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If it's any consolation the "bad gameplay/good plot" distinction is reversed from FF12 to 13.
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# ? Apr 3, 2017 15:38 |
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# ? May 27, 2024 02:39 |
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ImpAtom posted:Even so I don't think that would prevent him from having a thing. Noct after all is the most plotty of the plot but they still gave him a fishing mechanic that is exclusively his. Yeah, he should. And considering that he always asks to join in with the fishing, he should have been able to tag in for that too at times. Just running around the map, with the bonus of it not accumulating in the car, which is super fun to chill in or chocobos which are just better than running on foot, is painfully bad. Gladio's skill should have been that you can call his sister to come hang out with the boys and have fun. Vargatron posted:If it's any consolation the "bad gameplay/good plot" distinction is reversed from FF12 to 13. And 15 sorta doubles up on bad for both
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# ? Apr 3, 2017 15:39 |
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Vargatron posted:Kind of felt like it had the weakest Sakimoto soundtrack though. This is how I feel whenever the FF12 soundtrack gets brought up. I like Sakimoto's work on other games pretty well, but most of the tracks for FF12 just don't click with me that much. Maybe not weakest overall, but on the low-end spectrum of his stuff.
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# ? Apr 3, 2017 15:47 |
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Ventana posted:This is how I feel whenever the FF12 soundtrack gets brought up. I like Sakimoto's work on other games pretty well, but most of the tracks for FF12 just don't click with me that much. Maybe not weakest overall, but on the low-end spectrum of his stuff. The boss fight music from 12 is pretty though, one of my favorites.
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# ? Apr 3, 2017 15:48 |
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Ventana posted:This is how I feel whenever the FF12 soundtrack gets brought up. I like Sakimoto's work on other games pretty well, but most of the tracks for FF12 just don't click with me that much. Maybe not weakest overall, but on the low-end spectrum of his stuff. FF12 is the only Final Fantasy game that I have completely finished but cannot immediately bring to mind any music track. edit: Except for the opening rendition of Prelude which is great.
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# ? Apr 3, 2017 15:49 |
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Josuke Higashikata posted:And 15 sorta doubles up on bad for both The game blew it's load too early and went into "WRAP THIS poo poo UP" mode in the last 2 chapters. That's my main gripe with it.
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# ? Apr 3, 2017 16:03 |
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Dross posted:FF12 is the only Final Fantasy game that I have completely finished but cannot immediately bring to mind any music track. the Rabanastre theme is one of my favourites
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# ? Apr 3, 2017 16:07 |
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Every time I think of FF12 I curse God Himself for infecting mankind with that abomination. Otherwise it's a good game.
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# ? Apr 3, 2017 16:33 |
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I guess they though bringing up Gladiolus' dad would muddle the story too much? But seriously, neither Gladiolus nor Iris brings him up and it's weird. Just one line, like "You're not the only one who's lost someone" or something would have made his outbursts make so much more sense. Then again unless you've watched Brotherhood or the movie you barely know who Regis is, so....
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# ? Apr 3, 2017 16:46 |
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Mega64 posted:Every time I think of FF12 I curse God Himself for infecting mankind with that abomination. I don't remember the story well enough is this a reference to the game or are you just saying you hated FF12
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# ? Apr 3, 2017 16:49 |
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[video type="youtu"]pWgc1pSMCMw[/video] I'm very excited for the remake, and anyone who didn't play it emulated should try it.
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# ? Apr 3, 2017 16:53 |
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Kelp Me! posted:I don't remember the story well enough is this a reference to the game or are you just saying you hated FF12 It's a joke about the person last page who went too far in their "I hate FF12" rant. I can't be too hard on them though because I've done the same thing before. It never lands though. For the record I like FF12 fine even though I can never bother to finish it. Every time I get farther in though, so maybe the HD release will be the run I finally beat it.
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# ? Apr 3, 2017 16:54 |
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victrix posted:https://www.youtube.com/watch?v=pWgc1pSMCMw EDIT: I'm pretty sure I still have the disc I put the patched rom on in an attempt to play on my actual PS2, somewhere Nihilarian fucked around with this message at 17:31 on Apr 3, 2017 |
# ? Apr 3, 2017 17:27 |
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I've never played FF12 but reading about its more esoteric requirements for items just fascinate me. Not just the Zodiac spear thing, but how the expanded version had things like invisible chests that you had to rely on hearing the PS2 loading to know if they are there to find some other item. Its bonkers.
