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Wrist Watch posted:Uh, if they had the sameish DPS without headshots, doesn't the advantage go to the character that has the capability to headshot dudes who also has an ability that lets her easily get to high places, making headshots a little easier to land? Character ability isn't really relevant if it's difficult for the player to pull off, is my point. Saying Widowmaker has the potential to go on an unstoppable killing spree is correct, but if it was easy for people to do that games would be dominated by headshotting Widowmakers and she'd be seeing more than a 10% or so pickrate even at grandmaster where people presumably even know how to actually aim. If all you can count on at the average skill level is the occasional accidental headshot whenever instead of deliberately timed and planned picks to support a push or cripple an enemy's push then all the potential power in the world doesn't really matter.
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# ? May 8, 2017 07:35 |
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# ? May 21, 2024 13:43 |
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I didn't know this was physically possible. https://www.youtube.com/watch?v=1DMm_AGVS9U
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# ? May 8, 2017 07:56 |
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Star Man posted:I didn't know this was physically possible. It is difficult but with enough practice you can consistently hit people who are standing still and running at you in a straight line.
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# ? May 8, 2017 08:19 |
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Theta Zero posted:It is difficult but with enough practice you can consistently hit people who are standing still and running at you in a straight line. I've been playing this off and on for a year and that's my first play of the game as Zenyatta. I don't think I've ever seen someone else get it either.
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# ? May 8, 2017 08:21 |
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Star Man posted:I've been playing this off and on for a year and that's my first play of the game as Zenyatta. I don't think I've ever seen someone else get it either. I'm actually astounded for the inane things I get PoTG for just being Zenyatta. I think the game believes you're doing a ton of work because while you have a harmony orb on somebody you're getting assists from both that and discords while getting outright eliminations yourself at the same time. To the game, it's like you're constantly doing a little bit of everything and if your team wins a fight it'll think you were responsible for the success as a whole because you got registered with an assist for pretty much any kill.
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# ? May 8, 2017 08:28 |
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Kai Tave posted:Character ability isn't really relevant if it's difficult for the player to pull off, is my point. Saying Widowmaker has the potential to go on an unstoppable killing spree is correct, but if it was easy for people to do that games would be dominated by headshotting Widowmakers and she'd be seeing more than a 10% or so pickrate even at grandmaster where people presumably even know how to actually aim. If all you can count on at the average skill level is the occasional accidental headshot whenever instead of deliberately timed and planned picks to support a push or cripple an enemy's push then all the potential power in the world doesn't really matter. Again, I'm not disagreeing with you on that but your original post was this: Kai Tave posted:I'm actually willing to bet that the average Ana pre damage nerf got more kills than the average Widowmaker. So unless you're saying a player who can't get headshots and goes for bodyshots instead on Widow somehow gets less kills per game than the same player on Ana would get despite not having to worry about healing people and the other stuff I mentioned I'm not sure what the point you're trying to make is. I already agree with you that she's got a really high skill floor/ceiling! e: vvvv Fair enough Wrist Watch fucked around with this message at 09:03 on May 8, 2017 |
# ? May 8, 2017 08:32 |
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Wrist Watch posted:So unless you're saying a player who can't get headshots and goes for bodyshots instead on Widow somehow gets less kills per game than the same player on Ana would get despite not having to worry about healing people and the other stuff I mentioned Sure, because in addition to the rifle Ana has a better grenade than Widowmaker. Also if we're going to assume the occasional headshot from Widowmaker it seems reasonable to assume the occasional sleep dart from Ana. So all things being equal yes, that's what I'm saying, at least until you hit a certain elevated skill threshold where the ability to consistently land quick headshots starts to take off among the Widowmaker playing population.
