere near as nice results (or any) in Zed time.
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# ? Mar 23, 2017 04:52 |
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look, Tripwire did a pretty decent job with the Stoner and the Spitfires, let's not tempt fate because yes they might gently caress it up but they didn't gently caress these two up yet ok
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# ? Mar 23, 2017 05:06 |
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Yeah I'm absolutely not saying they should be nerfed or that I want them nerfed. Firebug is probably my favourite class, and it's great to have something that plays a little differently in after all this time. I think they're great, I really like the way they work. But what I am saying is that Tripwire is absolutely going to nerf them because of that. Like I said in my first post, I think almost all of them time they make for a pretty reasonable weapon system, but in that instance they're bonkers and usually TWI responds to that situation by nerfing the weapon in question. They've also spent a big part of the last year nerfing the hell out of Firebug so that goes double in this case.
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# ? Mar 23, 2017 06:27 |
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I foresee the Stoner getting nerfed into Varmint Rifle like damage, but still retain its price.
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# ? Mar 23, 2017 07:06 |
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aniviron posted:They've also spent a big part of the last year nerfing the hell out of Firebug so that goes double in this case. This is true. It's just ridiculous how bad firebug is at its job compared to every other class. Someone must have a real hate on for flashy (which is to say, awesome) weapons over there but the art team keeps producing these flashy firebug weapons
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# ? Mar 23, 2017 07:31 |
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Skoll posted:I foresee the Stoner getting nerfed into Varmint Rifle like damage, but still retain its price. It already does less damage. Varmint Rifle is 30, Stoner is 25.
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# ? Mar 23, 2017 07:37 |
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Psion posted:This is true. It's just ridiculous how bad firebug is at its job compared to every other class. Someone must have a real hate on for flashy (which is to say, awesome) weapons over there but the art team keeps producing these flashy firebug weapons Even pre-spitfire firebug was fantastic at its job. The job being making sure absolutely every zed in a room dies there while staying away from your teammates. Honestly the only bad class right now is survivalist.
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# ? Mar 23, 2017 08:03 |
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Theta Zero posted:Even pre-spitfire firebug was fantastic at its job. The job being making sure absolutely every zed in a room dies there while staying away from your teammates. And Survivalist is less full on bad and more suboptimal, which begs the question as to what changes could they make to the Perk to improve it?
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# ? Mar 23, 2017 08:32 |
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drrockso20 posted:And Survivalist is less full on bad and more suboptimal, which begs the question as to what changes could they make to the Perk to improve it? Turn it into Martial Artist.
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# ? Mar 23, 2017 21:21 |
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whats the typical buy path you guys use for the sharpshooter? Finally trying it out
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# ? Mar 23, 2017 23:04 |
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Tokubetsu posted:whats the typical buy path you guys use for the sharpshooter? Finally trying it out I usually stick with the Winchester the entire game. Depending on map Ill roll Winchester / M14 or Winchester / Rail gun.
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# ? Mar 23, 2017 23:12 |
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Tokubetsu posted:whats the typical buy path you guys use for the sharpshooter? Finally trying it out Winchester then immediately sell into .500, roll with .500 for rest of game while also using a railgun when I can afford it and a medic pistol for healing. Sharpshooter is pretty much my favorite class now using this.
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# ? Mar 24, 2017 01:16 |
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Theta Zero posted:Even pre-spitfire firebug was fantastic at its job. The job being making sure absolutely every zed in a room dies there while staying away from your teammates. well you also misread the DLC launch date so your opinion is forever wrong, sorry pal i mean my opinion remains unchanged: 80% resists are bad, firebug still bad. Very fun despite this, but in terms of effectiveness, pick something else. No other class in the game has such harsh rules and the literal requirement to bring a T4 to be effective against half the enemy types. it's bad design. like don't get me wrong I want to enjoy bug but every time I play it I would be twice as effective and about eight times as money-positive for the rest of my team if I'd gone berserker Psion fucked around with this message at 01:23 on Mar 24, 2017 |
# ? Mar 24, 2017 01:19 |
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Psion posted:well you also misread the DLC launch date so your opinion is forever wrong, sorry pal What difficulty are you playing on and what skillset are you using? For me, Firebug is good on suicidal and still borderline mandatory on hell on earth. On lower difficulties, the zeds don't spawn in such large numbers so firebug feels a lot less effective.
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# ? Mar 24, 2017 01:26 |
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suicidal always, and skills I dunno I'd have to check. heat wave, infinite zed time ammo, 200% mag size, forget the rest. what do you use? but seriously, this isn't about me and my skills or lack thereof: T4 micro is your only weapon worth using against half the zed types. Until the spitfires, your only other weapon worth it was the T1 C&B, which just can't output enough damage for later waves even against things where it's nominally most effective. I don't even care if you're good with firebug, you cannot believe that's a good design decision.
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# ? Mar 24, 2017 01:31 |
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If I'm coming off KF1 from several years ago, how easily will I be able to jump back into this during the free weekend? Has performance gotten better since early access?
