Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
LostCosmonaut
Feb 15, 2014

Boost Speed of the Beast: http://www.edshipyard.com/#/L=A010,...ypDAqpJEqpJIqpJ

Adbot
ADBOT LOVES YOU

Bargearse
Nov 27, 2006

🛑 Don't get your pen🖊️, son, you won't be 👌 needing that 😌. My 🥡 order's 💁 simple😉, a shitload 💩 of dim sims 🌯🀄. And I want a bucket 🪣 of soya sauce☕😋.
Checking out the latest generation ship find only to learn that the mission failed because the ship's previous geneticist hosed up so bad that the ship was eventually overrun by men made me smile a bit.

Hexenritter
May 20, 2001


Bargearse posted:

Checking out the latest generation ship find only to learn that the mission failed because the ship's previous geneticist hosed up so bad that the ship was eventually overrun by men made me smile a bit.

Daves in Space.

Phuzun
Jul 4, 2007

Well I took the right time to decide on doing the imperial rank up missions, ended up 5% into Duke and enough money to buy 1 of each of the rank locked ships. Even partially fitted the cutter to be my imperial slave trader. Though I gotta admit I was shocked at how small the cockpit is in comparison to the anaconda's ridiculous amount of space (which I need to test in roomscale VR to see if I can look around the pillar).

grimcreaper
Jan 7, 2012

Colonial Air Force posted:

This old lady goes to a butcher shop and asks the man how much ground beef is by the pound.

"$1.40," he says.

"What!? That's outrageous! Lenny across the street sells it for $0.80!"

"Well, why don't you go get it at Lenny's then?"

Annoyed, the woman says, "He's out of it!"

To which the butcher replies, "Well, when I'm out of it, it's only $0.75"


Except in this case, Star Citizen is charging a bunch of money for something that's not out (and never will be), while I can play Elite: Dangerous right the gently caress now for less.

Sorry dude but star citizen is already out and playable and many times better. Look at the crao ED throws at you. Its basically pay to win.
At least with star citizen there is no such thing as pay to win.

Ive gotten more than my fair share of fun from my completionist package. I cant wait to get the javelin next.


What does ED have? Nothing. Not even grabbu hands.

clone on the phone
Aug 5, 2003

Shame on all of you for engaging with grimcreaper. He's just here to troll.

Exit Strategy
Dec 10, 2010

by sebmojo

grimcreaper posted:

Sorry dude but star citizen is already out and playable and many times better. Look at the crao ED throws at you. Its basically pay to win.
At least with star citizen there is no such thing as pay to win.

Ive gotten more than my fair share of fun from my completionist package. I cant wait to get the javelin next.


What does ED have? Nothing. Not even grabbu hands.

I'm glad you're having fun with your buy-in, and it sucks that mom won't buy you BOTH space games.

grimcreaper
Jan 7, 2012

I love this thread.

I also love EDs sound effects. That is all.

Highblood
May 20, 2012

Let's talk about tactics.

Bargearse posted:

Checking out the latest generation ship find only to learn that the mission failed because the ship's previous geneticist hosed up so bad that the ship was eventually overrun by men made me smile a bit.

Turns out space station 13 was a generation ship after all!

Silver Alicorn
Mar 30, 2008

𝓪 𝓻𝓮𝓭 𝓹𝓪𝓷𝓭𝓪 𝓲𝓼 𝓪 𝓬𝓾𝓻𝓲𝓸𝓾𝓼 𝓼𝓸𝓻𝓽 𝓸𝓯 𝓬𝓻𝓮𝓪𝓽𝓾𝓻𝓮

grimcreaper posted:

I love this thread.

I also love EDs sound effects. That is all.

I've been up-engineering an Eagle and boy does it make a lot of noise

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

grimcreaper posted:

I find it hilarious how you fdev lovers bash the poo poo out of your fellow space game player Star Citizeners while you dream about gameplay that will never happen.

Star citizen will literally be a living and thriving universe and you sad Derek Smart followers will never have anything good.

Smart? You mean that spy movie character? What has that guy to do with space games

Trustworthy
Dec 28, 2004

with catte-like thread
upon our prey we steal
I can't stop engineering lil' ships!

As an exploration ship or errand runner, the Hauler packs a loving punch for the money. I'm getting like 45ly. No shields, engineered light and cool, lots of silent running all day erreyday when I'm poking around the bubble. With such a small fuel tank, it basically scoops instantly. Scooping speed is my big annoyance with the DBX; I think at this point I'd rather take my Hauler into the black. AspX for a deluxe exploration experience, obviously, but Hauler for doin' it fast, quick, dangerous and dirty.

I also pimped out a Type-6 for passenger missions. Haven't flown one of those in forever. I engineered it light and cool like my Hauler, also with no shields (because I realized that playstyle in cheap ships is fun as heck, especially if you're good at avoiding interdictions). I'm getting like 36ly with three cabins, but I'd get like 44ly-ish if I swapped in cargo bays. Which ain't bad.

