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Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"
Man, I missed the word "bonuses" and thought that card was cool.

Giving X-Wings shots at Range 4 would be really interesting.

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bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:

canyoneer posted:

Silly homebrew:


Every PS8+ X-Wing now has Talonbane Cobra's ability, plus their own. And access to regen.

Oh man. Wedge with Opportunist? 6 dice range one primary with -1 agility.

GET WRECK SKRUBS

Corbeau
Sep 13, 2010

Jack of All Trades

canyoneer posted:

Silly homebrew:


Every PS8+ X-Wing now has Talonbane Cobra's ability, plus their own. And access to regen.

I'm okay with this.

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"

Corbeau posted:

I'm okay with this.

I'm sure you are. :rolleyes:

Corbeau
Sep 13, 2010

Jack of All Trades
C'mon, it's not that crazy.

... Well, not that crazy. Can't put it on Biggs, after all.

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"

Corbeau posted:

C'mon, it's not that crazy.

... Well, not that crazy. Can't put it on Biggs, after all.

Keep telling yourself that.

Acebuckeye13
Nov 2, 2010
Ultra Carp
The problem is that it only effects Wedge, Wes, and Luke, who don't necessarily need the help as much as every other X-Wing pilot except Biggs. It'd make them super-good, sure, but that shouldn't be the be-all, end-all of an X-Wing buff.

Now my stupid idea, on the other hand...

quote:

Rogue Squadron Pilot (2 Points)
Title T-65 X-Wing Only

If an enemy ship within your firing arc performs a boost, barrel roll, or SLAM action, you may perform a free barrel roll action. You may not perform any further actions this turn.

I was thinking about this earlier, and thought something like this could be a novel solution. Ignoring the point cost for now (Since that's not the important part), I think something like this could be a solution to the X-Wing's biggest weakness in its lack of post-dial maneuvers and vulnerability to arc-dodgers-basically, allow it to react to enemy aces to keep them in arc, get out of the way of bombs, or get closer and dodge their arc to close in for the kill. It'd be strongest on lower-PS pilots, since there's no restriction on doing an action before triggering RSP, but Wedge, Wes, and Luke could easily get some utility out of it as well. It'd also less useful for Biggs than any of the other pilots, since he's going to be flying in formation where barrel rolls would be less useful (And could potentially pull him out of range 1).

Thoughts?

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
My thoughts on X-wing fixes in this thread are well documented and I stand by them, but will go dig them up to repost on request.

Holybat
Dec 22, 2006

I made this while you were asleep.

Wotsnik posted:

Having played through it fully I can definitely say it is a blast. You don't really need a dedicated GM, just having one person be the AI-guy, rolling the dice and keeping the maneuver charts in front of them each session, works just fine.

Just have a good read of how to resolve bumps/swerving for the AI, if you only quickly scan it and play it slightly wrong as we did at first, the enemy move differently enough that it will affect the game. The AI generally flies pretty well, once in a while they will do something dumb and die horribly, but that's fine. It wouldn't be Star Wars without TIEs exploding everywhere. Sometimes you also get the stealth ace, an enemy ship that flies a silly maneuver and loses shots for a couple of turns, but then swings around exactly where you need to go late game and almost kills you all. Good times.

I ran a game by myself for the first mission of HOTAC, running a couple of X-wings against the opfor. It was amazingly fun and I can't wait to get my group in on this Friday.

But since you brought it up, just so I can make sure I got this right with the swerves:
I have a TIE fighter that'll run right into an asteroid at a 5 straight ahead it rolled for AI maneuver. The swerve rules as I read them say that I drop that TIE's maneuver down the nearest one that changes the maneuver to a bank left or right. My question comes with this hypothetical TIE would NOT be hitting the asteroid if it just moves a 4 straight ahead.

This would seem to be illegal according to the obstacle rules as written, which direct that I drop the maneuver to a 3-speed bank left or right (whichever is closer to the target and the highest speed bank available on a TIE Fighter dial) fulfilling the 45 degree change in direction. I just want to make sure that swerves to avoid collisions are always a change to banks and never just a drop in the speed of a straight-ahead maneuver if that's what they originally rolled.



Edit:

Strobe posted:

My thoughts on X-wing fixes in this thread are well documented and I stand by them, but will go dig them up to repost on request.

I'd like to see what you've come up with, thank you!

