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mcmagic posted:It's much worse than those cards. You're down a card. if they're not in his pool tho, moot point. altho i agree, FoW really not something you should play in limited e: well limited amonkhet, like i guess playing it in cube is fine
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# ? Apr 24, 2017 02:19 |
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# ? May 17, 2024 23:26 |
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mcmagic posted:It's much worse than those cards. You're down a card. I went 3-0 in the event and it's prerelease season. Calm down.
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# ? Apr 24, 2017 02:18 |
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Elyv posted:Went 3-1 at the prerelease. I don't know if anyone cares but you're getting a full tournament report anyway That's a remarkably solid deck.
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# ? Apr 24, 2017 02:27 |
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Shovelmint posted:You're thinking Bounty of the Luxa not Luxa River Shrine. Bounty is nuts. Shrine is nots. River Shrine kept me alive post sideboard against a RB aggro deck. I lost by decking myself
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# ? Apr 24, 2017 02:50 |
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So, I've discovered Edifice of Authority is super good in a deck that's not constantly attacking. That's my pre-release report, thank you for listening.
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# ? Apr 24, 2017 02:52 |
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Elyv posted:- Crocodile of the Crossing was even better than I expected, but that might be because I drew it with Rhonas a lot and Rhonas into Crocodile is gross. Wholeheartedly agree with you on the Crocodile. I had it in my solo pool last night (also G/B) and if my opponent didn't have an immediate response it was usually too much. I really liked Quarry, it did some solid work for me and helped me win a mirror match. Wish I had Hepatra and Rhonas yesterday, that looks like a really fun pool.
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# ? Apr 24, 2017 02:59 |
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TheMaestroso posted:So, I've discovered Edifice of Authority is super good in a deck that's not constantly attacking. That's my pre-release report, thank you for listening. I think that as the format goes on it's going to be a card that keeps going up in pick order. The fact that it's colorless means that pretty much any deck that isn't super aggressive will be happy to play one.
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# ? Apr 24, 2017 03:15 |
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ThePeavstenator posted:I think that as the format goes on it's going to be a card that keeps going up in pick order. The fact that it's colorless means that pretty much any deck that isn't super aggressive will be happy to play one. Totally. I was thinking that I'd pick it pretty highly already, maybe as high as third or fourth. It could be a real all-star.
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# ? Apr 24, 2017 03:18 |
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Edifice of Authority, in addition to basically being a dick joke, is pretty close to Icy Manipulator. Icy is good.
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# ? Apr 24, 2017 03:40 |
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It's probably also going give aggressive decks another reason to play cycling artifact removal in the main.
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# ? Apr 24, 2017 03:45 |
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Prerelease turned out pretty good for me. I lost the first round to double mana flood as Rakdos, then I said gently caress it and went full Jund. Turned out great and I won the next three rounds. Glorybringer is as good at limited as everyone thought, and Honored Hydra is an absolute beast too. Had a Lilliana but didn't play her in a single game. Drew her a few times but they were all in cases where I was about to win anyway, and no sense giving away information on my bombs to opponents. Continuing my 3-1 streak. I should really start prerelease by making a deck, then completely redoing it before the first round.
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# ? Apr 24, 2017 04:03 |
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So we are waiting until 10am cst to figure out if standard is saved or not right?
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# ? Apr 24, 2017 04:07 |
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Sickening posted:So we are waiting until 10am cst to figure out if standard is saved or not right? Because of the way they push out content, we'll probably know 10-15 minutes before that.
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# ? Apr 24, 2017 04:28 |
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InterrupterJones posted:Apart from drafting Eternal Masters, though, when are you going to be able to cast Force of Will in sealed? If I pulled it I would've played it just to say I could. I would play it too.
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# ? Apr 24, 2017 04:45 |
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mcmagic posted:Pyramid is insane but I think the monuments are pretty unplayable. The whole cycle. You're nuts. The White Monument is crazy good in sealed.
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# ? Apr 24, 2017 04:46 |
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Entropic posted:You're nuts. The White Monument is crazy good in sealed. Black Monument was a loving house in 2HG
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# ? Apr 24, 2017 04:55 |
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I had the Cat Lord in both my pools and T3 White Monument into T4 Cat Lord is the best thing ever.