These lil' long-jumpin' ships are great. I might need to build a speed-demon iCourier next, to complete the trifecta.

On the downside, my bank account is pretty low after a recent Cutter refit, so I just sold my soul and took my first trip to Quince... :smith:

Trustworthy fucked around with this message at 13:39 on May 11, 2017

Moral_Hazard
Aug 21, 2012

Rich Kid of Insurancegram

Trustworthy posted:

I can't stop engineering lil' ships!

As an exploration ship or errand runner, the Hauler packs a loving punch for the money. I'm getting like 45ly. No shields, engineered light and cool, lots of silent running all day erreyday when I'm poking around the bubble. With such a small fuel tank, it basically scoops instantly. Scooping speed is my big annoyance with the DBX; I think at this point I'd rather take my Hauler into the black. AspX for a deluxe exploration experience, obviously, but Hauler for doin' it fast, quick, dangerous and dirty.

I also pimped out a Type-6 for passenger missions. Haven't flown one of those in forever. I engineered it light and cool like my Hauler, also with no shields (because I realized that playstyle in cheap ships is fun as heck, especially if you're good at avoiding interdictions). I'm getting like 36ly with three cabins, but I'd get like 44ly-ish if I swapped in cargo bays. Which ain't bad.

These lil' long-jumpin' ships are great. I might need to build a speed-demon iCourier next, to complete the trifecta.

On the downside, my bank account is pretty low after a recent Cutter refit, so I just sold my soul and took my first trip to Quince... :smith:

Seeing you post on engineering small ships makes me want to do it too, especially screwing around with shield-less cool ships after my trip to the core. I'll be doing that in an Exploraconda that gets about 40LY fully loaded with fighters, turrets, 6A shield, etc.

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


Trustworthy posted:

On the downside, my bank account is pretty low after a recent Cutter refit, so I just sold my soul and took my first trip to Quince... :smith:

Soon enough Quince will turn into a Steinbeckian nightmare California and you'll all come running back destitute and crushed when the dust storms start a-howlin'.

Black Griffon fucked around with this message at 14:36 on May 11, 2017

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.

MoraleHazard posted:

Seeing you post on engineering small ships makes me want to do it too, especially screwing around with shield-less cool ships after my trip to the core. I'll be doing that in an Exploraconda that gets about 40LY fully loaded with fighters, turrets, 6A shield, etc.

Why do you need fighters or guns on an Exploraconda?

Fried Watermelon
Dec 29, 2008


grimcreaper posted:

I love this thread.

I also love EDs sound effects. That is all.

This game is only sound effects anyways

Honking away with space madness

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Fried Watermelon posted:

This game is only sound effects anyways

Honking away with space madness

Really you could just follow https://mobile.twitter.com/spacetravelbot and not bother waiting for the next few seasons of Elite.

Moral_Hazard
Aug 21, 2012

Rich Kid of Insurancegram

Colonial Air Force posted:

Why do you need fighters or guns on an Exploraconda?

I don't, really, and know that intellectually. It's partly my latent autism and partly enjoying zipping around an asteroid field in my Imperial fighter. I also figure I might want to do things around Colonia once I get there that need guns.

Going core-ward, my understanding is extreme range isn't really needed anyway. Am I mistaken?

I went to the NGC- Star Nursery in a Cobra with ~25ly range and it was okay.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

MoraleHazard posted:

Going core-ward, my understanding is extreme range isn't really needed anyway. Am I mistaken?

I went to the NGC- Star Nursery in a Cobra with ~25ly range and it was okay.

It speeds up the journey, which is always nice, but you don't need it to actually progress, no.

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

MoraleHazard posted:

I don't, really, and know that intellectually. It's partly my latent autism and partly enjoying zipping around an asteroid field in my Imperial fighter. I also figure I might want to do things around Colonia once I get there that need guns.

Going core-ward, my understanding is extreme range isn't really needed anyway. Am I mistaken?

I went to the NGC- Star Nursery in a Cobra with ~25ly range and it was okay.

There might be a spot or two where you need to jumponium, but I just went to Colonia and back in a 25ly Corvette, so it's more than doable!

coupedeville
Jan 1, 2012

MY ANACONDA DOM'T WANT NONE UNLESS U GOT CUM SON!

Toxic Fart Syndrome posted:

Colonia and back in a 25ly Corvette

jfc why did you do this to yourself?

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

coupedeville posted:

jfc why did you do this to yourself?

Meh. Space madness is space madness. Short or long jumps, what matters is that you spend all the time out in the black.

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

coupedeville posted:

jfc why did you do this to yourself?


Tippis posted:

Meh. Space madness is space madness. Short or long jumps, what matters is that you spend all the time out in the black.

:eng101: Fun Fact: with the neutron highway, the Colonia trip was about a quarter the length of my original, pre-horizons Sag A* run in a 32ly DBX! :smithicide:

Count Mippipopolous
Apr 10, 2008

I'm only just returning to the game and do not understand Engineers at all, but can someone tell me if it's possible to engineer a ship so it can permanently stay in Silent Running?

