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In hindsight, anytime Chie and Yukiko talk about what good friends they are, I had a hard time believing itSea Sponge Run posted:wow what a good image, thanks for posting it SyntheticPolygon posted:When's a time he's a bro? Like I honestly can't remember one. I like the dude a lot but still, broness ain't really part of his character.
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# ? Apr 20, 2017 01:21 |
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# ? May 15, 2024 08:28 |
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Akechi sucks because he put a giant initial on his briefcase. What a tool.
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# ? Apr 20, 2017 01:22 |
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Moltrey posted:In hindsight, anytime Chie and Yukiko talk about what good friends they are, I had a hard time believing it
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# ? Apr 20, 2017 01:23 |
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Moltrey posted:I'm being very hyperbolic, but he singles you out as an interesting person he enjoys talking to and takes time out of his busy schedule to stop and talk to you on his way to work, what a good friend! Friendship and broness are very different, and I was just confused by your statement!
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# ? Apr 20, 2017 01:23 |
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guts and bolts posted:Akechi would be more sympathetic if he had any kind of integrity. Not only does he condemn the Thieves for being extrajudicial alternatives to the cops when he himself is that same thing, he's also needlessly cruel to the Niijima sisters whenever it's not to his advantage to be a sycophantic little poo poo. He has zero sincerity or empathy. And he's not even as pretty as Yusuke. It's like, dude, you're not even as cool as Naoto, who was herself only marginally cool. Real talk. Naoto is the coolest because she built me a custom watch and used a handcannon for a weapon. I think the gun was bigger than she was, to be honest.
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# ? Apr 20, 2017 01:24 |
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guts and bolts posted:Akechi would be more sympathetic if he had any kind of integrity. Not only does he condemn the Thieves for being extrajudicial alternatives to the cops when he himself is that same thing, he's also needlessly cruel to the Niijima sisters whenever it's not to his advantage to be a sycophantic little poo poo. He has zero sincerity or empathy. And he's not even as pretty as Yusuke. It's like, dude, you're not even as cool as Naoto, who was herself only marginally cool. Real talk.
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# ? Apr 20, 2017 01:25 |
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Endorph posted:i also like that their shadows reveal an insanely hosed up dynamic in their relationship and they never talk about it. like they go 'sorry yukiko 'sorry chie' but then it just never gets addressed. they don't develop in their relationship as the game goes on, they don't talk about it again, anything. I don't like that.
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# ? Apr 20, 2017 01:24 |
I doubt it's going to happen, but I'd love a Nocturne-themed costume set. Ever since I first saw Yusuke I couldn't stop thinking about how if you gave him some casual pajamas he'd look just like Hikawa. I ran out roles to assign to party members, though, as there's only 2 women and 4 men who survive the Conception.
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# ? Apr 20, 2017 01:25 |
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If cool gifts are signs of the best characters, Fuuka makes a custom set of headphones for you. Coincidentally, cool gifts are the sign of the best characters.
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# ? Apr 20, 2017 01:26 |
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every video game should have the skit system from the tales series, and that includes persona
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# ? Apr 20, 2017 01:26 |
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SyntheticPolygon posted:Yeah, I was gonna mention that. But then I thought maybe I just forgot? Because it's been ages since I played p4. other scenes that probably should've been in p4 in some way to flesh out character relationships in a game where that's in theory the whole point but weren't b/c it's a bad game: - yosuke explaining to his parents why this gaijin with a bear costume has to live with them, and that they should give him a job - a scene where kanji and yukiko acknowledge the fact that their moms are friends and thus they've probably been acquaintances for years - a scene where rise interacts with literally anyone in the group besides as another head of the proverbial hydra in the "the girls are all doing a thing" scenes
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# ? Apr 20, 2017 01:27 |
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Moltrey posted:Naoto is literally the most boring person in Persona 4, a game with Yukiko. Goro's cattyness to Makoto is an interesting character trait that he carries around when talking to anyone not really you. Goro also seems to legit respect Sae's opinion on the matters, and she also seems to enjoy Goro's company I think Naoto works as the straight man to your party full of crazy people (which in my playthrough included the protagonist)
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# ? Apr 20, 2017 01:26 |
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Can I just say gently caress demon negotiation? I don't give a poo poo about the demon type and what responses they like when it makes no sense what is what kind of answer.
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# ? Apr 20, 2017 01:26 |
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Endorph posted:every video game should have the skit system from the tales series, and that includes persona darealkooky posted:other scenes that probably should've been in p4 in some way to flesh out character relationships in a game where that's in theory the whole point but weren't b/c it's a bad game: I remember Rise actually gets a couple of scenes being sort of a poo poo to Kanji and Kanji not taking it. Which I recall enjoying.
