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sit on my Facebook posted:It amuses me that the only 2 cards that see play from Battle for Zendikar that see play are ones that most people hate playing against. Gideon and dual lands?
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# ? May 7, 2017 17:59 |
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# ? May 19, 2024 10:25 |
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PJOmega posted:This is a really common thing this format. I don't get it. I've seen it in every color but green now. well ive only drafted twice, so take this with a huge grain of salt, but colors like red and black seem to have a higher number of playable commons/uncommons so that 3 people can get them at a table and still have playable, if not amazing decks. green only having one fight card seems like its making it less good, altho tbh they have some great creatures sooooo idk
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# ? May 7, 2017 18:01 |
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Green and blue are the two weakest colors.
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# ? May 7, 2017 18:12 |
YggdrasilTM posted:Green and blue are the two weakest colors. It's a little strange because they both seemed very strong. Greater Sandwurm and the embalm Aven would be insane commons in most sets .
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# ? May 7, 2017 18:15 |
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YggdrasilTM posted:Manlands. BFZ had Lumbering Falls and Shambling Vent which are the least played ones in Standard.
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# ? May 7, 2017 18:16 |
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Tales of Woe posted:BFZ had Lumbering Falls and Shambling Vent which are the least played ones in Standard. "the only 2 cards that see play" <> "the 2 more played"
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# ? May 7, 2017 18:24 |
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Eela6 posted:
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# ? May 7, 2017 18:27 |
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Siivola posted:What about Channeler Initiate, Rhonas, Exemplar of Strength, the haste croc, the hexproof croc, or MOUTH? we're not saying green doesn't have good cards, we're saying that other then a few cards, most of it is middling to bad
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# ? May 7, 2017 18:30 |
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Siivola posted:What about Channeler Initiate, Rhonas, Exemplar of Strength, the haste croc, the hexproof croc, or MOUTH? none of these are commons
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# ? May 7, 2017 18:30 |
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Gideon and Ulamog is what I meant
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# ? May 7, 2017 18:32 |
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Elyv posted:none of these are commons oh poo poo lol i didn't catch that lol
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# ? May 7, 2017 18:33 |
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Aww I w/o In addition 99kllllllp)l0
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# ? May 7, 2017 18:47 |
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I assumed we were talking about a colour's cards in general, not specifically UG commons being actually bad instead of good.
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# ? May 7, 2017 18:51 |
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Necronomicon posted:Aww I w/o
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# ? May 7, 2017 19:08 |
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Siivola posted:I assumed we were talking about a colour's cards in general, not specifically UG commons being actually bad instead of good. We were talking about limited and like 80% of your cards are commons.
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# ? May 7, 2017 19:07 |
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Siivola posted:I assumed we were talking about a colour's cards in general, not specifically UG commons being actually bad instead of good. When you are talking about a draft format you generally base it on its commons, because it is pretty easy to say, "well, green has Rhonas!"
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# ? May 7, 2017 19:07 |
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This Ben Friedman draft is pretty rough.
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# ? May 7, 2017 19:12 |
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Yeah fair enough, y'all entirely right. So, uh, I should stop drifting into green every time I play this set, huh?
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# ? May 7, 2017 19:13 |
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Siivola posted:Yeah fair enough, y'all entirely right. It's not at BFZ green levels. You can build great green decks if you find the right cards.
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# ? May 7, 2017 19:18 |
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Yeah draft is pretty self correcting so maybe there are supposed to be 3 red drafters and 1-2 green drafters at a given table but that doesn't mean you shouldn't take that P1 P2 Crocodile of the Crossing or whatever.
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# ? May 7, 2017 19:31 |
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This is a weird set in that White is absurdly deep at common and green unusually shallow. A big problem is the two drop green exert creature is the worst in the cycle. They don't really get an above the curve creature at common until their 5 drop, and the naga mana dork ramp decks haven't impressed me.
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# ? May 7, 2017 19:53 |
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For people who weren't watching, round 13 featured Ben Friedman with a sick Anointer Priest + Anoited Procession + Oketra combo, make four tokens per turn gain four life.