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# ? May 8, 2017 08:42 |
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Theta Zero posted:It is difficult but with enough practice you can consistently hit people who are standing still and running at you in a straight line. Shutting down 3 ults in 5 seconds doesn't hurt towards getting POTG either
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# ? May 8, 2017 12:38 |
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I think the vast majority of games are won based on kills and winning teamfights rather than raw objective time. KotH is probably the one where actually contesting the objective is the most important since you do get free flips midfight sometimes. Like people will shout down comms to get on the objective sometimes but that won't do much good when we're still at even numbers and they have a Hog watching the payload. I guess it's like the other medals where there's good objective time like stalling out a cap or forcing defenders to come engage the point before they're ready and bad objective time like an impotent 1v4 contest on attack.
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# ? May 8, 2017 12:55 |
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It's all subjective. As soldier i'm never on the point unless we've won a teamfight and only 3 of us are left. If there is four, or more i'm hightailing it to the closest high ground and getting a good angle on it. If i'm tracer i'm probably going to hit that point just to force people away from the front line. As rein i'm going to be planting my shiny metal rear end on that point.
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# ? May 8, 2017 14:31 |
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Star Man posted:I didn't know this was physically possible. I played against a Zenyatta a few days ago who had staggeringly good aim. Like, "sniping me as a twitchy, constantly AD-ing Tracer from across the map multiple times" good. He was only in plat so I half-suspected an aimbot, but the killcam didn't look terribly suspicious. Dude just really decided to focus his skillset, I guess.
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# ? May 8, 2017 18:54 |
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I had one of those matches where I was a Zen sniper. Mainly because I was the only one bothering to shoot their Widow so she got complacent about standing in one place long enough to take a whole volley of nuts to the face.
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# ? May 8, 2017 21:37 |
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Bruceski posted:I had one of those matches where I was a Zen sniper. Mainly because I was the only one bothering to shoot their Widow so she got complacent about standing in one place long enough to take a whole volley of nuts to the face. I love launching a full salvo at the ever present widow/hanjo lurking in the upper attacker's spawn on kings row. It's amazing how many people you'll dumpster with that, and how long it takes em to figure out maybe it isn't the best place to stand time and time again.
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# ? May 8, 2017 22:03 |
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Just had my first hacker since switching from PS4 to PC Pharah who was utterly destroying everyone over and over, we thought it was a smurf until we saw POTG and saw the crosshair bouncing round in that telltale way
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# ? May 8, 2017 22:18 |
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how does aimbotting with projectile fire even work
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# ? May 8, 2017 22:22 |
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phthalocyanine posted:how does aimbotting with projectile fire even work Math. I couldn't tell you the details but they absolutely existed for Soldier in TF2. e: https://www.youtube.com/watch?v=CX_0Klx83bE As you can see it's imperfect (because there's always the possibility of circumstances changing after you fire and before you hit) but still pretty uncanny. Tuxedo Catfish fucked around with this message at 22:25 on May 8, 2017 |
# ? May 8, 2017 22:23 |
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That's an airshot bot, though. When you're launched by an explosive in TF2 you have a limited (somewhat) ability to direct your airborne movement, so it can calculate a semi-predictable arc.
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# ? May 8, 2017 22:51 |
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Yeah, projectile-prediction aimbots have been around since the early Tribes days. They're never perfect but they can make a lovely world of hurt. I've only seen a Hanjo with it once on an older patch, I could only imagine now.
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# ? May 8, 2017 22:52 |
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it was the POTG ult tht gave it away, if you think it really is harder to detect in regular play as you're getting most of your kills from splash damage.
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# ? May 8, 2017 23:09 |
EMC posted:He has a scope on his fist, if you land a head shot it then you roll across the map in midair like Blanka from SF and punch them in the face Just give Doomfist the mass effect vanguard toolkit. You charge a target using mercys guardian angel but against enemies, refreshing your shields each time and causing explosions while punching.
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# ? May 9, 2017 00:41 |
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Kai Tave posted:I'm actually willing to bet that the average Ana pre damage nerf got more kills than the average Widowmaker. The current numbers (from overbuff) are 11.80 e/g for Widow and 6.72 e/g for Ana. (masteroverwatch has similar figures). I don't think that the Ana change, though major, would have had that much of an effect.
