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I'm peeved that there's no Severe Curse/Bless attacks on non-DLC Persona
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# ? May 2, 2017 21:25 |
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# ? Jun 5, 2024 19:55 |
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The DLC Personas are stupid. They're all fixed-level, and the first time you summon them from the Compendium is free. So if you really like Persona 3, and you buy Messiah, you now have to pick between summoning a level 90 Persona that'll completely trivialize the entire game, or refraining from using the thing you paid money for because it'll make the game less fun.
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# ? May 2, 2017 21:28 |
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VanSandman posted:Considering they used Arsene Lupin, I'm surprised they didn't reference his descendant. Lupin is public domain now, Lupin the 3rd and Fujiko arent
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# ? May 2, 2017 21:28 |
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I mean, in fairness I thought Carmen was an under-the-radar reference to Carmen Sandiego so (Yes, I'd heard of the opera I just didn't think of that Carmen as a thief or outlaw archetype)
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# ? May 2, 2017 21:34 |
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Rangpur posted:I mean, in fairness I thought Carmen was an under-the-radar reference to Carmen Sandiego so carmen is basically the Nasty Woman
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# ? May 2, 2017 21:41 |
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Meme Emulator posted:Isnt there a 4-8 hit bless attack on one of the DLC personas? Yes, and it's really strong. The problems are that, well, it's on a DLC Persona and it's a low-level Persona so you have to level it up a whole lot for endgame. Not a huge deal if you can afford to just keep using the gallows to strengthen it, of course, and Kaguya being low-level is actually a bonus if you want to min-max (because you can fish for levels that only increase Magic/Agility). That spell might actually be able to outdo Hassou Tobi with Concentrate, Bless Boost/Amp, and a properly min-maxed focus on the Magic stat. But it's also a lot more effort than just fusing literally any Yoshitsune and running with it, which is what I meant. You can definitely wreck serious poo poo with magic, it's just really easy to do just as well with physical.
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# ? May 2, 2017 21:42 |
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Harrow posted:Yes, and it's really strong. The problems are that, well, it's on a DLC Persona and it's a low-level Persona so you have to level it up a whole lot for endgame. Not a huge deal if you can afford to just keep using the gallows to strengthen it, of course, and Kaguya being low-level is actually a bonus if you want to min-max (because you can fish for levels that only increase Magic/Agility). That spell might actually be able to outdo Hassou Tobi with Concentrate, Bless Boost/Amp, and a properly min-maxed focus on the Magic stat. Boost and Amp together boost by 75%. Concentrate and Charge are the same. So if you only hit 4 times with Shining Arrows, it'll hit for less than Hassou Tobi. But not by much, and the average 6 hits will be far beyond it. 8 hits will demolish it. So yeah. It completely wrecks Yoshitsune. The real problem is that a lot more things resist bless than phys.
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# ? May 2, 2017 21:49 |
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I've bought all the drinks on the vending machines list and the Drink Fanatic trophy won't trigger.
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# ? May 2, 2017 21:50 |
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Supremezero posted:Boost and Amp together boost by 75%. Concentrate and Charge are the same. You forgot about Magic Ability adding another 25% damage. It's a completely academic discussion though, because both of them are completely suitable for destroying more or less every enemy in the game. For trash mobs with specific resistances, there's Morning Star.
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# ? May 2, 2017 21:54 |
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Is that what they're for? I didn't buy any but I made a point to inspect them since I liked the descriptions.
Rangpur fucked around with this message at 21:57 on May 2, 2017 |
# ? May 2, 2017 21:55 |
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TheLoser posted:I've bought all the drinks on the vending machines list and the Drink Fanatic trophy won't trigger. You have to buy all the enemy vendor trash from the weird vending machine in Akihabara too.
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# ? May 2, 2017 21:55 |
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TheLoser posted:I've bought all the drinks on the vending machines list and the Drink Fanatic trophy won't trigger. There's one that only appears in December in the weird drink machines in Akihabara.
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# ? May 2, 2017 21:57 |
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ROFL Octopus posted:There's one that only appears in December in the weird drink machines in Akihabara. Oh, duh. I'm still wrapping stuff up in November. Thanks.