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# ? May 7, 2017 20:27 |
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sit on my Facebook posted:It amuses me that the only 2 cards that see play from Battle for Zendikar that see play are ones that most people hate playing against. I use Encircling Fissure on the reg TYVM
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# ? May 7, 2017 20:54 |
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mcmagic posted:It's just really horrible and there is no way to interact with it. It might actually be reasonable if Ulamog wasn't in the format but the games just feel like too much of a crapshoot. It's so much worse than company. I know company felt bad but you were companying into 2/3's... Not cards that end the game on T4. Topdeck Matters cards that provide their own value or let you random-chance dig for value are stupid. It's like Cascade - you shouldn't get a 3/2 haste plus anything else you happen to topdeck. For free. Aetherworks counts among these stupid mechanics because the cost to use it is ridiculously low (you either hit Ulamog or a way to use Marvel more). If Aetherworks had like, any meaningful restrictions on using it (letting you cast literally any spell for six energy when half your deck probably gives you energy) I guess I could see it being okay, but as-is its horribly unbalanced.
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# ? May 7, 2017 21:15 |
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The card wouldn't be nearly as bad if it had summoning sickness.
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# ? May 7, 2017 21:23 |
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Angry Grimace posted:Topdeck Matters cards that provide their own value or let you random-chance dig for value are stupid. It's like Cascade - you shouldn't get a 3/2 haste plus anything else you happen to topdeck. For free. Aetherworks counts among these stupid mechanics because the cost to use it is ridiculously low (you either hit Ulamog or a way to use Marvel more). If Aetherworks had like, any meaningful restrictions on using it (letting you cast literally any spell for six energy when half your deck probably gives you energy) I guess I could see it being okay, but as-is its horribly unbalanced. BBE would be less miserable to play against in standard than Marvel.
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# ? May 7, 2017 21:43 |
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mcmagic posted:BBE would be less miserable to play against in standard than Marvel. BBE into Traverse for Ishkanah or another BBE sounds good.
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# ? May 7, 2017 21:48 |
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Commentary for the GP seems pretty good, a guy called "JBL" and a woman, who I assume is called "Maggle".
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# ? May 7, 2017 22:17 |
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Hellsau posted:BBE into Traverse for Ishkanah or another BBE sounds good. That is alot of value but it's pretty much fair magic and you can interact with it.
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# ? May 7, 2017 22:22 |
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Angry Grimace posted:Topdeck Matters cards that provide their own value or let you random-chance dig for value are stupid. It's like Cascade - you shouldn't get a 3/2 haste plus anything else you happen to topdeck. For free. Aetherworks counts among these stupid mechanics because the cost to use it is ridiculously low (you either hit Ulamog or a way to use Marvel more). If Aetherworks had like, any meaningful restrictions on using it (letting you cast literally any spell for six energy when half your deck probably gives you energy) I guess I could see it being okay, but as-is its horribly unbalanced. Source your quotes
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# ? May 7, 2017 22:26 |
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BizarroAzrael posted:Commentary for the GP seems pretty good, a guy called "JBL" and a woman, who I assume is called "Maggle". JVL, I think. John Bradshaw would not suffer this nerdery.
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# ? May 7, 2017 22:29 |
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BizarroAzrael posted:Commentary for the GP seems pretty good, a guy called "JBL" and a woman, who I assume is called "Maggle". IT'S JOHN O'CLOCK, MOTHERFUCKER! I legit want to hear someone commentate a Magic tournament like JBL - it will probably not end well, but it will definitely be interesting.