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# ? Apr 3, 2017 17:30 |
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Cleretic posted:I don't think there is such a thing as 'good gacha' ever, really, but I like that Bexvius lets you overcome bad luck. In Record Keeper I was screwed out of ever having a good black mage because the gacha never gave me a not-poo poo relic for one, and there was no way around that. I did have some pretty good soul breaks for support characters (Vaan's BSB and a multi-target Full Break on Faris), but because Ramza and Shout existed that didn't matter. I hate to defend a stupid f2p gachapon game, but Shout really isn't that important. I only got it like a month ago, and I was beating the toughest event fights long before that. Even now that I have it, I don't use it 100% of the time because there are other options. If I could, I would trade my Shout for your Ark Blast in a heartbeat.
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# ? Apr 3, 2017 17:34 |
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I've brought up the 12 attack animations before in this very thread and even I think that guy is nuts. It's noticeable! It really is! But it's not soulcrushingly heartrendingly gamebreaking by a long shot.
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# ? Apr 3, 2017 17:53 |
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It kind of gets noted because Balthier is supposed to be the gunner type character but is the worst at using guns. Seems pretty egregious for an oversight.
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# ? Apr 3, 2017 18:10 |
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FF12 was ahead of its time of making GBS threads up its pace for story when the world opens up.
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# ? Apr 3, 2017 18:16 |
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Balthier being slightly worse at guns than the rest of his team because he's the only one who decided to add a stupid flourish to his attacks is actually hilariously character-consistent. Fran being the slowest with bows is the real puzzler.
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# ? Apr 3, 2017 18:20 |
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a crisp refreshing Moxie posted:Balthier being slightly worse at guns than the rest of his team because he's the only one who decided to add a stupid flourish to his attacks is actually hilariously character-consistent. Hard to draw a bow with those long, slender arms.
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# ? Apr 3, 2017 18:27 |
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It is pretty funny to give Ashe a good katana (or is it great katana) and watch her turn into a 15x9999 whirling death machineLeal posted:I've never played FF12 but reading about its more esoteric requirements for items just fascinate me. Not just the Zodiac spear thing, but how the expanded version had things like invisible chests that you had to rely on hearing the PS2 loading to know if they are there to find some other item. Its bonkers. A whole lot of things were esoteric in that game. Summons, for example, had their own built-in gambits, and some of their ultimates were pretty hard to just stumble upon. For example, Famfrit's ultimate is Tsunami and she's got the gambits "summon time remaining < 10s -> Tsunami" and "Self: HP <30% -> Tsunami" set up, so you'll definitely see Tsunami one way or the other unless you cancel the summoning early. Zodiark, on the other hand, has the gambit "Summoner: status = Petrify -> Final Eclipse", AKA you need the character who summoned Zodiark to be petrified. Since summoning changes the party to just the summon and the summoner, that means you need to make sure the person who learned Zodiark also learned Break or its equivalent skill. Snow Cone Capone fucked around with this message at 18:41 on Apr 3, 2017 |
# ? Apr 3, 2017 18:35 |
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Nihilarian posted:PS2 emulation was garbage the last time I tried. Or maybe my computer was, idk. PS2 emulation's been good for a long time now and FF12 has run well on PCSX2 for ages. No real point in emulatiing ZJS unless you're totally against buying 12 HD at this point though, imo.
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# ? Apr 3, 2017 18:40 |
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Kelp Me! posted:A whole lot of things were esoteric in that game.
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# ? Apr 3, 2017 18:46 |
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Josuke Higashikata posted:No real point in emulatiing ZJS unless you're totally against buying 12 HD at this point though, imo. I'll wait til it drops in price before I buy it but XII is one of my favorites in the series so $30-40 for the ability to play it without having to re-buy a PS2 or fiddle with emulators is about right.
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# ? Apr 3, 2017 18:50 |
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DACK FAYDEN posted:Speaking of, I was at PAX East but I didn't think of this until right now so I didn't make note of it while watching the gameplay footage: Did they change the spell-animation-lock thing? I know they showed people casting some fancy spells with others queued up but I don't recall the exact math on how that crap worked. Something about a cap of 8. Given enough haste and a bunch of spells going on at once, the game will queue them up.
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# ? Apr 3, 2017 18:52 |
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I never did get to play XII IZJS, but enjoyed the base game once I got around to it, but don't remember too many parts to the game besides grinding for the Excalibur through some futuristic looking area (which, I might add, was an awful idea), and hiding behind a rock and casting reflect / thundaga on myself to kill a hunt. I never did get around to beating the superboss in that game, but I just remember looking at the requirements and said "hell no" because I wasn't going to spend that much time on it.
