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Jinh posted:the main menu being covered in flames is apt symbolism for the whole game right now lmfao
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# ? Jun 18, 2017 04:58 |
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# ? May 11, 2024 11:10 |
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Mordiceius posted:So (end of MSQ speculation) I was wondering whether or not we would be facing Zenos right when we hit level 70 or if the liberation of Ala Mhigo was going to be dragged out through the content patches. Being that the quest achievement grants the title "Liberator" and Ala Mhigo is an instance (which wasn't listed in the E3 build), I guess we can assume that we do kill Zenos at the end of the 4.0 MSQ. idk what you're posting about since im avoiding spoilers but your avatar and redtext is a work of art.
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# ? Jun 18, 2017 04:59 |
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I'm having problems with my sound. It seems like im missing a ton of sound effects during battle. I only noticed this when I hit 60 on Sam and moved to doing the SB questline. Am I crazy?
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# ? Jun 18, 2017 05:01 |
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Kuai posted:I'm having problems with my sound. It seems like im missing a ton of sound effects during battle. I only noticed this when I hit 60 on Sam and moved to doing the SB questline. Am I crazy? Earlier today something happened that caused my music to stop playing. I fixed it by shutting down the client and logging back in. Maybe try the same thing (when there aren't 700+ people in the login queue)?
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# ? Jun 18, 2017 05:04 |
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ughhhhhhhhhhhhhhhhhhhhh
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# ? Jun 18, 2017 05:04 |
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are you doing a fate with a billion other people because that happens
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# ? Jun 18, 2017 05:04 |
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Is it true that the whole Raubauhn, Pippin, 90006, 90002, Susano thing is only affecting NA data centers? If so, I think I might actually be mad.
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# ? Jun 18, 2017 05:15 |
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kaempfer0080 posted:Is it true that the whole Raubauhn, Pippin, 90006, 90002, Susano thing is only affecting NA data centers? If so, I think I might actually be mad. Really though, I'm 99% sure it's affecting everyone (although some maybe in different amounts)
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# ? Jun 18, 2017 05:18 |
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kaempfer0080 posted:Is it true that the whole Raubauhn, Pippin, 90006, 90002, Susano thing is only affecting NA data centers? If so, I think I might actually be mad. It's not true, suffering is universal my friend.
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# ? Jun 18, 2017 05:19 |
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kaempfer0080 posted:Is it true that the whole Raubauhn, Pippin, 90006, 90002, Susano thing is only affecting NA data centers? If so, I think I might actually be mad. No, they are effecting other data centers too. Or were, at the very least: http://na.finalfantasyxiv.com/lodestone/news/detail/c8c9abd7eb4687ce3ec8294112106b70f4584650 - they just recently fixed the 90k stuff for one of the Japanese data centers.
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# ? Jun 18, 2017 05:19 |
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alright, 3 times in a row 90k'ing trying to get into potd is enough for me for one night yoship how could you i thought we were friends
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# ? Jun 18, 2017 05:23 |
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feels loving bad when you're in a shatter with one healer and take the most damage on your team as a loving samurai being ranged is still way too good in frontlines, especially with how much damage people do now
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# ? Jun 18, 2017 05:27 |
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Also for whoever was asking earlier - lvl 62 has a considerable impact on SAM gameplay. Somewhere between 3x-4x as much Kenki if you hit your single target positionals, but you still get more than pre-62 if you're solo/lazy. Quite a bit more Kenki during AoE as well. You get an oGCD single target attack that you can use, like, every other combo while still having Kaiten for every Midare. It owns.
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# ? Jun 18, 2017 05:28 |
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isk posted:Also for whoever was asking earlier - lvl 62 has a considerable impact on SAM gameplay. Somewhere between 3x-4x as much Kenki if you hit your single target positionals, but you still get more than pre-62 if you're solo/lazy. Quite a bit more Kenki during AoE as well. You get an oGCD single target attack that you can use, like, every other combo while still having Kaiten for every Midare. It owns. I started to write something about this but wrote a sentence that kind of looked like "how do i have enough to kaiten higanbana, use guren, and kaiten midare setsugekka" so I hit the back button and walked away from my computer. But yeah, you get a trait that makes all WS generate Kenki, except for Iaijutsu. At 62 you will suddenly be drowning in it and won't have to wonder, "how do i have enough to kaiten higanbana, use guren, and kaiten midare setsugekka". It will probably become more difficult to manage at later levels when you have more options to spend it on.
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# ? Jun 18, 2017 05:34 |
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Stormblood is good FOR ME TO POOP ON
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# ? Jun 18, 2017 05:43 |
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kaempfer0080 posted:Is it true that the whole Raubauhn, Pippin, 90006, 90002, Susano thing is only affecting NA data centers? If so, I think I might actually be mad. At long last, a fitting reprisal for Hiroshima and Nagasaki.
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# ? Jun 18, 2017 05:48 |
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Got in to levelling roulette. This has to be the first time I was happy to see Toto Rak as I loaded in.
