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ANAmal.net posted:I love your battle reports. Thanks! Good luck in your game against Daesh later. I suspect it won't do any good though and you'll just get your dick beaten in. I may eventually look into doing a "big fuckoff axe" Bloodthirster once I've caught up more on my backlog (lol), but the good news about 8th doing away with Strength D is that I don't have to worry about that so much because he may not be so good that he's a "must-have". The thing about the one I built--the basic bitch bloodthirster model--is that it's the one you can summon using blood tithe points, which is why I built him. I probably should have had him take on the Nobz, but he was too far away for that.
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# ? May 7, 2017 14:49 |
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# ? May 29, 2024 19:34 |
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Pendent posted:I think most of us have probably bought digital ebooks. My own experience is that they're fine. There aren't any issues that I've seen with formatting or quality. You definitely lose out of the ability to page through your rulebook and the pictures end up being smaller and less neat looking, but those are problems with every ebook ever. I'm debating between finding an actual GW store and buying the Shadow War book vs going digital. Does GW electronically update their publications when they find errata? Also is there a central location for all the extra SWA content GW has released? I can't believe I'm having this conversation.
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# ? May 7, 2017 14:49 |
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TheChirurgeon posted:Thanks! Good luck in your game against Daesh later. I suspect it won't do any good though and you'll just get your dick beaten in. I fully expect this to be another humiliating defeat, both from him wholesale murking every model I have, and clowning on me irl while he does it. Good dude, but also, a complete motherfucker.
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# ? May 7, 2017 15:00 |
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Star Man posted:The only good Seattle sports fan is a dead one. How are people like this allowed to live? Insanely bad opinions about sports and space marines
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# ? May 7, 2017 15:02 |
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The iBook versions are great with the ability to zoom on pics, they get updated (shadow war book has all the extra stuff they've released), links to relevant rules, etc.
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# ? May 7, 2017 15:00 |
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New update: Bigass models https://www.warhammer-community.com/2017/05/07/new-warhammer-40000-big-stuff-may7gw-homepage-post-4/ e: Superheavies and GCs are gone. Knights have more than 20 wounds, most big Tyranids have 12+ e2:
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# ? May 7, 2017 15:05 |
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Beer4TheBeerGod posted:I'm debating between finding an actual GW store and buying the Shadow War book vs going digital. Does GW electronically update their publications when they find errata? Your closest store is probably the Springfield, VA one however it's almost a literal hole-in-the-wall. It's in an old strip mall made out of a segmented former Tower Records. Was there ever a side discussion set up for DMV goons wanting to do some SWA or "goodbye 7th" games?
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# ? May 7, 2017 15:06 |
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TheChirurgeon posted:New update: Bigass models You just reminded me of a thing from their livestream Q&A where they said Knights had the most wounds. Clearly they forgot Stompas were a thing. Doesn't bode well for Orks...
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# ? May 7, 2017 15:28 |
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Don't like the 'almost' as a qualifier for the idea that big dudes can't be taken out in one shot anymore. Means there is something that can take 18 wounds off in a single shot.
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# ? May 7, 2017 15:29 |
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Stormsurge in 7th has 4d6 missiles right? So in theory its possible to do 24 wounds with one shooting attack, but it will be an incredibly rare event.
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# ? May 7, 2017 15:30 |
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Miles O'Brian posted:Don't like the 'almost' as a qualifier for the idea that big dudes can't be taken out in one shot anymore. Means there is something that can take 18 wounds off in a single shot. https://www.youtube.com/watch?v=lPAPmtTi8lc
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# ? May 7, 2017 15:33 |
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So in 8th edition, if a giant blob of cultists attacks a hive tyrant and somehow they all hit and wound, does the entire squad only cause one wound on the tyrant, or does it take as many wounds as it receives?
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# ? May 7, 2017 15:33 |
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goose willis posted:So in 8th edition, if a giant blob of cultists attacks a hive tyrant and somehow they all hit and wound, does the entire squad only cause one wound on the tyrant, or does it take as many wounds as it receives? Pretty sure they take as many wounds as they recieve. But the odds of that are pretty astromical and I'd say they loving deserve if that if they get that lucky.
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# ? May 7, 2017 15:35 |
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As many as it receives. What makes you think it'd be only one?
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# ? May 7, 2017 15:37 |
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I dunno, the way they worded their heavy weapon wound allocation rules in one of the blog posts was a bit weird. So what happens when a giant blob of cultists attacks a hive tyrant with autoguns in 8th edition, going off what we know?
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# ? May 7, 2017 15:40 |
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goose willis posted:I dunno, the way they worded their heavy weapon wound allocation rules in one of the blog posts was a bit weird. You'd be able to wound it, but the odds of wounding it, let alone killing it, are extraordinarily low. It's the Lasguns Popping a Land Raider example again.
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# ? May 7, 2017 15:40 |
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Most likely the giant blob of cultists will need 6s to wound and the Tyrant will have a 3+ save and maybe a FNP or similar, with 12 wounds or so, so they may knock a few wounds off but unless you're really lucky it won't go down.
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# ? May 7, 2017 15:42 |
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goose willis posted:I dunno, the way they worded their heavy weapon wound allocation rules in one of the blog posts was a bit weird. They'd check range, then all roll to hit (off of their BS), then to wound (based on S vs T), then the Hive Tyrant would roll it's saves (subject to any save modifiers their guns might have, or from the Hive Tyrant being in cover) and take a wound for every save it failed (or multiple wounds for each, if the guns did more than one damage per hit). Probably it would lose some wounds and not die, but lmao Tyranids, so who knows. This remains the greatest thing any of these threads have ever produced.
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# ? May 7, 2017 15:45 |
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goose willis posted:I dunno, the way they worded their heavy weapon wound allocation rules in one of the blog posts was a bit weird. I think you're getting confused about the Lascannon which does a high number of wounds but specifically to a single model. So it could hit for like 8 wounds but only kill a single 1 would infantry guy. Wound allocation in general is as many hits you can roll and get through saves go into the unit.
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# ? May 7, 2017 16:13 |
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TheChirurgeon posted:New update: Bigass models quote:We’ve also gotten rid of specific rules for Gargantuan Creatures and Super-heavy vehicles. Instead, these units will have a suitably impressive statline, but still play by the same rules as everyone else. This also means that those units that previously sat just shy of Super-heavy status, and missed out on bunch of special rules because of it, will now be appropriately killy and durable. The Dreadnought stats they previewed didn't have any * values on it, so I'm wondering if models around Dread/Carnifex-size won't have damage tables at all. Those could just be for larger oval-based monsters / tanks / super-heavies to keep track of.
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# ? May 7, 2017 16:17 |
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Oh I see, that makes more sense. Thanks. So do S and T work any differently now that they can go way past 6? Like, S8 against T8 is just gonna be a 4+ save?
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# ? May 7, 2017 16:18 |
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It's not a save, but that sounds like it'll be the case. 4+ is basically just a coinflip, which makes sense if they're even. What I'm generally not sure about at all, is whether S3 will be able to hurt T8 at all, or if it'll be one of those 7+ things where you have to roll a 6, and then get another 4+ after the fact in order to actually wound something, instead of bottoming out on 6+.
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# ? May 7, 2017 16:25 |
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xtothez posted:
Wow, good catch. I bet you're right. That will cut down on some of the bookkeeping I've been worried about.
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# ? May 7, 2017 16:27 |
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I hope they do the 7+ thing for large imbalances between S and T. Capping it at 6+ made some monsters in WHFB 8th pretty fragile (ones that relied on a high T and didn't have much of a save like the TK ones). I'm also hoping this means that the 'smash' type rules for MCs are gone and they'll have to rely on actual weapons to get their AP, meaning the big Tau suits no longer automatically wreck face in CC.
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# ? May 7, 2017 16:26 |
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The indications so far are that S v T just caps out at 6+
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# ? May 7, 2017 16:48 |
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That Tyrant example's not really the best either. Cultists are S3 and the Tyrant is T6. Cultists could always hurt it on a 6+. T7 is where they lost out. Tyranids haven't had any T7 monsters for a long time. . Hopefully we see some real changes to their stats in 8th.
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# ? May 7, 2017 16:52 |
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I really hope in a few days, these previews become "here is a unit snippet from X faction!" With how critical stats and abilities are, these rules become increasingly hard to discuss the merits of in a vacuum.
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# ? May 7, 2017 17:04 |
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The Bee posted:I really hope in a few days, these previews become "here is a unit snippet from X faction!" With how critical stats and abilities are, these rules become increasingly hard to discuss the merits of in a vacuum. Wouldn't surprise me if they do a daily "This is what each faction is getting/changing" in the final run up to the release.
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# ? May 7, 2017 17:15 |
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The Bee posted:I really hope in a few days, these previews become "here is a unit snippet from X faction!" With how critical stats and abilities are, these rules become increasingly hard to discuss the merits of in a vacuum. They confirmed each faction would be getting a preview article in time. Gotta do something to fill in the next 30+ days
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# ? May 7, 2017 17:16 |
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It would be cool if Wraithlords had a reason to exist but I guess revised big man rules are only part of that equation.
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# ? May 7, 2017 17:20 |
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xtothez posted:They confirmed each faction would be getting a preview article in time. Gotta do something to fill in the next 30+ days Probably right now! https://www.warhammer-community.com/2017/05/07/faction-focus-chaos-space-marines/
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# ? May 7, 2017 17:19 |
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Jesus. Are they reading the thread?
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# ? May 7, 2017 17:24 |
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MasterSlowPoke posted:Probably right now! No profiles, and no real information of any sort besides "This is gonna be so cool guys!". Meh.
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# ? May 7, 2017 17:24 |
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I'm pretty sure at least one of the Community guys lurks here. Disappointed that we didn't get anything concrete, but admitting "These units sucked, we've fixed their problems and they should work as intended" is a nice gesture.
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# ? May 7, 2017 17:24 |
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Yeah, as much as I like the spirit behind these, I wish we had crunch to back up the optimism. We got some ability and keyword hints, and minor weapon highlights, but it's all kinda secondhand.
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# ? May 7, 2017 17:26 |
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SteelMentor posted:I'm pretty sure at least one of the Community guys lurks here. Dear Community Guy/Girl That Lurks Here, This stuff is all great but we need a launch date soon or you might run the risk of hitting hype fatigue. I think everyone excited, we would like to play it sometime. Thanks!
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# ? May 7, 2017 17:30 |
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MasterSlowPoke posted:Probably right now! I have no idea who this guy is but he writes with zero substance and his writing style makes me want to give him a wedgie
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# ? May 7, 2017 17:32 |
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Mathhammer time It is theoretically possible to drop the morkanaut with 3 lascannon shots On average assuming no cover mod it'd take something like 13.8 bs4 or 18.5 bs3 lascannon shots to kill
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# ? May 7, 2017 17:33 |
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chutche2 posted:Mathhammer time That's pretty drat survivable.
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# ? May 7, 2017 17:37 |
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# ? May 29, 2024 19:34 |
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goose willis posted:I have no idea who this guy is but he writes with zero substance and his writing style makes me want to give him a wedgie He's a game store owner who co-runs the largest singles GT in the country, possibly internationally. He's very wedgieable. He's never been a good writer, but their twice weekly news review show is listenable.
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# ? May 7, 2017 17:39 |