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Remember the glory days of the star citizen thread , crobberts and co cruising around in a porsche cayenne looking like a giant toddler at the wheel
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# ? Apr 23, 2017 00:57 |
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# ? May 16, 2024 05:10 |
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The Titanic posted:Ryan Archer was a CIG artist who did a lot of their promotional material and magazine stuff. What he did though was literally take either other people's art, or pictures, and just trace them. Not even use them as a reference, but actually just trace them; sometimes also just cut up the arms and legs in Photoshop to reposition them. Then he had the nerve to write: Thank ya kindly. You and the other guys with the links helped me catch up on it. I read thousands of pages over the years and the one time I decide to skip some I miss a solid CIG being masters of the business world reference. I remember them ripping off art. Just never knew we had a name to it to praise for his "work smarter not harder" abilities.
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# ? Apr 23, 2017 00:59 |
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The Titanic posted:I can confirm he's a lawyer, because his law office is across the hall from my law office where I practice law. Sometimes we do lunch and talk about important litigations and defendants and law. I can also confirm as I was the $20,000 conference table in their meeting room. They sold me to CIG because they realized that studded jagged metal isn't conducive to actually working on.
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# ? Apr 23, 2017 01:01 |
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https://twitter.com/TheRealGremlich/status/855530018981773313 https://twitter.com/TheRealGremlich/status/855888094452740098 https://twitter.com/TheRealGremlich/status/855888336480817152 https://twitter.com/TheRealGremlich/status/855893485966307328
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# ? Apr 23, 2017 01:03 |
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quote:Gus might not have been the best mechanic in the system, but he was honest, fair and hardworking. That’s why I was stunned and saddened when he confided in me that he needed to close the shop. I asked him why and Gus, being a proud man, initially joked the whole thing off. Instead, he tried talking about how thankful he was that he could finally get some good fishing in, but I knew that wasn’t the reason. Turns out the answer was staring me in the face the entire time, and I didn’t even notice it. quote:Lars: In the spirit of all the talk around the HuXa treaty stuff, I watched the new Xi’an co-financed comedy Strange and Stranger, about two brothers who are trying to track down the Freelancer they grew up in after their parents’ death. quote:Same poo poo that’s in Thampi’s system is in the lockbox. Here’s what I’ve dug up so far on E’tâm. Highlights from the last month of "Spectrum Dispatch".
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# ? Apr 23, 2017 01:03 |
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# ? Apr 23, 2017 01:15 |
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MinorInconvenience posted:Real lawyers only drink the Unicorn Frappuccinos.
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# ? Apr 23, 2017 01:20 |
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CIG take in another $408,000 in the last 24 hours (according to the tracker). Some really dumb people buying a lot of snake oil it the last 24 hours. (if CIG tracker is to be believed)
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# ? Apr 23, 2017 01:28 |
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# ? Apr 23, 2017 01:38 |
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Kosumo posted:CIG take in another $408,000 in the last 24 hours (according to the tracker). This is literally unbelievable. If it's true, there is an untapped and unprecedented market of wealthy morons just waiting for another new impossible dream. We got some smart people here. Can't we come up with the next big scam to suck money out of the veritable army of idiots that CIG has uncovered?