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# ? Jun 18, 2017 05:49 |
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So they fixed the JP servers. Maybe they'll remember they have more NA players than JP and do us next. http://na.finalfantasyxiv.com/lodestone/news/detail/c8c9abd7eb4687ce3ec8294112106b70f4584650
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# ? Jun 18, 2017 05:53 |
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I hope somebody saves Ala Mhigo. It won't be me, but somebody should.
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# ? Jun 18, 2017 06:00 |
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Verranicus posted:So they fixed the JP servers. Maybe they'll remember they have more NA players than JP and do us next. this isn't raubahn right?
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# ? Jun 18, 2017 06:07 |
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Countblanc posted:this isn't raubahn right? its only the 90k stuff i think
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# ? Jun 18, 2017 06:11 |
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Countblanc posted:this isn't raubahn right? It's at least related because all those instances of DC'd players need to expire in order for a new one to open.
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# ? Jun 18, 2017 06:11 |
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Susano stuff: http://na.finalfantasyxiv.com/lodestone/news/detail/79d6a111877eea6b26de4f4c3c9177f334bfe126 apparently the issue is/was people doing emotes when they accept the queue (/dance, /sit, possibly dismounting?, etc.).
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# ? Jun 18, 2017 06:14 |
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what the actual gently caress
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# ? Jun 18, 2017 06:18 |
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Computer science is less a science and more mystical voodoo bullshit. MMOs in particular have a tendency to run on barely functional spaghetti code where even something as simple as changing the back stab damage multiplier on a rouge's ability causes all of the NPCs in the barrens to die.
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# ? Jun 18, 2017 06:22 |
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Astroniomix posted:Computer science is less a science and more mystical voodoo bullshit. MMOs in particular have a tendency to run on barely functional spaghetti code where even something as simple as changing the back stab damage multiplier on a rouge's ability causes all of the NPCs in the barrens to die. I refuse to believe an mmo rebuilt from the bones of a previous one could be full of spaghetti code.
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# ? Jun 18, 2017 06:34 |
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Minrad posted:man who lost all hope loses last additional bit of hope he didn't know he still had
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# ? Jun 18, 2017 06:37 |
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Gumball Gumption posted:I refuse to believe an mmo rebuilt from the bones of a previous one could be full of spaghetti code. That's right. It's full of skeleton and ghost code.
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# ? Jun 18, 2017 06:45 |
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Countblanc posted:Susano stuff: I imagine that has to do with the thing they added that's supposed to return you to the previous emote or w/e after you come out of the queue.
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# ? Jun 18, 2017 06:47 |
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i wish the raubahn issue was also a stupid thing like that so they could say "ok it isnt fixed but if you mash spacebar for 20 seconds before clicking him it'll work" or whatever
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# ? Jun 18, 2017 06:48 |
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Oxyclean posted:I imagine that has to do with the thing they added that's supposed to return you to the previous emote or w/e after you come out of the queue. I'm really glad they put resources in to fixing that.
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# ? Jun 18, 2017 06:52 |
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Oxyclean posted:I imagine that has to do with the thing they added that's supposed to return you to the previous emote or w/e after you come out of the queue. You mean this 4.0 fix? quote:Emotes used in the Aquapolis immediately before the gate selection cutscene will no longer be canceled. Next it's going to turn out that the Raubahn problem is related to the fix for Lalafell camera crafting angles
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# ? Jun 18, 2017 06:54 |
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Fortuitous Bumble posted:You mean this 4.0 fix? No, the one that returns you to sitting position when you come back from a duty.
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# ? Jun 18, 2017 06:57 |
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Oxyclean posted:I imagine that has to do with the thing they added that's supposed to return you to the previous emote or w/e after you come out of the queue. ahem, Lmao.
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# ? Jun 18, 2017 06:58 |
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Well I'm glad that was a simple fix. Maybe now they'll loosen the reigns on Raubahn? I feel like they want to see what other fires crop up at this point.
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# ? Jun 18, 2017 07:13 |
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8-Bit Scholar posted:Well I'm glad that was a simple fix. Maybe now they'll loosen the reigns on Raubahn? I feel like they want to see what other fires crop up at this point. you're a funny guy
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# ? Jun 18, 2017 07:15 |
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/sit EX Primal
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# ? Jun 18, 2017 07:29 |
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Oh god, it's because of persistent emotes. The Susano MSQ is the only quest that spits you out underwater when it's finished, and the game doesn't know how to render you doing /sit (or any other persistent emote) underwater, so it throws a directx error and crashes. I can see exactly how that would get by QA, too, since it's an interaction between two changes.
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# ? Jun 18, 2017 07:34 |
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Why are people emoting at the NPCs in the first place? A lot of role players play this game or something?
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# ? Jun 18, 2017 07:46 |
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# ? May 11, 2024 11:10 |
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sunken fleet posted:Why are people emoting at the NPCs in the first place? A lot of role players play this game or something? It's more likely persistent emotes like /sit that are causing it just because of the change from ground to water.
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# ? Jun 18, 2017 07:49 |