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# ? Apr 24, 2017 04:56 |
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mcmagic posted:Pyramid is insane but I think the monuments are pretty unplayable. The whole cycle. I missed this post but I'm going to need an explanation here because Pyramid looks insanely unplayable to me.
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# ? Apr 24, 2017 04:59 |
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Elyv posted:I missed this post but I'm going to need an explanation here because Pyramid looks insanely unplayable to me. Yeah, it's absolutely abysmal mana fixing that has to eat a bunch of your mana for 3 turns before it becomes ramp. You better have some drat good 7 or 8 drop you're ramping into for it to be anywhere near worthwhile.
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# ? Apr 24, 2017 05:03 |
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Speaking of which, based on nothing more than the promo D4s they gave out that have the points labeled 1-2-3-bolas horns, I'm guessing Hour of Devastation will have a legendary artifact called Pyramid of Bolas or some poo poo that will turn on at 4 rather than 3 brick counters.
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# ? Apr 24, 2017 05:05 |
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late to the prerelease trip reports. I opened a pretty anemic pool, after opening my second pack, i pointed out to my friend that i had opened a total of 5 creatures across all colors so far. I ended up getting a decent amount of creatures, but all my bomb removal was in red and I had a total of 4 creatures in red after all 6 packs. I ended up with a pretty fun zombie tribal WB splashing G. 2 Doomed Dissenters, the WB Zombie, Blighted Bat, Those who Serve, Binding Mummy, Lord of the Accursed and Liliana's Mastery were the core. I also got Start/Finish and the black Trial. Pulled a G/W bicycle land so I decided to splash green for the late game Shefet Monitor, plus the Sandworm enchantment, which is just bonkers if you can stick it. I went from just 100% losing a game against an Angler Drake and Angel of Sanctionsl to 100% winning after I topdecked the 8th land I needed and stuck Sandworm Convergence. Liliana's Mastery while Lord of the Accursed is on the battlefield feels real nice too. ended 2-2, felt fine about it thats my story
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# ? Apr 24, 2017 05:23 |
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Entropic posted:Yeah, it's absolutely abysmal mana fixing that has to eat a bunch of your mana for 3 turns before it becomes ramp. You better have some drat good 7 or 8 drop you're ramping into for it to be anywhere near worthwhile. It's set up cost is basically nothing and you are only really paying 1 mana to put a counter on it a turn which is a fine set up cost unless you're curveing out perfectly. Then when you get 3 counters the thing is insane in this format where you have so many late game mana sinks. The thing is nuts. Especially in sealed. Entropic posted:You're nuts. The White Monument is crazy good in sealed. For every time you play this on T3 and get 3-4 warriors off of it, you're gonna draw it on T7 and it will do absolutely nothing. The cost reduction is pretty bad too. Those kind of abilities are never as good as they sound. mcmagic fucked around with this message at 05:40 on Apr 24, 2017 |
# ? Apr 24, 2017 05:38 |
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How many tokens do you need to get in a game to make it worth it? 3-4? That's not asking very much at all. Same for rummages. We'll see how they do in draft but in sealed they're certainly playable.
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# ? Apr 24, 2017 05:47 |
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mcmagic posted:It's set up cost is basically nothing and you are only really paying 1 mana to put a counter on it a turn which is a fine set up cost unless you're curveing out perfectly. Then when you get 3 counters the thing is insane in this format where you have so many late game mana sinks. The thing is nuts. Especially in sealed. mcmagic posted:For every time you play this on T3 and get 3-4 warriors off of it, you're gonna draw it on T7 and it will do absolutely nothing. The cost reduction is pretty bad too. Those kind of abilities are never as good as they sound. It's bad if you topdeck it late-game with an empty hand, but so is is the pyramid, and I'd argue the pyramid is worse there. Entropic fucked around with this message at 05:59 on Apr 24, 2017 |
# ? Apr 24, 2017 05:56 |
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i got two mouths to feed in my pool, one of them a prerelease foil, and got to cast mouth exactly once the entire prerelease
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# ? Apr 24, 2017 05:58 |
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I got to win one game by casting Ribbons and it was glorious.
