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Arivia posted:Ed's not perfect, but creepy pervert is way off the mark. e: http://web.archive.org/web/20081011041149/http://www.d20blonde.com/?p=178 dwarf74 fucked around with this message at 12:33 on May 22, 2017 |
# ? May 22, 2017 12:27 |
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# ? May 28, 2024 15:46 |
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Our current games bookcase is: PF corebook, 5e PHB, corebook and a few supporting books for every oWoD line plus the 20th anniversary corebooks, a few indie titles like The Valley of Eternity, corebooks of every Greg Stolze game except Better Angels, haven't been able to find a copy going cheap in the UK. Boardgames shelf is Smallworld, the Discworld rpg, Dead of Winter, and a Warhammer 40k board game of some description. Cards shelf is Netrunner, vast swathes of MtG, and Vampire: the Eternal Struggle. Are we the bad nerds? Also any board game recommendations would be rad, we're trying to expand that shelf a bit.
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# ? May 22, 2017 12:28 |
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starkebn posted:people who only play Settlers of Catan Catan is absolute loving garbage and only useful as a gateway drug to other, better, games. Edit: Also assholes who just say "wood for sheep" and constantly flip-flop on whether they want to give you wood or take wood. Strom Cuzewon fucked around with this message at 12:39 on May 22, 2017 |
# ? May 22, 2017 12:36 |
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Ambi posted:Our current games bookcase is: EDIT: Also I'm mostly a boardgamer but my RPG collection is: FFG SW (Don't really like it anymore) Rogue Trader (See above) Night Witches The Warren Unknown Armies (2e and 3e) Mouse Guard Tekopo fucked around with this message at 12:50 on May 22, 2017 |
# ? May 22, 2017 12:47 |
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I like using Catan to torture my house guests.
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# ? May 22, 2017 12:59 |
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Countblanc posted:I was convinced until recently that no one actually played Cosmic Encounter and that it was just a long con troll from our boys at SU&SD, but I actually saw it crop up in the wild at a meet-up a week or so ago. It is literally a reskinned Cosmic Encounters.
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# ? May 22, 2017 13:40 |
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FMguru posted:There's a new Game of Thrones boardgame (The Iron Throne) which is supposed to represent the abstract politics of Westeros as various factions make a play for the rulership of the Seven Kingdoms.
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# ? May 22, 2017 13:42 |
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Perception shapes Reality, and in games the way something is worded shapes play and perception. Thus, names for things are important, and more often than not help focus something, which is why the base attribute line is so decried lately. It doesn´t tell one anything new about the character, only perceivable, but rather unimportant statistical data. But how would perception change if we renamed the base attributes? Would the problem persist or would it add both flavor and add to, albeit differently, the mechanical expression? Example: Strength -> Brutality Dexterity -> Grace Intelligence -> Slyness Willpower -> Ruthlessness Or is such a reskin entirely pointless and more of a personal flavour than anything?
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# ? May 22, 2017 13:59 |
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The naming of stats does influence the players' assumptions about how the PCs actually do things, especially in more narrative games. For example, The Rock of Tahamaat, where one player is the bold, decisive, energetic and ruthless tyrant, and the other players are the craven, desperate, unlucky, and vicious subjects rebelling against him.
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# ? May 22, 2017 14:12 |
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I'm getting a gaming group back together that hasn't played together since we finished a campaign a couple years ago, this time playing Strike instead of Dungeon World. I somehow forgot about that one guy's complete inability to take anything even vaguely seriously. I'm not even going for that serious of a tone here--it's Spelljammer meets Treasure Planet, it's gonna be a bit crazy--and he still finds a way to go over the top. Everyone else's character concept: a descendant of the heroic bloodline of her previous character, but turned to anti-heroism, captaining a stolen space ship (actually really proud of this player--she'd never roleplayed before our last game, did a great job, and is now putting more thought into her character than anyone else already); a proud warrior from a defeated culture who are basically space Spartans, using a hard light gladius, spear, and shield; an ex-lawman with a plasma rifle and grenade launcher who's fed up with working within the law to kill bad guys; a space-warping magician who somehow ended up in the wrong dimension and fell in with these bounty hunters as she tries to find a way home. This other guy's concept he comes to me with? He wants to play the Buddies, which is great, but his concept is "a young, naive adventuring boy and the middle-aged man who keeps trying to bang him." That's it. That's his whole concept. Anyway I already know what to do, hence not posting in the GM advice thread (I basically replied with "dude, everyone else is taking this at least vaguely seriously, think more Guardians of the Galaxy and less Family Guy"), but I just wanted to vent. There's always that one guy.
