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JackMann posted:There's basically no chance Pinnacle would've entered into it if there'd been a chance of him loving up. My suspicion is that Siembada badly needed the cash, so they were able to pressure him into "approving" everything. I'm sure the contract he signed for the deal was set up ironclad to prevent any shenanigans from him, like spelling out he didn't have the rights to do anything except sign off or not sign off on their finished product. Hell, they might have even somehow got it worded so that signing the contract counted as approval for anything they did with his IP. Normally I'd be against shady stuff like that, but it's Kevin, and if anybody deserves to have his IP taken away from him, it's Kevin.
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# ? May 9, 2017 13:38 |
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# ? May 15, 2024 17:30 |
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NTRabbit posted:Can't remember if someone put it here or just the terrain thread, but Mantic has a KS up making affordable plastic scatter terrain and furniture for dungeon crawlers, RPGs, and wargames, through quite a few stretch goals already That battlefield crate looks like it might actually pretty decent for wargame terrain.
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# ? May 9, 2017 16:19 |
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Yeah, the walls, fences, and hedges in particular look good for both fantasy and historicals at 28mm, and I plan to combine some of the other bits with Germ's Area Terrain as well
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# ? May 9, 2017 16:31 |
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For those of you who like combine-y robots, AEGIS has relaunched with better pricing and a lower goal. I've had the chance to play this at conventions and I really enjoyed it,so I'm hoping it funds this time around. https://www.kickstarter.com/projects/24259463/aegis-super-combining-robot-tactics
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# ? May 9, 2017 17:08 |
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Kwyndig posted:I'm sure the contract he signed for the deal was set up ironclad to prevent any shenanigans from him, like spelling out he didn't have the rights to do anything except sign off or not sign off on their finished product. Hell, they might have even somehow got it worded so that signing the contract counted as approval for anything they did with his IP. Normally I'd be against shady stuff like that, but it's Kevin, and if anybody deserves to have his IP taken away from him, it's Kevin. And even then I've heard (not reliably) that there were some weird restrictions Siembieda put on them like not letting them use material from Dimension Books. Not that most of that stuff would be what you'd want for a short-ish run of books, although I'm morbidly curious how they'd attempt to translate the Cosmo-Knight.
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# ? May 9, 2017 17:49 |
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Atlas Hugged posted:Rifts miniatures boardgame Kickstarter. Surely nothing can go wrong right? Oh, man, someone is going to have to remind me what's actually happening with "optioned by Walt Disney". Nothing right? Because that could be a hilarious film.
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# ? May 9, 2017 18:37 |
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DalaranJ posted:Oh, man, someone is going to have to remind me what's actually happening with "optioned by Walt Disney". Nothing right? Because that could be a hilarious film. Nothing. There's a script treatment out there- Palladium sells it.
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# ? May 9, 2017 19:04 |
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Alien Rope Burn posted:Nothing. There's a script treatment out there- Palladium sells it. Looks like rppr did a reading of it, so I should watch that.
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# ? May 9, 2017 19:23 |
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https://www.kickstarter.com/projects/615312068/deadly-premonition-the-board-game The Deadly Premonition KS is live.
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# ? May 9, 2017 19:32 |
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DalaranJ posted:Oh, man, someone is going to have to remind me what's actually happening with "optioned by Walt Disney". Nothing right? Because that could be a hilarious film. I have no idea about this, but so I'm not just helping derail, there's a KS for a board game with cute bears mining called Ursa Miner: https://www.kickstarter.com/projects/1875412263/ursa-miner-bears-mining-honey?ref=thanks_share
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# ? May 9, 2017 21:22 |
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Waffleman_ posted:https://www.kickstarter.com/projects/615312068/deadly-premonition-the-board-game if you can't repeatedly and systematically destroy a fleet of cop cars in this board game then I'm not interested
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# ? May 9, 2017 21:29 |
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Waffleman_ posted:https://www.kickstarter.com/projects/615312068/deadly-premonition-the-board-game Looks pretty bad. Player elimination, munchkinlike take-that cardplay, and no evident mechanism for identifying the killer except taking a swing and hoping for the best. No idea how the game will work without exactly four. Also no real-time pot management. 0/10.
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# ? May 9, 2017 21:40 |
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Waffleman_ posted:https://www.kickstarter.com/projects/615312068/deadly-premonition-the-board-game It got funded. It might be worth it to back just for a 3 dollar Steam key for the Director's Cut.
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# ? May 10, 2017 00:50 |
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just watch supergreatfriend's LP
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# ? May 10, 2017 01:01 |
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Waffleman_ posted:It got funded. Yeah, I'll put a reminder on it in case they shove it in a Humble Bundle in the meantime or somesuch. Granted, the PC port is terribly buggy and broken, so buyer beware- it has memory leaks that cause it to slow and eventually crash if played too long, amongst myriad other issues. There are fan patches but they're a band-aid on a gunshot wound, as far as I can tell. It's better to get the updated PS3 version if you have a PS3, though it's usually a fair deal more at around $15-20.
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# ? May 10, 2017 01:19 |
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Leperflesh posted:just watch supergreatfriend's LP Seconding this. Rarely have I watched an LP where the peron presenting it did with such enthusiasm and simply "joy" for the game, all the while taking potshots at its failings.
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# ? May 10, 2017 02:07 |
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Leperflesh posted:just watch supergreatfriend's LP I'd recommend buying it to support the madness and then not actually playing it and watching supergreatfriend's LP instead.
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# ? May 10, 2017 02:13 |
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Man, why would you do a Deadly Premonition Board game that doesn't have "Horror Movie Trivial Pursuit" as a gameplay mode.
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# ? May 10, 2017 10:55 |
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Hitlers Gay Secret posted:
Waffleman_ posted:https://www.kickstarter.com/projects/615312068/deadly-premonition-the-board-game Jesus
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# ? May 10, 2017 16:13 |
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make a TV series based on the deadly premonition board game and the circle will be complete
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# ? May 10, 2017 17:28 |
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The final hours of Brass are here and I still can't decide if I should back one or both versions.
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# ? May 10, 2017 17:44 |
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Ropes4u posted:The final hours of Brass are here and I still can't decide if I should back one or both versions. Back both, try one, if you don't like it sell the other NIS for retail price and still make a profit.
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# ? May 10, 2017 18:11 |
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I remembered that I miss one card from my copy of Brass (it doesn't actually make it unplayable, but it does mean my copy has a consistent bias game to game), so I backed both. I am weak.
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# ? May 10, 2017 22:04 |
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D.W.A.R.Vs funded and looks reasonably cool.
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# ? May 10, 2017 22:08 |
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One for the history buffs: I need to check out the rules, but this looks like a very pretty package. And who doesn't love obscure historical battles ? https://www.kickstarter.com/projects/2038926808/heroes-of-the-great-war-limanowa-1914-0/description
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# ? May 11, 2017 02:57 |
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The comments for the Rifts boardgame are a goldmine. Did you know that it's unethical for them to say who their manufacturer is? The best, though, is this bit: quote:@steve a you've only bid $1. If you choose to support our kickstarter I'd be happy to answer your questions.
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# ? May 11, 2017 04:57 |
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JackMann posted:The comments for the Rifts boardgame are a goldmine. Did you know that it's unethical for them to say who their manufacturer is? Somebody has been taking kickstarter lessons from GMS, I see
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# ? May 11, 2017 05:28 |
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JackMann posted:The comments for the Rifts boardgame are a goldmine. Did you know that it's unethical for them to say who their manufacturer is? I love when game developers don't understand what the word 'ethical' means.
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# ? May 11, 2017 05:30 |
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JackMann posted:The comments for the Rifts boardgame are a goldmine. Did you know that it's unethical for them to say who their manufacturer is? I love this bit: quote:I would like to apologize to you and others that felt like my behavior was inappropriate. We are a small company and trying to keep things focused on creating a successful game and kickstarter. We appreciate your support and hope you will check back in for updates. "I'm sorry people felt my behavior was inappropriate" is an amazing non-apology, because it clearly means he still doesn't get that what he did was inappropriate.
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# ? May 11, 2017 05:37 |
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Evil Mastermind posted:I love this bit: Who needs those "real apology"-wanting suckers? He's got this stellar guy in his corner: quote:OMG, I read this stuff and I would think half of you are on the rag. EDIT: Good leaping fucks, 1300+ comments already.
