|
BULBASAUR posted:Baby Marines will still be around in 30k. Baby marines for the babies who play 30k fucken blammo e: excellent snype imho
|
# ? Jun 3, 2017 00:53 |
|
|
# ? Jun 4, 2024 11:02 |
|
goose willis posted:With all the leaked rules so far is it technically possible to start playing games of 8th edition? Yeah it should be possible, although some things may need to be FAQ'd regardless
|
# ? Jun 3, 2017 00:59 |
|
Is asking for the latest leaked rulebooks or is that OK since the product technically isn't even on sale yet
|
# ? Jun 3, 2017 01:00 |
|
goose willis posted:Is asking for the latest leaked rulebooks or is that OK since the product technically isn't even on sale yet It'll be a bad idea, since they're current products. My store's running a couple of demos tomorrow, so I'll do a trip report if anyone's interested.
|
# ? Jun 3, 2017 01:07 |
|
There's a few ambiguous things worthy of a FAQ, but everything needed to play 8E right now is out there. I've already painted up all the missing models and magnetised weapons for the first list I want to try.
|
# ? Jun 3, 2017 01:10 |
|
goose willis posted:With all the leaked rules so far is it technically possible to start playing games of 8th edition? Miniwargaming is going to post a couple of 8th edition battle reports tomorrow.
|
# ? Jun 3, 2017 01:17 |
|
goose willis posted:Is asking for the latest leaked rulebooks or is that OK since the product technically isn't even on sale yet They've been posted in the thread before, as long as people aren't being annoying about it no one cares. https://drive.google.com/drive/u/0/folders/0B4IGo22sDo4zdEtrRmEyelg2TkU
|
# ? Jun 3, 2017 01:25 |
|
chutche2 posted:So are we clear yet on if having a chainsword lets you take an additional chainsword attack even if you didn't use any of your attacks on it How else did you expect this to work. It's pretty clear from what I can tell that you take your normal attacks and allocate however the hell you want, and then chuck an extra dice in there that uses chainsword stats.
|
# ? Jun 3, 2017 01:47 |
|
ANAmal.net posted:How else did you expect this to work. Sure, but people in this thread have argued you need to allocate one of your attacks to it first to use its abilities. So there has been discussion.
|
# ? Jun 3, 2017 01:49 |
|
LingcodKilla posted:They will never release another old style marine model again for 40k. oh nooooo that means they'll never update uh, scouts I guess
|
# ? Jun 3, 2017 01:50 |
|
TheChirurgeon posted:oh nooooo that means they'll never update uh, scouts I guess I've actually been really curious about the scout kit since the bigmarines were announced. It's probably the single space marine kit most in need of an update, but have no idea if scouts are even going to be a thing moving forward.
|
# ? Jun 3, 2017 01:52 |
|
goose willis posted:With all the leaked rules so far is it technically possible to start playing games of 8th edition? My friend and I are going to give it a go tomorrow afternoon, but we are doing it more as a test to get familiar with the rules than treating it as a real game.
|
# ? Jun 3, 2017 01:53 |
|
ANAmal.net posted:How else did you expect this to work. Yup. The wording is that whenever you fight you make an additional attack with the chainsword.
|
# ? Jun 3, 2017 01:54 |
|
ANAmal.net posted:How else did you expect this to work. Given that the rule says "Each time the bearer fights, it can make 1 additional attack with this weapon." it seems pretty clear that you don't need to allocate any attacks to the weapon to gain the benefit. So I agree.
|
# ? Jun 3, 2017 01:55 |
|
Beer4TheBeerGod posted:Given that the rule says "Each time the bearer fights, it can make 1 additional attack with this weapon." it seems pretty clear that you don't need to allocate any attacks to the weapon to gain the benefit. So I agree. I agree too. There was just other people arguing differently and I was wondering if there was a consensus yet.
|
# ? Jun 3, 2017 01:57 |
|
chutche2 posted:I agree too. There was just other people arguing differently and I was wondering if there was a consensus yet. I, too, agree. We have consensed it. Whoever was making that argument isn't reading the thread right now, we just vote without them and bam.
|
# ? Jun 3, 2017 01:59 |
|
Lovely Joe Stalin posted:The way I see it, a cool model I want to one day paint doesn't stop my other cool models being cool.
|
# ? Jun 3, 2017 02:03 |
|
Pendent posted:I've actually been really curious about the scout kit since the bigmarines were announced. It's probably the single space marine kit most in need of an update, but have no idea if scouts are even going to be a thing moving forward. it's pretty much the only one and it doesn't seem like they were in a rush to update it even before bigmarines came out
|
# ? Jun 3, 2017 02:04 |
|
There's this knee-jerk reaction I get when someone says that kits like, say, scouts or aspect warriors are super old and need an update. I'm like "but they just came out with those!" Then I realize that they're over a decade old and I realize how much of my life I wasted on this hobby. Its like the Gladiator realization but goonier
|
# ? Jun 3, 2017 02:13 |
|
So Hand Flamers are Pistol D3 autohit weapons that can be fired while in melee now, huh. Finally it's fun to be a Blood Angel again.
