|
I think I'll still get GG WP since Expensive Plating looks more attractive after the nerf to Ablative Armor.
|
# ? May 31, 2017 18:44 |
|
|
# ? Jun 5, 2024 08:23 |
|
Wow the "rewards" for the anniversary event really suck.
|
# ? May 31, 2017 18:47 |
|
I'm extremely disgusted by a daily, no-effort lootbox.
|
# ? May 31, 2017 18:48 |
|
why am I not getting a ton more free poo poo a month after 2.0 came out
|
# ? May 31, 2017 18:49 |
|
It's not about free poo poo it's more that it's just..boring?
|
# ? May 31, 2017 18:51 |
Suppressing Fire is better than GG, WP.
|
|
# ? May 31, 2017 18:54 |
|
The real rewards are the fun times we had together playing our games to get the loot box.
|
# ? May 31, 2017 18:54 |
|
Kashuno posted:It's not about free poo poo it's more that it's just..boring? It's much better than the overwatch event imo This is low-key but nice.
|
# ? May 31, 2017 18:54 |
|
SKULL.GIF posted:Stimpack and Bloodlust give movespeed which is huge for D.Va since she has virtually no front/back-swing on her attack so she can attack while moving very easily and keep her damage high. Combined with the huge attack speed (and lifesteal for Bloodlust) it makes the damage boost from GGWP kill most heroes significantly faster than they can kill you. Thanks, I was forgetting the movespeed. That makes more sense! I'd be curious to know how people plan to talent her in a vacuum, then. Prior to today I've been going Nitrous/Bring it On/Increased knockback/big shot/ablative/GG,WP/mekafall.
|
# ? May 31, 2017 18:54 |
|
My point, not clearly made, was that 2.0 was The Big Thing. This is what you get if your birthday/anniversary is just after Christmas
|
# ? May 31, 2017 18:55 |
|
Family Values posted:This just happened in ranked draft chat: This is the best thing I have seen since I started playing and started reading this thread. Schneider Inside Her posted:Played some Leoric today due to those build tips posted earlier. The level 4 talent that lowers your Wraithwalk cooldown if you don't take damage is a gamechanger. I mostly just try to buff Skeletal Swing as it gives you insane waveclear and helps confirm kills. I feel like he is a good matchup against a lot of tanks but suffers against burst heavy comps. Got Combat Medic in a game for 20% of teamfight damage healed. I got Combat Medic @ 33% of damage healed as Leoric yesterday. We had no healer, no one else had a self heal skill. it was vs AI my favorite chump award is "contributed 21% of team's XP" that is 1% more than an absolute flat 20% of 100 split across 5 heroes congration you dun it WITCHCRAFT fucked around with this message at 18:58 on May 31, 2017 |
# ? May 31, 2017 18:55 |
|
SKULL.GIF posted:Show of Force is still a insultingly low amount of damage compared to the other choices at 4. Pure Malice I might actually consider taking occasionally now. I don't think Rite of Rak'Shir is very good. I don't understand Show of Force and the buff even less, 7 points of damage? Is anyone supposed to notice that? I think the point of Rite of Rak'Shir is that you can stack it indefinitely (if I haven't missed anything). Pure Malice strikes me as pretty bonkers after the buff. 40% after only 4 deaths is kind of on the verge of being OP.
|
# ? May 31, 2017 18:57 |
lordfrikk posted:I don't understand Show of Force and the buff even less, 7 points of damage? Is anyone supposed to notice that? I think the point of Rite of Rak'Shir is that you can stack it indefinitely (if I haven't missed anything). Pure Malice strikes me as pretty bonkers after the buff. 40% after only 4 deaths is kind of on the verge of being OP. Pure Malice with a Murky or D.Va on the team
|
|
# ? May 31, 2017 18:58 |
|
SKULL.GIF posted:Suppressing Fire is better than GG, WP. Suppressing fire is the worst talent on that level
|
# ? May 31, 2017 19:00 |
|
Thanks for the guillotine buff I guess????? It's still got 2 cast times and a tiny hitbox and also requires you to not take tazdingo.
