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Truga
May 4, 2014
Lipstick Apathy

https://pastebin.com/hVWGMUGY
There's not enough space in the bio window for the Fourth Stimpire. :rip: EOTY

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Lprsti99
Apr 7, 2011

Everything's coming up explodey!

Pillbug
Welp, started Fanatic Pacifist/Xenophobe for that sweet sweet unity, then shifted into Auth/Mil/Phobe. Subjugated my neighbors, then conquered the nearby Xenophile FE, nerve-stapled their entire race, and put them in the mines while taking their ringworld and gaia planet for myself. No crisis yet but I'm gonna call this pretty much won seeing as it's making even my rig chug. No more 1000 star galaxies I think.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

LogisticEarth posted:

Yeah, I would really like to be able to upgrade frontier outposts. Obviously they had something in mind at one point, because there's an unreachable "frontier beacon" part that shows up in the debris field after you blow an outpost up.

I usually protect my critical outposts with a defense station or two, but it'd be nice to have a beacon in something slightly more robust than an aluminum balloon.
I'm assuming they're crap because you need to be able build them ASAP and they need to be attackable by early game fleets. You can dump defense stations next to them later, but being able to just flat upgrade them to a "Heavy Frontier Outpost" or whatever as you research bigger defense platforms would be pretty much the same effect with less busywork. You'd lose the ability to theoretically zoom in and snipe the outpost before engaging the defense station but I'm honestly not sure how viable that is in the first place given how the combat system works.

Aethernet
Jan 28, 2009

This is the Captain...

Our glorious political masters have, in their wisdom, decided to form an alliance with a rag-tag bunch of freedom fighters right when the Federation has us at a tactical disadvantage. Unsurprisingly, this has resulted in the Feds firing on our vessels...

Damn you Huxley!

Grimey Drawer
Defences, including those on outposts, do need a rework. But then so does all of combat, so it's hardly surprising.

Demiurge4
Aug 10, 2011

Aethernet posted:

Defences, including those on outposts, do need a rework. But then so does all of combat, so it's hardly surprising.

https://twitter.com/Martin_Anward/status/851347026189176833

Wiz isn't lead anymore? :(

Robhol
Oct 9, 2012

He's Game Director. Project Lead is a different position. I think they're more about the administrative/financial side of things rather than actual development.

GunnerJ
Aug 1, 2005

Do you think this is funny?
QoL update named after Douglas Adams has interesting implications.

Ramadu
Aug 25, 2004

2015 NFL MVP


double nine posted:

what is this?

In the last 500 years, the Fourth Stimpire has dominated four systems, which it has united into one starzone, Stimsis. The Fourth Stimpire has origins from the Ten Empire War in which 10 of the United Stimpires revolted against each rules. All empires except for the fourth swore freedom upon their citizens. There is no free speech in the Fourth Stimpire, and all self-controlled transportation has been made illegal without undergoing painful medical verification methods, in which arteries are severed without pain resistant, operated entirely by machines. The way they work claim to be the most hygenic and healthy way possible, but these machines often rub against pain points, causing great deals of pain to patients. The heart is then extracted from the body and placed into a glass grinding machine. Various energy centers are also dissected and replaced with dangerous transplants. After the painful, 52 hour surgical procedure, patients will then have to use a fused guidance tool, which pumps painful resistors into the body every 2 hours. The pain they have caused is so bad, the victim would freeze in a tense position. They would then collapse afterwards.

Sexual stimulation in any way within the grounds of the Fourth Stimpire is strictly prohibited, and anyone detected even touching their sexual organs will be subjected to a penectomy or if the offender was a female, they would then have a razor inserted into their ovaries. They would pump a blue solution into the womb until the stitchings burst. Offenders would also be forced to show their operated areas in public, and they would always harass and punch them to a pulp, against their will.

Otherwise, offenders would be tazed with the worst type of electricity in the systematic district, causing so much pain, the victim would scream and flail in madness. The pain would also triple every second, but no death would be incurred. This is also used in combat against enemy units, which is why all UEE forces must wear the upgraded suit to block this effect.

However, enertainment is also questionable in UEE grounds. Sporting events end with the losing team being rounded into a grinder and shredded on live television, boxing matches end with the loser having their hands removed without anasthesia, flight races would end with the losers having their arms and legs removed, then being injected with insanity, for entertainment. People are also forced into these events, by undergoing a painful 127 hour procedure which involves tweaking the muscles so they will not listen to brain commands, and then having a painful drug injected which also causes madness if the player is not sporting. This is all for entertainment, and anyone not watching any of it during sporting times and cheering for the winning team, they will be imprisoned into galactic camps.