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# ? Mar 24, 2017 01:38 |
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Psion posted:suicidal always, and skills I dunno I'd have to check. heat wave, infinite zed time ammo, 200% mag size, forget the rest. what do you use? Wwwhhhyyy would you use 200% mag size? 35% damage means you use need less ammo to kill things. The reload for firebug guns isn't even that long. Outside of that I use napalm, ground fire, heat wave, and the infinite ammo thing.
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# ? Mar 24, 2017 01:43 |
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because it also just gives you more reserve ammo, and that is fun and good seriously though answer the other question I've asked like 5 loving times over the course of this thread though
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# ? Mar 24, 2017 01:46 |
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The trench gun was really bad until the patch before this one, but it's actually really drat good now. Second highest damage per shot shotgun in the game iirc, only real downside is the pricey ammo and reload times. Microwave + trench is great though.
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# ? Mar 24, 2017 01:55 |
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Don't really see the issues with Firebug, only enemies I consistently have any trouble with are Scrakes and Fleshpounds
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# ? Mar 24, 2017 02:13 |
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Psion posted:because it also just gives you more reserve ammo, and that is fun and good What question?
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# ? Mar 24, 2017 02:27 |
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I have more fun with the flamethrower and only switch to the microwave gun on the boss round. I know the scrakes and FPs are very resistant to fire but I'll have some other weapon to use on them.
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# ? Mar 24, 2017 03:50 |
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I feel I'm using the microwave gun wrong, I try to burst fire it and I feel like I barely kill anything, meanwhile I tap the flamethrower and poo poo dies pretty fast.
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# ? Mar 24, 2017 04:15 |
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Alteisen posted:I feel I'm using the microwave gun wrong, I try to burst fire it and I feel like I barely kill anything, meanwhile I tap the flamethrower and poo poo dies pretty fast. Are you aiming in front of the feet and pulsing with the microwave gun?
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# ? Mar 24, 2017 05:20 |
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Theta Zero posted:What question? you're doing this on purpose, aren't you
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# ? Mar 24, 2017 05:39 |
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On Suicidal it is easy to top the scoreboard with Firebug purely because it's so good at clearing trash. Let others deal with husks, scrakes and FPs while you light everything on fire. At the very least your fire panics/slows zeds which is also useful.
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# ? Mar 24, 2017 05:54 |
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drrockso20 posted:Don't really see the issues with Firebug, only enemies I consistently have any trouble with are Scrakes and Fleshpounds I've always just peeled off the big zeds to flame the back route of junk spawn so the single-target damage doers could do their jobs. Not sure if that makes me a potato, but there's something to be said for effective trash control so that your big guns can not get pulled off their headshot-hunting or w/e.
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# ? Mar 24, 2017 06:34 |
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The usefulness of panicking zeds is questionable if you're not going to finish them. Sometimes that just makes it really hard for your allies to line up the headshots because they flail around so much. What IS useful the guaranteed stagger you get from the level 20 perk on close range zeds. I have saved so many teammates from being chainsawed/flesh pounded by staggering them at the last second, letting my allies land the final shots instead of dying.
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# ? Mar 24, 2017 06:36 |
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aniviron posted:What IS useful the guaranteed stagger you get from the level 20 perk on close range zeds. I have saved so many teammates from being chainsawed/flesh pounded by staggering them at the last second, letting my allies land the final shots instead of dying. The panicing zeds thing is something I'm guilty of from time to time when I try to take potshots at a mob and the huge spread fucks me over . Nothing like seeing a RPG or a railgun shot whiff when the target suddenly starts flailing around because it caught a pellet.
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# ? Mar 24, 2017 15:39 |
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Re: "firebug is bad"
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# ? Mar 25, 2017 01:44 |
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No giant slayer or dominator=confirmed 100% bad class.
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# ? Mar 25, 2017 04:09 |
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I am very much enjoying this game and will probably buy it this weekend for half price.
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# ? Mar 25, 2017 06:45 |
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Which weapons do you guys roll with when you play with the Gunslinger perks?
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# ? Mar 27, 2017 23:58 |
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By the way, you can grab Chivalry for free today. Relevant for this thread because it unlocks the larper character and the Zweihander weapon, and is also a pretty sweet game.
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# ? Mar 28, 2017 00:02 |
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# ? May 27, 2024 22:36 |
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Jimbot posted:Which weapons do you guys roll with when you play with the Gunslinger perks? Akimbo 1911s, a lever-action, a grenade pistol, and either a medic pistol or akimbo Berettas depending on necessity. I'll swap the 1911s out for Desert Eagles during boss phases, sometimes sooner if I'm feeling in the mood. I came back to this game recently after bouncing during the resistance debacle. A lot has improved, and I'm totally loving the cross class weapons - it really opens up a lot more variety. DoombatINC fucked around with this message at 00:09 on Mar 28, 2017 |
# ? Mar 28, 2017 00:06 |