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# ? Apr 23, 2017 01:39 |
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MinorInconvenience posted:I have another question for the technologically inclined, if one would indulge me. I was reading about how the frame rates in the PU are poo poo because of the crappy (but they are fixing it!) networking code. Backers seem to think that the netcode rewrite will fix this. Is that... possible? In my limited understanding, I wouldn't think the frame rate would be tied to the netcode. Sure, if the server lag is bad you'd see poo poo blinking around and perhaps be unable to interact with some stuff. But would that really affect your computer's frame rate? I did some tests a while back and I don't think "netcode" is the main issue with the ridiculously bad fps and CIG would rather users not know that it's actually a combination of factors that are not subject to a single magical fix. You can unplug the network cable and the FPS remains the same. And not since Doom should a bad ping affect your frame rate anyway. (even if the game chose to wait for data and froze the game logic on purpose, the frozen game could still render at 144 fps) A major part of the problem seems to be the game is CPU bound when many objects are in the PU - the true slow down is probably because they are lacking a kind of "physics lod" and are doing client physics calculations on every player, every ship, no matter how far away which is probably horribly inefficient. Local client physics operating on remote players isn't uncommon as you don't want dead reckoning/prediction from a last known vector to be putting players and ships through walls, so clients do local processing to guess and then correct it when they get the real, authoritative packets from the server. (smoothly lerping it into the client's own prediction when possible to hide a jarring jump back) However, if you sloppily leave this "FULL ON" all the time with 30+ badly optimized objects to simulate (the most costly probably being when people are walking on a surface, or a ship with many contact points that is touching stuff) it really adds up. Now add slow graphic rendering on top of that... Why haven't they done serious profiling, located the costliest mistakes and corrected them years ago? Well, as one CIG employee presciently put it back in 2013... https://www.youtube.com/watch?v=astDHngLzyk&t=2024s
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# ? Apr 23, 2017 01:50 |
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Enchanted Hat posted:I'm surprised they don't do this more blatantly, actually. Just make regular large increases to the prices of old ships to make old backers feel like smart investors, while pumping out new, cheaper concept ships for new customers. They already do this. Everyone was buying Banu Merchantmans at the last holiday sale because they were speculating that it will be the last time before a big price increase. Citizens are very proactive about maximising the return on their spaceship portfolios. It is why the whole convoluted melting/upgrade system exists in the first place. Melting down ships into credits, purchasing upgrade tokens, and 'undervalued' spaceship exist so that citizens can play pretend spaceship investor. They would only have a fraction of the funding if it were just a regular shop where every ship was for sale, at a fixed price. There is a obvious reason why ship manufacturers have the most fleshed out lore so far, and why the ship marketplace is gamified.
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# ? Apr 23, 2017 01:59 |
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Mirificus posted:Today
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# ? Apr 23, 2017 02:03 |
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I was sick most of this week, so I'm glad to come back and see that CIG decided to just dump all remaining goodwill in a pile and torch it before their next round of delays. That takes some loving dedication to the art of incompetence, even before they hosed up with the Hello Kitty ripoff poo poo. If you are still somehow tied financially into this shitshow and read this post just get a refund holy god. Star Citizen is beyond saving but maybe just maybe a little of your money might be.KiowaChief posted:Not a hate sub guys. These guys are gonna be chasing Derek for decades after Star Citizen, writing angry comments to prospective retirement homes Derek tweets about thinking of moving to, to warn them about the toxic game-killer who still hasn't released LoD on his way to ruin the community.
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# ? Apr 23, 2017 02:08 |
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Kosumo posted:I can confirm this as true as I used to be a homeless guy out on the street between their offices and Starbucks. I remember this moment. It was a very cold, chilling moment but I just can't not hit ice. It's like my X-Men super power. I'm glad you're no longer homeless, friend. I hope me buying those magazines you kept selling helped out. You should probably start to collect SC stuff and make shrines and begin cataloging all things SC. I understand this is the adult thing to do for a video game that you believe saved you, as opposed to any one of a million other factors.
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# ? Apr 23, 2017 02:09 |
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TrustmeImLegit posted:So that thread with 700 posts and 4k upvotes dogging CIGs marketing got "autodeleted" huh Oopsy daisy! If these guys could just get on the Spectrum with these important topics we could
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# ? Apr 23, 2017 02:11 |
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AP posted:2.6.3 - STAR MARINE - BALLISTIC RIFLE HAS SOMETHING COVERING SIGHTS. Yup, definitely looks like the magazine for the rifle is going straight through the muzzle. loving up the one thing this game engine was made for.
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# ? Apr 23, 2017 02:12 |
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The Titanic posted:Oopsy daisy! When you think about it, Sandi's guerilla marketing dollars would be better spent paying Lowtax many many in order for CIG to
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# ? Apr 23, 2017 02:23 |
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Making the MMO perform acceptably well with a couple of dozen people in an instance relegated to stretch goal CIG comes up with the greatest poo poo
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# ? Apr 23, 2017 02:25 |
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MinorInconvenience posted:We got some smart people here. Can't we come up with the next big scam to suck money out of the veritable army of idiots that CIG has uncovered? I'm not one of them, but I want in. Maybe I can be VP of marketing.