Snuff films are also broadcast, and actors are actually murdered just for entertainment. Stealth droids also guide these forced actors into behaving exactly as the director dreams, otherwise they will be punished by being placed into a macerator and having their execution written into the film. Any film that does not feature someone being murdered will be burned and the entire crew behind it will be executed in the most grotesque way possible - vivisection.

All executions are broadcast, and anyone who misses even a millisecond, even by blinking, will be executed. All citizens must boo to the person being executed, and the family is gathered to be injected with eternators, which cause pain forever, making them immoral but feeling the pain tenfold every millisecond. They cannot pass out, but they will feel like it forever.

Conquests by this Stimpire end in the planet being razed, and all the citizens being executed in the same way as their citizens are. The planet is then destroyed and all remnants of it are removed, and any memories of it will be erased instantly from civil minds. People who are also killed are also erased from memories, and all memories of them, including toys and pictures, are destroyed.

Prisoners undergo 40,000 years of relentless and endless labor, and anyone not complying is sentenced to the eternator injection. All prisoners injected with eternators are placed into capsules and launched into far space, then the room is closed tight to ensure maximum insanity. Some prisoners are also subjected to the removal of blood, the lungs, the liver, the genitals, the skeleton, the muscles, the eyes, and even the injection of pressure. Prisoners sentenced to pressure chambers are locked in until they are inflated to a high level. The decompression is then stopped to make sure they are inflated and uncomfortable.

Children born on the 14th of July are subjected to the removal of their skeleton and an implant of a silver liquid to replace it. The nervous sysem is also injected in various parts to ensure it is five times more sensitive than the average.

Restaurants also are ordered to serve civil meat, and anyone attending must give themself up to be cooked into a grotesque meal. They are cooked alive, undergoing extreme pain, and are then subjected to industrial grinders and blenders. The Stimpire orders at least 1 million citizens to be dispatched every day, as they are afraid the population may overthrow them. But only one planet is cared for, and the rest are banned from eating, drinking, talking, using technology, touching anyone, wearing unauthorized clothes, touching buildings, or walking a centimeter out of designated routes. Civil enforcers are on every planet, and they are engineered so that they are 40 times larger than the 300 quadrillion population. At least 7 billion die every 12 hours under this rule.

Thoughts are also surveyed, and anyone who does not think anything to loving the Stimpire with more than their capabilities will be sentenced to a prison. Prisoners who are punished for this violation will meet their greatest fear, only to have it amplified so they will turn insane as they imagine it exactly as they fear it. They then undergo a painful extraction of all fluids, to be replaced by a toxin which causes permanent irritation. The unknown substance keeps the subject aging normally, except they will never die. Prisoners punished in this way are unable to be reverted, despite many efforts, and they will never be able to be disposed.

The sickening truths have been revealed only today, and invigilation teams are still investigating the truths without setting foot in the galactic space of this sickening empire.



its a star citizen thing because lmao those people are so broke brained from spending so much on their scam game

Wiz
May 16, 2004

Nap Ghost

Robhol posted:

He's Game Director. Project Lead is a different position. I think they're more about the administrative/financial side of things rather than actual development.

Yes, I've never been Project Lead for Stellaris. We have three leadership positions in each team: Game Director is creative lead, Project Lead is production lead, Technical Lead is... technical lead.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

Wiz posted:

Yes, I've never been Project Lead for Stellaris. We have three leadership positions in each team: Game Director is creative lead, Project Lead is production lead, Technical Lead is... technical lead.

Ah, you're the ideas man and the other two make the game! :v:

(But seriously you folks do good work. Thank you!)

GotLag
Jul 17, 2005

食べちゃダメだよ
Can I be the Bad Ideas Man?

Aethernet
Jan 28, 2009

This is the Captain...

Our glorious political masters have, in their wisdom, decided to form an alliance with a rag-tag bunch of freedom fighters right when the Federation has us at a tactical disadvantage. Unsurprisingly, this has resulted in the Feds firing on our vessels...

Damn you Huxley!

Grimey Drawer
Utopia and 1.5 are utterly brilliant Wiz - thank you!

I realised how awesome the update was when my empire was attacked twice in rapid succession, and a new Xenophobe faction formed. I started getting events about xenophobe pops on planets with aliens on them rioting and attempting to kill those aliens - if I'd let them they would've started purging the aliens themselves.

Pops now feel alive in a way they didn't under the old system. It's just great.

double nine
Aug 8, 2013

GotLag posted:

Can I be the Bad Ideas Man?