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# ? Apr 20, 2017 01:27 |
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Neurion posted:I doubt it's going to happen, but I'd love a Nocturne-themed costume set. where is my loving DDS/embryon outfits + atma avatar personas atlus you hack frauds
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# ? Apr 20, 2017 01:28 |
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Naoto can't sanction the group's tomfoolery. We're just a group of lovable imbeciles around here.
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# ? Apr 20, 2017 01:29 |
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Endorph posted:every video game should have the skit system from the tales series, and that includes persona That would really help the group dynamics but persona doesn't seem to give a poo poo about that.
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# ? Apr 20, 2017 01:28 |
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I think the skit system would make things drag on if they weren't good. Sure it would give you more time when things were thought out but it could just as easily lead to terrible poo poo like. -----begin skit----- "Hey, who ate my steak?" "I did" "Don't do that" "okay" "You're all idiots" -------end skit----- The Mementos conversations are short enough and good enough. Most of the time that is.
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# ? Apr 20, 2017 01:30 |
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Rise honestly didn't give the slightest care for anyone but the main character but she made a half-hearted effort to mask it most of the time
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# ? Apr 20, 2017 01:29 |
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Endorph posted:this is what makes him the mc's foible, and also what makes him a great and interesting character I really enjoyed feeding him his own teeth.
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# ? Apr 20, 2017 01:29 |
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Endorph posted:i also like that their shadows reveal an insanely hosed up dynamic in their relationship and they never talk about it. like they go 'sorry yukiko 'sorry chie' but then it just never gets addressed. they don't develop in their relationship as the game goes on, they don't talk about it again, anything.
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# ? Apr 20, 2017 01:31 |
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Endorph posted:every video game should have the skit system from the tales series, and that includes persona I feel like the IM chats in p5 function a little like that Incidentally, the IM chats in p5 are real good and one of my favorite parts
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# ? Apr 20, 2017 01:31 |
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The Gorp posted:I think the skit system would make things drag on if they weren't good. Sure it would give you more time when things were thought out but it could just as easily lead to terrible poo poo like. CharlestheHammer posted:That would really help the group dynamics but persona doesn't seem to give a poo poo about that. And P3 is the one of the three that *doesn't* push the 'the party are best friends and that's why they're strong' thing.
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# ? Apr 20, 2017 01:32 |
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Endorph posted:every video game should have the skit system from the tales series, and that includes persona Tales style skits would be good too though. E;fb Raxivace fucked around with this message at 01:35 on Apr 20, 2017 |
# ? Apr 20, 2017 01:31 |
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Fabricated posted:Can I just say gently caress demon negotiation? I don't give a poo poo about the demon type and what responses they like when it makes no sense what is what kind of answer. it's not that hard timid like most ridiculous answers, irritable needs you to take no poo poo and be direct, gloomy requires a teenager's preconception of what mysterious and cool is
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# ? Apr 20, 2017 01:31 |
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The Gorp posted:The Mementos conversations are short enough and good enough. Most of the time that is. I just wish they wouldn't be interrupted by taking literally any action. Sooo many lines I never heard the end of because they started talking just as I attacked a shadow, or because I was spotted, or I opened a menu, or a chest, or a door, or...
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# ? Apr 20, 2017 01:32 |
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No Mods No Masters posted:Rise honestly didn't give the slightest care for anyone but the main character but she made a half-hearted effort to mask it most of the time
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# ? Apr 20, 2017 01:32 |
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yukiko and chie using the "opposite" elements that you'd expect from their first glance character design/personality is a genuinely really cool idea, the only other examples I can think of are yosuke having hilariously bad luck and basically junpeis entire moveset and stat spread
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# ? Apr 20, 2017 01:32 |
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Moltrey posted:Naoto is literally the most boring person in Persona 4, a game with Yukiko. Goro's cattyness to Makoto is an interesting character trait that he carries around when talking to anyone not really you. Goro also seems to legit respect Sae's opinion on the matters, and she also seems to enjoy Goro's company Naoto is a bad character in my opinion, or at least a boring one; Akechi is definitely not boring, and I actually find him a more satisfying character overall than almost anyone from Persona 4. It's just that I hate him. A lot. Like, one of my only problems with P5, small as it is, has been that the palace masters seem to get less and less interesting and hateable as the game progresses; Kamoshida inspired like a genuine and sincere disgust in me. I loving hated that guy. The writing is good - he's meant to be viscerally hated - but yeah, I hated him. What makes Akechi interesting is, to me, that he is so hateable, and that thinking on it, the narrative never really tries to be favorable toward him - he's missing a lot of the standard JRPG tricks and framing that are usually present to say "hey, you should like this person, they're determined!/allies of justice!/badass!" The game kinda does just let you hate him. Which is good! I also think that a lot of my fond recollections of Persona 4's cast are owed to how long ago I played it. I only played the vanilla game, never Golden, and I beat it like... within weeks of release, then never played it again. It was a really good experience for me at the time, but my memory on it is hazy. I remember Chie and Yukiko being kinda bland but not badly-drawn characters, and that seems to be contradictory to the general consensus. So maybe I do like P5's cast the best, too?