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# ? May 7, 2017 22:31 |
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Angry Grimace posted:Topdeck Matters cards that provide their own value or let you random-chance dig for value are stupid. It's like Cascade - you shouldn't get a 3/2 haste plus anything else you happen to topdeck. For free. Aetherworks counts among these stupid mechanics because the cost to use it is ridiculously low (you either hit Ulamog or a way to use Marvel more). If Aetherworks had like, any meaningful restrictions on using it (letting you cast literally any spell for six energy when half your deck probably gives you energy) I guess I could see it being okay, but as-is its horribly unbalanced. The restriction is you have to fill your deck with cards that give you energy, and have said energy, and the marvel. This is slightly different than BBE, where the restriction is fill your deck with cards. Running the full 4 Ulamog, your chances of hitting one off a spin, even if you haven't drawn any, are lower than 50 percent. That also required you drew and activated Marvel. I personally like the deck but it's about as fair as it could possibly be.
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# ? May 7, 2017 22:50 |
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Marketing New Brain posted:The restriction is you have to fill your deck with cards that give you energy, and have said energy, and the marvel. This is slightly different than BBE, where the restriction is fill your deck with cards. Running the full 4 Ulamog, your chances of hitting one off a spin, even if you haven't drawn any, are lower than 50 percent. That also required you drew and activated Marvel. I personally like the deck but it's about as fair as it could possibly be. Nah, it could come into play tapped and that would be as fair as it could possibly be
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# ? May 7, 2017 23:01 |
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Marketing New Brain posted:The restriction is you have to fill your deck with cards that give you energy, and have said energy, and the marvel. This is slightly different than BBE, where the restriction is fill your deck with cards. Running the full 4 Ulamog, your chances of hitting one off a spin, even if you haven't drawn any, are lower than 50 percent. That also required you drew and activated Marvel. I personally like the deck but it's about as fair as it could possibly be. Calling Aetherworks Marvel fair is insane. Turn 4 Ulamog is not fair. That's the point, that's why people are willing to deal with the setup cost and accept the times that Marvel misses. When you spike a 10 mana creature on turn four, and then keep the Marvel around to do it again if they answer the Eldrazi, it doesn't feel like you're playing the same game as your opponent. It's silly to call Marvel fair because you have to put a bunch of weird or bad cards in your deck and then draw the right distribution of cards. If that's the case, Legacy Storm is a fair deck - you have to put a bunch of card-disadvantageous cards into your deck like Dark Ritual and Lotus Petal, plus bad cards like Lion's Eye Diamond and Ad Nauseum, and then you need to draw Ad Nauseum and the mana to cast it.
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# ? May 7, 2017 23:07 |
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Marketing New Brain posted:The restriction is you have to fill your deck with cards that give you energy, and have said energy, and the marvel. This is slightly different than BBE, where the restriction is fill your deck with cards. Running the full 4 Ulamog, your chances of hitting one off a spin, even if you haven't drawn any, are lower than 50 percent. That also required you drew and activated Marvel. I personally like the deck but it's about as fair as it could possibly be. Are you cross posting from mtgsalvation? You've gotta be a gimmick poster given your track record.
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# ? May 7, 2017 23:10 |
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PJOmega posted:Are you cross posting from mtgsalvation? You've gotta be a gimmick poster given your track record. They could just be bad at magic like most goons that post in the magic thread.
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# ? May 7, 2017 23:12 |
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Marvel should have put permanents into play instead of casting spells. But Ulamog would still be nuts on turn 4, so who knows.
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# ? May 7, 2017 23:32 |
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Procrastinator posted:Marvel should have put permanents into play instead of casting spells. But Ulamog would still be nuts on turn 4, so who knows. As someone who plays Through the Breach in Modern, a 10+ CMC creature is ridiculous on turn 4 even if you don't cast it. Hell, a 6 CMC creature on turn 4 is still really drat good.
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# ? May 7, 2017 23:48 |
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# ? May 19, 2024 10:25 |
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C-Euro posted:As someone who plays Through the Breach in Modern, a 10+ CMC creature is ridiculous on turn 4 even if you don't cast it. Hell, a 6 CMC creature on turn 4 is still really drat good. TtB gives them haste. Turn 4 Newlamog w/o cast and w/o haste isn't crazy considering the deck building requirements needed for that to go off.
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# ? May 8, 2017 00:01 |