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# ? May 9, 2017 01:09 |
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The Blue Caboose posted:The current numbers (from overbuff) are 11.80 e/g for Widow and 6.72 e/g for Ana. (masteroverwatch has similar figures). I don't think that the Ana change, though major, would have had that much of an effect. Fair enough then. Does it have them broken down by ladder rank?
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# ? May 9, 2017 01:14 |
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Had a comp match at Nepal. Lost the first two rounds, and the whole time our Rein, who has the gold hammer, was complaining about "not having DPS" despite us having two such heroes who were doing their jobs fine and basically just running off on his own and overextending while blaming the whole team for everything. Round 3, he switches and I switch to Rein because that's my main and I figured I'd fill the role. We win the next three rounds and the other 4 teammates thanked me for carrying and being a good Rein. I get the feeling they were just trying to steam the other guy because of how rude he had been but it was nice to be told I carried. I ended up getting the same guy in my next game and just decided to let him do his thing after his shield was about to break and I tried to use defense matrix to escort him to safety but instead he charged forward into a focused hail of enemy fire.
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# ? May 9, 2017 02:32 |
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Playing comp for the first time in a bit and got a really good chill team, I went soldier and thanks to practicing my aim lately I got some good work in and we pretty much steamrolled the other team on route 66. We were doing pretty great on defense too until our roadhog disconnected for some reason at the first point. I assume it was an actual disconnect, we weren't doing badly enough to get a ragequit. Anyway, apparently I did so well that despite losing the now 5v6 match in the fourth round I didn't actually lose any SR at the end. Didn't know that was a thing, but it's pretty cool.
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# ? May 9, 2017 02:54 |
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grand theft grotto posted:I ended up getting the same guy in my next game and just decided to let him do his thing after his shield was about to break and I tried to use defense matrix to escort him to safety but instead he charged forward into a focused hail of enemy fire. I swear that happens 90% of the time for me too. Whenever I try to cover someone's retreat with defense matrix, they become emboldened by it or something and charge merrily off to be murdered by red team.
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# ? May 9, 2017 03:24 |
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oi I am a loving magnet for Reinhardt dashes and Roadhog chains.
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# ? May 9, 2017 07:36 |
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The other team noticed that I was doing well and soloulted me every single fight for five rounds last night. Props to them, that's the closest i've ever gotten to getting tilted.
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# ? May 9, 2017 09:08 |
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I realise solo ulting is a totally valid tactic (and for some characters way more useful than trying for a sick wipe) but drat if it doesn't feel good when the opposing team decides you're enough of a threat to blow an ult on.
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# ? May 9, 2017 09:58 |
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Oh yeah, the thing that saved me from being tilted was that the rein that blew earthshatter on me and me alone every time he got it, or the Zarya chucking a grav my way whenever she could (i was on the flanks when this always happened, so lol) and we'd usually win that teamfight. We shouldn't have won the match because my team was having an off day (dps wasn't doing much in the way of damage) but the sheer amount of poo poo thrown my way was amazing.
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# ? May 9, 2017 10:15 |
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I'm I nuts or does the game matchmake you assuming that your team will always have at least two supports or a good character diversity or just something? It seems that every single game there's at most one other person with hours in support classes or nobody with any support hours other than myself. Not that I'm complaining, but I never get a chance to play DPS anymore.
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# ? May 9, 2017 10:19 |
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I don't think matchmaking takes your class usage into account.
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# ? May 9, 2017 10:46 |
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I guess I've just been getting some tough luck, then. Oh well, I'll just tell people Soldier 76 is technically a healer.
