Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


I think I'll still get GG WP since Expensive Plating looks more attractive after the nerf to Ablative Armor.

Adbot
ADBOT LOVES YOU

Kashuno
Oct 9, 2012

Where the hell is my SWORD?
Grimey Drawer
Wow the "rewards" for the anniversary event really suck.

Oh Snapple!
Dec 27, 2005

I'm extremely disgusted by a daily, no-effort lootbox.

BrianBoitano
Nov 15, 2006

this is fine



:cry: why am I not getting a ton more free poo poo a month after 2.0 came out :cry:

Kashuno
Oct 9, 2012

Where the hell is my SWORD?
Grimey Drawer
It's not about free poo poo it's more that it's just..boring?

SKULL.GIF
Jan 20, 2017


Suppressing Fire is better than GG, WP.

Disargeria
May 6, 2010

All Good Things are Wild and Free!
The real rewards are the fun times we had together playing our games to get the loot box.

Dragongem
Nov 9, 2009

Heroes of the Storm
Goon Tournament Champion

Kashuno posted:

It's not about free poo poo it's more that it's just..boring?

It's much better than the overwatch event imo

This is low-key but nice.

2 SPOOKY
Sep 9, 2010

Always Be Alert!

SKULL.GIF posted:

Stimpack and Bloodlust give movespeed which is huge for D.Va since she has virtually no front/back-swing on her attack so she can attack while moving very easily and keep her damage high. Combined with the huge attack speed (and lifesteal for Bloodlust) it makes the damage boost from GGWP kill most heroes significantly faster than they can kill you.

Torpedo Dive matters a lot for dodging abilities and can mean the difference between surviving one second longer to climb into your meka and dying impotently to the Zul'jin.

Thanks, I was forgetting the movespeed. That makes more sense!

I'd be curious to know how people plan to talent her in a vacuum, then. Prior to today I've been going Nitrous/Bring it On/Increased knockback/big shot/ablative/GG,WP/mekafall.

BrianBoitano
Nov 15, 2006

this is fine



My point, not clearly made, was that 2.0 was The Big Thing. This is what you get if your birthday/anniversary is just after Christmas :effort:

WITCHCRAFT
Aug 28, 2007

Berries That Burn

Family Values posted:

This just happened in ranked draft chat:



:confused:

This is the best thing I have seen since I started playing and started reading this thread.

Schneider Inside Her posted:

Played some Leoric today due to those build tips posted earlier. The level 4 talent that lowers your Wraithwalk cooldown if you don't take damage is a gamechanger. I mostly just try to buff Skeletal Swing as it gives you insane waveclear and helps confirm kills. I feel like he is a good matchup against a lot of tanks but suffers against burst heavy comps. Got Combat Medic in a game for 20% of teamfight damage healed.

I got Combat Medic @ 33% of damage healed as Leoric yesterday.

We had no healer, no one else had a self heal skill. it was vs AI

my favorite chump award is "contributed 21% of team's XP"
that is 1% more than an absolute flat 20% of 100 split across 5 heroes
congration you dun it :bravo:

WITCHCRAFT fucked around with this message at 18:58 on May 31, 2017

lordfrikk
Mar 11, 2010

Oh, say it ain't fuckin' so,
you stupid fuck!

SKULL.GIF posted:

Show of Force is still a insultingly low amount of damage compared to the other choices at 4. Pure Malice I might actually consider taking occasionally now. I don't think Rite of Rak'Shir is very good.

I don't understand Show of Force and the buff even less, 7 points of damage? Is anyone supposed to notice that? I think the point of Rite of Rak'Shir is that you can stack it indefinitely (if I haven't missed anything). Pure Malice strikes me as pretty bonkers after the buff. 40% after only 4 deaths is kind of on the verge of being OP.

SKULL.GIF
Jan 20, 2017


lordfrikk posted:

I don't understand Show of Force and the buff even less, 7 points of damage? Is anyone supposed to notice that? I think the point of Rite of Rak'Shir is that you can stack it indefinitely (if I haven't missed anything). Pure Malice strikes me as pretty bonkers after the buff. 40% after only 4 deaths is kind of on the verge of being OP.

Pure Malice with a Murky or D.Va on the team :twisted:

SHY NUDIST GRRL
Feb 15, 2011

Communism will help more white people than anyone else. Any equal measures unfairly provide less to minority populations just because there's less of them. Democracy is truly the tyranny of the mob.