|
# ? May 31, 2017 19:00 |
|
I like playing sentinel build tyrande so I'm happy they made it better
|
# ? May 31, 2017 19:03 |
SHY NUDIST GRRL posted:Suppressing fire is the worst talent on that level Dead wrong, it's Nanoweave Suit by quite a margin. With the nerf to GGWP it's a pretty close pick between Torpedo Dash and Suppressing Fire. lordfrikk posted:I don't understand Show of Force and the buff even less, 7 points of damage? Is anyone supposed to notice that? The damage is affected by Sadism, so it's more than it seems on paper, and it also scales. Show of Force is an extra 230 damage at level 10, extra 340 damage at level 20. (Assuming 100% Sadism.) The problem with Show of Force is that for it to pop you have to hit them with Telekinesis, Discord Strike, and Lightning Surge. On the exact same tier is Chaos Reigns and hitting two heroes with it to get the +100 damage bonus with it is trivial. So if you choose Chaos Reigns and use the Show of Force combo then you're adding 300 damage at 10, 440 at 20. The combo is discrete (1-2-3-4 gives you a bonus for the 3rd hit, then restarts the chain, instead of giving you a bonus for 2-3-4 along with 1-2-3) so it's very very rare to get it to pop twice without some crazy situation like Deadly Charge into combo with free casts from Lightning Barrage and Ruthless Momentum. Chaos Reign (4) -> Dissonance (7) -> Mocking Strikes (16) is much simpler to pull off and gives more damage even in the above rare combo situation. I guess Show of Force scales better than Chaos Reigns since it's not fixed damage? At level 30 it's 250 extra damage but good luck getting to level 30. Show of Force is also better in the scant few minutes before you can pop 15 heroes with Chaos Reigns or hit two heroes at once. I would honestly just rework the talent and turn it into "Heroes hit with two of Alarak's abilities within 2 seconds take an additional 45 damage" or something like that? Have it reward players for applying pressure, compared to big burst from Chaos Reign.
|
|
# ? May 31, 2017 19:17 |
|
Orthodox Rabbit posted:Thanks for the guillotine buff I guess????? It's still got 2 cast times and a tiny hitbox and also requires you to not take tazdingo. Really? It seemed to have a decent-ish hitbox to me during his free week, just an awkward one that doesn't match the targeting overlay. But yeah that 1.5 second delay is for way too little a pay off. The 20 upgrade should probably be baseline, but even then to justify it over tazdingo it would need more of a "back off or suffer" mechanic, if it lands reduce his respawn timer and increase the timer for anyone it kills? Oh actually the blizzard forums had an interesting fix: Make it targeted rather than a skillshot. So it's a sort of pyroblast but tied to his health. So it's "Back off or trade" or you HAVE you try and keep him at full health or dead if his ult is off cool down.
|
# ? May 31, 2017 19:31 |
|
Man I don't like playing Samuro really, but that poor orc. I mean I guess his win rate was still technically really high so it's not unwarranted, but ouch anyways.
|
# ? May 31, 2017 19:33 |
|
Constant nerfs to Rag and Anub every patch is becoming the "complete Kael'thas rework every patch" of 2017.
|
# ? May 31, 2017 19:37 |
|
The launcher now has an image of 3 candles lit in a stone room. It's either Deckard Cain or a kobold
|
# ? May 31, 2017 19:38 |
|
Coolness Averted posted:Really? It seemed to have a decent-ish hitbox to me during his free week, just an awkward one that doesn't match the targeting overlay. But yeah that 1.5 second delay is for way too little a pay off. The 20 upgrade should probably be baseline, but even then to justify it over tazdingo it would need more of a "back off or suffer" mechanic, if it lands reduce his respawn timer and increase the timer for anyone it kills? The issue with it's hitbox is that the skill has essentially 2 cast times. Its got the time where you actually cast it (until now this was interruptable) and the longish time before it actually lands. The hitbox itself is fairly narrow. So when you add the significant wait time before the skill lands and the weird thin hitbox it means you either have to be god-tier at predicting their movements or have some incredible cc on your team. It also means you didn't take taz'dingo which is a really essential piece to Zuljin's gameplay gimmick. He's got no escapes so if you take guillotine you're removing your one defensive ability. I get the concept of guillotine: use it either as a finisher to get someone running or throw it mid fight while you've still got a bunch of life and then by the time it lands someones blown you up so it does a million damage. In practice though with the really lengthy impact time of the skill plus the wonky hitbox you end up giving up so so much to take it over tazdingo and in exchange get a really unreliable nuke for someone who doesn't really need help farting out damage. I really wish they would either buff the hitbox size or cut the impact time because I really like the ult in theory and have probably tried making it work more than anyone else.
|
# ? May 31, 2017 19:44 |
|
SKULL.GIF posted:Dead wrong, it's Nanoweave Suit by quite a margin. With the nerf to GGWP it's a pretty close pick between Torpedo Dash and Suppressing Fire. You're completely insane. Nanoweave at least has the potential to save your life if the enemy team is likely to have damage waiting for you when you pop out of your Meka. I think it's an easy third though. I played stitches and tassadar to 10 before 2.0. distortion beam was a really low priority talent. Tenderizer is still typically picked because stitches largely has awful talents. Tenderizer is really only good for negating the slowdown from your own melee, and I think that one is 5% stronger. If the enemy has any ranged cc or gap closer they're just going to get to you anyway. I don't know about post nerf but I dueled an artanis with ggwp. If they dead they controlled. I don't know how hots calculates their slows but 20% has always been barely noticeable to me.
|
# ? May 31, 2017 19:47 |
|
Uhhh I think they might be teasing Deckard Cain as the next hero you guys. Edit: Welp, didn't see I was late.
|
# ? May 31, 2017 19:47 |
|
Semper Fudge posted:Uhhh I think they might be teasing Deckard Cain as the next hero you guys. It's just going to be Deathwing again
|
# ? May 31, 2017 19:53 |
|
Leon Trotsky 2012 posted:Constant nerfs to Rag and Anub every patch is becoming the "complete Kael'thas rework every patch" of 2017. Good, gently caress both of those, especially anub. His kit is bonkers to begin with, he'll still be fine and hopefully not as stupid as he's been those last few weeks.
|
# ? May 31, 2017 19:53 |
Midnightghoul posted:The launcher now has an image of 3 candles lit in a stone room. It's either Deckard Cain or a kobold Totally down for Deckard. Break the mold as hard as they did with Abathur and (probably) Mengsk. Support/Specialist hero that can sleep enemies and gives teamwide Quests to buff them once completed. SHY NUDIST GRRL posted:You're completely insane. If the enemy team is holding back damage then they're likely not killing me in the meka. If they're dumping damage on me instead of someone else, then I've done my job as a tank. It's not about the damage or the survivability, it's the positioning (same reason why Torpedo Dash is so good at that tier). Suppressing Fire means I can boost away a Self-Destruct and then tag enemies from afar while remaining safe. The 20% slow matters more than you'd think, it makes abilities more likely to hit, it makes it harder for them to approach or leave, it buys you extra time for cooldowns or for teammates to show up/leave. And because D.Va has nearly no swing time on her pistol she can play almost like Lunara and keep someone perpetually locked down on a chase.
|
|
# ? May 31, 2017 19:56 |
|
SKULL.GIF posted:If the enemy team is holding back damage then they're likely not killing me in the meka. If they're dumping damage on me instead of someone else, then I've done my job as a tank. Actually D.va isn't a tank according to Blizzard's internal matchmaking heuristics so clearly you aren't doing your job
|
# ? May 31, 2017 20:00 |
|
It's Ghom
|
# ? May 31, 2017 20:22 |
|
Midnightghoul posted:The launcher now has an image of 3 candles lit in a stone room. It's either Deckard Cain or a kobold hoping for this frankly
|
# ? May 31, 2017 20:23 |
|
What's the point of the alarak bonus combo damage? It seems so paltry compared to the bonus Q damage.
|
# ? May 31, 2017 20:25 |
|
Keeping up with someone as baby dva isn't really exciting because it's like rubbing their butt with Meka (which can threaten mages) except most of the cast can just turn around and blow you the gently caress up. I guess you could harass people trying to flee the self destruct. I'll agree to disagree on the value of what the talents offer. I just don't think dva pistol has a good enough range to exploit the utility of a mediocre slow. Trying to pin people for your team mates really exposes her. And if there's no danger then you could just do extra damage or roll after them. Self destruct seems like the only time where it does something another talent can't. And I would think that would still require people being morons to get hit with the explosion.
|
# ? May 31, 2017 20:36 |
|
The slow also gives her extra AA range which makes this talent a decent to strong choice if you're up against a lot of ranged damage. If your mech keeps blowing up, suppressive fire helps you charge your gun without getting blown the gently caress up by their ranged heroes. It also helps against some melees like Sonya or Thrall. It's a 100% situational choice, which is good talent design. I wouldn't be surprised if they buffed it very slightly though.
|
# ? May 31, 2017 20:42 |
|
If Cain is the next hero, then obviously the patch will also introduce inventory slots and item drops. Because his D trait has to be Identify Item. Also your team starts 4v5 and has to rescue Cain from Tristram before he can actually enter the match.
|
# ? May 31, 2017 20:53 |
|
Midnightghoul posted:The launcher now has an image of 3 candles lit in a stone room. It's either Deckard Cain or Deckard Cain in a kobold suit. Though it would be great if Cain had a skin where he actually had a kobold suit.
|
# ? May 31, 2017 20:59 |
|
Eraflure posted:Good, gently caress both of those, especially anub. His kit is bonkers to begin with, he'll still be fine and hopefully not as stupid as he's been those last few weeks. I really don't know why they baked flat spell armor into his passive now (I'm assuming that's what the icon when you select him means). With the way hots calculates damage, spell armor is practically just armor since usually only 1 hero per team is a auto attack focused assassin, if any.
|
# ? May 31, 2017 21:00 |
|
It took it once and was severely unimpressed. So I'll admit I don't have rigorous data on it. But if you need range to get back into your Meka that's what big shot is for.
|
# ? May 31, 2017 21:03 |
|
stay a while and listen
|
# ? May 31, 2017 21:05 |
|
Fried Watermelon posted:It's Ghom I wish I just want to go Ghom/Stitches duo with my friend and spend the games literally making GBS threads on everything.
|
# ? May 31, 2017 21:07 |
|
|
# ? Jun 5, 2024 08:23 |
|
2 SPOOKY posted:Is there a reason for this, specifically? I get that increased survivability is nice but even with Torpedo Dive I feel insanely vulnerable against a well built team with some dive and good CC. Standing my ground and murdering someone then hammering E has saved me more times than I can count. GGWP before the nerf gave D.va the highest AA damage output in the game, bar none. Coupling that with Stim Drone (an enormous attack speed boost) or Bloodlust (not as big of an attack speed boost but comes with lifesteal) turned a GGWP D.va into an absolute murder machine. It's still likely to be extremely powerful even post-nerf, but not as overwhelmingly so. Anyways, Torpedo Dive is Good And Useful™ for the same reason that Valla's Vault is useful - they're both fragile characters and being able to swooce their way out of trouble keeps them from dying.
|
# ? May 31, 2017 21:11 |