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# ? May 9, 2017 10:47 |
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AceClown posted:Just had my first hacker since switching from PS4 to PC Genuinely curious about this, what happens when you see some suspicious reticle movement ingame and a number of people report it? How do blizz detect the presence of third party tools in reaction to these reports? I've seen a lot of smurf videos where players claim they have reported the smurf for aimbotting, how do they tell the difference between someone hacking and someone who is genuinely really loving good
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# ? May 9, 2017 14:07 |
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Linx posted:Genuinely curious about this, what happens when you see some suspicious reticle movement ingame and a number of people report it? How do blizz detect the presence of third party tools in reaction to these reports? I've seen a lot of smurf videos where players claim they have reported the smurf for aimbotting, how do they tell the difference between someone hacking and someone who is genuinely really loving good They keep it really loving close to their chest because if people knew how they detected it, they would counteract the detection.
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# ? May 9, 2017 14:15 |
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Linx posted:Genuinely curious about this, what happens when you see some suspicious reticle movement ingame and a number of people report it? How do blizz detect the presence of third party tools in reaction to these reports? I've seen a lot of smurf videos where players claim they have reported the smurf for aimbotting, how do they tell the difference between someone hacking and someone who is genuinely really loving good I feel like most of the time, the player is just really good. Everytime I'm playing with my friends and a Widow or McCree dominates super hard and my friends watch the kill cam and go "He HAS to be aim botting because this and this" I am skeptical about that 100% of the time. Did you see the way the crosshairs flicked over to me? How could he even know I was there? Come on. He didn't even see me. etc etc. I hate Widowmaker to death and think she is a character that Blizzard should've left in the trashcan early in development because I hate snipers, but I'm also pretty quick to defend the enemy Widow from my team on not being a cheater. I think some players are just really really good at that poo poo
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# ? May 9, 2017 14:23 |
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I came across the first person I could pretty much tell was cheating a couple of days back, primarily from the fact that in addition to their aiming seeming super suspicious, they had jumped from Silver to Master and from ~17% accuracy as Sombra to ~45% in the span of a single season.
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# ? May 9, 2017 14:33 |
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Tuxedo Catfish posted:They keep it really loving close to their chest because if people knew how they detected it, they would counteract the detection. It'd be really dumb of them to divulge its inner workings for sure. How have other games done it in the past though? Just trying to get an idea of how this type of thing works Macaluso posted:I feel like most of the time, the player is just really good. Everytime I'm playing with my friends and a Widow or McCree dominates super hard and my friends watch the kill cam and go "He HAS to be aim botting because this and this" I am skeptical about that 100% of the time. Did you see the way the crosshairs flicked over to me? How could he even know I was there? Come on. He didn't even see me. etc etc. I hate Widowmaker to death and think she is a character that Blizzard should've left in the trashcan early in development because I hate snipers, but I'm also pretty quick to defend the enemy Widow from my team on not being a cheater. I think some players are just really really good at that poo poo I agree with what you're saying. I don't have a source but I've heard that blizz have themselves said that killcams and POTG's aren't 100% true to the actual aim
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# ? May 9, 2017 14:34 |
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I still think the main problem with snipers isn't that they aren't good, but that the game's assessment mechanisms tell you that you're doing your job correctly if you get a lot of kills, thus leading to the people who rack up a huge K/D score while contributing nothing to the team's push and insist the problem is everybody else. I had to deal with a guy yesterday playing attack Torbjorn and setting up his turret at the top of the stairs outside the Hollywood A choke, remaining there the entire fight, and yelling at everybody else for failing to get on the point.
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# ? May 9, 2017 15:10 |
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In between season stats are a good indicator, but i still get people laugh at me for being a S2 diamond at the rear end end of season 4. Come on guys, leave me alone, i wasn't playing the game as much!
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# ? May 9, 2017 15:13 |
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# ? May 21, 2024 13:43 |
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I played a few games for the first time in months, all on Onisa. She seems really good and fun, with a lot of outplay potential. Feels like she does decent damage. Is she considered good?
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# ? May 9, 2017 15:15 |