SKULL.GIF posted:

Suppressing Fire is better than GG, WP.

Suppressing fire is the worst talent on that level

Orthodox Rabbit
Jun 2, 2006

This game is perfect for empty-headed dunces that don't like to think much!! Of course, I'm a genius... I wonder why I'm so good at it?!
Thanks for the guillotine buff I guess????? It's still got 2 cast times and a tiny hitbox and also requires you to not take tazdingo.

IcePhoenix
Sep 18, 2005

Take me to your Shida

I like playing sentinel build tyrande so I'm happy they made it better

SKULL.GIF
Jan 20, 2017


SHY NUDIST GRRL posted:

Suppressing fire is the worst talent on that level

Dead wrong, it's Nanoweave Suit by quite a margin. With the nerf to GGWP it's a pretty close pick between Torpedo Dash and Suppressing Fire.

lordfrikk posted:

I don't understand Show of Force and the buff even less, 7 points of damage? Is anyone supposed to notice that?

The damage is affected by Sadism, so it's more than it seems on paper, and it also scales. Show of Force is an extra 230 damage at level 10, extra 340 damage at level 20. (Assuming 100% Sadism.)

The problem with Show of Force is that for it to pop you have to hit them with Telekinesis, Discord Strike, and Lightning Surge. On the exact same tier is Chaos Reigns and hitting two heroes with it to get the +100 damage bonus with it is trivial. So if you choose Chaos Reigns and use the Show of Force combo then you're adding 300 damage at 10, 440 at 20.

The combo is discrete (1-2-3-4 gives you a bonus for the 3rd hit, then restarts the chain, instead of giving you a bonus for 2-3-4 along with 1-2-3) so it's very very rare to get it to pop twice without some crazy situation like Deadly Charge into combo with free casts from Lightning Barrage and Ruthless Momentum.

Chaos Reign (4) -> Dissonance (7) -> Mocking Strikes (16) is much simpler to pull off and gives more damage even in the above rare combo situation.

I guess Show of Force scales better than Chaos Reigns since it's not fixed damage? At level 30 it's 250 extra damage but good luck getting to level 30. Show of Force is also better in the scant few minutes before you can pop 15 heroes with Chaos Reigns or hit two heroes at once.

I would honestly just rework the talent and turn it into "Heroes hit with two of Alarak's abilities within 2 seconds take an additional 45 damage" or something like that? Have it reward players for applying pressure, compared to big burst from Chaos Reign.

Coolness Averted
Feb 20, 2007

oh don't worry, I can't smell asparagus piss, it's in my DNA

GO HOGG WILD!
🐗🐗🐗🐗🐗

Orthodox Rabbit posted:

Thanks for the guillotine buff I guess????? It's still got 2 cast times and a tiny hitbox and also requires you to not take tazdingo.

Really? It seemed to have a decent-ish hitbox to me during his free week, just an awkward one that doesn't match the targeting overlay. But yeah that 1.5 second delay is for way too little a pay off. The 20 upgrade should probably be baseline, but even then to justify it over tazdingo it would need more of a "back off or suffer" mechanic, if it lands reduce his respawn timer and increase the timer for anyone it kills?

Oh actually the blizzard forums had an interesting fix: Make it targeted rather than a skillshot. So it's a sort of pyroblast but tied to his health. So it's "Back off or trade" or you HAVE you try and keep him at full health or dead if his ult is off cool down.

Mind over Matter
Jun 1, 2007
Four to a dollar.



Man I don't like playing Samuro really, but that poor orc.

I mean I guess his win rate was still technically really high so it's not unwarranted, but ouch anyways.

Leon Trotsky 2012
Aug 27, 2009

YOU CAN TRUST ME!*


*Israeli Government-affiliated poster
Constant nerfs to Rag and Anub every patch is becoming the "complete Kael'thas rework every patch" of 2017.

Midnightghoul
Oct 1, 2003

COME ON DON'T BE SCURRED
The launcher now has an image of 3 candles lit in a stone room. It's either Deckard Cain or a kobold

Orthodox Rabbit
Jun 2, 2006

This game is perfect for empty-headed dunces that don't like to think much!! Of course, I'm a genius... I wonder why I'm so good at it?!