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# ? Apr 3, 2017 20:40 |
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Same, I played the original release a lot, but the reward for defeating Yiazmat never seemed worth it. I also never got a lot of the more obscure weapons like the Yagyu Darkblade that required dumb stuff like chaining bats by zoning through their death animations in order to boost the drop rate enough to get it. I'm looking forward to the Zodiac Age to relive all this again because I did enjoy the game.
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# ? Apr 3, 2017 20:51 |
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seiferguy posted:and hiding behind a rock and casting reflect / thundaga on myself to kill a hunt. I too defeated the wyrm in Mt. Bur-Omisace this way
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# ? Apr 3, 2017 21:16 |
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Ff12 is irredeemable
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# ? Apr 3, 2017 21:27 |
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corn in the bible posted:Ff12 is irredeemable the cornucopia of bad opinions toots out another one
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# ? Apr 3, 2017 21:29 |
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IIRC someone did the calculations about Balthier's slower gun animations and concluded that if a single character attacks a single enemy continously, compared to the others Balthier loses one attack after the 17th consecutive attack. Ultimately the amount of time lost over the entire game of a few dozen hours is roughly a few minutes. That makes it beyond inconsequential and it's kind of amazing that it still even gets brought up at all.
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# ? Apr 3, 2017 21:30 |
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Kanfy posted:IIRC someone did the calculations about Balthier's slower gun animations and concluded that if a single character attacks a single enemy continously, compared to the others Balthier loses one attack after the 17th consecutive attack. Ultimately the amount of time lost over the entire game of a few dozen hours is roughly a few minutes. So what you're saying is that Balthier is worse with a gun??
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# ? Apr 3, 2017 21:33 |
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Apparently "a few minutes" was overshooting it and it's a loss of somewhere around the ballpark of 90 seconds over the course of the entire game depending how many killing blows Balthier gets. If he gets less than one in six then it's even below that.Terper posted:So what you're saying is that Balthier is worse with a gun?? Exactly. And what's with Tifa punching enemies twice in FF7 while Cloud just goes for a quick slash as well? I don't get why Square designs these broken characters that don't respect my time. Kanfy fucked around with this message at 21:56 on Apr 3, 2017 |
# ? Apr 3, 2017 21:51 |
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Kanfy posted:IIRC someone did the calculations about Balthier's slower gun animations and concluded that if a single character attacks a single enemy continously, compared to the others Balthier loses one attack after the 17th consecutive attack. Ultimately the amount of time lost over the entire game of a few dozen hours is roughly a few minutes. Truly justifies the criticism that this is the worst game in the entire franchise.
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# ? Apr 3, 2017 21:51 |
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If you were really complaining about unbalanced characters in FF games "Balthier attacks an iota of a fraction slower" should be somewhere far, far, far below "half the cast is mechanically inferior in every way" which applies to a huge chunk of Ff games, like how many character without a multi-hit limit break is inherently going to do less damage in the long run.
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# ? Apr 3, 2017 21:56 |
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morallyobjected posted:the Rabanastre theme is one of my favourites And the theme for lowtown has a bit straight out of Secret of Mana, IMO. I thought XII was real good, but it was welcome after X just wasn't my thing.
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# ? Apr 3, 2017 21:59 |
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ImpAtom posted:If you were really complaining about unbalanced characters in FF games "Balthier attacks an iota of a fraction slower" should be somewhere far, far, far below "half the cast is mechanically inferior in every way" which applies to a huge chunk of Ff games, like how many character without a multi-hit limit break is inherently going to do less damage in the long run. A reminder that Gau can confuse every single enemy in FF6 and it never wears off. Gau pretty much auto-wins the battle while Cyan's still charging up Sword Tech.
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# ? Apr 3, 2017 22:07 |
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Balthier attacks more slowly because he first must align his twin chakras of Lookin' Good and Feelin' Fine.
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# ? Apr 3, 2017 22:09 |
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i'm going to continue to believe that exivus is the superior mobile game just based on how much time i've sunk into it trying to murder the side banners for that poo poo I can never afford
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# ? Apr 3, 2017 22:10 |
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# ? May 27, 2024 02:39 |
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morallyobjected posted:the Rabanastre theme is one of my favourites If you press me, the Rabanastre theme is the only one I can hum. I like the tone of XII's music but it isn't catchy. I keep thinking I can remember a boss theme, but every time I try it just turns into Nemesis from XIV.
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# ? Apr 3, 2017 22:15 |