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# ? May 22, 2017 14:30 |
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# ? May 22, 2017 14:41 |
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# ? May 22, 2017 14:53 |
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Elminster has no time to gently caress. he looks at his watch and says "i could not possibly gently caress at this juncture." as he powerwalks into a dungeon
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# ? May 22, 2017 15:17 |
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Harrow posted:I'm getting a gaming group back together that hasn't played together since we finished a campaign a couple years ago, this time playing Strike instead of Dungeon World. I somehow forgot about that one guy's complete inability to take anything even vaguely seriously. I'm not even going for that serious of a tone here--it's Spelljammer meets Treasure Planet, it's gonna be a bit crazy--and he still finds a way to go over the top. Dude just straight up kick out the guy who likes lovely pedophilia character. Don't even play with him.
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# ? May 22, 2017 15:21 |
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Neopie posted:Dude just straight up kick out the guy who likes lovely pedophilia character. Don't even play with him. For reals. Every group I've been in has kicked people who do that kind of stuff out on their ear. You don't need "friends" who are either pedos or pedo adjacent. I'd also make sure his wife/SO knows, because you have to monitor those types around kids, i.e. no contact with kids period.
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# ? May 22, 2017 15:34 |
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Harrow posted:This other guy's concept he comes to me with? He wants to play the Buddies, which is great, but his concept is "a young, naive adventuring boy and the middle-aged man who keeps trying to bang him." That's it. That's his whole concept.
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# ? May 22, 2017 15:35 |
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Evil Mastermind posted:I'm honestly curious as to why you allowed this character concept in the first place. I didn't--that was for the game we haven't started yet, not the one we already played. Sorry if that was unclear. I asked him what his concept is and that's what he replied with. I vetoed it right off the bat. His character in the previous game was a fire elementalist who spent the entire time just teleporting and blowing things up, which was fine. He never put all that much effort in, but he wasn't disruptive, so if he wanted to mostly pay attention in combat and mostly do that by using fire on everything he could, sure. Neopie posted:Dude just straight up kick out the guy who likes lovely pedophilia character. Don't even play with him. Honestly, I would, but he's a friend of mine who's perfectly fine in every other scenario so I wanted to give him another chance to come up with a better concept before I said "y'know, maybe this isn't going to work." Right now his idea is "basically just Rick and Morty" which is significantly more acceptable, at least. Harrow fucked around with this message at 16:01 on May 22, 2017 |
# ? May 22, 2017 15:49 |
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Rick wants to gently caress Morty. It's canon
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# ? May 22, 2017 15:50 |
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Mr.Misfit posted:Perception shapes Reality, and in games the way something is worded shapes play and perception. Thus, names for things are important, and more often than not help focus something, which is why the base attribute line is so decried lately. It doesn´t tell one anything new about the character, only perceivable, but rather unimportant statistical data. Wording is important, (see current discussion in the industry thread), but that's not the reason I dislike attributes in D&D. They were designed top down, but then treated like they're all of equal importance. Also, John Wick is going to want those attribute names back.
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# ? May 22, 2017 15:55 |
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Harrow posted:I didn't--that was for the game we haven't started yet, not the one we already played. Sorry if that was unclear. I mean, 'worse Rick and Morty' is exactly where my mind went when you described his first concept so you may not be out of the woods yet.
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# ? May 22, 2017 16:33 |
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Flavivirus posted:I mean, 'worse Rick and Morty' is exactly where my mind went when you described his first concept so you may not be out of the woods yet. Yeah, I'm hoping I can at least steer him into "exactly Rick and Morty" because at least that concept would fit in this setting and wouldn't involve his character trying to gently caress his other (maybe underaged, but he never specified and I never asked) character. This loving guy. His girlfriend is playing their ship's captain and actually gives a poo poo so I have an ally in keeping him in line, at least.
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# ? May 22, 2017 16:46 |
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DalaranJ posted:Also, John Wick is going to want those attribute names back. Sorry, can you explain that joke?
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# ? May 22, 2017 16:57 |
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Mr.Misfit posted:Sorry, can you explain that joke? John Wick is brutal, graceful, sly and reckless. Basically those stats describe the ideal action movie.