Coolness Averted posted:

Really? It seemed to have a decent-ish hitbox to me during his free week, just an awkward one that doesn't match the targeting overlay. But yeah that 1.5 second delay is for way too little a pay off. The 20 upgrade should probably be baseline, but even then to justify it over tazdingo it would need more of a "back off or suffer" mechanic, if it lands reduce his respawn timer and increase the timer for anyone it kills?

Oh actually the blizzard forums had an interesting fix: Make it targeted rather than a skillshot. So it's a sort of pyroblast but tied to his health. So it's "Back off or trade" or you HAVE you try and keep him at full health or dead if his ult is off cool down.

The issue with it's hitbox is that the skill has essentially 2 cast times. Its got the time where you actually cast it (until now this was interruptable) and the longish time before it actually lands. The hitbox itself is fairly narrow. So when you add the significant wait time before the skill lands and the weird thin hitbox it means you either have to be god-tier at predicting their movements or have some incredible cc on your team.

It also means you didn't take taz'dingo which is a really essential piece to Zuljin's gameplay gimmick. He's got no escapes so if you take guillotine you're removing your one defensive ability. I get the concept of guillotine: use it either as a finisher to get someone running or throw it mid fight while you've still got a bunch of life and then by the time it lands someones blown you up so it does a million damage. In practice though with the really lengthy impact time of the skill plus the wonky hitbox you end up giving up so so much to take it over tazdingo and in exchange get a really unreliable nuke for someone who doesn't really need help farting out damage.

I really wish they would either buff the hitbox size or cut the impact time because I really like the ult in theory and have probably tried making it work more than anyone else.

SHY NUDIST GRRL
Feb 15, 2011

Communism will help more white people than anyone else. Any equal measures unfairly provide less to minority populations just because there's less of them. Democracy is truly the tyranny of the mob.

SKULL.GIF posted:

Dead wrong, it's Nanoweave Suit by quite a margin. With the nerf to GGWP it's a pretty close pick between Torpedo Dash and Suppressing Fire.

You're completely insane. Nanoweave at least has the potential to save your life if the enemy team is likely to have damage waiting for you when you pop out of your Meka. I think it's an easy third though.

I played stitches and tassadar to 10 before 2.0. distortion beam was a really low priority talent. Tenderizer is still typically picked because stitches largely has awful talents. Tenderizer is really only good for negating the slowdown from your own melee, and I think that one is 5% stronger. If the enemy has any ranged cc or gap closer they're just going to get to you anyway.
I don't know about post nerf but I dueled an artanis with ggwp. If they dead they controlled.

I don't know how hots calculates their slows but 20% has always been barely noticeable to me.

Semper Fudge
Feb 19, 2009

Pitchfork was wrong. (f)lowers of Algerbong is crap.
Uhhh I think they might be teasing Deckard Cain as the next hero you guys.

Edit: Welp, didn't see I was late.

Midnightghoul
Oct 1, 2003

COME ON DON'T BE SCURRED

Semper Fudge posted:

Uhhh I think they might be teasing Deckard Cain as the next hero you guys.

Edit: Welp, didn't see I was late.

It's just going to be Deathwing again

Eraflure
Oct 12, 2012


Leon Trotsky 2012 posted:

Constant nerfs to Rag and Anub every patch is becoming the "complete Kael'thas rework every patch" of 2017.

Good, gently caress both of those, especially anub. His kit is bonkers to begin with, he'll still be fine and hopefully not as stupid as he's been those last few weeks.

SKULL.GIF
Jan 20, 2017


Midnightghoul posted:

The launcher now has an image of 3 candles lit in a stone room. It's either Deckard Cain or a kobold

Totally down for Deckard. Break the mold as hard as they did with Abathur and (probably) Mengsk. Support/Specialist hero that can sleep enemies and gives teamwide Quests to buff them once completed.

SHY NUDIST GRRL posted:

You're completely insane.

If the enemy team is holding back damage then they're likely not killing me in the meka. If they're dumping damage on me instead of someone else, then I've done my job as a tank.

It's not about the damage or the survivability, it's the positioning (same reason why Torpedo Dash is so good at that tier). Suppressing Fire means I can boost away a Self-Destruct and then tag enemies from afar while remaining safe. The 20% slow matters more than you'd think, it makes abilities more likely to hit, it makes it harder for them to approach or leave, it buys you extra time for cooldowns or for teammates to show up/leave. And because D.Va has nearly no swing time on her pistol she can play almost like Lunara and keep someone perpetually locked down on a chase.