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# ? Apr 24, 2017 05:59 |
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dragon enthusiast posted:i got two mouths to feed in my pool, one of them a prerelease foil, and got to cast mouth exactly once the entire prerelease The game I had MOUTH and 3 lands in my opening hand I realized I couldn't mull, even though the hand wasn't great.
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# ? Apr 24, 2017 06:57 |
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I played in sealed for Fri/Sat/Sun as I get back into magic for this standard and I gotta say both for and against the pound for pound best card for sealed thats attainable easily enough is the black cartouche. A lot of 1 toughness guys to kill outright with it in this format and just toss it on some jank flier and it will win you the game.
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# ? Apr 24, 2017 07:11 |
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RembrandtQEinstein posted:The game I had MOUTH and 3 lands in my opening hand I realized I couldn't mull, even though the hand wasn't great. Not quite constructed playable?
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# ? Apr 24, 2017 07:31 |
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ThePeavstenator posted:My only regret is that I've only won through combat damage so far. One person is gonna take a wild ride before the day is done. Yeah, I suggest doing the following when you open your 2HG packs: Game 1: Epic of all 4 rounds. Opponent casts Pull from Tommorow for 6...so I do the same (for 6). Untap, cast Approach of the Second Sun, go to 20. Put Approach 7 cards down. Opponents plays a few spells, drains us to 15. I play Angel of Sanctum, deal with a threat. Opponent: "Ok, we win". Me: "Well, let's see". Opponents play Glorybringer, kill Angel, play lots of zombies to drain us with WB zombie and black momunent, swing for lethal with Glory, a 6/6 with haste, etc. I chump block to go to 5. Post combat, opponent drains us to one. "Can we do anything else? I guess not. Ok, go. Life totals 15-1, you have no creatures, go". I have one out. Which is my second copy of Approach of the Suns, which is on top of my deck. GAME. Also had a rad sequence where opponent plays 6/6 wurm rare, with 7 mana so I cant Daze. We attack into, he blocks, we deal 4 damage to it to finish it, opponent taps his last mana to +2/+2, I respond with Daze, other opponent responds with +2/+2 and flying. So, I follow up with Compulsary Rest. Two players drawing 6 cards is crazy. Games 2 - 4 were pretty uneventful. Game 2: I keep a shaky hand, but get there when I draw lands. I manage to draw both copies of Approach the Suns. We set up some blockers and do some trading. I get Gideon down, who manages not to die. I cast the first copy, going to 30 and make a Gideon Emblem. Our opponents deal 3 damage to Gideon and drop him to 2, commenting how that card is crazy and "Just imagine if you had two Second Suns in your pool.". So, I show them the second copy in my hand! Games 3 and 4 were pretty much exactly Turns 1 - 6: Daze/Essence Scatter/Block (Teammate was on G splash R/B with green fatties and 2x copies of the 3 damage red sweeper). Turn 7: Second Sun. Turn 8: Pull from Tomorrow for 5 or 6 (playing around Daze). Turn 9: Second Sun, Game. Our last round opponents complained because we wouldn't split with them and they said they wanted to leave to go somewhere else. So when we killed them on turn 9, well, then they could leave! logis fucked around with this message at 07:46 on Apr 24, 2017 |
# ? Apr 24, 2017 07:43 |
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This format is fun, I thought it was dumb at first but I've warmed up to it. I did 5 Sealed events and a draft and I'm pretty burned out. I played 5 completely different decks in Sealed. 2 were amazing, the others were somewhere in between. I played: 1. G/B/r -1/-1 counters with Samut. Won most of my games with Samut, or with hexproof Crocodile + black Cartouche. Had Hapatra but she mostly ate removal, but I did get to go off once with her + the B/R uncommon that puts counters on creatures. Went 3-1, losing to a guy with 2 of the 8 mana sandwurm enchantment. 2. R/W/g One Shot Kill with ANOTHER Samut. One-shotted people with Insult/Injury + Mighty Leap several times. Went 3-0-1 split, the deck was loving nuts and killed people out of nowhere constantly. 3. R/W all in aggro with Hazoret's Favor. This deck wasn't great, I went 2-2 but my losses were close, my opponents had Glorybringer and then Liliana. The 2-mana 4/3 minotaur was awesome. 