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# ? Apr 23, 2017 02:30 |
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TheAgent posted:here's also a neat video about how bad the server side things are for SC right now Summary for people who don't want to watch this (the first 8 minutes is a "Basics" explanation): Using Amazon cloud servers for back end, but only the one in Virginia, no matter where you are in the world. Refresh rate from server to client is ~30 updates per second. This is about half of what a good 2017 FPS should do. The packet size of server->client updates is so large that it gets fragmented into 3 packets per update. This is highly unusual. All response test results had to be adjusted downward by ~100ms because the tests were conducted in Amsterdam, so there was additional lead time just getting to the virginia servers and back. Gunfire is actually reasonably comparable to other FPS games- avg. 70ms lag Player movement, on the other hand, takes 370 ms to show up
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# ? Apr 23, 2017 02:31 |
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TheAgent posted:[...]because their "space" is just one just big underwater crysis map Is that as terrible an idea as it sounds? I'm not a programmer, but it just sounds like bad engineering.
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# ? Apr 23, 2017 02:31 |
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MinorInconvenience posted:This is literally unbelievable. If it's true, there is an untapped and unprecedented market of wealthy morons just waiting for another new impossible dream. We got some smart people here. Can't we come up with the next big scam to suck money out of the veritable army of idiots that CIG has uncovered? Make the dogs doobie This is a lawyer
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# ? Apr 23, 2017 02:44 |
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EggsAisle posted:Is that as terrible an idea as it sounds? I'm not a programmer, but it just sounds like bad engineering.
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# ? Apr 23, 2017 02:45 |
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SelenicMartian posted:The bubbles coming from Gary Oldman's mouth were totally a feature.
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# ? Apr 23, 2017 02:52 |
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GreenElephant posted:I did some tests a while back and I don't think "netcode" is the main issue with the ridiculously bad fps and CIG would rather users not know that it's actually a combination of factors that are not subject to a single magical fix. This is a loving golden response. Thank you.
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# ? Apr 23, 2017 02:58 |
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GreenElephant posted:Well, as one CIG employee presciently put it back in 2013...
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# ? Apr 23, 2017 02:58 |
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Arcade posted:I'm not one of them, but I want in. Maybe I can be VP of marketing. If you like men that look like a thumb this might be easy cause if you want in you just gotta let one in you. Fetish porn past a plus.
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# ? Apr 23, 2017 03:01 |
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Spatial posted:This was one of the greatest finds of the thread. God drat This sounds hilarious. Anybody got a link handy?
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# ? Apr 23, 2017 03:01 |
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Spatial posted:lmao thanks for this Star Citizen: We're Not Getting Anything Done!
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# ? Apr 23, 2017 03:10 |
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MinorInconvenience posted:This sounds hilarious. Anybody got a link handy? Give me a few minutes and I'll make a slowmo gif.
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# ? Apr 23, 2017 03:11 |
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# ? Apr 23, 2017 03:20 |
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speech_bubble.gif
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# ? Apr 23, 2017 03:25 |
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MeLKoR posted:
SC MODS. State/County Municipal Offender Data System. SCMODS.
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# ? Apr 23, 2017 03:30 |
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Spatial posted:speech_bubble.gif There must be some (idiot-)savant geniuses here to spot that kind of poo poo. Wow. And it occurs to me that the whole speech is just Croberts trying to make Hollywood love him again, huh. Wing Commander II: Autistic Boogaloo.
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# ? Apr 23, 2017 03:35 |
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MinorInconvenience posted:There must be some (idiot-)savant geniuses here to spot that kind of poo poo. Wow.
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# ? Apr 23, 2017 03:39 |
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MinorInconvenience posted:Star Citizen: We're Not Getting Anything Done! Star Citizen: On Fire and Exploding All Over The Sky
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# ? Apr 23, 2017 03:56 |
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# ? Apr 23, 2017 04:17 |
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# ? May 16, 2024 05:10 |
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r/Mirificus
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# ? Apr 23, 2017 04:20 |