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# ? May 2, 2017 22:01 |
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Supremezero posted:Boost and Amp together boost by 75%. Concentrate and Charge are the same. Well, no reason not to have both, right? Kaguya for demolishing things that don't resist bless, Yoshitsune for slicing up everything else. The only thing is that it takes more effort to get Kaguya up to that level (especially reloading to fish for gallows skill inheritance) than it does to just fuse Yoshitsune and be done with it. That, and Kaguya is DLC. Still, I might do that on NG+ just because blowing everything up with holy arrows appeals to me.
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# ? May 2, 2017 22:01 |
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Harrow posted:Well, no reason not to have both, right? Kaguya for demolishing things that don't resist bless, Yoshitsune for slicing up everything else. the real ng+ project is making arsene endgame viable unfortunately he doesn't work as well as Izanagi because his growth spread is real weird(he puts almost everything into AGI, has meh stats otherwise except his luck which is terrible) I put a growth 3 on him for the final dungeon and he was level 70 or so by the end
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# ? May 2, 2017 22:07 |
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derra posted:It's me, I think Morgana was consistently better than Makoto for most of the game. Note that I am playing Merciless so my level is about 7 lower than average on any given day: I actually agree with that point - Makoto is just a bit more lackluster since she doesn't learn a group heal til maybe palace 6, or late palace 5 at a stretch. Morgana is just as adept at casting for a long while, and Lucky/Miracle Punch can be lifesavers in randoms. Makoto doesn't learn Marakukaja til palace 7 too, so Ann's the better pick for weakening offense until then (at which point you're picking up Debilitate anyway). And Makoto doesn't even learn Recarm, that's Morgana's territory. If I am going to give Makoto points in that stretch before palace 7, it's for her durability - she has higher health and Agility, Psy is a pretty rare weakness, and Morgana won't get Evade Elec til pretty much endgame, while you can bumrush for Makoto's. My palace 7 boss team was Makoto/Ryuji/Yusuke. Masuku was really nice and let me dodge a lot of things. Ryuji should honestly be a mainstay at that point even if just for Matarukaja.
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# ? May 2, 2017 22:07 |
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Yinlock posted:the real ng+ project is making arsene endgame viable I think for Arsene I want to make him a Debilitate machine (assuming he can inherit that). While it would take a ton of work to make him an offensive powerhouse, why not let him be a thief and steal the enemy's strength for me? I mean, Trumpeter's the classic Debilitate bot, but Arsene looks cooler and I like that idea, at least.
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# ? May 2, 2017 22:10 |
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You don't really need Mediarahan until Makoto gets it, and -Recarm is useless.
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# ? May 2, 2017 22:13 |
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I wish I had enough money to fuse Yoshitsune or any of the big guys before I finished, I spent pretty much 90% of the money I had on summoning Sandalpon and Raphael who just hosed up EVERYTHING thru the end for me once I maxed out Strength. Those overlevel summons are EXPENSIVE as hell though, when I start NG+ does it scale from level 1 so I'll need like 1m+ or is it a fixed cost no matter how many levels below you are?
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# ? May 2, 2017 22:17 |
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Harrow posted:Oh yeah, Yusuke needs more than that +10 Agility he gets. He's just totally outclassed in boss fights by just about everyone and even though he's a decent sweeper in random battles (especially with the big Baton Pass damage bonus attacks), Haru beats the hell out of him there. He needs better multi-hit attacks, maybe, or just some sort of niche. I'd almost say give him Debilitate but that might make him too good all on its own, I dunno. I'm honestly surprised Goemon doesn't have a bunch of awesome single-target Gun skills; the historical/legendary Goemon is at just the right era to whip out a teppo and start blowing holes in people.