Holybat fucked around with this message at 03:43 on May 18, 2017

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

Strobe posted:

So I heard you guys like homebrews? I would genuinely like feedback on my terrible ideas. :v:

Upgrades
Covering Fire
EPT, 3 pts
"Once per round, when an enemy ship at range 1-2 inside your firing arc is attacking, you may spend a focus token to change any number of that ship's [focus] results to blank results. You may not attack again this round."

(At this point I'm sure everybody has seen my X-wing S-foils title, but reposted here just cuz it's part of the homebrew)

S-foils (Attack Position)
Title, X-wing only, dual card, 2 pts
After you perform an attack, you may execute a white 1-speed [bank] or [straight] maneuver.

At the end of the Combat Phase, if you did not perform an attack this turn, you may flip this card.

S-foils (Cruise Position)
Title, X-wing only, dual card, 2 pts
During the Combat Phase, you may choose not to attack. If you do, execute a white 2-speed [turn], [bank], or [straight] maneuver.

Action: Flip this card.

I Am One With the Force
EPT, Unique, Rebel Only, dual card, 2 pts

The first time you receive a stress token each round, you may choose to receive an additional stress token. If you do, assign a focus token to your ship. Then, flip this card.

The Force is With Me
EPT, Unique, Rebel Only, dual card, 2 pts
When you spend a focus token, you may remove one stress token from your ship. Then, flip this card.

R4 Astromech
Astromech, 3 pts
When defending, you may receive a stress token to change any number of [focus] results to [evade] results.

Pilots
Rogue Squadron Veteran
PS 6, 25 pts, EPT.

(Literally no one is surprised by this, I can feel it)

Ralo Surrel
PS 7, 28 pts, EPT.

When you execute a 1 or 2 speed maneuver, you may assign a focus token to your ship.

Nozzo Naytaan
PS 5, 26 pts, no EPT.

After you perform an attack that does not hit, if you have a stress token you may cause the defender to receive 1 stress token.

Woo, found them. Also included is some other dumb homebrew from around the same time.

Chill la Chill
Jul 2, 2007

Don't lose your gay


IronSaber posted:

Is the issue more about painting the Confederate flag on the Falcon? 'cause I feel like apart from that, having an orange Falcon with the number 01 on it seems kind of harmless.

It's the former, and someone died on the hill of defending their right of artistic expression to paint giant confederate flags on their plastic spaceships.

Wotsnik
Sep 28, 2005
Just because you can see it, doesn't mean it's not invisible.

Holybat posted:

...But since you brought it up, just so I can make sure I got this right with the swerves:
I have a TIE fighter that'll run right into an asteroid at a 5 straight ahead it rolled for AI maneuver. The swerve rules as I read them say that I drop that TIE's maneuver down the nearest one that changes the maneuver to a bank left or right. My question comes with this hypothetical TIE would NOT be hitting the asteroid if it just moves a 4 straight ahead.

This would seem to be illegal according to the obstacle rules as written, which direct that I drop the maneuver to a 3-speed bank left or right (whichever is closer to the target and the highest speed bank available on a TIE Fighter dial) fulfilling the 45 degree change in direction. I just want to make sure that swerves to avoid collisions are always a change to banks and never just a drop in the speed of a straight-ahead maneuver if that's what they originally rolled.

Don't have it in front of me but I believe that is correct.

hoiyes
May 17, 2007

Strobe posted:

Woo, found them. Also included is some other dumb homebrew from around the same time.

Wouldn't be surprised if we saw something like your covering fire, only as a token your opponent assigns to your ship (like a red eyeball - distracted or suppressed) and chooses when to spend. Because negative tokens your opponent spends is a mechanic from the new Runewars mini games and designers tend to look for inspiration close to home.

Edit: I guess Latts crew already is kinda this

Admiral Joeslop
Jul 8, 2010




JumpMaster 5000: · Dengar (33)
Attanni Mindlink (1)
Engine Upgrade (4)
K4 Security Droid (3)
· Punishing One (12)
Inertial Dampeners (1)
· R5-P8 (3)

YV-666: · Bossk (35)
Attanni Mindlink (1)
K4 Security Droid (3)
Outlaw Tech (2)
· 4-LOM (1)
Inertial Dampeners (1)
-- TOTAL ------- 100p. --

I bought this YV-666 and haven't put it to use yet. Thoughts, changes?

uncle blog
Nov 18, 2012

If you're not married to R5-P8, I would replace K4 with RecSpec and R4 Aggromech. This combo can potentially - after the first exchange with a target - have a target lock and focus in both his attack and the eventual extra attack. Having 2 focus is also pretty decent for defense.

If you're not married to Mindlinks either, I would put Marksmanship on Bossk. With the spare points you could try to squeeze in PTL on Dengar maybe.

Math related edit:
You don't have any spare at this point, so adaptability is a cool card on Dengar I guess.

uncle blog fucked around with this message at 12:23 on May 18, 2017

Admiral Joeslop
Jul 8, 2010




So something like this perhaps:

JumpMaster 5000: · Dengar (33)
Push The Limit (3)
Engine Upgrade (4)
Recon Specialist (3)
· Punishing One (12)
R4 Agromech (2)

YV-666: · Bossk (35)
Marksmanship (3)
· 4-LOM (1)
K4 Security Droid (3)
· Unkar Plutt (1)
-- TOTAL ------- 100p. --

Couldn't think of anything useful to replace Unkar. Maybe IntAgent to better position Dengar?

uncle blog
Nov 18, 2012

Or you could replace him and 4-Lom with Zuckus and Inspiring Recruit, allowing you to reroll two green dice every round as long as you do a green afterwards, which you'd want to do in any case.

Chill la Chill
Jul 2, 2007

Don't lose your gay


So I guess I was wrong and must've read it from somewhere else. FFG OP *just* put up their 40th anniversary article. And would you look at that, the store champs I went to last weekend wasn't supposed to include it as part of SC. I'm thinking the store champs this weekend are planning to give them out then as well. Would've helped if they had released it sooner~

https://www.fantasyflightgames.com/en/op/x-wing/x-wing-40th/

IronSaber
Feb 24, 2009

:roboluv: oh yes oh god yes form the head FORM THE HEAD unghhhh...:fap:
I'm running out of room for my little plastic spaceships. I need more drawers for my Plano 1374 storage thing, but I can't seem to find ones that would fit inside the one I have. Anyone have any luck finding extra drawers?

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





IronSaber posted:

I'm running out of room for my little plastic spaceships. I need more drawers for my Plano 1374 storage thing, but I can't seem to find ones that would fit inside the one I have. Anyone have any luck finding extra drawers?

I don't recall the model number but there are at least two models of drawers that are the same overall size. One of the models has big slots at the bottom and one only has small slots.

Call up your local outdoors store (like Bass Pro) and ask them. Or just go and look; all these are on the shelves.

IronSaber
Feb 24, 2009

:roboluv: oh yes oh god yes form the head FORM THE HEAD unghhhh...:fap:

ConfusedUs posted:

I don't recall the model number but there are at least two models of drawers that are the same overall size. One of the models has big slots at the bottom and one only has small slots.

Call up your local outdoors store (like Bass Pro) and ask them. Or just go and look; all these are on the shelves.

Yeah, that was my issue; there aren't really any outdoors stores that are local to me, and I was hoping to find a model number for the drawer so I could just order some off of Amazon or whatnot.

I'll do some homework and see what matches.

bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:


Mmmm, that's good homebrew. So, to recap, for the EPT slot, you get the effects of a stealth device, without losing it if hit, and can reroll all dice.

bunnyofdoom fucked around with this message at 16:54 on May 18, 2017

overdesigned
Apr 10, 2003

We are compassion...
Lipstick Apathy
I like that the first comment is that the card should actually be costed at zero points.

It helps that it's only for Luke in the T-65, but yeah it's, uh, powerful.

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


It's an EPT as far as I can see. Still OP.

bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:

Tekopo posted:

It's an EPT as far as I can see. Still OP.

It is. I editted my link to reflect it.

Reroll all dice if unstressed for 4 points? I can see that being fair. But tossing the +1 agil on top of it, on luke, whose pilot ability really benefits from it, is a bit much

IronSaber
Feb 24, 2009

:roboluv: oh yes oh god yes form the head FORM THE HEAD unghhhh...:fap:
If you remove the reroll ability, it seems like a good exclusive EPT.