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# ? May 11, 2017 05:54 |
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Palladium is a mystery to me. Like, I'm familiar with a lot of niche products with troubled histories put out by auteur designers, which people argue about vociferously for years. I've argued about many of them. But usually those products have things like flawed but unique vision, or the creator possesses some form of special charisma, or a once-proud history upon which their castle is built, that even people who don't like them could point to as the reason for their cult popularity. I have no idea why people like Rifts. I don't know of anybody who likes it. Everything I have ever heard about it is either people complaining about it, or people with a post count of three appearing to explain why they're wrong. Everything I've ever heard about Kevin Simbieda suggests that he is a pain in the neck to deal with. But apparently they have a large and loyal base of fans in spite of a history of mess-ups that make more recent debacles like Exalted or Far West or, really, anything else look kind of trivial? How does that happen?
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# ? May 11, 2017 06:26 |
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From following Alien Rope Burn's exhaustive review in the fatal and friends thread, I don't think there is one other than 'played it when I was 13'. It seems to be an excuse to get to play with all your action figures at once, but in a really tedious heavy on the book-keeping way.
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# ? May 11, 2017 06:35 |
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I think that's exactly it. I played it when I was first getting into RPGs back in the day and I loved the concept of it and knew basically nothing of game design or what made a game good or bad. Rules were to be accepted, not questioned. As an adult, I still like the concept of the world gone mad, but there's not really any reason for me to play it when there are so many better options.
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# ? May 11, 2017 06:39 |
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Looking at the comments section, the wisdom of having somebody who's gone through a tremendous emotional trauma jump right into the same thing that may have caused it might be a flawed plan.Rand Brittain posted:I have no idea why people like Rifts. I don't know of anybody who likes it. Everything I have ever heard about it is either people complaining about it, or people with a post count of three appearing to explain why they're wrong. Everything I've ever heard about Kevin Simbieda suggests that he is a pain in the neck to deal with. It was one of those things that hit at just the right time, right before White Wolf really started to tilt the industry towards more modernized rules, so the clunkiness of the mechanics was still a very normal thing. It also had a surprisingly coherent art direction early on (when most games outside of TSR still looked awfully ugly) and gave people a freedom of character choice that may seem quaint now, but really was somewhat groundbreaking around the same time most games would tut-tut at you for wanting to play a dragon or vampire or whatever. It also was able to ride the success of relatively kid-oriented games (subject material, not rules) like Teenage Mutant Ninja Turtles and Robotech but be for aduuults, wink wink, and grab fans going right into their teenage years. The cheap paperbacks were obviously aimed at an audience with lighter wallets compared to TSR box sets and hardbacks, and when stuff gets its hooks in you at that age, it can really stick.
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# ? May 11, 2017 07:35 |
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Rand Brittain posted:Palladium is a mystery to me. I feel like these two are it. When it comes to "charisma", Simbieda certainly has an exuberance that can capture other's enthusiasm. It only looks a lot more like delusion or huckstery when he's surrounded by the wreckage of a decade of failure. That's the other thing, though. Before the 21st century, Palladium was a pretty successful looking company. It got weird, moderately popular licenses, and no matter how many forevers some books took to came out, it churned out a lot of products.
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# ? May 11, 2017 07:44 |
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I wonder if having a partner betray him as badly as he got betrayed drove him over the edge when it came to paranoia and "protecting" his products. Was he always impossible to deal with or did he get worse after Palladium was robbed blind?
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# ? May 11, 2017 07:51 |
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Atlas Hugged posted:I wonder if having a partner betray him as badly as he got betrayed drove him over the edge when it came to paranoia and "protecting" his products. Was he always impossible to deal with or did he get worse after Palladium was robbed blind? If some former employee stories are any indication, he's always had weird control issues.
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# ? May 11, 2017 07:57 |
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That Old Tree posted:If some former employee stories are any indication, he's always had weird control issues. Which might explain why no one felt bad stealing from him.
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# ? May 11, 2017 08:01 |
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Atlas Hugged posted:Which might explain why no one felt bad stealing from him. He's also one of those "but he's super nice in person" kind of guys. Which is no excuse, but he can clearly be a human being toward people.
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# ? May 11, 2017 08:07 |
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# ? May 15, 2024 17:30 |
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He sounds like an old colleague of mine. Charming and persuasive when he needs to be, but an absolute nightmare to work with because of his gross incompetence he hides behind a smile and a wink.
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# ? May 11, 2017 08:13 |