Sorry, position taken by ddrjake

Tigey
Apr 6, 2015

Truga posted:


https://pastebin.com/hVWGMUGY
There's not enough space in the bio window for the Fourth Stimpire. :rip: EOTY

Heh I used the Stimpire as my 'testing how race modding works' dummy race

Truga
May 4, 2014
Lipstick Apathy
Hell yes, that portrait is the best.

VirtualStranger
Aug 20, 2012

:lol:
holy poo poo it actually loving works now.





It took me loving forever to figure out how to script these drat events.

WhiskeyWhiskers
Oct 14, 2013


"هذا ليس عادلاً."
"هذا ليس عادلاً على الإطلاق."
"كان هناك وقت الآن."
(السياق الخفي: للقراءة)
Time to start researching the worst types of electricity I guess.

double nine
Aug 8, 2013

40 years? Nothing's worth that

VirtualStranger
Aug 20, 2012

:lol:

double nine posted:

40 years? Nothing's worth that

Its just a placeholder. I'm probably bumping it down to about 20. I think that's how long it takes to terraform a Gaia World.

ulmont
Sep 15, 2010

IF I EVER MISS VOTING IN AN ELECTION (EVEN AMERICAN IDOL) ,OR HAVE UNPAID PARKING TICKETS, PLEASE TAKE AWAY MY FRANCHISE

Ramadu posted:

How often can you contact the shroud?

As said earlier every 5 years - the key thing is that there is an empire wide modifier ticking down the 5 years that you can see from the main F1 empire screen with the other empire wide modifiers.

Nordick
Sep 3, 2011

Yes.

GunnerJ posted:

QoL update named after Douglas Adams has interesting implications.
"Quality of Life? Don't talk to me about life."

I'm a little bit upset that Adams isn't a major update, but that's really just me being a fanboy.

az
Dec 2, 2005

Is there any reason not to colonize poor habitability planets with a hive mind species considering they don't have issues with happiness? If habitability still only caps happiness it looks to me like I could just dump pops on every decent planet in sight regardless of its type.

Aethernet
Jan 28, 2009

This is the Captain...

Our glorious political masters have, in their wisdom, decided to form an alliance with a rag-tag bunch of freedom fighters right when the Federation has us at a tactical disadvantage. Unsurprisingly, this has resulted in the Feds firing on our vessels...

Damn you Huxley!

Grimey Drawer
I fear the Infinite Improbability Drive would be rather game-breaking. The update will hopefully include something like the EUIV logbook, retitled, 'The Fanatic Purifier's Guide to the Galaxy'...

Wiz
May 16, 2004

Nap Ghost

Nordick posted:

"Quality of Life? Don't talk to me about life."

I'm a little bit upset that Adams isn't a major update, but that's really just me being a fanboy.

We're trying to be a bit more thematic with the major update author picks, and I really don't know what kind of features would actually make sense there. Galactic highway planning?

Arsonide
Oct 18, 2007

You're breaking my balls here

GunnerJ posted:

QoL update named after Douglas Adams has interesting implications.

Probably named after Samuel Adams. As in, the beer they're having after Utopia. Could do better though.

AriadneThread
Feb 17, 2011

The Devil sounds like smoke and honey. We cannot move. It is too beautiful.


Wiz posted:

We're trying to be a bit more thematic with the major update author picks, and I really don't know what kind of features would actually make sense there. Galactic highway planning?

british bureaucracy

HiKaizer
Feb 2, 2012

Yes!
I finally understand everything there is to know about axes!

Wiz posted:

We're trying to be a bit more thematic with the major update author picks, and I really don't know what kind of features would actually make sense there. Galactic highway planning?

So you're adding the ability to destroy planets to extend hyperlanes then.

Guilliman
Apr 5, 2017

Animal went forth into the future and made worlds in his own image. And it was wild.
I wonder how many planetary modifiers I can add to the game before it literally breaks the game.

Aethernet
Jan 28, 2009

This is the Captain...

Our glorious political masters have, in their wisdom, decided to form an alliance with a rag-tag bunch of freedom fighters right when the Federation has us at a tactical disadvantage. Unsurprisingly, this has resulted in the Feds firing on our vessels...

Damn you Huxley!

Grimey Drawer

Wiz posted:

We're trying to be a bit more thematic with the major update author picks, and I really don't know what kind of features would actually make sense there. Galactic highway planning?

Psychological/cultural warfare conducted via bad poetry.