Fajita Queen
Jun 21, 2012

SKULL.GIF posted:

If the enemy team is holding back damage then they're likely not killing me in the meka. If they're dumping damage on me instead of someone else, then I've done my job as a tank.

Actually D.va isn't a tank according to Blizzard's internal matchmaking heuristics so clearly you aren't doing your job :smug:

Fried Watermelon
Dec 29, 2008


It's Ghom

Kyrosiris
May 24, 2006

You try to be happy when everyone is summoning you everywhere to "be their friend".



Midnightghoul posted:

The launcher now has an image of 3 candles lit in a stone room. It's either Deckard Cain or a kobold

hoping for this frankly

ninguno
Jan 17, 2011
What's the point of the alarak bonus combo damage?

It seems so paltry compared to the bonus Q damage.

SHY NUDIST GRRL
Feb 15, 2011

Communism will help more white people than anyone else. Any equal measures unfairly provide less to minority populations just because there's less of them. Democracy is truly the tyranny of the mob.

Keeping up with someone as baby dva isn't really exciting because it's like rubbing their butt with Meka (which can threaten mages) except most of the cast can just turn around and blow you the gently caress up.
I guess you could harass people trying to flee the self destruct. I'll agree to disagree on the value of what the talents offer.

I just don't think dva pistol has a good enough range to exploit the utility of a mediocre slow. Trying to pin people for your team mates really exposes her. And if there's no danger then you could just do extra damage or roll after them. Self destruct seems like the only time where it does something another talent can't. And I would think that would still require people being morons to get hit with the explosion.

Eraflure
Oct 12, 2012


The slow also gives her extra AA range which makes this talent a decent to strong choice if you're up against a lot of ranged damage. If your mech keeps blowing up, suppressive fire helps you charge your gun without getting blown the gently caress up by their ranged heroes. It also helps against some melees like Sonya or Thrall.

It's a 100% situational choice, which is good talent design. I wouldn't be surprised if they buffed it very slightly though.

WITCHCRAFT
Aug 28, 2007

Berries That Burn
If Cain is the next hero, then obviously the patch will also introduce inventory slots and item drops. Because his D trait has to be Identify Item.

Also your team starts 4v5 and has to rescue Cain from Tristram before he can actually enter the match.

Airspace
Nov 5, 2010

Midnightghoul posted:

The launcher now has an image of 3 candles lit in a stone room. It's either Deckard Cain or Deckard Cain in a kobold suit.

Though it would be great if Cain had a skin where he actually had a kobold suit.

Primetime
Jul 3, 2009

Eraflure posted:

Good, gently caress both of those, especially anub. His kit is bonkers to begin with, he'll still be fine and hopefully not as stupid as he's been those last few weeks.

I really don't know why they baked flat spell armor into his passive now (I'm assuming that's what the icon when you select him means). With the way hots calculates damage, spell armor is practically just armor since usually only 1 hero per team is a auto attack focused assassin, if any.

SHY NUDIST GRRL
Feb 15, 2011

Communism will help more white people than anyone else. Any equal measures unfairly provide less to minority populations just because there's less of them. Democracy is truly the tyranny of the mob.

It took it once and was severely unimpressed. So I'll admit I don't have rigorous data on it. But if you need range to get back into your Meka that's what big shot is for.

Bogart
Apr 12, 2010

by VideoGames
stay a while and listen :)

Noir89
Oct 9, 2012

I made a dumdum :(

I wish :( I just want to go Ghom/Stitches duo with my friend and spend the games literally making GBS threads on everything.

Adbot
ADBOT LOVES YOU

Kith
Sep 17, 2009

You never learn anything
by doing it right.


2 SPOOKY posted:

Is there a reason for this, specifically? I get that increased survivability is nice but even with Torpedo Dive I feel insanely vulnerable against a well built team with some dive and good CC. Standing my ground and murdering someone then hammering E has saved me more times than I can count.

I'm just not sure why stim/blust make the difference here.

GGWP before the nerf gave D.va the highest AA damage output in the game, bar none. Coupling that with Stim Drone (an enormous attack speed boost) or Bloodlust (not as big of an attack speed boost but comes with lifesteal) turned a GGWP D.va into an absolute murder machine. It's still likely to be extremely powerful even post-nerf, but not as overwhelmingly so.

Anyways, Torpedo Dive is Good And Useful™ for the same reason that Valla's Vault is useful - they're both fragile characters and being able to swooce their way out of trouble keeps them from dying.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply