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Daryl Surat posted:For all the mods to this game that exist, is there something that like, reverts the enemy spawn tables back to the pre-Housewarming state? I'm just thinking that this is a game I spent years and 1000+ hours playing, and now we have new levels and heisters and mod packs that I didn't bother buying at all, let alone on Day 1. In fact, I haven't touched the game in ages since so many of the changes made result not so much in "challenge" but in "tedium." It feels like it's always two Bulldozers, always four Shields. Tazers and Cloakers were annoying, but now you like, rarely ever get hit by them. Because that is literally how the spawns work now. Dozers always in pairs. Shields always in groups of 4 up to a maximum of 8. Mind bogglingly stupid
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# ? Mar 23, 2017 18:52 |
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# ? May 31, 2024 00:03 |
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Oh baby Also I can see the sensibility of spawning shields in a group at least, because 1 shield is like the least threatening thing in the game, but yeah all the other guys coming in value packs too is ugh sometimes.
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# ? Mar 23, 2017 18:57 |
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UnknownMercenary posted:Because that is literally how the spawns work now. Dozers always in pairs. Shields always in groups of 4 up to a maximum of 8. Mind bogglingly stupid This just tells me I always need Body Expertise Aced It's weird though, when I was playing previously the only heist I'd get 200+ kills on was Rats or Hotline Miami Day 2, and now that seems to happen in literally every heist. It's not that bad but sometimes it does feel like more copclicking than it's worth.
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# ? Mar 23, 2017 19:00 |
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I think something is wrong with me. I don't feel inclined to purchase this DLC. I have to burn my A$$ membership card now, right?
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# ? Mar 23, 2017 19:58 |
Ahhhh, I get it! "grv" = GRU! These achievements feel... rushed. On the other hand, we have Two Bears High Fiving. Thanks, Wilko! mp5 posted:This just tells me I always need Body Expertise Aced in addition to special enemy value paks, the game also increased the number of spawns per assault wave (reasonable) and greatly increased the number of cops on the map at any one time (much harder to defend). Drewjitsu posted:I think something is wrong with me. I don't feel inclined to purchase this DLC. I have to burn my A$$ membership card now, right? We've already done it for you. GET OUT
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# ? Mar 23, 2017 20:16 |
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So I can't load the site right now. What guns did they add?
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# ? Mar 23, 2017 20:28 |
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The Bizon, Dragunov, and AK-400.
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# ? Mar 23, 2017 20:31 |
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Yardbomb posted:Also I can see the sensibility of spawning shields in a group at least, because 1 shield is like the least threatening thing in the game, but yeah all the other guys coming in value packs too is ugh sometimes. What, you mean you don't like constantly having to fight pairs of tasers and dozers? Your opinion; Jules' choice. Discendo Vox posted:in addition to special enemy value paks, the game also increased the number of spawns per assault wave (reasonable) and greatly increased the number of cops on the map at any one time (much harder to defend). 100 enemies on the map at once so they all have the AI of a braindead zombie is perfectly reasonable Vox; you're just being a big baby.
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# ? Mar 23, 2017 20:39 |
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Lynx posted:The Bizon, Dragunov, and AK-400. poo poo, I might have to reinstall just for dicking around with the bizon
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# ? Mar 23, 2017 20:41 |
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Drewjitsu posted:I think something is wrong with me. I don't feel inclined to purchase this DLC. I have to burn my A$$ membership card now, right? Nah, I've never felt obligated to buy the weapon packs, I wait until they're cheap, and even then only if I'm already buying other stuff.
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# ? Mar 23, 2017 20:59 |
Quick note on the "complete heist using only the Russian weapons" achievements: You need to equip the Russian melee weapon for it. There's at least one unique mod for russian weapons, probably a handful; they're card dropped this time.
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# ? Mar 23, 2017 21:08 |
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Discendo Vox posted:There's at least one unique mod for russian weapons, probably a handful; they're card dropped this time. im just gonna wait for this to go on sale. i know that gage coins are now a thing, but pbbbbbbt
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# ? Mar 23, 2017 21:11 |
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Helical magazines! The Dragunov! Now to wait a year for it to go on sale!
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# ? Mar 23, 2017 21:24 |
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Explosionface posted:poo poo, I might have to reinstall just for dicking around with the bizon The I presume the new AK uses all the classic AK pattern mods?
