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The Titanic posted:The best part is that a cornerstone of CIGs defense is that Chris is taking his time and only releasing things once they are perfect. Not to mention, how much longer are they going to be able to depend on this loop: - Promise X - Fail to deliver X - Release patch without X - Claim X was moved to next patch - Repeat ad infinitum I'm also wondering how much longer they're going to be able to claim their fake scam video game is real with the smoke and mirrors releases. Derek is right about the "planet" stuff coming: it's a single flat Star Marine level on a featureless "moon" with a few rocks. It's just a level, and it loads in. It's not really on a "planet", it doesn't exist in the Star Citizen universe proper (meaning you can't fly down to a planet, hover low and watch the Commando's t-posing in real time) because to this day, there's no such thing as planets, or even ships. Just ship-skinned NPC characters noclipping through space and exploding near some broken, horribly-modeled "space stations" in a single system that has no stars or planets - just pics of them on a generic space backdrop they stole off GIS. I'm dying to know how many more millions of dollars this new Star Marine level will bring in, since it will "prove" planetary tech is moving along, it just needs a new buzzword to refactor the pipelines and they can just copy/paste out the procedural generation with that hand-crafted touch that makes all the NPCs live their own lives in a totally real universe all in real time with all the PVP or non-PVP (depending on player preference) that you can handle. How is this loving scam still running in almost-May of 2017 with nothing to show for years of this poo poo???
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# ? Apr 28, 2017 00:02 |
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# ? May 15, 2024 11:59 |
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Scruffpuff posted:Not to mention, how much longer are they going to be able to depend on this loop: You've got people literally writing about the company like it's some kind of trophy girl they wish would look at them. CIG doesn't need to show them anything more than "buy this!" for them to froth at the mouth and pull out their wallets. They can probably pull off another two years if they can get literally anything out that looks like it says 3.0, even with none of the features. Five if they start cutting staff soon and downsizing. It'll be a while I bet!
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# ? Apr 28, 2017 00:08 |
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TheAgent posted:dereks blogs are just immense elaborations of this thread for the most part Clearly you haven't actually read them. Nice try.
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# ? Apr 28, 2017 00:13 |
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The Titanic posted:They can probably pull off another two years if they can get literally anything out that looks like it says 3.0, even with none of the features. LOL.
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# ? Apr 28, 2017 00:13 |
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Oh, also because I want to get in on these predictions, a long time ago I predicted that we'd see a resurgence of FPS type gameplay and more Star Marine stuff; totally disconnected from the game proper since it'd be levels. I made this prediction because Star Citizen is hard; and making an FPS game with CryEngine is not so hard. They can probably pull off a pretty decent one, too. There's tons of tutorials out there. The real key to this shift will be getting people to buy into an FPS game instead of the promised space ship game. Best way to do this is by selling land based stuff. Expect to see (for sale): - More personal weapons - More armors - More clothes - More land vehicles (don't forget the promo shot with the not-Mako 6 wheeled rover) - Housing on planets - Stores on planets - Apartments on planets Also there will be no big cities full of things to do. It will be crappy outposts and tents as far as you can walk with Mass Effect-like buildings. Big cities will be their own levels. I see Star Citizen coming together as science fiction FPS #75433456 with nothing new except your guys helmet with a my little pony icon cost you $16 real dollars, and your jacket costed you $10 real dollars, etc. The space part will be a very tacked on, half baked mini game that will allow you to go from level to level. A very expensive space mini game though. Also because CIG loves its player base, and wants to make a real game, I don't think they will ever allow players to purchase any ship for in game currency. Within the next two years we will see the starter ships get to be purchased for in game money, probably only up to the Freelancer. They won't release the stranglehold on their customers wallets until they can squeeze no more, and I can guess they'll go out of business before they release everything to the in game market. Enjoy!
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# ? Apr 28, 2017 00:22 |
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tooterfish posted:That reminds me... Hey guys remember when the big argument was whether 3.0 would be out for Christmas? That's another weird thing about that. CIG has the strategic timing part of this down pat. Since nothing of consequence will be in the "3.0" patch, they can actually release it whenever they want. But it can't be too soon, or its quick release viewed alongside it's complete poo poo nature and total omission of all promises is too obvious. If they wait too long, backer anger boils too high. But if you release it and juuusstt the right time, it can still have loving nothing in it, and all actual features "pushed back", but the backers will piss over themselves and throw more money into Chris' furnace. It's masterful. It's one of the most open-faced scams in the world, right next to Scientology and Amway.