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# ? May 2, 2017 22:15 |
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derra posted:It's me, I think Morgana was consistently better than Makoto for most of the game. Note that I am playing Merciless so my level is about 7 lower than average on any given day: I'm actually interested to know more about how different some things are on Merciless. I might do Merciless for NG+. Really, I think that Makoto only beats Morgana in the late game. Until then she's a solid support character but I wouldn't blame anyone for not wanting to use her until she gets Marakukaja. Until then, Ann's probably better in that slot. ApplesandOranges posted:I actually agree with that point - Makoto is just a bit more lackluster since she doesn't learn a group heal til maybe palace 6, or late palace 5 at a stretch. Morgana is just as adept at casting for a long while, and Lucky/Miracle Punch can be lifesavers in randoms. Makoto doesn't learn Marakukaja til palace 7 too, so Ann's the better pick for weakening offense until then (at which point you're picking up Debilitate anyway). Yeah, Makoto's usefulness over Morgana doesn't really come in until late game. My reasons are:
Terper posted:You don't really need Mediarahan until Makoto gets it, and -Recarm is useless. It was really helpful for the Palace 7 boss for me, which is why I had Morgana in my party for that. It was his last battle in the party, though. Poor little guy. Harrow fucked around with this message at 22:18 on May 2, 2017 |
# ? May 2, 2017 22:15 |
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Harrow posted:I think for Arsene I want to make him a Debilitate machine (assuming he can inherit that). While it would take a ton of work to make him an offensive powerhouse, why not let him be a thief and steal the enemy's strength for me? I mean, Trumpeter's the classic Debilitate bot, but Arsene looks cooler and I like that idea, at least. Debilitate can be a skill card so Arsene can definitely learn it I mostly want him to be a curse machine but debuffs work also yeah. I just dislike how little use the initial personas have despite often having the coolest designs, which is why I tend to burn skill cards on them to keep them viable
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# ? May 2, 2017 22:18 |
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I replaced Ryuji with Goro so now it's Makoto/Goro/Yusuke for top favorite characters. Now that I can switch members it doesn't really matter that much but it's still fun see them interact during Mementos. Why does Akechi keep waiting for me at the cafe? Like I can imagine him taking the long route around just to greet Joker when he arrives from school. It's one of those moments where you're not sure if he likes you or just is acting annoying.
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# ? May 2, 2017 22:20 |
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Alder posted:I replaced Ryuji with Goro so now it's Makoto/Goro/Yusuke for top favorite characters. Now that I can switch members it doesn't really matter that much but it's still fun see them interact during Mementos. He wants to bang you, of course.
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# ? May 2, 2017 22:22 |
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Didn't have Matarukaja, and like I said -karn spells were my offense so Tarukaja was less desirable regardless.
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# ? May 2, 2017 22:28 |
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Speaking of items filling in for spells, I have no idea why I kept Ann's Dekaja and Makoto's Dekunda around for so long. I had plenty of items that do the same thing and the total number of times I needed to use either Dekaja or Dekunda in the entire game was lower than the number of items I had that could do that, even before I bought a few from Takemi. I think my ideal endgame skill loadouts for each character, once I get there again on NG+, will probably be: Morgana: Garudyne, Magarudyne, Diarahan, Salvation, Masukunda, Wind Boost, Wind Amp, Evade Elec (It's honestly tough to choose between Masukunda and Miracle Punch--those crits own pretty hard in random battles) Ryuji: Ziodyne, Maziodyne, God's Hand, Agneyastra, Charge, Matarukaja, Shock Boost, Evade Wind Ann: Agidyne, Blazing Hell, Diarahan, Concentrate, Matarunda, Fire Boost, Fire Amp, Evade Ice (Alternatively, drop Diarahan to keep Maragidyne around for a lower-cost all-target fire attack, but it's nice having someone who can spot heal without an item if need be) Yusuke: Bufudyne, Mabufudyne, Deadly Fury, Brave Blade, Vorpal Blade, Masukukaja, High Counter, Evade Fire (Deadly Fury is there specifically because Yusuke's time to shine is random battles when Baton Pass is an option, and it's going to be real strong after a Baton Pass or two. Otherwise, I'd replace it maybe with Ice Amp instead.) Makoto: Atomic Flare, Mafreidyne, Diarahan, Mediarahan, Marakukaja, Nuke Boost, Nuke Amp, Evade Psy (Maybe drop Diarahan to keep Energy Shower around but again, items can handle that) Haru: Psiodyne, Mapsiodyne, Triple Down, One-shot Kill, Heat Riser, Snipe, Cripple, Evade Nuke (The -karn spells are useless because Physical/Magical Ointments are so cheap from Takemi's shop) Harrow fucked around with this message at 22:44 on May 2, 2017 |
# ? May 2, 2017 22:29 |
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Harrow posted:I think for Arsene I want to make him a Debilitate machine (assuming he can inherit that). While it would take a ton of work to make him an offensive powerhouse, why not let him be a thief and steal the enemy's strength for me? I mean, Trumpeter's the classic Debilitate bot, but Arsene looks cooler and I like that idea, at least. Maybe give him the three auto ma- skills. Speedy debilitate + instant full-party heat riser would be a really solid role.