Trustworthy
Dec 28, 2004

with catte-like thread
upon our prey we steal

Count Mippipopolous posted:

I'm only just returning to the game and do not understand Engineers at all, but can someone tell me if it's possible to engineer a ship so it can permanently stay in Silent Running?

No, you're always creating at least a little heat, and eventually it will have to go somewhere. The only options in space are to radiate it or cook yourself. But with good planning you could stay in silent running for... I dunno, a couple minutes maybe? That said, you'll typically cool back down within seconds of reopening your vents, so you'd just be a quick blip on the radar as you're doing that every so often.

Snaxx
Apr 5, 2009
How long does it take to get to Colonia using a typical engineered asp and the highway?

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I just bought a Type 7, my first large-pad ship, for the purposes of the current community event

I recorded footage of me leaving the docking bay for the first time

https://i.imgur.com/GaNSaom.gifvpotentially :nms: for a guy getting hit hard in the head

Fojar38 fucked around with this message at 04:29 on May 12, 2017

Crimson Harvest
Jul 14, 2004

I'm a GENERAL, not some opera floozy!

Snaxx posted:

How long does it take to get to Colonia using a typical engineered asp and the highway?

I don't know but you better practice the overcharge before going so you dont kill yourself.

grimcreaper
Jan 7, 2012

Libluini posted:

Smart? You mean that spy movie character? What has that guy to do with space games

Hmm.. that actually has me raging. Hes no movie spy. Hes a tv spy. Get Smart was funny and good but way before my time. Then again i watched MASH as a kid in the early 90s.


I still dont ubderstand how to play elite.

Overwined
Sep 22, 2008

Wine can of their wits the wise beguile,
Make the sage frolic, and the serious smile.
So what kind of jump range can I expect out of a heavily engineered Python? I'm thinking about selling my pretty blinged out AspX for one. I can afford the Python and fittings without selling the AspX. Curious if the Python will make the AspX irrelevant.

Crimson Harvest
Jul 14, 2004

I'm a GENERAL, not some opera floozy!

Overwined posted:

So what kind of jump range can I expect out of a heavily engineered Python? I'm thinking about selling my pretty blinged out AspX for one. I can afford the Python and fittings without selling the AspX. Curious if the Python will make the AspX irrelevant.

I have a long-range cargo-fitted Python that does 36LY unladen.

Mimesweeper
Mar 11, 2009

Smellrose

Fojar38 posted:

some guy probably dying

Man, please don't embed stuff like this...

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Mimesweeper posted:

Man, please don't embed stuff like this...

He survived but I'll spoiler it

Exit Strategy
Dec 10, 2010

by sebmojo
Okay. Lightly engineered so far, my exploraconda-to-be has a longer jump range than my DBX. Where the gently caress do I find the mats to finish the Frame Shift Drive Enhanced Range and Dirty Drives shenanigans?

Mimesweeper
Mar 11, 2009

Smellrose

Fojar38 posted:

He survived but I'll spoiler it

That's good, at least. Thanks, don't mean to get on your case.

Cuttlefush
Jan 15, 2014

Gleichheit soll gedeihen
With a decent 5 FSD roll mine gets 52 ly stripped down, ~30 ly with a moderate PVE combat build.

Trustworthy
Dec 28, 2004

with catte-like thread
upon our prey we steal
So do I have to get allied status with this bumfuck faction before the end of the Community Goal to get the Canonn decal? Or can I just participate a little, then finish off allied status later? I'm having a busy week and schlepping Indium is boring.

INTJ Mastermind
Dec 30, 2004

It's a radial!
Why would you want a decal for a group that spergs out about the back story of a fictional internet spaceship game?

Harminoff
Oct 24, 2005

👽
Man, so I've been playing this game off and on for a year or so (30 hours so not much) and have only been doing transport missions as they are probably the easiest thing to do. I decided that I wanted to try some combat and figured my flying skills should be good enough by now. Instead of just getting destroyed I figured I would try out the training missions to get a feel for the combat. First one was easy, but then I tried the advance, for like 2 hours and kept on dying. Figured I must just be pretty terrible at combat but decided to check youtube to see how others might be beating that mission.

Turns out a lot of people have the same problem, and that mission is super hard to complete. Great job Frontier but you might wanna tweak that one a bit.

Adbot
ADBOT LOVES YOU

grimcreaper
Jan 7, 2012

Harminoff posted:

Man, so I've been playing this game off and on for a year or so (30 hours so not much) and have only been doing transport missions as they are probably the easiest thing to do. I decided that I wanted to try some combat and figured my flying skills should be good enough by now. Instead of just getting destroyed I figured I would try out the training missions to get a feel for the combat. First one was easy, but then I tried the advance, for like 2 hours and kept on dying. Figured I must just be pretty terrible at combat but decided to check youtube to see how others might be beating that mission.

Turns out a lot of people have the same problem, and that mission is super hard to complete. Great job Frontier but you might wanna tweak that one a bit.

Perhaps if you played something like freespace 2 you could get better.

  • Locked thread