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# ? Mar 23, 2017 21:25 |
Tempest_56 posted:The Most of them. I've read bug reports about a couple that are disabled. ...Why are the achievements for this DLC so lame? Where's my Russian Hare? My "protecting the homeland: kill 40 police from the top of the crane in the Big Bank job?"
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# ? Mar 23, 2017 21:29 |
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Discendo Vox posted:...Why are the achievements for this DLC so lame? Where's my Russian Hare? My "protecting the homeland: kill 40 police from the top of the crane in the Big Bank job?" Not nearly enough killing 10 guards in stealth while hopping on one foot while carrying a body bag at 75 detection risk without using ECMs.
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# ? Mar 23, 2017 21:50 |
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Discendo Vox posted:Most of them. I've read bug reports about a couple that are disabled. Does each police have to be a different model or wielding a different weapon, with half done in assault and half not?
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# ? Mar 23, 2017 22:01 |
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@ how all of the new weapons have way higher than normal ammo pickup rate. Instead of actually fixing the issue where 1-3.5% global is poo poo and enemy health is too high, they just made pickup really high on all the DLC guns. e: actually after doing some math the SMG is fine (the high base ammo fucks with the numbers at first glance) but the AR and sniper are both insanely self-sufficient right now for their damage class. UnknownMercenary fucked around with this message at 22:53 on Mar 23, 2017 |
# ? Mar 23, 2017 22:25 |
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UnknownMercenary posted:@ how all of the new weapons have way higher than normal ammo pickup rate. POWERCREEEEEEEEP
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# ? Mar 23, 2017 22:48 |
John Murdoch posted:Not nearly enough killing 10 guards in stealth while hopping on one foot while carrying a body bag at 75 detection risk without using ECMs. mp5 posted:Does each police have to be a different model or wielding a different weapon, with half done in assault and half not? I should've proposed running Election Day with all Russian Pack weapons. It'd fit better. Anyway, yes, I do think crazy gimmick achievements are more interesting, fun, and better for the game and its longevity than "kill 300 enemies using these weapons". It's especially weird that none of them require more than one player- that's just a basic rule for developing this sort of thing!
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# ? Mar 23, 2017 23:08 |
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Discendo Vox posted:I should've proposed running Election Day with all Russian Pack weapons. It'd fit better. love it
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# ? Mar 23, 2017 23:18 |
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Discendo Vox posted:I should've proposed running
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# ? Mar 23, 2017 23:18 |
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Discendo Vox posted:I should've proposed running Election Day with all Russian Pack weapons. It'd fit better. Or museum heist with russian pack weapons (map now includes a flag)
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# ? Mar 23, 2017 23:19 |
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maswastaken posted:Don't let a little thing like theme get in the way of bullshit. Reputation Beyond Reproach has to be way easier now, even with all the new bullshit, simply because cloakers are almost non-existent now.
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# ? Mar 23, 2017 23:22 |
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UnknownMercenary posted:Reputation Beyond Reproach has to be way easier now, even with all the new bullshit, simply because cloakers are almost non-existent now. Also flashbangs exist now to make the actually-dangerous parts trivial. Even without anyone having fully loaded aced, a full crew can pack 24 of the buggers which is a rather long period of being able to move around in near complete safety.
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# ? Mar 23, 2017 23:37 |
Hey Wilko: General Winter: Force Captain Winters to retreat with damage dealt only through weapons from the Gage Russian Pack The Hare: Clear Boiling Point on Mayhem difficulty or above with all players using only the Grom sniper rifle Get out of here: Complete the Meltdown heist on Overkill or above with a team wearing one of each of the Russian Pack masks Managed Democracy: Complete Election day with all players using only Gage Russian Pack weapons, and team accuracy above 75% on both days Red Star: Complete White Xmas and Stealing Xmas on Mayhem or above with all players using the Tatonka, AK17...and no skills. It Katyn Be: Kill 220 intimidated law enforcers with the Rezkoye Green Man Gaming: Complete Ukrainian Job on Death Wish or above with a team wearing one of each of the Russian Pack masks...and no kills. Discendo Vox fucked around with this message at 08:18 on Mar 24, 2017 |
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# ? Mar 24, 2017 01:29 |
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Discendo Vox posted:Green Man Gaming: Complete Ukrainian Job on Overkill or above with a team wearing one of each of the Russian Pack masks...and no kills. Discendo Vox posted:The Hare: Clear Boiling Point on Mayhem difficulty or above with all players using only the Grom sniper rifle Discendo Vox posted:Red Star: Complete White Xmas and Stealing Xmas on Mayhem or above with all players using the Tatonka, AK17...and no skills.