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# ? May 2, 2017 22:31 |
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ROFL Octopus posted:Maybe give him the three auto ma- skills. Speedy debilitate + instant full-party heat riser would be a really solid role. Oh yeah, that would own pretty hard. Can the Auto-Ma[buff] skills be skill cards? I can just fish for inheritance otherwise.
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# ? May 2, 2017 22:32 |
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Bliss Authority posted:I'm honestly surprised Goemon doesn't have a bunch of awesome single-target Gun skills; the historical/legendary Goemon is at just the right era to whip out a teppo and start blowing holes in people. honestly I'm surprised Captain Kidd doesn't have any gun skills, since his arm is a giant cannon and all
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# ? May 2, 2017 22:34 |
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Harrow posted:Oh yeah, that would own pretty hard. Can the Auto-Ma[buff] skills be skill cards? I can just fish for inheritance otherwise. Going by the fusion calculator, the only one that can be skill carded is Auto-Mataru... but only with a DLC Persona (Ariadne Picaro).
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# ? May 2, 2017 22:35 |
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CharlestonJew posted:honestly I'm surprised Captain Kidd doesn't have any gun skills, since his arm is a giant cannon and all Yeah, gun should've been Ryuji's niche (Charge + boosted Triple Down ). It's cool that Milady hides a ton of guns under her skirt, but Haru's also carrying a huge fuckoff axe so the brute strength physical attacks Ryuji's Personas have could've fit right in with her. W.T. Fits posted:Going by the fusion calculator, the only one that can be skill carded is Auto-Mataru... but only with a DLC Persona (Ariadne Picaro). Well poo poo. Maybe I'll get around to buying some DLC Personas after all. Kaguya definitely seems to own pretty hard, too.
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# ? May 2, 2017 22:36 |
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Ryuji doesn't get Elec Amp, he only gets Boost. Yusuke gets neither.
Instant Grat fucked around with this message at 22:41 on May 2, 2017 |
# ? May 2, 2017 22:39 |
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Alder posted:I replaced Ryuji with Goro so now it's Makoto/Goro/Yusuke for top favorite characters. Now that I can switch members it doesn't really matter that much but it's still fun see them interact during Mementos. If you're at the point where he's in your party then it's partially a threat. Guy's blackmailing you, after all.
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# ? May 2, 2017 22:39 |
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Instant Grat posted:Ryuji doesn't get Elec Amp, he only gets Boost. Yusuke gets neither. Oh drat, somehow I missed that. In that case, Shock Boost it is.
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# ? May 2, 2017 22:44 |
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I really dislike Ryuji in this game. I've never liked the "loud guy" archtype party member from each game, but I think he is the worst one so far...
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# ? May 2, 2017 22:44 |
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Khisanth Magus posted:I really dislike Ryuji in this game. I've never liked the "loud guy" archtype party member from each game, but I think he is the worst one so far... Ryuji is cool in his social link and towards the end of the game in the main story, but he's kind of a poo poo otherwise.
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# ? May 2, 2017 22:46 |
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Amrita Shower and Energy Shower for Haru and Makoto are also more useful than you think they are, because AFAIK the only place you can buy party-wide status-healing items is in the church on Sundays, and they only sell one per week.
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# ? May 2, 2017 22:46 |
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Instant Grat posted:Amrita Shower and Energy Shower for Haru and Makoto are also more useful than you think they are, because AFAIK the only place you can buy party-wide status-healing items is in the church on Sundays, and they only sell one per week. I didn't even know you could buy party-wide status-healing items from the church.
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# ? May 2, 2017 22:50 |
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Yeah, I guess the thing is that I very rarely ended up in a situation where I needed multi-target status healing at all. It might be worth dropping Psiodyne on Haru to make room for Amrita Shower, though.
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# ? May 2, 2017 22:50 |
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# ? Jun 5, 2024 19:55 |
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Ryuji loving rules. He hates every villain so drat much, is super hyped and excited whenever a new team member joins and gets a bunch of cool moments early and late in the game. And while he's a poo poo in the mid-game that's something the game acknowledges and he apologises for it in a good scene which leads to cool development that brings up themes that are super relevant in end game plot.
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# ? May 2, 2017 22:54 |