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# ? Apr 28, 2017 00:25 |
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The Titanic posted:Oh, also because I want to get in on these predictions, a long time ago I predicted that we'd see a resurgence of FPS type gameplay and more Star Marine stuff; totally disconnected from the game proper since it'd be levels. You just described SWG.
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# ? Apr 28, 2017 00:25 |
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Also I think the only way you'll see the starter ships sell for in game currency will be about 16 months after they unveil some poo poo rudimentary mining or trading system (accessible by the FPS side of the game only!), and people want something besides hats to buy, and demand the game have some sort of progression. At that point they'll start talking about Progression 2.0, and how you can grow your in game life with one of six trillion possible avenues for employment in the space universe (but they can only be flavors of trader, miner, or hunting the same 4 pirates flying in a circle over and over).
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# ? Apr 28, 2017 00:31 |
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Scruffpuff posted:You just described SWG. Oops. I never played that though.
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# ? Apr 28, 2017 00:32 |
The Titanic posted:Oh, also because I want to get in on these predictions, a long time ago I predicted that we'd see a resurgence of FPS type gameplay and more Star Marine stuff; totally disconnected from the game proper since it'd be levels. I said it earlier today, but you are on fire!
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# ? Apr 28, 2017 00:41 |
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Star Citizen is garbage
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# ? Apr 28, 2017 00:52 |
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The Titanic posted:This is a good analogy but he's not making that full circle connection because he's missing an important point of view.
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# ? Apr 28, 2017 00:56 |
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"chris said he wanted water on worlds to behave like morrowind water (lol)" Hey now, I'm sure that somewhere in this vast Universe there exists a planetoid with oceans of mercury.
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# ? Apr 28, 2017 01:06 |
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Tokamak posted:
Sillybones fucked around with this message at 02:11 on Apr 28, 2017 |
# ? Apr 28, 2017 01:11 |
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Roflan posted:"chris said he wanted water on worlds to behave like morrowind water (lol)" Hey now, that DirectX 8 shader water was really spectacular the first time you saw it — a definite step up from some wobbly flat texture. And it's nice to see that Chris' game inspirations has caught up with the current century.
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# ? Apr 28, 2017 01:16 |
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WrenP-Complete posted:I'm skipping ahead to ask you guys my questions. Is there a reason why the Star Citizen graphics are so high contrast? I tried watching it on Twitch to see what it is, but I feel like I'm not able to see anything clearly because of glare.
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# ? Apr 28, 2017 01:22 |
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peter gabriel posted:Star Citizen is garbage I hate to do this to a thread superstar pgabz, but mods!
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# ? Apr 28, 2017 01:25 |
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starkebn posted:I hate to do this to a thread superstar pgabz, but I know, it's a controversial opinion, but I stand by it!!!!!!
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# ? Apr 28, 2017 01:28 |
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D_Smart posted:Clearly you haven't actually read them. Nice try. a guy has feelings, ya know?
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# ? Apr 28, 2017 01:36 |
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peter gabriel posted:I know, it's a controversial opinion, but I stand by it!!!!!! 6 exclamation marks? calm down dancy cat!
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# ? Apr 28, 2017 01:39 |
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peter gabriel posted:Star Citizen is garbage oh yeah? well
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# ? Apr 28, 2017 01:41 |
Tijuana Bibliophile posted:So today we're doing the nerdiest possible adaption of the Greek mythical figure Sisyphus,
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# ? Apr 28, 2017 01:44 |
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peter gabriel posted:I know, it's a controversial opinion, but I stand by it!!!!!! #StandByYou We are still waiting on the 2.6.3 video chief.
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# ? Apr 28, 2017 01:47 |
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aleksendr posted:
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# ? Apr 28, 2017 02:06 |
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Wow, watching ATV seems like it'll suck the life out of you. They've lost all enthusiasm and joy in what they're doing. This is good for Star Citizen.
