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SRM posted:Those dirty Imperial Fists look great man. Bet they look great on the tabletop. Yeah I'm the same, looking at the first Tac squad I painted vs. the later stuff is a crazy difference although I'm not at the quality level you are. Ps post pics, I love seeing other Fists.
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# ? Jun 20, 2017 20:22 |
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# ? May 14, 2024 06:41 |
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chutche2 posted:I don't think normal dreads are particularly worth it. I mean if you've got the models go for it, but contemptors are so much better at CC. They're better at it than ironclads. And for shooting, go with a venerable dread or a mortis. Thanks, this sounds like I could have a very intersting assortment of big stompy things doing different stuff without automatically losing every game
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# ? Jun 20, 2017 20:42 |
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Re: Primaris Librarians. They exist, there's one in the Dark Imperium book. "A primaris librarian accompanies Felix and a group of Primaris during the assault to relieve the siege of Ardium. (p216)"
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# ? Jun 20, 2017 20:44 |
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I'm hoping for the entire suite of characters in Primaris. Captain, Librarian, Chaplain, Apothecary. Apothecary especially cuz my Primaris chapter are BA successors and Primaris Sanguinary Priest would rule.
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# ? Jun 20, 2017 20:56 |
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Gyro Zeppeli posted:I'm hoping for the entire suite of characters in Primaris. Captain, Librarian, Chaplain, Apothecary. Really looking forward to the Chaplain one, although I guess the Reiver close combat dudes will all have skull-masks. which would be rad as gently caress, if that turns out to be true.
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# ? Jun 20, 2017 21:00 |
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Kinda want to run one of my deimos preds as an infernus sometime. 4d6 heavy flamer hits, 2d6 of which do 2 damage for 184 points. I don't know if that's actually good or not but it sounds awesome as hell.
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# ? Jun 20, 2017 21:08 |
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Zuul the Cat posted:Really looking forward to the Chaplain one, although I guess the Reiver close combat dudes will all have skull-masks. which would be rad as gently caress, if that turns out to be true. The Reivers sound like they are extremely my poo poo. I'm really holding out hope for an actual assault unit with Gravis Armor and Jump pack though.
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# ? Jun 20, 2017 21:28 |
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Pendent posted:The Reivers sound like they are extremely my poo poo. I'm really holding out hope for an actual assault unit with Gravis Armor and Jump pack though. Those apparently accurate leaks about primaris releases mentioned the inceptor box also making the close combat variant so wish granted I guess.
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# ? Jun 20, 2017 21:30 |
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Oh poo poo I missed that. Awesome!
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# ? Jun 20, 2017 21:32 |
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GW Store birthday exclusive. Actually doesn't look half bad.
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# ? Jun 20, 2017 21:39 |
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SteelMentor posted:
The gently caress, thats rad I need one.
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# ? Jun 20, 2017 21:48 |
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SteelMentor posted:
How does this work?
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# ? Jun 20, 2017 21:49 |
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mango sentinel posted:How does this work? It's only available (Outside of eBay scalpers) at store opening anniversary events. Typically one per customer.
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# ? Jun 20, 2017 21:54 |
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SteelMentor posted:It's only available (Outside of eBay scalpers) at store opening anniversary events. Typically one per customer. gently caress was gonna comment a store was opening near me but it apparently did two weeks ago to zero fanfare. 😤
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# ? Jun 20, 2017 21:57 |
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SteelMentor posted:
And plasma pistols are even good now!
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# ? Jun 20, 2017 22:00 |
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I will overpay for one if someone manages to grab one.
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# ? Jun 20, 2017 22:05 |
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drat! Need to find out when my stores bday is
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# ? Jun 20, 2017 22:35 |
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Played a game of 8th today against Beer4theBeerGod. Called it after 2 because it was getting rush-hour-ish and I was getting destroyed. I had orks in face turn 1 and my IG could not kill stuff fast enough to do anything about it. I'm a little demoralized because he had control the whole game and I felt as if I had very little agency: it was the old pick up my models bit by bit while he rolls poo poo. Good thing 8th is such a huge change from 7th. EDIT - Oh, and my loving GW order got delayed in goddamn Lorton. So now I won't get to play with new plastic spacemen until tomorrow. Today sucks.
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# ? Jun 20, 2017 22:36 |
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There does seem to be a whole lot of games ending on turn 3 in 8th.
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# ? Jun 20, 2017 22:44 |
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That's one way to make the game faster.
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# ? Jun 20, 2017 22:46 |
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Artum posted:There does seem to be a whole lot of games ending on turn 3 in 8th. I'm pretty sure that will change once people are getting more used to how the rules play.
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# ? Jun 20, 2017 22:47 |
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I wonder if they're just going to keep the primaris as part of the inevitable space marine codex or if we will get a separate primaris list when the rest of them come out. Or maybe go full GW and give a full codex to a primaris only chapter.
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# ? Jun 20, 2017 23:10 |
berzerkmonkey posted:
I've always loved this art, and these guys. Mainly because of the ridiculousness of Cavalry in the industrial age, which being based off of the WWI French with a touch of WWI German and WWI British, is one of the points of their design aesthetic. In other news, my Dark Imperium arrived today. I love the box layout. All of the sprue is in a smaller box that pulls out if you want the rules first.
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# ? Jun 20, 2017 23:11 |
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Kithkar posted:I wonder if they're just going to keep the primaris as part of the inevitable space marine codex or if we will get a separate primaris list when the rest of them come out. Or maybe go full GW and give a full codex to a primaris only chapter. Probably part of the inevitable Space Marine codex in the next fortnight(?). We probably won't see a separate codex for them for a while, and definitely not any for a Primaris chapter for a long, long time. At the moment, they're just colour schemes.
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# ? Jun 20, 2017 23:19 |
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Artum posted:There does seem to be a whole lot of games ending on turn 3 in 8th. The few I've played have been like this, too. Also the lack of decent cover rules make things feel like we're just lining up and running at each other. More LoS blocking terrain helps some, but it feels pretty binary. Disclaimer: I am a Bad.
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# ? Jun 20, 2017 23:22 |
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I think more terrain is pretty vital this edition, what with the changes to cover. Suits me just fine, I dig the hell out of dense boards.
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# ? Jun 20, 2017 23:24 |
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spacegoat posted:The few I've played have been like this, too. Also the lack of decent cover rules make things feel like we're just lining up and running at each other. More LoS blocking terrain helps some, but it feels pretty binary. My own two games have both gone till turn 5 and seemed reasonably close the entire time. I suppose my game this last weekend against orks wasn't that close for points (7-11 or so) but that was more because the mission we were playing allowed my opponenet to score a shitload of points really fast due to his gigantic horde giving him some major board control during the first few turns. On another note I really want to see some sort of announcement about the next release. The last few months have turned me into some sort of junkie for new 40k content.
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# ? Jun 20, 2017 23:26 |
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Terrain, especially obstructive terrain, probably helps a lot with breaking up firing lines for melee armies and neutralizing straight-board charges for ranged armies. I can see it coming in handy for all sides involved. Of course, not needing LOS to charge is a big buff in favor of melee unit long-shots. If you can hook around a mountain or building corner and smash into the enemy, they lose Overwatch and you score the charge.
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# ? Jun 20, 2017 23:28 |
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Pendent posted:My own two games have both gone till turn 5 and seemed reasonably close the entire time. I suppose my game this last weekend against orks wasn't that close for points (7-11 or so) but that was more because the mission we were playing allowed my opponenet to score a shitload of points really fast due to his gigantic horde giving him some major board control during the first few turns. Probably expect new Space Marine/Death Guard announcements after this weekend's AoS release.
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# ? Jun 20, 2017 23:34 |
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JSJ was terrible, it needed to go.
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# ? Jun 20, 2017 23:37 |
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The Bee posted:Of course, not needing LOS to charge is a big buff in favor of melee unit long-shots. If you can hook around a mountain or building corner and smash into the enemy, they lose Overwatch and you score the charge. Which is a change I really like. You can actually set up ambushes now! Like, hide a unit around a corner and force the enemy toward them, then charge around the corner.
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# ? Jun 20, 2017 23:48 |
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The Kingfish posted:JSJ was terrible, it needed to go. I remember the same thing from Eldar fire prisms back in 3rd. What a truly unfun experience.
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# ? Jun 20, 2017 23:55 |
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Gyro Zeppeli posted:Which is a change I really like. You can actually set up ambushes now! Like, hide a unit around a corner and force the enemy toward them, then charge around the corner. Also: infantry running away from Wraith Knights into ruins where they can't be followed. It's pretty thematic.
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# ? Jun 20, 2017 23:55 |
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Gyro Zeppeli posted:Which is a change I really like. You can actually set up ambushes now! Like, hide a unit around a corner and force the enemy toward them, then charge around the corner. Yeah, something tells me that MSU, super-dense urban maps could be incredibly fun.
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# ? Jun 20, 2017 23:57 |
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My first 2 games this edition were determined on turn 2 and over by turn 3. After that I started getting more used to pile ins and consolidation and how melee plays out and my other games went the distance. I haven't actually won yet against a melee-centric army, but I've been losing on objective instead of being tabled now. Also, is it weird that I sometimes let my hamster run around on my painting table with my miniatures chutche2 fucked around with this message at 00:31 on Jun 21, 2017 |
# ? Jun 21, 2017 00:25 |
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I'm a little bummed that the tau army I just bought and painted now suuucks. Fireblade doesn't buff long ranged shots devilfish waaay overpriced for what it is--Seriously compare it to a chimera Broadsides massively overpriced Plasma rifles now objectively 100% worse than imperium plasma guns It seems like stealth suits and seeker missiles are decent now at least, but I'm thinking of starting a mechanized astra militarum army instead. thesurlyspringKAA fucked around with this message at 01:36 on Jun 21, 2017 |
# ? Jun 21, 2017 00:32 |
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jadebullet posted:I've always loved this art, and these guys. Mainly because of the ridiculousness of Cavalry in the industrial age, which being based off of the WWI French with a touch of WWI German and WWI British, is one of the points of their design aesthetic. DkoK are probably my favorite model line from FW. I think it's because they appeal to the historical warham inside me, but space WW1 is just so grim dork in a 80s heavy metal kind of way
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# ? Jun 21, 2017 00:36 |
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thesurlyspringKAA posted:I'm a little bummed that the tau army I just bought and painted now suuucks. I guess that's what happens when you build and play armies off of what the current overpowered meta is.
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# ? Jun 21, 2017 00:39 |
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Welll Compared to a chimera, the devilfish is more expensive. It gets to fire the burst cannon at full BS when moving unlike a chimera's guns though, and though shorter ranged it still has a decent amount of firepower, 12 S5 shots with the drones instead of 6 from a chimera. More importantly, the devilfish has 2 more wounds and it can fly. A chimera can get surrounded in melee by a consolidation, preventing it from backing up or disembarking. That'll never happen to a devlifish, it can fall back over enemy models and then shoot them. I'd rather have the devilfish. I think the stuff it brings is worth the extra 30 points, 40 with a pair of seeker missiles. I feel the devilfish works better as a transport and the chimera works better as a cheap gun platform in a faction of cheaper gun platforms. Better comparison is Devilfish v Taurox or Taurox Prime really. chutche2 fucked around with this message at 00:47 on Jun 21, 2017 |
# ? Jun 21, 2017 00:39 |
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# ? May 14, 2024 06:41 |
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BULBASAUR posted:DkoK are probably my favorite model line from FW. I think it's because they appeal to the historical warham inside me, but space WW1 is just so grim dork in a 80s heavy metal kind of way I've always wanted to do a Krieg army, but Steel Legion are so close in looks it'd be a waste. But man, the riders are such nice minis.
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# ? Jun 21, 2017 00:45 |