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Ainsley McTree posted:That's something I actually do dislike about DRG but I've come to accept it and get over it at least. I'm not enough of a bad that I single target dps on big pulls, I can at least say. See the thing is, running out of TP isn't a bad thing unless you're hitting just 1-2 mobs with your doom spike and everyone is over half life when you're running dry. Basically switch to single target after you've popped invigorate and you're sub 400 TP again. Other than that always be doom spiking. You can also pop BotD at the start of a pull to get a geirskogul in for good measure.
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# ? Jun 5, 2017 20:06 |
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# ? May 15, 2024 18:46 |
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A 50S RAYGUN posted:also, some of this may change in Stormblood, where a lot of aoes are getting diminishing returns. why that is, i don't know. it seems bizarre to me to penalize aoe abilities for being used on large pulls. isn't it just that one scholar thing to bring it in line with holy and gravity already having diminishing returns? i think they just don't want the dps jobs with good AoE to get their niche intruded on
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# ? Jun 5, 2017 20:07 |
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A 50S RAYGUN posted:also, some of this may change in Stormblood, where a lot of aoes are getting diminishing returns. why that is, i don't know. it seems bizarre to me to penalize aoe abilities for being used on large pulls. The goal is to reduce the amount of megapulling that happens now.
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# ? Jun 5, 2017 20:07 |
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A 50S RAYGUN posted:also, some of this may change in Stormblood, where a lot of aoes are getting diminishing returns. why that is, i don't know. it seems bizarre to me to penalize aoe abilities for being used on large pulls. They probably don't want you to pull as many mobs at once.
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# ? Jun 5, 2017 20:07 |
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Brother Entropy posted:isn't it just that one scholar thing to bring it in line with holy and gravity already having diminishing returns? i think they just don't want the dps jobs with good AoE to get their niche intruded on BLM AoE spells also have diminishing returns though, and have had them since HW.
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# ? Jun 5, 2017 20:12 |
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People are still going to go for the biggest possible pulls and will still clear faster than the groups that single pull. At least until the dark day when we get a locked door between every trash group or a dungeon made entirely out of Baelsar's Wonkavators.
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# ? Jun 5, 2017 20:17 |
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Brother Entropy posted:isn't it just that one scholar thing to bring it in line with holy and gravity already having diminishing returns? i think they just don't want the dps jobs with good AoE to get their niche intruded on No, AoE potency is down across the board with a handful of exceptions. For instance Fire 2 is 100 potency (180 in Astral Fire 3) on live, but is becoming 80 potency (144 in AF3) if current tooltips are to be believed.
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# ? Jun 5, 2017 20:18 |
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A 50S RAYGUN posted:also, some of this may change in Stormblood, where a lot of aoes are getting diminishing returns. why that is, i don't know. it seems bizarre to me to penalize aoe abilities for being used on large pulls. If you won't respect the content, Yoshi will make you.
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# ? Jun 5, 2017 20:18 |
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Countblanc posted:No, AoE potency is down across the board with a handful of exceptions. For instance Fire 2 is 100 potency (180 in Astral Fire 3) on live, but is becoming 80 potency (144 in AF3) if current tooltips are to be believed. oh yikes, hadn't heard about that one
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# ? Jun 5, 2017 20:20 |
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Elswyyr posted:So I haven't played this game since the start of this year, but I'm an EU player on excal and i've heard stuff about the lag being really bad post data center move. How has the rest of the eu diaspora dealt with that? vandes tell me what to do I'm on the same boat. My ping on resource manager stays around 170-190. I have been playing fine, but there is a considerable adjustment you have to do. Many times I got hit ages after I left the aoe marker. You really have to pay more attention to it, but it's perfectly possible.
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# ? Jun 5, 2017 20:21 |
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vOv posted:BLM AoE spells also have diminishing returns though, and have had them since HW. Fire II potency is down to 144 in Astral 3 though and that's the highest spammable AoE that's not subject to diminishing returns or has some other cost to it (Doom Spike will be a combo action off of Sonic Thrust etc.) Edit: ef;b Thundarr posted:People are still going to go for the biggest possible pulls and will still clear faster than the groups that single pull. At least until the dark day when we get a locked door between every trash group or a dungeon made entirely out of Baelsar's Wonkavators. The other shoe dropping will be with the encounter design either emphasizing Baelsar's style 'waves' or the individual trash packs being quicker to AoE down in smaller groups than larger groups. EponymousMrYar fucked around with this message at 20:25 on Jun 5, 2017 |
# ? Jun 5, 2017 20:22 |
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So, being as how I'm two patches away from finishing up HW and fishing around for some things to do while I await Early Access, I thought I'd begin leveling up Gathering and Crafting and quickly got sucked down that rabbit hole. I realize it's not rocket science, but I'd *love* direction to a good, up-to-date, concise guide on how to best level up quickly with some reference resources to finding items/levequest nodes quickly. Does anyone have a link to something that might suit that?