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# ? Apr 20, 2017 01:33 |
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Moltrey posted:Yeah! they both acknowledge that they use the other person for selfish reasons and are really the only person the other talks to, which is some real dark look into how teenagers cant interact with each other, but it gets tossed aside so yukiko can laugh at things and chie can be confused but still have a better handle on the plot than most other people I'm not sure what resolution you'd expect from such a scenario, but the fact is is that their unhealthy view of their friendship stemmed from their equally unhealthy views of themselves. By both attaining their Personas and nurturing their true selves, they remain friends and shed off the baggage that was stifling them before. It helps as well that their social circle basically becomes much larger and remains that way constantly for a full year. By the end of that time, they've literally been fighting in life-or-death struggles by one another's sides, and that's enough to build a pretty strong foundation to a friendship. Yukiko and Chie both lack confidence in who they are/want to be. Chie wants to be Yukiko and Yukiko wants to be Chie, but by the end of the game both Chie and Yukiko are happy with the skin they are in.
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# ? Apr 20, 2017 01:34 |
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Endorph posted:well yeah but ive never seen a skit that bad in a proper tales game so something that always stood out to me is that besides fuuka MC isn't ever around when someone joins SEES. they're either already established or akihiko or something just loving finds them in an alleyway offscreen
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# ? Apr 20, 2017 01:34 |
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Endorph posted:well yeah but ive never seen a skit that bad in a proper tales game so Most of the skits I remember from Abyss, Vesperia, and Zestiria are loving awful garbage that progress nothing, and exist so they'd get mileage out of their "sweatdrop-descending.png" art when someone ate someone else's candy or whatever. I think I would hate skits in Persona, since social links feel like a better version thereof.
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# ? Apr 20, 2017 01:35 |
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darealkooky posted:yukiko and chie using the "opposite" elements that you'd expect from their first glance character design/personality is a genuinely really cool idea, the only other examples I can think of are yosuke having hilariously bad luck and basically junpeis entire moveset and stat spread
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# ? Apr 20, 2017 01:36 |
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In the same vein, they gave Haru a screwy guns and psy and reflects based moveset to signify the tumult and lack of focus that results from a character being introduced late in development
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# ? Apr 20, 2017 01:37 |
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CaptainRat posted:Your group clearly had the assistance of someone with digital image manipulation skills? Who was it? Tell me! I definitely had some fun moments thinking of what sae's going to say about a confidant. "You must have had someone real good at video games, tell me who!"
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# ? Apr 20, 2017 01:37 |
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8-Bit Scholar posted:I'm not sure what resolution you'd expect from such a scenario, but the fact is is that their unhealthy view of their friendship stemmed from their equally unhealthy views of themselves. By both attaining their Personas and nurturing their true selves, they remain friends and shed off the baggage that was stifling them before. It helps as well that their social circle basically becomes much larger and remains that way constantly for a full year. They just don't really address it with each other at all which is weird. Outside of like how epilogue Yukiko is wearing blue instead of red, since Chie told her she looks best in red, and Chie's dressing a bit more feminine showing she's not as intimidated by Yukiko anymore and always unfavourably comparing herself to her. But it takes the entire game and a re-release for it to come up. And even then it's just a reference through the design.
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# ? Apr 20, 2017 01:38 |
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They made Goro's skillset insanely good because he's the best character
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# ? Apr 20, 2017 01:38 |
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Fabricated posted:Can I just say gently caress demon negotiation? I don't give a poo poo about the demon type and what responses they like when it makes no sense what is what kind of answer. I like it and I think it's cool and good that we get to fight jack frosts as opposed to say, a fuckin table
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# ? Apr 20, 2017 01:38 |
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guts and bolts posted:Most of the skits I remember from Abyss, Vesperia, and Zestiria are loving awful garbage that progress nothing, and exist so they'd get mileage out of their "sweatdrop-descending.png" art when someone ate someone else's candy or whatever. I think I would hate skits in Persona, since social links feel like a better version thereof. I played Beseria and they were very good and much better than the at times sterile social links.
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# ? Apr 20, 2017 01:38 |
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# ? May 15, 2024 08:28 |
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guts and bolts posted:Most of the skits I remember from Abyss, Vesperia, and Zestiria are loving awful garbage that progress nothing, and exist so they'd get mileage out of their "sweatdrop-descending.png" art when someone ate someone else's candy or whatever. I think I would hate skits in Persona, since social links feel like a better version thereof. i dont think you remember skits very well, then, because there's lots of funny ones and also ones that expand a ton on characterization and worldbuilding, and i cant even remember one like what you're describing. Endorph fucked around with this message at 01:41 on Apr 20, 2017 |
# ? Apr 20, 2017 01:38 |