|
# ? Jun 3, 2017 02:14 |
|
Beer4TheBeerGod posted:If any of you spergs live in Maryland the Bowie Warhammer store (not Games Workshop) is pretty decent. The guy running it is friendly and is trying to set up a community. Yeah, I was there a few weeks ago, he's super chill. It's a bummer the store had to move since the old location had a ludicrous amount of tables.
|
# ? Jun 3, 2017 02:18 |
|
Der Waffle Mous posted:Then I realize that they're over a decade old and I realize how much of my life I wasted on this hobby. You mean like... the movie Gladiator? That just came out in.... *sees it was 17 years ago* To keep it on-topic, imagine I used the same reaction image to something in 8th edition people don't like.
|
# ? Jun 3, 2017 02:29 |
|
Beer4TheBeerGod posted:Given that the rule says "Each time the bearer fights, it can make 1 additional attack with this weapon." it seems pretty clear that you don't need to allocate any attacks to the weapon to gain the benefit. So I agree. The grey area is because the Fight rules say that step 4 is "Choose Melee Weapon" and mentions that "If a model has more than one melee weapon and can make several close combat attacks, it can split its attacks between these weapons. . . " The Chainsword says "Each time the bearer fights, it can make 1 additional attack with this weapon" which implies that to make an *additional* attack with the weapon you have to have made at least one attack with it in the first place. There are a bunch of other weapons that have the "Each time the bearer fights it can make X additional attacks with this weapon" and they have different S, AP, and D values from the Chainsword (which is just user stats D1.) I mean, rules as written, it does state that "Each time the bearer fights" for all those weapons, so you could argue that they give you free attacks just for having them, but I think they meant that you have to have *chosen* to use the weapon to get the benefit of its special rule. I'm not going to choose Chainswords as my hill to die on, but, say Lasher Tendrils: -2 AP D2 D6 additional attacks each time the bearer fights is where I'd like to raise my hand for clarification from the GW gods.
|
# ? Jun 3, 2017 02:32 |
|
ThNextGreenLantern posted:You mean like... the movie Gladiator? That just came out in.... *sees it was 17 years ago* Wayne's World was 25 years ago Ugh, I'm changing jobs and one of my major regrets is this place is legit and would care if I painted minis at my desk. Best perk of the old place :/ No idea if I'll ever get the 8th Ed starter painted.
|
# ? Jun 3, 2017 02:56 |
|
Xarlaxas posted:The grey area is because the Fight rules say that step 4 is "Choose Melee Weapon" and mentions that "If a model has more than one melee weapon and can make several close combat attacks, it can split its attacks between these weapons. . . " I disagree with your argument of an implication. I can understand it, but "additional" attacks as I see it refers to the number of attacks that the model is making in the Fight phase. An Ork Boy gets 2 attacks, and if he has a choppa he gets an additional attack with that choppa. That additional attack has no bearing on the original phase. If the choppa required that the model make an attack with the choppa to get an extra attack then it would say so. A good example of this is the Ravenous Maw, which specifies that it must be used to get the benefit.
|
# ? Jun 3, 2017 03:17 |
|
BirdieBedtime posted:Yeah, I was there a few weeks ago, he's super chill. It's a bummer the store had to move since the old location had a ludicrous amount of tables. Yeah. If you want to get a game in there sometime let me know; he's really trying to get the community involved again.
|
# ? Jun 3, 2017 03:18 |
|
Beer4TheBeerGod posted:I disagree with your argument of an implication. I can understand it, but "additional" attacks as I see it refers to the number of attacks that the model is making in the Fight phase. An Ork Boy gets 2 attacks, and if he has a choppa he gets an additional attack with that choppa. That additional attack has no bearing on the original phase. If the choppa required that the model make an attack with the choppa to get an extra attack then it would say so. A good example of this is the Ravenous Maw, which specifies that it must be used to get the benefit. You have a good point there, that "wargear" is written similarly to some of the Khorne weapons, so they probably did have the intention of "this gives extra attacks" and "this gives extra attacks when you use it." I still think an FAQ answer to the question would be useful to put it to rest, but I'll join the general consensus then.
|
# ? Jun 3, 2017 03:27 |
|
goose willis posted:With all the leaked rules so far is it technically possible to start playing games of 8th edition? A buddy and I will be playing tomorrow. Nids vs Chaos marines. Will give a bet rep.
|
# ? Jun 3, 2017 03:32 |
|
Master Twig posted:A buddy and I will be playing tomorrow. Nids vs Chaos marines. Will give a bet rep. I'm playing vs Necrons tomorrow, and doing a campaign game Sunday. I'll do bat reps for both, and will be streaming Sunday's game on Twitch. May also stream tomorrow's game. Haven't decided.