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# ? Jun 5, 2017 20:23 |
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Thundarr posted:People are still going to go for the biggest possible pulls and will still clear faster than the groups that single pull. At least until the dark day when we get a locked door between every trash group or a dungeon made entirely out of Baelsar's Wonkavators. It's weird, yeah. The devs clearly don't seem to want people to be doing big pulls, but none of their attempts to curb it actually solve the problem of "it is the fastest available way to clear the dungeon". Nerfing aoes is just another half measure; it'll be slower and less fun, but still the fastest way to clear, so people are still gonna do it.
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# ? Jun 5, 2017 20:25 |
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The only thing the AOE nerf is going to accomplish is make things suck more for the good players and make the bad players feel more justified for being bad.
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# ? Jun 5, 2017 20:25 |
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Memnaelar posted:So, being as how I'm two patches away from finishing up HW and fishing around for some things to do while I await Early Access, I thought I'd begin leveling up Gathering and Crafting and quickly got sucked down that rabbit hole. I too would like this.
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# ? Jun 5, 2017 20:26 |
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Its like a game that makes its money on subs is trying to prolong gameplay as much as possible.
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# ? Jun 5, 2017 20:26 |
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Leal posted:Its like a game that makes its money on subs is trying to prolong gameplay as much as possible. careful friend, you're cracking this whole thing wide open with that sort of talk
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# ? Jun 5, 2017 20:29 |
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Memnaelar posted:So, being as how I'm two patches away from finishing up HW and fishing around for some things to do while I await Early Access, I thought I'd begin leveling up Gathering and Crafting and quickly got sucked down that rabbit hole. This guide seems pretty comprehensive for crafting stuff.
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# ? Jun 5, 2017 20:29 |
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Leal posted:Its like a game that makes its money on subs is trying to prolong gameplay as much as possible. yeah they're definitely going to really eek out that extra $13 because people are spending 10 extra GCDs in the 2 dungeons they run a day
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# ? Jun 5, 2017 20:29 |
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i hope to poo poo stuff is easier to kill when questing, gently caress mobs had waaayy too much hp while questing in heavensward.
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# ? Jun 5, 2017 20:29 |
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the funny thing about the devs not liking big pulls is that those're the times when honest healing is actually the most understandable, weaving in some cleric'd holies and aero 3s is way riskier when there's 9 or 10 enemies wailing on a tank than when there's just 3
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# ? Jun 5, 2017 20:30 |
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Leal posted:Its like a game that makes its money on subs is trying to prolong gameplay as much as possible. my man have you ever heard a good thought about this game? are they charging us to rent time now in dungeons or something?
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# ? Jun 5, 2017 20:30 |
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quote:Players will receive a set of gear in a box from the level 70 job quest, from which you can pick a set of Artifact Gear. This is to ensure all players are the same item level when they hit Level 70.
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# ? Jun 5, 2017 20:31 |
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Elswyyr posted:So I haven't played this game since the start of this year, but I'm an EU player on excal and i've heard stuff about the lag being really bad post data center move. How has the rest of the eu diaspora dealt with that? vandes tell me what to do Unlike the other two people we have seen some seriously annoying problems with casting oGCDs and dodging AOES. I feel like it's not really reasonable to have to react to aoes and instakills before they even happen. There will be some new EU servers opening up with free server transfers when stormblood hits, some EU goons will be moving to one of those. So I guess ymmv?
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# ? Jun 5, 2017 20:32 |
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they've also already solved the issue of chain pulls. I don't think you can pull more than 2x packs in sohm al hard, which is about how much I'd really want to anyway. if you want people to pull less mobs, stop them from doing it. expecting players to do the math on how much to pull is expecting way too much from like 95 percent of players in the game.
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# ? Jun 5, 2017 20:37 |
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VHGS posted:This guide seems pretty comprehensive for crafting stuff. Incredibly comprehensive and updated two days ago? That's amazing. Thank you.
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# ? Jun 5, 2017 20:40 |
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A 50S RAYGUN posted:they've also already solved the issue of chain pulls. I don't think you can pull more than 2x packs in sohm al hard, which is about how much I'd really want to anyway. if you want people to pull less mobs, stop them from doing it. expecting players to do the math on how much to pull is expecting way too much from like 95 percent of players in the game. But then you go into Baelsar's and a lot of parties die on the first full chainpull (or even just the double pull) because those Sagittarii are magnificent bastards. But also they disabled the last chain pull in Sohm Al HM (the last mob pack now can only spawn when the second last group is fully dead.) So these AoE efforts might be aimed at people trying to do Baelsar's shenanigans rather than Sohm Al HM ones.
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# ? Jun 5, 2017 20:44 |
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blah.
SwissArmyDruid fucked around with this message at 22:51 on Jun 5, 2017 |
# ? Jun 5, 2017 20:49 |
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Brother Entropy posted:the funny thing about the devs not liking big pulls is that those're the times when honest healing is actually the most understandable, weaving in some cleric'd holies and aero 3s is way riskier when there's 9 or 10 enemies wailing on a tank than when there's just 3 Stoneskin/regen at the start, cleric aero III, swiftcast holy, divine seal, holy, holy, holy, holy and if the tank gets low benediction him and keep holying.
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# ? Jun 5, 2017 20:51 |
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Mr. Nice! posted:Stoneskin/regen at the start, cleric aero III, swiftcast holy, divine seal, holy, holy, holy, holy and if the tank gets low benediction him and keep holying. Yeah, you shouldn't be weaving Holy because Holy is the most effective and practical crowd control and defensive skill in the game.
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# ? Jun 5, 2017 20:57 |
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Mr. Nice! posted:Stoneskin/regen at the start, cleric aero III, swiftcast holy, divine seal, holy, holy, holy, holy and if the tank gets low benediction him and keep holying. hey i'm not saying i don't dps in big pulls, just that the idea of doing so can be understandably intimidating to less-skilled players
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# ? Jun 5, 2017 20:59 |
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Benediction is 3 minutes in SB so at least Holy spam got a buff.
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# ? Jun 5, 2017 21:00 |
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Mr. Nice! posted:Stoneskin/regen at the start, cleric aero III, swiftcast holy, divine seal, holy, holy, holy, holy and if the tank gets low benediction him and keep holying. This is incorrect. If you have time to stoneskin before a pull, it means that your tank isn't pulling fast enough and you should facepull the mobs for the tank. Furthermore, the opening is Divine Seal -> Regen -> Swiftcast Holy -> Aero 3 -> Holy -> Holy -> Holy -> Holy -> Holy -> Holy -> Shout MANA SONG on mumble. Use asylum too if it's a hard pull.
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# ? Jun 5, 2017 21:01 |
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nuru posted:Benediction is 3 minutes in SB so at least Holy spam got a buff. And tetragrammation will heal for full potency while you DPS.
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# ? Jun 5, 2017 21:02 |
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ntan1 posted:This is incorrect. If you have time to stoneskin before a pull, it means that your tank isn't pulling fast enough and you should facepull the mobs for the tank. You can move divine seal to after swiftcast holy and it will last longer. Regen and your SW/Holy have no cast time and you're not using an oGCD after them anyways. That's why you'd want to use it after swiftcast holy. And yeah, I was thinking that aero III should be after. The important thing is to hit that holy button until you can't hit it anymore. Might be good to pop shroud at some point too. oh yeah assize. mash that poo poo on cooldown. Mr. Nice! fucked around with this message at 21:23 on Jun 5, 2017 |
# ? Jun 5, 2017 21:20 |
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Skaw posted:And tetragrammation will heal for full potency while you DPS. With the SCH changes the way they are, I'm feeling more like dungeon WHM is the way to go for roulettes unless something changes before release.
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# ? Jun 5, 2017 21:21 |
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Skaw posted:And tetragrammation will heal for full potency while you DPS. And so will Assize.
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# ? Jun 5, 2017 21:24 |
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Assize is the real winner for SB. Now you get both high heals and high aoe damage all the time instead of choosing between the two. I think I'm going to judge all whms from now on if they're mashing that button on cooldown or not.
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# ? Jun 5, 2017 21:25 |
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I usually don't put regen on the tank on the pull, because the mobs are gonna be stunned for the first 10 seconds anyway, so the regen ticks are wasted. Plus, I'm gonna benediction the tank when it gets low anyway. I generally just drop divine seal and regen when I have to leave cleric stance to tetragrammaton when benediction is on cooldown.
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# ? Jun 5, 2017 21:31 |
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# ? May 15, 2024 18:46 |
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I was taking the reduced potency on aoes as an adjustment made to counter accuracy being replaced with direct hit.
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# ? Jun 5, 2017 21:51 |