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My SAM glamour is going to be the FFXI event gear.
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# ? May 27, 2017 23:41 |
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# ? Jun 4, 2024 08:34 |
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Galaga Galaxian posted:
Someone make a RDM glamour out of MNK gear so I can glamour my SAM to RDM while glamouring my RDM to SAM.
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# ? May 27, 2017 23:44 |
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My only idea for a SAM glam at the time is using some part of the Makai monk set. It's pretty nifty. The rest is me waiting to see what I can put together with the chest and maybe pants from it.
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# ? May 27, 2017 23:50 |
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Galaga Galaxian posted:
Ooh, which part of that is dyeable? The white or the red? I've been going glamour crazy for the past few days, but I don't know what I want. I like my Scion look, but I need change.
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# ? May 27, 2017 23:55 |
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SonicRulez posted:Ooh, which part of that is dyeable? The white or the red? I've been going glamour crazy for the past few days, but I don't know what I want. I like my Scion look, but I need change. The top? Neither are dyeable. Its from an old summer festival event or whatever. There are a few of them, look for the Lord's/Lady's Yukata, dunno if they're on the mogstation or whatever though. Galaga Galaxian fucked around with this message at 00:11 on May 28, 2017 |
# ? May 28, 2017 00:08 |
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Galaga Galaxian posted:The top? Neither are dyeable. Its from an old summer festival event or whatever. Darn. I'm looking at the Far East stuff dyed black. That seems sufficiently anime.
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# ? May 28, 2017 00:13 |
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Tsurupettan posted:Wait, where? What? I need to see this. Do the MSQ.
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# ? May 28, 2017 00:26 |
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Is Please Be Careful full? I have a character named Pizza that needs to be in that guild.
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# ? May 28, 2017 00:32 |
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I just reached 30 arcanist and would like to thank all the goons in TPT who helped me avoid the queues. TPT is super cool and everyone should join!
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# ? May 28, 2017 01:02 |
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SonicRulez posted:Darn. I'm looking at the Far East stuff dyed black. That seems sufficiently anime. IIRC, there is a black one with gld trim.
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# ? May 28, 2017 01:46 |
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Got my classic Red Mage glam good to go for Stormblood
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# ? May 28, 2017 02:02 |
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Given that the first Samurai you meet is Scottish, it seems obvious that Samurai and Red Mage glamours should be identical and just shoot to look as much like Sean Connery circa Highlander as possible.
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# ? May 28, 2017 02:44 |
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Shammoner posted:Got my classic Red Mage glam good to go for Stormblood Anyone know what sword is this?
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# ? May 28, 2017 03:06 |
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That's the yokai watch PLD sword
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# ? May 28, 2017 03:19 |
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Why is there so much FF7 in the Revolutions song? I know no one knows the answer to this but it feels odd, the expansion seems to be about a samurai clan drama and Yda, yet you can hear Aeris blaring as the main melody
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# ? May 28, 2017 03:38 |
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SwissArmyDruid posted:IIRC, there is a black one with gld trim. From what I can tell, it comes white and is dyeable. I've got one last pot of jet black dye just for that.
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# ? May 28, 2017 04:06 |
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I just ran Somh Al HM with a tank that was using an i139 sword. He said he just got to 60 the other day and almost had enough scrip saved up to buy a shire sword. I didn't get the chance to tell him about the gears he'd need though. The sad thing is despite the massive enmity handicap he still did a better job than some of the tanks with i270 weapons that I've seen in ex roulette.
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# ? May 28, 2017 06:06 |
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SonicRulez posted:From what I can tell, it comes white and is dyeable. I've got one last pot of jet black dye just for that. They are not. However, look up Lord's Yukata in all six colors on the sites or in-game, see if any of them would be one that would work for you.
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# ? May 28, 2017 06:07 |
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Thundarr posted:I just ran Somh Al HM with a tank that was using an i139 sword. He said he just got to 60 the other day and almost had enough scrip saved up to buy a shire sword. I didn't get the chance to tell him about the gears he'd need though. They really need to add a weapon level requirement to DF.
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# ? May 28, 2017 06:09 |
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I think it'd also help if they threw in some weapons into those 60 4-man dungeons. If that SB loot control whatever thing they're going to do will continue in their 70 dungeons, putting weapons in those dungeons might help the weird weapon disparity, especially as content ages.
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# ? May 28, 2017 07:22 |
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I wonder if they should start doing an aggressive catching up mechanic with weapons. Nothing too crazy, but "oh hey you hit 60, here's a weapon that will at least let you keep doing something relative to everyone else". Not that it matters with SB coming, but...
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# ? May 28, 2017 07:30 |
Fister Roboto posted:They really need to add a weapon level requirement to DF. 139 makes me wonder how he got in, but OTOH a friend and I were chain running gubal and got a paladin with pretty garbage gear and the 210 relic weapon who pulled faster and did almost as much dps as a dark knight with the 260 relic and full 270 shire gear. There are just so many ways to gently caress up in DF I don't think there's a way to fix it. We got that paladin twice and he got all the commends both times because drat. Fridurmus posted:I wonder if they should start doing an aggressive catching up mechanic with weapons. Nothing too crazy, but "oh hey you hit 60, here's a weapon that will at least let you keep doing something relative to everyone else". I kinda wish they'd add a way for 24 mans to give slightly worse weapons than primals but better than the last primal's weapons, but I have no idea how to make that not gently caress up the crafted weapon economy. LITERALLY MY FETISH fucked around with this message at 07:47 on May 28, 2017 |
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# ? May 28, 2017 07:44 |
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LITERALLY MY FETISH posted:139 makes me wonder how he got in, but OTOH a friend and I were chain running gubal and got a paladin with pretty garbage gear and the 210 relic weapon who pulled faster and did almost as much dps as a dark knight with the 260 relic and full 270 shire gear. There are just so many ways to gently caress up in DF I don't think there's a way to fix it. We got that paladin twice and he got all the commends both times because drat. this says way more about the drk than about the pld fwiw LITERALLY MY FETISH posted:I kinda wish they'd add a way for 24 mans to give slightly worse weapons than primals but better than the last primal's weapons, but I have no idea how to make that not gently caress up the crafted weapon economy. here's an idea: gently caress the crafted weapon economy. almost every single effective method of making gil in this game requires an absurd amount of gil up-front, i think the crafter barons can afford to not make 900 percent profit on their thirty minutes of work in the interest of game health.
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# ? May 28, 2017 08:01 |
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Alternately: make the crafted version the same model and texture, but dyeable. People who care about stats can take the easy to get one, people who want to be fancy get the fancy one, and crafters actually have high end gear to craft for people.
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# ? May 28, 2017 08:10 |
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It wouldn't kill them to throw the i230 Alex weapons into Dun Scaith as drops at the end. They're utterly irrelevant in terms of viability but Dun Scaith is easy to complete so if you're dead weight, you're not holding back others loads.
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# ? May 28, 2017 08:19 |
A 50S RAYGUN posted:this says way more about the drk than about the pld fwiw For sure, that DRK was garbage. I was just shocked that you could push PLD that far with gear like that. The biggest issue I see with weapons is there's just not very many ways to get them. If you're sitting there with a 200 weapon from hunt seals, which isn't hard at all, your choices are resigning yourself to potd, trying to get into an extreme sophia group (gl with that), starting your anima (lol), getting ridiculously lucky in diadem, or sucking it up and spending 1k scripture on the shire weapon (and hoping you can sneak into an A12 group without any trouble). I think of using 24 mans to smooth it out because that's what 24 mans do already. If you hit high enough ilvl to get into weeping city, suddenly you can just get full 230 left side and no one gives a flying gently caress what's on your back in there. If you can get into dun scaith, especially now, you can just get a full set of 260 armor. It's never the best gear to have, but it helps with alt jobs you want to play and smoothing out the garbage slots you just couldn't swap out without having to go back and do older content. Tenik posted:Alternately: make the crafted version the same model and texture, but dyeable. People who care about stats can take the easy to get one, people who want to be fancy get the fancy one, and crafters actually have high end gear to craft for people. Make the crafted version dyable and able to be advance melded so the superspergs can still pound money into their character and everyone else can just not give a poo poo. The difference would be negligible but the people who truly care about their numbers can still spend for more.
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# ? May 28, 2017 08:20 |
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LITERALLY MY FETISH posted:Make the crafted version dyable and able to be advance melded so the superspergs can still pound money into their character and everyone else can just not give a poo poo. The difference would be negligible but the people who truly care about their numbers can still spend for more.
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# ? May 28, 2017 09:22 |
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A 50S RAYGUN posted:here's an idea: gently caress the crafted weapon economy. almost every single effective method of making gil in this game requires an absurd amount of gil up-front, i think the crafter barons can afford to not make 900 percent profit on their thirty minutes of work in the interest of game health. 30 minutes of work? For that item, maybe. I don't begrudge folks making bank off the grinding and preparation to get to that point. FWIW (and we may be talking about the same thing) I'd prefer it if endgame crafting was more accessible - lower the time investment without trivializing it, and make advancement to the next tier more transparent and governed less by RNG. Keep specializations, make them worthwhile (like each unlocks its own set of attractive recipes), offer a respec route that's sensible but also expensive (like a 1 month cooldown, if not longer).
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# ? May 28, 2017 10:08 |
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They tried most of the things you mentioned and it didn't really do anything to change that Omnicrafters had all the wealth and the game economy is a terrifying mirror of the real world. I think it would probably help that when 190/ 220 / 250 are the crafting tiers maybe they should drop in a significantly cheaper version that's 10-15 levels lower than the top. Having affordable/craftable 235 right now would have gone a long way to getting people moving, especially if weapons were included. It's actually kind of strange that the 24 mans dropped no weapons or Encrypted Tomestones at all compared to ARR's handling of them, but the argument is probably that running ST over and over for upgrade items was a chore. Pre-SB MSQ: Was the Lyse reveal supposed to have any sort of impact? We're not given any reason to care about the name we call her since it has been Lyse the entire time. The only difference seems to be that we know the releases about how "Lyse" would be a big character in Stormblood were referring to Yda.
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# ? May 28, 2017 10:21 |
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isk posted:Keep specializations, make them worthwhile (like each unlocks its own set of attractive recipes), offer a respec route that's sensible but also expensive (like a 1 month cooldown, if not longer). There's also a way to change specifications, which costs 480 red crafting scrips.
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# ? May 28, 2017 10:42 |
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nuru posted:They tried most of the things you mentioned and it didn't really do anything to change that Omnicrafters had all the wealth and the game economy is a terrifying mirror of the real world. I think it would probably help that when 190/ 220 / 250 are the crafting tiers maybe they should drop in a significantly cheaper version that's 10-15 levels lower than the top. Having affordable/craftable 235 right now would have gone a long way to getting people moving, especially if weapons were included. Agreed with the weapon suggestion, and that's the direction I'm pointing towards. If SE wants grind or RNG, it could be with crafting the item that upgrades the 10-15 ilvl lower weapon (but once created, the upgrade process is guaranteed). quote:It's actually kind of strange that the 24 mans dropped no weapons or Encrypted Tomestones at all compared to ARR's handling of them, but the argument is probably that running ST over and over for upgrade items was a chore. To an extent, but I liked that it got me into Alexander while it was current content. By the time I did any phase of Coil it was long outdated. *edit - Bonfire Lit posted:Crafters used to have their high-end recipes locked behind specializations. Every patch, they removed the spec requirement from the old gear and added new, spec-locked stuff. 3.55 finally removed the requirement from all items. Yep, aware! Just don't think they were effective enough. Specializations matter more if, say, they're a choice for a full content cycle and multiple choices are viable. isk fucked around with this message at 10:45 on May 28, 2017 |
# ? May 28, 2017 10:43 |
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nuru posted:Pre-SB MSQ:
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# ? May 28, 2017 10:45 |
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isk posted:Specializations matter more if, say, they're a choice for a full content cycle and multiple choices are viable.
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# ? May 28, 2017 11:04 |
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So speaking of MSQ stuff, just watched all the pre-Heavensward cutscenes and wow poo poo really real, really fast has his sister done ANYTHING in the story up until this point other than help out at that point? Because i don't remember her showing up at any other point thus far. Also they changed voice actors for Alphinaud didn't they? One cutscene into this thing and his voice is not the same at all.
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# ? May 28, 2017 12:18 |
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HOOLY BOOLY posted:So speaking of MSQ stuff, just watched all the pre-Heavensward cutscenes and wow poo poo really real, really fast has his sister done ANYTHING in the story up until this point other than help out at that point? Because i don't remember her showing up at any other point thus far. She's the main character of the Bahamut raid. The game acknowledges your relationship if you either did part of it or finished it completely.
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# ? May 28, 2017 12:31 |
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You should do the Bahamut raid anyways because its cool but also the cinematic you get near the end is one of the craziest looking cg scenes square has ever done and they hid it behind content that most players skip nowadays.
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# ? May 28, 2017 12:32 |
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Josuke Higashikata posted:It wouldn't kill them to throw the i230 Alex weapons into Dun Scaith as drops at the end. Hell, at this point you might as well have it so turning in a penny from void ark and weepy city gives you a a8 tomestone, and/or the weekly 270 accessory could give a a12 tomestone. It would be nice going forward, since shire gear would become what going into HW with full ironworks is now.
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# ? May 28, 2017 12:34 |
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I said Dun Scaith is easy, but I still have literally no idea how to tell which AoE is going to come out of the Atomos in the Ferdiad fight.
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# ? May 28, 2017 12:47 |
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He shoots the balls into the mouth of one atomos and it comes out of the other atomos of the same color. If he shoots an orange ball at a blue atomos for example, you find where the other blue atomos is and move towards it. Or away if it was a blue ball.
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# ? May 28, 2017 12:54 |
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# ? Jun 4, 2024 08:34 |
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Right, that makes sense. I thought it would be something like that, but I've never been looking in the right places to put two and two together.
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# ? May 28, 2017 12:57 |