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# ? Mar 24, 2017 01:54 |
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AAAAA! Real Muenster posted:This is impossible. Ostensibly you could shout down all the guards.
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# ? Mar 24, 2017 02:07 |
Shooting Blanks posted:Ostensibly you could shout down all the guards. Ukrainian job usually only has 3 guards, though it can range from 2-6. vvvv nope, they fixed it. Discendo Vox fucked around with this message at 02:31 on Mar 24, 2017 |
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# ? Mar 24, 2017 02:17 |
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Shooting Blanks posted:Ostensibly you could shout down all the guards.
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# ? Mar 24, 2017 02:30 |
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Not quite impossible, there's a split second where, when spotted, you catch em off guard enough and can yell them down. Probably patched out and back in each update knowing how this game is built.
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# ? Mar 24, 2017 02:36 |
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Plus sometimes you can luck out and have just a single indoor guard on Overkill, I think. Just pick the safes and get the gently caress out while everyone else handles the front end with shouting and cable ties.
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# ? Mar 24, 2017 03:19 |
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I unironically like that impossible achievement Vox, keep up the good work. but really stop adding achievements to this for a month or so & let me catch up ugh
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# ? Mar 24, 2017 04:01 |
RandallODim posted:Plus sometimes you can luck out and have just a single indoor guard on Overkill, I think. Just pick the safes and get the gently caress out while everyone else handles the front end with shouting and cable ties. The guards are the same on all difficulties, an artifact of being a (badly implemented) launch heist. Interior: 35% chance of just camera guard inside the store, 48.75% chance of the camera guy and another patroller, 16.25% chance of camera, patroller, and stationary guard in office (the jewelry deal event). Exterior: 50/50 chance of there being 1 or 2 guards that patrol around the back. Separately, there's a 25% chance of a stationary guy near the burnt out car. The stationary exterior guard can be a problem, because he can usually see into the office through the windows. HebrewMagic posted:Not quite impossible, there's a split second where, when spotted, you catch em off guard enough and can yell them down. Probably patched out and back in each update knowing how this game is built. It's a couple seconds, actually- enough time that you don't need to plan for it. It's consistently been in the game aside from a brief absence after Mayhem/OD were added.
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# ? Mar 24, 2017 04:47 |
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RandallODim posted:Plus sometimes you can luck out and have just a single indoor guard on Overkill, I think. Just pick the safes and get the gently caress out while everyone else handles the front end with shouting and cable ties. If the safes aren't Titans on overkill just speed run with ECM and C4. Just make sure you don't trip the metal detector.
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# ? Mar 24, 2017 07:42 |
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Shadowed Bacon posted:If the safes aren't Titans on overkill just speed run with ECM and C4. Just make sure you don't trip the metal detector. Metal detector doesn't actually set off an alarm; it's just very loud and alerts everyone on the map. If you're ECM rushing OR have the map already locked down, set that fucker off all you want.
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# ? Mar 24, 2017 08:58 |
YET ANOTHER FAG posted:POWERCREEEEEEEEP THOUGHTS ARRIVE LIKE BUTTERFLIES
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# ? Mar 24, 2017 09:06 |
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watho posted:THOUGHTS ARRIVE LIKE BUTTERFLIES OH JULES DONT KNOW SO HE PATCHES ANYWAAAAYYYY
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# ? Mar 24, 2017 09:31 |
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The other day when the pack came out, one of the Overkill guys on twitter decided to make a silly little contest, draw or shop Vlad doing a Vlad thing for codes. This fine piece of paint.net artistry got me one
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# ? Mar 24, 2017 11:28 |
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# ? May 31, 2024 00:03 |
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Discendo Vox posted:The guards are the same on all difficulties, an artifact of being a (badly implemented) launch heist.
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# ? Mar 24, 2017 12:45 |