Nebulas rendering some stars invisible until you're right on top of them. Races spawning there can't see out until they've got the first sensor tech.

Interstellar celebrities you can attract to your empire by offering them an extra head.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Aethernet posted:

I fear the Infinite Improbability Drive would be rather game-breaking. The update will hopefully include something like the EUIV logbook, retitled, 'The Fanatic Purifier's Guide to the Galaxy'...
Please please please let it be an event log :pray:

Also is there any existing way to view the tech tree in game?

Bohemian Nights
Jul 14, 2006

When I wake up,
I look into the mirror
I can see a clearer, vision
I should start living today
Clapping Larry
It could be cool to have a galactic highway, like a series of expensive warp relays or whatever flavour you want, giving a speed boost/cooldown reduction to the various FTL systems. Like it'd be pretty alright to have an express way from your homeworld to the front lines, especially when you have territory spanning an entire quadrant or more

Aethernet
Jan 28, 2009

This is the Captain...

Our glorious political masters have, in their wisdom, decided to form an alliance with a rag-tag bunch of freedom fighters right when the Federation has us at a tactical disadvantage. Unsurprisingly, this has resulted in the Feds firing on our vessels...

Damn you Huxley!

Grimey Drawer

Bohemian Nights posted:

It could be cool to have a galactic highway, like a series of expensive warp relays or whatever flavour you want, giving a speed boost/cooldown reduction to the various FTL systems. Like it'd be pretty alright to have an express way from your homeworld to the front lines, especially when you have territory spanning an entire quadrant or more

Red & blue hyperlanes like Ascendancy would be cool. Red lanes for high speed intercluster travel, unlocked by engine tech.

Darth Windu
Mar 17, 2009

by Smythe
Is there any way to edit a race and have it stick? I tried through the console and it didn't stick past the save. I just want a venerable race with no downsides.

biglads
Feb 21, 2007

I could've gone to Blatherwycke



WhiskeyWhiskers posted:

Time to start researching the worst types of electricity I guess.

Triple your research erry day

That Guy Bob
Apr 30, 2009

az posted:

Is there any reason not to colonize poor habitability planets with a hive mind species considering they don't have issues with happiness? If habitability still only caps happiness it looks to me like I could just dump pops on every decent planet in sight regardless of its type.

There's a growth rate penalty. http://www.stellariswiki.com/Population#Growth

Also I think hive minds don't have auto-migration so you'll have to plop all your dudes down by hand.

LogisticEarth
Mar 28, 2004

Someone once told me, "Time is a flat circle".

Bohemian Nights posted:

It could be cool to have a galactic highway, like a series of expensive warp relays or whatever flavour you want, giving a speed boost/cooldown reduction to the various FTL systems. Like it'd be pretty alright to have an express way from your homeworld to the front lines, especially when you have territory spanning an entire quadrant or more

I always liked the idea of having hyperlanes be reworked from a primary drive to a buildabe "highway", and wormholes a later-game tech requiring expensive stations at both ends for long-distance travel.

At first I liked the idea of having multiple types of FTL throughout the game, but in practice it's just annoying and adds to the already clunky/micro heavy aspect of war. Now I pretty much only play warp or hyperlane only. Which sucks, because I like the flavor and story aspects inherent in all three.

I've said this before, but I still like the idea of starting everyone with a slowish warp drive, and then having the other two FTLs open up as options to enhance warp, rather than locked-in choices made at the start of the game.

double nine
Aug 8, 2013

POPs should be unusable when they spend a year dead for tax reasons.

peak debt
Mar 11, 2001
b& :(
Nap Ghost
I feel like Hyperdrive research upgrades should work by adding additional long range hyperlanes to the map. Like lanes that allow you to skip 1-2 systems for T2, and 3 systems for T3.
Because it currently is p much the worst hyperspace drive and suffers from big endgame problems where it's really easy to get access cut off to a part of your space, and having a much tougher job at headshotting the unbidden portal.

Firos
Apr 30, 2007

Staying abreast of the latest developments in jam communism



Wiz what are the chances of hyperlane races having their borders follow the actual hyperlanes? One of the biggest issues I have with hyperlanes is the amount of border space wasted on systems you can't get to.

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OwlFancier
Aug 22, 2013

Firos posted:

Wiz what are the chances of hyperlane races having their borders follow the actual hyperlanes? One of the biggest issues I have with hyperlanes is the amount of border space wasted on systems you can't get to.

I was thinking a nice addition would be to be able to paint on where you want your borders to go and the game flood fills them based on how much push you have, sometimes I want to claim specific systems but don't care about others.

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