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# ? Apr 28, 2017 02:10 |
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no_recall posted:Wow, watching ATV seems like it'll suck the life out of you. Chambers looks like he is ready to jump in front of a bus. Probably his greatest fear is he will clip through it.
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# ? Apr 28, 2017 02:17 |
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Colostomy Bag posted:Chambers looks like he is ready to jump in front of a bus. Probably his greatest fear is he will clip through it. He will accidentally emote before the collision, rendering him invulnerable and causing the buss to explode instead.
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# ? Apr 28, 2017 02:31 |
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Exinos posted:He will accidentally emote before the collision, rendering him invulnerable and causing the buss to explode instead. Killing the whole instance of 24 on board.
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# ? Apr 28, 2017 02:36 |
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Colostomy Bag posted:Chambers looks like he is ready to jump in front of a bus. Probably his greatest fear is he will clip through it. Mr. Chambers was acting like there was a guy just offscreen holding a gun to the head of a loved one. But with that said, if you ignored the history of the game's development and the technical impossibility of making what they are doing into a true MMO (more than 36 players in an "instance" seems to be impossible), they do talk a good game. I could believe after viewing that (first ATV I've watched in its entirety), that they could build an interesting game to fly in and explore if they had another two years of development. Am I just being a delusional alcoholic here? Or can we admit that it could eventually be a game that doesn't completely suck (again, setting aside the likely money issues they have and the networking issues they will almost certainly have)? I'm curious to hear other's thoughts.
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# ? Apr 28, 2017 03:21 |
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Croberts has vision, not a vision.
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# ? Apr 28, 2017 03:38 |
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MinorInconvenience posted:Am I just being a delusional alcoholic here? They've been talking a good game for six years now. That's all they ever do, talk. It never pans out, it's all bullshottery.
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# ? Apr 28, 2017 03:45 |
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MinorInconvenience posted:Mr. Chambers was acting like there was a guy just offscreen holding a gun to the head of a loved one. But with that said, if you ignored the history of the game's development and the technical impossibility of making what they are doing into a true MMO (more than 36 players in an "instance" seems to be impossible), they do talk a good game. I could believe after viewing that (first ATV I've watched in its entirety), that they could build an interesting game to fly in and explore if they had another two years of development. Am I just being a delusional alcoholic here? Or can we admit that it could eventually be a game that doesn't completely suck (again, setting aside the likely money issues they have and the networking issues they will almost certainly have)? I'm curious to hear other's thoughts. I'm curious to hear your thoughts and learn on how jury instructions are formed between plaintiffs and defendants.
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# ? Apr 28, 2017 03:46 |
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Why is there wind on this rock?
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# ? Apr 28, 2017 03:54 |
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SelenicMartian posted:
Roberts landed and waved his hands.
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# ? Apr 28, 2017 03:57 |
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SelenicMartian posted:
so they think this is real huh lol
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# ? Apr 28, 2017 04:03 |
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No! You see its all space dust and particles being shaved off by orbital wobble just like you see with comets having a tail and clearly CLEARLY this is something that would happen in star Citizen and it builds the lore of the rings forming around Stanton a possible gas planet also Dereks game is dumb and doesnt have atmospheres and its all debugs and dumb gay babies derek derek derek derek!!!!!!
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# ? Apr 28, 2017 04:13 |
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SelenicMartian posted:
You see, this affirms the theory that Amazons newly released particle effect technology was actually innovated by CIG. To me, as an uninformed non-game deleloper, it appears that CIG is capturing the credit for Amazons tech announcement without saying a word, letting the narrative be crafted as if from loving /r/writingprompts. To me it appears like a parasitic attack stratagy, but what do I know about game development.
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# ? Apr 28, 2017 04:15 |
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thatguy posted:Nice meltdown
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# ? Apr 28, 2017 04:15 |
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SelenicMartian posted:
uh obviously because thats how it is in real life, just look at the flag checkmate, stupid goonie
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# ? Apr 28, 2017 04:17 |
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# ? May 15, 2024 11:59 |
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The solar heat is indexed in real-time pushing the steam particles into moving based on the gravitational pull from the coolness settling in the shadows of the crater this obviously causes it to appear like wind but it's actually just another advanced algorithm invented by CIG.
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# ? Apr 28, 2017 04:40 |