4. U/G/b Cycling grindfest control. I hated this deck so bad but it was the only viable option with the pool I had. I had Glyph Keeper and the other Sphinx as finishers. Edifice of Authority was goddamn MVP. I had a Prowling Serpopard and I was glad to trade it off with a 2 mana 3/1 all day. Went 3-1, losing to a guy who drew more 4/4 fliers than I did. 5. U/W Embalm with Angel of Sanctions and white Doubling Season. This deck was loving crazy and super fun and was a great way to finish off the weekend. I had like 10 embalm creatures, an amazing curve, and pretty decent removal and tempo cards. Anointed Procession was the stupidest thing I've seen all weekend, any game where I drew it was not close. I once had an opponent steal it with Lay Claim even though he couldn't do anything with it, just so I couldn't have it (I bounce it and recast it anyway). I got to make double Angel Mummies multiple times, made double 3/2 vigilance, made double 1/3 soul warden guys, double, 3/2 fliers. I won a game against Liliana because my opponent milled himself out trying to protect her. Went 3-0-1 (split the last round), this was my favorite or second favorite deck of the weekend.
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# ? Apr 24, 2017 08:42 |
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Rinkles posted:Not quite constructed playable? Probably not, but if green fatties ends up being a thing (and with Rhonas it could be) feed could maybe make it worth it? IDK, I'm biased since I want to see pros say I CAST MOUTH.
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# ? Apr 24, 2017 09:03 |
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logis posted:Yeah, I suggest doing the following when you open your 2HG packs: yeah your pool was awesome. we went 0-2-drop i had a shaky U/G Ramp deck that never got where it wanted to go and my partner was doing janky 4 color midrange.
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# ? Apr 24, 2017 09:42 |
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Four colour stuff sounds like a nightmare considering how little fixing there is in this set.
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# ? Apr 24, 2017 09:45 |
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I never posted my decklist but it was really good. Having two control magic effects was awesome - I stole another Glyph Keeper and a Liliana on Saturday, among other things. Favorite moment was an opponent going on tilt after I cast Rags for no effect in late game once.
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# ? Apr 24, 2017 14:13 |
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Siivola posted:Four colour stuff sounds like a nightmare considering how little fixing there is in this set. There's actually a fair amount in green and 2 common fixing lands (though one is bad). 5c green is probably possible here though I don't know what the payoff would be.
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# ? Apr 24, 2017 15:26 |
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Standard: No changes Modern: No changes Legacy: Sensei's Divining Top is banned. Vintage: Gitaxian Probe is restricted. Gush is restricted. http://magic.wizards.com/en/articles/archive/news/april-24-2017-banned-and-restricted-announcement-2017-04-24
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# ? Apr 24, 2017 15:37 |
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http://magic.wizards.com/en/articles/archive/news/april-24-2017-banned-and-restricted-announcement-2017-04-24 Legacy Standard: Well its still poo poo.
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# ? Apr 24, 2017 15:37 |
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https://magic.wizards.com/en/articles/archive/news/april-24-2017-banned-and-restricted-announcement-2017-04-24 Announcement Date: April 24, 2017 Standard: No changes Modern: No changes Legacy: Sensei's Divining Top is banned. Vintage: Gitaxian Probe is restricted. Gush is restricted. Effective Date: April 24, 2017 Magic Online Effective Date: April 24, 2017 The list of all banned and restricted cards, by format, is here. Next B&R Announcement: June 14, 2017 (Effective date for that announcement will be June 19, after Grand Prix Las Vegas)
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# ? Apr 24, 2017 15:36 |
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# ? May 17, 2024 23:26 |
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Rinkles posted:Standard: That seems fine to me.
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# ? Apr 24, 2017 15:36 |