Admiral Joeslop
Jul 8, 2010




Chill la Chill posted:

So I guess I was wrong and must've read it from somewhere else. FFG OP *just* put up their 40th anniversary article. And would you look at that, the store champs I went to last weekend wasn't supposed to include it as part of SC. I'm thinking the store champs this weekend are planning to give them out then as well. Would've helped if they had released it sooner~

https://www.fantasyflightgames.com/en/op/x-wing/x-wing-40th/

So this double card of R2-D2 and IA that I got, I wasn't supposed to get? Well too bad for FFG I guess!

bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:
Actual quote I got in response to my pointing out how broken it is

reddit posted:

Well that, and it makes it about the same price as a Defender. And it gets shut down by stress like the X7 title. Oh and the Defender has a better dial and also the Defender has a better action bar. And the Defenders don't have to use their EPT to be able to get the benefit of the +1 agility it just comes standard and they can still grab an EPT if they would like. So either this is fair or Defenders are still broken.......

I....give up when dealing with people. Infinite re-rolls are the same as the x-7 everyone.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Defenders. Cannot. Regenerate.

IronSaber
Feb 24, 2009

:roboluv: oh yes oh god yes form the head FORM THE HEAD unghhhh...:fap:
This is why I don't go to Reddit.

admanb
Jun 18, 2014

Admiral Joeslop posted:

So this double card of R2-D2 and IA that I got, I wasn't supposed to get? Well too bad for FFG I guess!

Most of the kits my FLGS gets are given out in a completely different way from how FFG presents them. Always to the benefit of the players. So, gently caress it.

canyoneer
Sep 13, 2005


I only have canyoneyes for you

IronSaber posted:

This is why I don't go to Reddit.

https://www.youtube.com/watch?v=DOqb_UzJSUQ

Chill la Chill
Jul 2, 2007

Don't lose your gay


Admiral Joeslop posted:

So this double card of R2-D2 and IA that I got, I wasn't supposed to get? Well too bad for FFG I guess!

I also got mine from doing well at a store champ event, but I'd rather they go out with a casual event. Even a different tournament. There's no need for them to be bundle with store champs events which are already top-heavy.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

IronSaber posted:

A while ago, folks in this thread were discussing ways to Make X-wings Great Again, some with an S-foil ability, others with a title card. Was there any real consensus on this, or did it just kind of peter out?

This was always my thought. You can't buff their defence because Biggs, and buffing their manoeuvrability is twitchy and awkward to work, so buffing offence is my idea. And I'm inspired by the Rogue Squadron games and the way you could do one big blast followed by stutter fire, or continuous two-shot bursts.

Title. T65 X-Wing Only. Quad Laser Cannons. 0 points. (And yes, this requires errating the name of all the OT x-wings to 'T65 X-Wing' as they always should have been)
Quad laser cannons - linked
When attacking with your primary weapon, you may add one [crit] result. If you do, you must flip this card over.

Quad laser cannons - stutter
When attacking with your primary weapon, you may turn one blank result to a hit result.

When you hit with a primary weapon attack, the defender suffers one damage. Then cancel all dice.

During the end phase if you made no primary weapon attacks this round, you may flip this card over.

Gives a big punch, normal guns, or an interesting high-accuracy low-damage option.

banned from Starbucks
Jul 18, 2004




That card is neat but it'll see about 0 use. Corran takes engine, Poe takes Autothrusters and Arcs cant take IA. edit the R2d2 card

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

banned from Starbucks posted:

That card is neat but it'll see about 0 use. Corran takes engine, Poe takes Autothrusters and Arcs cant take IA. edit the R2d2 card

Corran can't take IA either.

I could see ti getting used occasionally, but mostly yeah, it's a cool combo but x-wings are so rare and most of the ones that take R2D2 want a different mod.

Admiral Joeslop
Jul 8, 2010




Chill la Chill posted:

I also got mine from doing well at a store champ event, but I'd rather they go out with a casual event. Even a different tournament. There's no need for them to be bundle with store champs events which are already top-heavy.

Everyone at the Store Champ got one. We only had 16 people :v:

Chill la Chill
Jul 2, 2007

Don't lose your gay


Admiral Joeslop posted:

Everyone at the Store Champ got one. We only had 16 people :v:

It's more the Rey card. I love that goofy face and I think getting all the promos, Rey card, Kallus token, etc is overkill. As a random draw it'd be great.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
X-wings getting more offense won't make them good. Even if that was the answer to how to fix X-wings, adding even more red dice power creep would make me oppose it.

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ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Strobe posted:

X-wings getting more offense won't make them good. Even if that was the answer to how to fix X-wings, adding even more red dice power creep would make me oppose it.

And it's not like Wedge needs an offensive boost any more than Biggs needs a defensive one.

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