|
# ? Jun 3, 2017 03:34 |
|
I'd say that "Each time bearer fights" means "when this model is selected to fight in an assault" whatever other attacks they make, they get an additional attack with the chainsword. I could hit you with a powerfist twice, using 2A and also get to swing the chainsword.
|
# ? Jun 3, 2017 03:45 |
|
Xarlaxas posted:I still think an FAQ answer to the question would be useful to put it to rest, but I'll join the general consensus then. One of us... one of us...
|
# ? Jun 3, 2017 03:51 |
|
Kind of funny how some things are already muddled least they may faq that'd be the real test.
|
# ? Jun 3, 2017 04:01 |
|
My friend is trying to put together an 8th list for Orks and he has a somewhat interesting question. Boyz are 6 points each, and Nobz are 17 points each. So do you need to pay 17 points to get the Boss Nob in a Boyz squad, even though it has worse stats than a Nob? EDIT: I guess must be, because if you look at power it's 5 power for the initial 10 but only 4 power for every 10 after that, there is an extra power weighted into the nob? Salynne fucked around with this message at 04:15 on Jun 3, 2017 |
# ? Jun 3, 2017 04:12 |
|
General Olloth posted:My friend is trying to put together an 8th list for Orks and he has a somewhat interesting question. Boyz are 6 points each, and Nobz are 17 points each. So do you need to pay 17 points to get the Boss Nob in a Boyz squad, even though it has worse stats than a Nob? I think the Boss Nob is the squad leader, and counts as a Boy. A regular Nob is its own unit/model.
|
# ? Jun 3, 2017 04:22 |
|
The Bee posted:I think the Boss Nob is the squad leader, and counts as a Boy. A regular Nob is its own unit/model. Orks have had bad rules for so long I'm going to go with this answer is good enough for me until proven otherwise. Take the 11 points off, buddy.
|
# ? Jun 3, 2017 04:30 |
|
The extra power is because it can take a powerfist but it's the only one who can. Most squad member upgrades are free now. Only ones that aren't that I've seen are the Wolf Guard Leader in Terminator armor and the various unit types you can add to a Deathwatch Kill Team.
|
# ? Jun 3, 2017 04:31 |
|
General Olloth posted:My friend is trying to put together an 8th list for Orks and he has a somewhat interesting question. Boyz are 6 points each, and Nobz are 17 points each. So do you need to pay 17 points to get the Boss Nob in a Boyz squad, even though it has worse stats than a Nob? It says elsewhere that squad leaders are free. Check my post history; I put together a few example lists.
|
# ? Jun 3, 2017 04:37 |
|
Built a Blood Angels 1500 point list in the new points system. Battalion Detachment HQ: Terminator Captain w/Thunder Hammer and Storm Bolter Jump Chaplain w/ Hand Flamer Troops: Tac Squad w/10 Marines, Flamer, Heavy Flamer, Power Sword (Sergeant), Hand Flamer (Sergeant) Tac Squad w/5 Marines, Heavy Flamer Tac Squad w/5 Marines, Heavy Flamer Fast Attack: Assault Squad w/10 Marines, Jump Packs, 2x Flamer, Plasma Pistol (Sergeant), Thunder Hammer (Sergeant), Combat Shield (Sergeant) Elites: Furioso Dreadnought w/Heavy Flamer, Meltagun, Blood Talons, Magna Grapple Furioso Dreadnought w/Frag Cannon, Meltagun, Furioso Fist, Magna Grapple Heavy Support: Baal Predator w/Twin Assault Cannon, 2x Heavy Flamer, Storm Bolter Dedicated Transport: Razorback w/Twin Lascannon I am slightly worried about having to footslog all the way with just about everyone, but at the same time the general change in templates means I'm not nearly as worried about losing entire squads to a single pie plate without an armored box. The Dreads are the heavy anti-armor units, with 8" move plus Meltaguns (which can still be fired during an Advance for between 9-14" moved) and Magna Grapples to help ensure charges happen like they should. Not being able to take a Drop Pod doesn't feel that bad when you can cover half that much distance and do it still shooting. Heavy Flamers being Heavy in this edition sucks, but having 8" move without Advancing helps. The Baal Predator is all about throwing obscene amounts of dice in something's general direction. The Razorback is basically there to let me pretend I care about my troops, and also to spam Lascannon shots at something I don't like. I try to keep things as WYSIWYG as I can, hence some of the weird choices on the Assault Sergeant. Currently using a Power Maul as a counts-as Thunder Hammer, because finding a place for 17 extra points is a daunting exercise.
|
# ? Jun 3, 2017 04:45 |
|
TheChirurgeon fucked around with this message at 04:55 on Jun 3, 2017 |
# ? Jun 3, 2017 04:51 |
|
|
# ? Jun 4, 2024 11:02 |
|
mods
|
# ? Jun 3, 2017 05:12 |