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# ? May 22, 2017 17:08 |
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I thought it was more "John Wick the game designer likes to use overwrought stat names"
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# ? May 22, 2017 17:09 |
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unseenlibrarian posted:I thought it was more "John Wick the game designer likes to use overwrought stat names" It's been awhile since I read Houses of the Blooded but I vaguely remember "grace" and "slyness" actually being attribute names.
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# ? May 22, 2017 17:20 |
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It's really confusing having two high profile John Wicks.
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# ? May 22, 2017 17:21 |
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Waffleman_ posted:It's really confusing having two high profile John Wicks. How long do you think John Wick the game designer was super-smug about John Wick the movie?
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# ? May 22, 2017 17:34 |
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Evil Mastermind posted:How long do you think John Wick the game designer was super-smug about John Wick the movie?
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# ? May 22, 2017 17:39 |
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Elminster doesn't gently caress but he's the type who will host an orgy at his place, then wander around surveying the action to make sure "everyone is having a good time."
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# ? May 22, 2017 19:57 |
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mango sentinel posted:Elminster doesn't gently caress but he's the type who will host an orgy at his place, then wander around surveying the action to make sure "everyone is having a good time." https://www.youtube.com/watch?v=pmvOrnVaJwI
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# ? May 22, 2017 20:09 |
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Nah, I bet Elminster has already scryed and divined the multiverse to find the best of all possible orgies. But that knowledge would drive anyone to mad impotence, completely and utterly unable to be aroused any of the pallid imitations mere mortals call titillating.
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# ? May 22, 2017 20:15 |
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Rockopolis posted:Nah, I bet Elminster has already scryed and divined the multiverse to find the best of all possible orgies. This is now canon for Elminster if I ever run FR. I don't care if it never comes up, just the idea of the Realm's greatest wizard accidentally permanently debonering himself amuses me.
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# ? May 22, 2017 21:40 |
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Greenwood is absolutely a weird pervert, which again isn't exactly an insult, but he gets creepy when he misreads the room, so to speak, and pushes poo poo too far from time to time. Evil Mastermind posted:How long do you think John Wick the game designer was super-smug about John Wick the movie? I would've thought the opposite - I could see him getting angry that something else "stole" his name, and now it's 1000% harder to google himself.
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# ? May 22, 2017 21:44 |
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"You get horny from this? Well hey, I mean we all have some growing up to do. Now if you'll excuse me I've got some wizard business to handle." He said, before mixing two potions together and blowing his whole dang mustache apart.
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# ? May 22, 2017 21:45 |
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theres nothing wrong with being a fatass horny 70 year old fantasy author with a giant beard and hell you might as well earned it at this point
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# ? May 23, 2017 01:44 |
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unseenlibrarian posted:I thought it was more "John Wick the game designer likes to use overwrought stat names" Oh Christ. I had no idea.
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# ? May 23, 2017 02:00 |
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Whoa, new avatars everywhere. I should get a new one, but I still don't know what would be appropriate. I liked the mini-rpg with armwrestling and pushups someone posted a while back. It was a very clever idea, like fit-ifying gaming. Nerds furiously exercising and juicing to get ready for their games is just a funny concept. Is there a way to take the same idea and apply it to online play? Would the honor system be sufficient? If you cheat, it's just your loss (of sick gains). How would you mix weight and reps to replace dice targets? And how do you adjust target numbers to match your group?
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# ? May 23, 2017 02:48 |
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Rockopolis posted:I liked the mini-rpg with armwrestling and pushups someone posted a while back. It was a very clever idea, like fit-ifying gaming. Nerds furiously exercising and juicing to get ready for their games is just a funny concept. a while back there was a "movement" for people to get fit playing WoW since DPS queue times for dungeons were insane. basically you'd workout while in queue and then stop when your dungeon popped. it was a cool idea
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# ? May 23, 2017 06:13 |
I'll defer to Reggie Watts on Eleminster's loving status. ( not a porno or anything... just a lot of cursing)
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# ? May 23, 2017 06:14 |
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# ? May 28, 2024 15:46 |
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Countblanc posted:a while back there was a "movement" for people to get fit playing WoW since DPS queue times for dungeons were insane. basically you'd workout while in queue and then stop when your dungeon popped. it was a cool idea So it's playing a tank that's to blame for why I'm such a fat rear end.
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# ? May 23, 2017 07:06 |